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BisbyWorl posted:You could post the 2 pixels worth of knife you can see on the screen then follow up with the KH Wiki image of the weapons, maybe? That could work. I'll try it whenever I get to her turn. AweStriker posted:I think "aer" is supposed to just be the Greek root for... air. The trailing "o" sometimes gets clipped out for some things that begin with vowels, or to make a name for a weird magic energy substance, or in this case to use it in a naming scheme without running into confusion with Aero the spell. That still means that it doesn't mean anything in English and that Xaldin is somehow even more pretentious than Vexen. Which is funny when he ends up not having even a line in KH3.
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# ? Feb 12, 2019 15:18 |
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# ? Apr 29, 2024 05:29 |
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Today we're going to be dealing with books. None: Black Primer You know, I don't think we actually get to see Zexion's weapon until Re:CoM. Skill Gear: White Tome Technical Gear: Illicit Research Duel Gear: Buried Secrets (Transforms your weapon and boosts your Magic to give it more power.) For some reason, there's no boss fight against him in CoM. He's just unceremoniously killed by Repliku. Loaded Gear: Arcane Compendium Chrono Gear: Dissenter's Notes Phantom Gear: Nefarious Codex (Transforms your weapon and allows you to string together faster, longer ground combos.) I'm glad they decided to actually put the boss fight in Re:CoM. That's by far my favorite boss fight in Re:CoM. Lift Gear: Mystic Album Nimble Gear: Cursed Manual (Transforms your weapon into one with much higher Strength.) The worst fight in Re:CoM (and arguably the series) is Trickmaster (Riku version). gently caress that boss I'm sure everyone who fought that boss agrees. Wild Gear: Taboo Text Ominous Gear: Eldritch Esoterica (Transforms your weapon into one that performs very well in midair.) I read that 'esoterica' as 'erotica', which would be an amazing name. Also, blue, aerial, you've known this already. Valor Gear: Freakish Bestiary Fearless Gear: Madman's Vita Prestige Gear: Untitled Writings (Transforms your weapon, enabling your attacks to reach a wide area.) Speaking of bad bosses, I feel that the worst one is Holey Moley. Timed battle? Hard-hitting? Runs away constantly? Confusing room layout? It has them all! Crisis Gear: Abandoned Dogma Omega Gear: Atlas of Omens (Transforms your weapon and provides versatility by boosting both Strength and Magic.) At least Ruler of the Sky only runs away during the first half. The second half has long waiting periods instead. Whether that's better or worse is debatable. Hazard Gear: Revolting Scrapbook (Transforms your weapon and lets you perform longer ground combos with wider reach.) I'm not sure about KH3 since I haven't played it, but it looks like that flying boss in Pirates world is somehow even worse. No flying AND you have a ship to defend. Rage Gear: Lost Heterodoxy (Transforms your weapon and provides versatility by boosting both Strength and Magic.) Well, when I said worst boss, I only counted mandatory bosses. Champion Gear: Otherworldly Tales Ultimate Gear: Indescribable Lore (Transforms your weapon into one that offers high Magic and combo reach.) If we're counting optional boss, I'm pretty sure we all agree that it's Mysterious Figure. At least in the bullshit department. Pandora's Gear: Radical Treatise In the dullness department, I don't think anything can top Dustflier. loving Dustflier Zero Gear: Book of Retribution It seems that I've ranted too much about the bosses. Let's talk about books instead. Casual Gear: Midnight Snack Mystery Gear: Dear Diary These are perfect. Zexion's Limit is one of those where we can't move during it, with the usual ability to suspend it as long as the duration hasn't ended. It's as useful as Roxas' dual-wielding Limit: pretty much useless. I'm pretty sure Zexion's victory pose is the first (beside Roxas') where it's not just a reused battle pose. I like how in KH3 Zexion uses this pose a lot while dealing with Sora.
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# ? Feb 15, 2019 11:03 |
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Zexion has no weapon until the Re:CoM/KH2FM release, no. It's pretty weird, because even in TWTNW, the throne portal thing that all of the Organization members have has the panel depicting his weapon smashed. Of course, that panel also depicts Roxas' two Keyblades, which no one in the Organization should have even known about (hence Axel's "Two!?" in KH2 when they fight the second time), so who knows. I think it seemed like Nomura was building up to something with Zexion's weapon, but then it just wound up being a book.
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# ? Feb 15, 2019 11:11 |
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I liked Zexion having no fight in CoM. Not every villain has to be a fighter, and there wasn't really any reason for them to fight after Riku saw through his illusions. I mean, if the fight is fun, that's a point in favor of having it, but I thought Zexion realizing he stood no chance and Riku walking away from an enemy who wasn't a threat were nice character moments.
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# ? Feb 15, 2019 11:33 |
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It's less Riku walking away and more "I have Dark Mode now. Say your prayers, nerd." "Eek, run away." I don't mind there being a fight at the end, because Riku's acceptance of the darkness is just... abruptly concluded here without one. Re:CoM adding a fight where he has permanent Dark Mode sounds like a good idea thematically.
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# ? Feb 15, 2019 14:34 |
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Hobgoblin2099 posted:Of course, that panel also depicts Roxas' two Keyblades, which no one in the Organization should have even known about (hence Axel's "Two!?" in KH2 when they fight the second time), so who knows. I assume that Axel reported about Roxas having 2 Keyblades after getting defeated and then Xemnas changed the panel to add one more Keyblade. To be fair, what else could Zexion's weapon be? A mirror? Zulily Zoetrope posted:I liked Zexion having no fight in CoM. Not every villain has to be a fighter, and there wasn't really any reason for them to fight after Riku saw through his illusions. I mean, if the fight is fun, that's a point in favor of having it, but I thought Zexion realizing he stood no chance and Riku walking away from an enemy who wasn't a threat were nice character moments. Of course there's a reason for the fight: Riku was pissed and wanted to show off his (newly fully accepted) dark power. Zexion's fight is by far the most interesting fight in Re:CoM. You can't cheese it with the game's broken system (at least not as easily) and it won't really work without the card battle format. There are some similarities with Vexen's KH2 fight, what with gathering cards/data over time and creating new enemies if that happens.
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# ? Feb 18, 2019 13:15 |
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Hobgoblin2099 posted:I think it seemed like Nomura was building up to something with Zexion's weapon, but then it just wound up being a book. I dunno, I think he just might have not even had any idea for what it would be. He didn't fight in original CoM so there was no need to think about it.
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# ? Feb 18, 2019 13:36 |
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1234567890num fucked around with this message at 04:34 on Feb 24, 2019 |
# ? Feb 20, 2019 05:10 |
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You repeated Roxas' side of Day 354.
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# ? Feb 20, 2019 13:38 |
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I saw a review of this game that said that Roxas seems kind of infantalized in this game compared to how he was depicted in KH2, and that the attempts to mesh those together wound up hurting the script. Regarding the scene of Roxas leaving:quote:Finally, we come to The Scene: the scene from KH2 where bitter, independent Roxas leaves the Organization and he and Axel share a final confrontation. There’s no need to talk about the scene itself – let’s instead talk about the impression it leaves now that we’re seeing it in a new context. “No one would miss me,” Roxas says. What? What? They just attacked you because they would “miss” you! We’re just now getting to a line from KH2, the lines that established Roxas’ personality, and yet the very first line no longer seems like Roxas’ personality or situation! Where is the passive, push-over who cares only about what other people think? Where is the child who tugs at the pantlegs of adults demanding answers to infinite rudimentary questions as though unsure of his ability to process information or even functional emotionally on his own? Most importantly: where did that anger come from? Roxas has barely voiced anger in this entire game, and in every instance I can think of, it was anger about his friends’ wellbeing! You might say that this emotional change is recent, but not only do I consider that sloppy writing and have talked about that exact problem at length in the past, but the anger is also only here in an island of existence, and Roxas will be back to moping in the very next scene! How do you feel about that?
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# ? Feb 20, 2019 16:48 |
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quote:Where did you found this review? He made some good points, so here's my thoughts:
In short, this game's plot has PLENTY of problems, but I don't think Roxas being OOC is one of them. Well, that's just my two cents anyway.
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# ? Feb 21, 2019 12:00 |
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I posted this in the KH3 thread, but KingK did a pretty good retrospective on Days https://www.youtube.com/watch?v=jyYNCNUtvFk
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# ? Feb 21, 2019 12:36 |
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Onmi posted:I posted this in the KH3 thread, but KingK did a pretty good retrospective on Days I agree with most of the points in this video, mostly about the part where the context of the game is lost on the movie and how Limit should've made you invincible and how the Panel system is great (and how Leechgrave has no explanation on why it's immune to magic). There are, however, some things I disagree with. Most of them are gameplay-related, but the biggest one is that I'm actually bored after seeing the ice cream scene for the 30th time. There's a reason I put a counter on the LP. For me it's more of waiting for a scene with the other Organization member, which is already sparse in this game and almost nonexistent in the movie. On another note, I tried getting ingame shots of Larxene's weapon. This one is obviously not going to work. These two are the best shots I can get, so which one do you guys prefer? Or should I just use the pictures in the wiki? 1234567890num fucked around with this message at 09:11 on Feb 22, 2019 |
# ? Feb 22, 2019 09:08 |
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The first one. The angle is a bit awkward, but you can actually see her knives. Cropping, is, of course, suggested.
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# ? Feb 22, 2019 16:35 |
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First one (with wiki images as well, if that's not too much effort).1234567890num posted:Where did you found this review? https://marathonrecaps.wordpress.com
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# ? Feb 22, 2019 18:01 |
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It's now time for Larxene, our favorite bitch, savior of Arandelle. Her weapon is throwing knives. Obviously, the design won't be visible normally, so we'll have to look at it from a different angle. None: Trancheuse (Slicer) This is the best angle I can get, so I hope you enjoy seeing the top of Larxene's head! Skill Gear: Orage (Thunderstorm) Technical Gear: Tourbillon (Whirlwind) Duel Gear: Tempête (Tempest) (Transforms your weapon and allows you to string together faster, longer ground combos.) Even then, you can't see it as clearly as Luxord's, so here's the pictures of them straight from KHwiki. Loaded Gear: Carmin (Carmine) Chrono Gear: Météore (Meteor) Phantom Gear: Etoile (Star) (Transforms your weapon and boosts your Magic to give it more power.) I was about to crop the pictures, but then you'd miss out on the various clips with the bigger knives. And the fact that Larxene's fingers aren't easily seen. Lift Gear: Irrégulier (Irregular) Nimble Gear: Dissonance (Transforms your weapon into one with much higher Strength.) All of Larxene's weapons' names are in French. The translations are what's written in KHwiki. Since I can't speak French I can't attest to the accuracy of them. Wild Gear: Eruption Ominous Gear: Soleil Couchant (Setting Sun) (Transforms your weapon, enabling your attacks to reach a wide area and deal heavy damage.) These two weapons are huge (at least relatively). Look at them! They're pretty much the poster knives for "impractical". Valor Gear: Indigo Fearless Gear: Vague (Wave) Prestige Gear: Déluge (Deluge) (Transforms your weapon into one that performs well in midair.) Apparently vague in French can be translated into vague or wave. I don't know which one the weapon is referring to, but the wiki says it's the latter. Crisis Gear: Rafale (Gust) Omega Gear: Typhon (Typhoon) (Transforms your weapon and allows you to string together longer ground and aerial combos.) Oh, I see that Larxene can just use Typhon at her will. That explains how she can blow Sora off the mountaintop. Doesn't explain her ice labyrinth powers, though. Also, is it just me or is the Crisis Gear (and Technical Gear) look too much like Xigbar's guns? Hazard Gear: Extirpeur (Eradicate) (Transforms your weapon into one that offers high Magic and longer aerial combos.) Apparently this is a misspelling of extirper. Typo or the translation mistake? You decide. Rage Gear: Croix du Sud (Southern Cross) (Transforms your weapon into one that offers high Magic and combo reach.) Note: Northern Cross not found. Champion Gear: Lumineuse (Luminous) Ultimate Gear: Clair de Lune (Moonlight) (Transforms your weapon and lets you perform longer ground combos with wider reach.) I'm still curious about the oversized knives. I probably shouldn't because anime, but I still am. How are you going to throw these, anyway? Pandora's Gear: Vol de Nuit (Night Flight) This weapon doesn't even look attached to Larxene's hand at all. I guess if you can get away with Axel's hand clipping through his hair multiple times throughout the story, you can get away with this. Zero Gear: Foudre (Lightning) It's strange when the official weapon is actually the most practical of them all. Casual Gear: Demoiselle (Damselfly) Mystery Gear: Ampoule (Light Bulb) These are interesting. First up, what is damselfly? Is it a damsel merged with a dragonfly? Edit: mycelia posted:a damselfly is essentially a weird dragonfly. You learn something new everyday Second, I really don't expect Larxene to wield dragonflies. How does that even work? I thought it would be pencils or something. Third, apparently the mystery gear also features a hairclip Larxene's Limit is a very straightforward one. Just press A to attack. I do wish she'd teleport during it, though. It'll add more flourish to this. I can't put my finger on it, but something feels off here. Maybe it's how she just stares into space at the end? Larxene's withdraw pose has her stomping her feet in frustation (not shown here). It's actually kinda cute. 1234567890num fucked around with this message at 14:57 on Feb 25, 2019 |
# ? Feb 24, 2019 05:02 |
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Larxene owns and I wish there was more of the game devoted to her bullying Roxas.
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# ? Feb 24, 2019 21:24 |
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Southern Cross is a constellation, I don't think there's a northern hemisphere equivalent. And a damselfly is essentially a weird dragonfly. Despite not really being up on my Organisation XVIII knowledge, I'm enjoying these looks at the weapons.
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# ? Feb 25, 2019 00:31 |
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Hobgoblin2099 posted:Larxene owns and I wish there was more of the game devoted to her bullying Roxas. Me too, but the same can be said for the rest of the Castle Oblivion members sans Axel, really. Or just pretty much everyone beside Axel and Saix. mycelia posted:Southern Cross is a constellation, I don't think there's a northern hemisphere equivalent. And a damselfly is essentially a weird dragonfly. https://en.wikipedia.org/wiki/Northern_Cross_(asterism) Not really a constellation but it exists. And turns out damselflies do exists. Good to know Also, Organization XVIII? (Thinking about it, they really should've called the Organization in this game Organization XIIIi)
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# ? Feb 25, 2019 14:49 |
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Well, we've collected all 3 sigils from each challenges in this game. Before we take a look at our rewards, let's look at what we've been through (or haven't if you didn't read those updates). Challenge Objectives posted:Earn lots of munny: 2 For a total of 85 challenges spread across 8 updates, over 60% of it has the same objective. And 4 of them has us just completing the mission again. The "Don't jump" challenges are actually puzzles in disguise. That makes them much more interesting than some of the other missions. Shame that there's only 3 of them. I was about to do hightlights from the Challenge updates, but I realize that most of them aren't actually all that noteworthy, so I won't bother. For doing the challenges, we unlocked the secret reports, most of which I've already shown in the thread. This shot is taken right after completing this missions, with the game nice enough to tell us which are the newly unlocked. To unlock these reports, we only need to get one Sigil from all challenges in that particular day. The days without challenges have their reports unlocked automatically (except Day 356). Now you can pick up a new item at the shop: "Pandora's Gear (5)," kupo! And here's Pandora's Gear, the last Gear we can unlock. It has lower stat boosts than Zero Gear. It has a special property. Namely, it automatically has Risky Play which does what you can see on that picture. This applies to every playable character except Xigbar, strangely enough. And no, this does not extend to Pandora's Gear+ for whatever reason. Fun fact: As has been said in the thread, Omega Weapon's ability all are only effective at full HP. Combine that with Risky Play and you've got yourself a useless weapon. In short, this weapon is essentially useless. But is the rewards from the sigils worth it? Let's find out. Challenge Sigils Rewards posted:
All of those gears have the upgraded version synthesizable (except Casual Gear and Wild Gear+), so those are useless. Yes, that includes Pandora's Gear. I never used Firas beyond a handful of missions where I'm just trying them out just because. And Thundara is still useless except as materials for Thundaga. Fire, Cure, and Thunder are nice, though. At least Slot Releaser and Level Up are always nice. I don't really notice the effect of Haste and Glide LV+, but I'm sure they were useful. Somehow. But the thing I'm sure you're wondering is Ultima Weapon. It is, after all, our reward for trudging through all those challenges, collecting all 3 sigils in each instead of just one. And I haven't been showing it off in the weapons exhibition. That's because in this game it's actually an ability...for some reason. I don't know why they decided to make it into an ability, but there you go. As to what it does? Roxas without any other panels: before and after. It raises our Strength by 85! Now let's try this while fully loaded :frogin: Roxas fully decked out: before and after. It raises our Strength by...15 instead of 85. Turns out Ultima Weapon increases a weapon base Strength (without any Power Unit) into 100 if it's 85 or lower and just increase it by 15 otherwise. And the base Kingdom Key actually has a base Strength of 15. We've finished everything in the game, and instead of giving us a sweet rear end weapon that could break the game, you're giving us this poo poo!? New reports: (You'd know what these are about if you read my ramblings in the Challenge Updates) This is the stage for Versus Mode. Most people won't bother seeing it. Just like the multiplayer in this game. Turns out his name is mentioned in this game. Once. Right after we meet Mojo King Bee. These are the guys we keep meeting in those stages. 1234567890num fucked around with this message at 04:19 on Feb 28, 2019 |
# ? Feb 25, 2019 17:18 |
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Kingdom Hearts.
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# ? Feb 25, 2019 17:22 |
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Roman numerals were never my strong point. And hey, I learned a thing!
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# ? Feb 25, 2019 18:54 |
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I'm actually kinda surprised that Demyx has middling Atk Speed. I thought he'd have very low one and we have to rely on his Magic. None: Basic Model I was about to say that Demyx weapon seems impractical, but after looking at some of the others it actually doesn't seem that bad. Skill Gear: Tune-Up Technical Gear: Quartet Duel Gear: Quintet (Transforms your weapon and boosts your Magic to give it more power.) Why isn't the first weapon called Trio? Loaded Gear: Overture Chrono Gear: Old Hand Phantom Gear: Da Capo (Transforms your weapon and allows you to string together faster, longer ground combos.) I don't know what Old Hand has to do with the naming scheme here. Lift Gear: Power Chord Nimble Gear: Fermata (Transforms your weapon into one with much higher Strength.) I wish we'd get to create the water clones and maybe have them physically attack instead of Demyx waving the sitar around. It would fit his character, after all. Wild Gear: Interlude Ominous Gear: Serenade (Transforms your weapon, enabling your attacks to reach a wide area and deal heavy damage.) Again, I would say that the sitar is too big to be playable, but I'm sure plenty of actual 'portable' instruments are even bigger. Valor Gear: Songbird Fearless Gear: Rise to Fame Prestige Gear: Rock Star (Transforms your weapon into one that performs well in midair.) That said, I'm not sure how heavy it actually is, but it sure looks heavy. I'm not sure you'd actually want to bring it around everywhere. Crisis Gear: Eight-Finger Omega Gear: Concerto (Transforms your weapon into one that offers high Magic and ground combo speed.) And I'm pretty sure you don't want to use your instrument to hit enemies if you want them intact. Also, I'm not sure what Eight-Finger has to do with the naming scheme. Hazard Gear: Harmonics (Transforms your weapon into one that offers high Magic and combo reach.) If Tony taught me anything, is that messing up his instrument will net us a Game Over. He did also gave us a Game Over for not agreeing to help him, failing to help him, being framed for snooping into his room, being scammed by him, etc. But still... Rage Gear: Million Bucks (Transforms your weapon and allows you to string together longer ground and aerial combos.) This one definitely has nothing to do with musical terms. It does have something to do with why some people make musics, though Champion Gear: Fortissimo Ultimate Gear: Up to Eleven (Transforms your weapon and lets you perform longer ground combos with wider reach.) Neither do Up to Eleven. It should've been Pianissimo instead. Pandora's Gear: Sanctuary Still better than Simple and Clean, Face My Fears, and Don't Think Twice. Zero Gear: Arpeggio I already said it before, but I'm disppointed that we don't get to fight Demyx in KH3. In fact, I don't think Sora and co. even meet Demyx in that game. Or Vexen for that matter. Casual Gear: Prince of Awesome Mystery Gear: After School The mystery gear is actually a Japanese thing where you have to clean the class after school. And I'm pretty sure the Casual Gear is referencing the sports brand. This Limit is actually one of the more complicated ones. We have to press A in time with Demyx's strumming (or when he flashes). He will strum in his own beat, different with the BGM, which makes doing this actually kinda hard. If we manage to do it consecutively, it will add more water pillars according to the streak until the maximum of 4. If we break the streak, we have to start over from the 1st level. In the Final Limit, a 5th level will be added where there's water explosion. That will stop the strumming, but when we continue we will start back on the 4th level instead. During the streak, Demyx will move very slowly. We can move quickly by not pressing A, but the Limit timer will still go on. So basically this Limit isn't bad but it's not reliable. Dance, water, dance! I actually find Demyx one of the easier bosses on KH2 Critical. The hardest one for me is Cerberus. Thresholder (Beast's Castle Basement Boss) comes a close second. Speaking of it, I think in his animation of it he actually plays his sitar as if it's a piano. Demyx actually headbangs here. While having his hand on top of his head.
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# ? Feb 28, 2019 04:30 |
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1234567890num posted:Also, I'm not sure what Eight-Finger has to do with the naming scheme. Eight notes in an Octave. Besides, your spoilered commentary fits when you remember he's rather ditch a job than do it. Why bother getting involved any more than he already did?
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# ? Feb 28, 2019 04:43 |
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1234567890num posted:Ultimate Gear: Up to Eleven Up to Eleven is a reference to This is Spinal Tap.
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# ? Feb 28, 2019 05:53 |
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Fun fact about Demyx! In the original audio, Demyx has a very whiny voice, befitting his personality. When he gets to the "Silence, traitor." line, though... https://www.youtube.com/watch?v=Q0JE_X4PvPs&t=100s While the same effect is sort of achieved in English, the Japanese voice actor managed to sell it a bit better.
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# ? Feb 28, 2019 07:28 |
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berryjon posted:Eight notes in an Octave. The why would they say eight fingers instead of eight notes? I never heard that term. I guess what you're saying is true, but it doesn't make me any less disappointed. They could've just used a tournament where Demyx appears there unexplained, just like the FF characters in KH1 and KH2. BisbyWorl posted:Up to Eleven is a reference to This is Spinal Tap. So that's where it comes from. I just know that it's a term for taking something to the next level. Hobgoblin2099 posted:Fun fact about Demyx! In the original audio, Demyx has a very whiny voice, befitting his personality. I have to agree that the Japanese delivery is better. It's a shame that he only gets to be serious in like two lines ("You shouldn't judge anyone by appearance"). I still think Demyx should've had more screentime. But to be honest, Goofy's Japanese voice just sounds so wrong to me. Maybe it's because he says things so slowly, but it just sounds unnerving.
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# ? Feb 28, 2019 13:33 |
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We only have 3 Organization members left, so let's go through Xemnas first. None: Malice Xemnas weapon is pretty much laser swords, but etheral is more scientifically accurate. As scientifically accurate as you can get with Kingdom Hearts, at least. Skill Gear: Sanction Technical Gear: Overlord Duel Gear: Veneration (Transforms your weapon into one that performs well in midair.) It's not exactly the same as Star Wars one, though, since this one has different shapes in addition to different colors. Loaded Gear: Autocracy Chrono Gear Conquest Phantom Gear: Terminus (Transforms your weapon and boosts your Magic to give it more power.) Some of these shapes are absolutely terrible. But, like the previous members' weapons have shown me, I pretty much know nothing about anime weapon design Lift Gear: Judgment Nimble Gear: Discipline (Transforms your weapon and allows you to string together faster, longer ground combos.) Nimble Gear looks a lot like Saix's default claymore. Wild Gear: Aristocracy Ominous Gear: Superiority (Transforms your weapon, enabling your attacks to reach a wide area and deal heavy damage.) By the way, why is Xemnas' back bent? He's not hunched, it's just bent very unnaturally. Valor Gear: Aggression Fearless Gear: Fury Prestige Gear: Despair (Transforms your weapon into one with higher Strength.) The face is missing, but that can be said for other members too. And there's an explanation for that (it's too small to be spotted normally so why bother ). Crisis Gear: Triumph Omega Gear: Ruination (Transforms your weapon into one that offers high Magic and combo reach.) Even with all these recolors, there's still a substantial amount of put into this mode. Hazard Gear: Domination (Transforms your weapon and provides versatility by boosting both Strength and Magic.) I already said it before, but there's plenty of different animations for different actions. Rage Gear: Annihilation (Transforms your weapon into one that offers high Strength and ground combo speed.) Not to mention that some of the Limit Breaks are very different mechanically. Like Demyx Champion Gear: Tyrant Ultimate Gear: Magnificence (Transforms your weapon and allows you to string together much longer ground and aerial combos.) Do you notice that Xemnas has something missing that's present in every other member? Hint: It has something to do with blue. Pandora's Gear: Infinity This one doesn't look ethereal to me. Zero Gear: Interdiction In the end, Xemnas actual weapon is the one that looks most like a lightsaber. And it's also the least elaborate blade. Casual Gear: Round Fan Mystery Gear: Absolute The Mystery Gear's shape is supposedly supposed to represent an empty heart, which shows that he has no heart (supposedly). Or that Xehanort is an anagram of NoXHeart. Too bad it can't be seen clearly. Xemnas' Limit is automatic. All we can do is just to move around. With normal speed at the first half but with a crawl at the second. It's kinda hard to aim, but it sure looks cool. Xemnas for some reason punches in his victory pose. I can't think of any other time Xemnas punches. Kicks, maybe, but not punches. His withdraw pose is the 'Kingdom Hearts' pose. It's ridiculous and I like it.
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# ? Mar 7, 2019 03:35 |
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The weird thing about Xemnas' LB is that he uses it in KH1 and then apparently never again.
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# ? Mar 7, 2019 05:05 |
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Oh, right. I completely forgot Xemnas actually used that attack. On that note, how hard is Xemnas in KH1? From what I've seen, his moves aren't that different from the one in DDD (the KH2 version split those moves into two different battles), but KH1 is much clunkier.
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# ? Mar 7, 2019 18:52 |
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I can't say. Haven't played any of the Final Mixes.
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# ? Mar 7, 2019 18:52 |
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You know, looking at this retrospective made a good point: the game says the Organization walls off areas not important to the mission, but Roxas goes to C.O. and passes out. Then when he goes to Twilight Town, there are barriers up blocking him off from parts of town. Even though he wasn't slated to go there. Also, I guess Xion running around was an attempt to get Roxas alone to talk about the Sora thing before Axel interrupted.
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# ? Mar 8, 2019 01:39 |
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The walls being put up by the Organization is pretty much just an excuse for a roadblock. I can pretty much let this one slide. After all, it's still not as bad as "People dancing for no reason and then disappearing for no reason." Xion running around while getting hit by Roxas doesn't seem conducive to get Roxas alone. She's still just running around instead of leading Roxas somewhere else.
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# ? Mar 8, 2019 13:03 |
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# ? Mar 8, 2019 13:09 |
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Days' writing is weird. "Roxas, your real name is Sora." "Okay, who is Sora?" "Maybe you should stop asking me about that unless you want something bad to happen to your friend. "
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# ? Mar 8, 2019 15:12 |
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Hobgoblin2099 posted:Days' writing is weird. "Sora is the person whom you were before you became a Nobody, Roxas. Just as Xigbar," "Yo." "was Braig, or Axel was Lea. When we become Nobodies, the person we were perished, and as we are no longer that person, we have no right to that name. So, out of tradition, we take our old name, add an 'X' to it, and rearrange to find something suitable." *Roxas thinks* "Who was Xion, then?" "Nio, I believe her name was. And like you, her becoming a Nobody was traumatic enough that she too has forgotten most of her life before. Such a shame, and I think you two would do well to be as friends to support each other. Help each other, Roxas, for together, the two of you are stronger than you are apart." "Oh. Thanks. That helps. I think. I need to think on this." "Go. But please, do not forget the missions assigned to you by Saix. They are important too." And that is how Xehanort could have kept Roxas onboard with the O
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# ? Mar 9, 2019 03:05 |
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Pretty much. Considering that Roxas is kind of a dope in Days and Xemnas apparently got his Master Xehanort memories back from the Chamber of Secrets, I find it unbelievable that he couldn't have rused Roxas better than this.
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# ? Mar 9, 2019 03:22 |
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It's almost like Days' story is really loving stupid and poorly thought out or something.
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# ? Mar 9, 2019 03:49 |
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berryjon posted:"Sora is the person whom you were before you became a Nobody, Roxas. Just as Xigbar," "Yo." "was Braig, or Axel was Lea. When we become Nobodies, the person we were perished, and as we are no longer that person, we have no right to that name. So, out of tradition, we take our old name, add an 'X' to it, and rearrange to find something suitable." This would work if not for Saix being an rear end in a top hat to Roxas and Riku NOT being an rear end in a top hat to Xion. Hobgoblin2099 posted:Pretty much. Considering that Roxas is kind of a dope in Days and Xemnas apparently got his Master Xehanort memories back from the Chamber of Secrets, I find it unbelievable that he couldn't have rused Roxas better than this. Something something forgetting how to manipulate feelings something something believing the lie that Nobodies don't have hearts. Or at least that's what Nomura would say, considering Xemnas' final scene in KH3. Personally, I don't buy it. TheLoneStar posted:It's almost like Days' story is really loving stupid and poorly thought out or something. Days' story is coherent, which is more than you can say about DDD. And it's actually relevant in KH3 albeit pretty much just in one of the final battles, which is more than you can say about Coded. I'm saying that Days' story is bad, but it's not the worst.
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# ? Mar 9, 2019 15:34 |
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# ? Apr 29, 2024 05:29 |
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Next up is Lexaeus, the best playable character. He's slow, but he's insanely strong. His magic is pitiful, though. Not that it matters that much since if you're playing this mode with just one character, then you're playing it wrong. None: Reticence Lexaeus' weapon is an axe sword. I still don't know what those actually are. Skill Gear: Goliath Technical Gear: Copper Rod Duel Gear: Daybreak (Transforms your weapon into one with higher Strength.) It was called tomahawk in CoM and KH2. It's not really accurate, but it's more descriptive than axe sword. Loaded Gear: Colossus Chrono Gear: Ursa Major Phantom Gear: Megacosm (Transforms your weapon, enabling your attacks to reach a wide area.) After all, it's wielded like an axe and thrown like a tomahawk. It's never wielded like a sword. Lift Gear: Terrene Nimble Gear: Fuligin (Transforms your weapon and boosts your Magic to give it more power.) Fuligin apparently means either soot or a hypothetical color darker than black. In other words, it's apparently THE color in Professor Layton vs Ace Attorney. Wild Gear: Hard Winter Ominous Gear: Firefly (Transforms your weapon into one that performs very well in midair.) Firefly? That feels out of place. Valor Gear: Harbinger Fearless Gear: Redwood Prestige Gear: Sequoia (Transforms your weapon into one that offers high Strength and ground combo speed.) Fun fact: Sequoia and Redwood is pretty much the same thing. Crisis Gear: Iron Black Omega Gear: Earthshine (Transforms your weapon into one that offers high Strength and ground combo speed.) No, I did not make a mistake. Both this set and the last one has the same effect. Different abilities, though. Hazard Gear: Octiron (Transforms your weapon and provides versatility by boosting both Strength and Magic.) I don't know what Octiron means. The only definition I found is the one from Discworld. Rage Gear: Hyperion (Transforms your weapon and allows you to string together longer ground and aerial combos.) And by longer combos, it means changing the combos from 2-hit into 3-hit. Hooray. Champion Gear: Clarity Ultimate Gear: 1001 Nights (Transforms your weapon into one that offers high Strength and combo reach.) 1001 Nights? Really? Pandora's Gear: Cardinal Virtue The four cardinal virtues are justice, prudence, temperance, and fortitude. Fortitude is obvious. And you can make the case for temperance and prudence. But I don't think he represents Justice at all. I mean, all he did is provoke Riku into using Darkness™. I don't think he even has a single line in DDD. He definitely didn't have any in KH3 Zero Gear: Skysplitter I feel that this one has the best name. It's simple and it cleanly ties in to Lexaeus' element. Casual Gear: Bleep Bloop Bop Mystery Gear: Monolith Casual Gear's name is perfect And yes, it also has a special sound effect. Lexaeus' Limit is kinda similar to Marluxia's in that you have to wait for the ring around him to change color to indicate that he charged his attack. And that there's a third level in the second half. The only difference is that you have to hold A instead of pressing it to charge and again to attack. Note that nowhere in the game itself states how these Limit Break works, so it's up to you to experiment (or just look it up). It's also insanely powerful. Just watch the second half of the video to see how powerful it is. And that's with me using Casual Gear and messing up the execution a few times. I end up beating the upgraded Final Boss without healing This pose would be better if there's actually visible power-up aura in it His withdraw pose really isn't that interesting.
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# ? Mar 9, 2019 16:01 |