Space Unicorns or riot
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# ? Jun 4, 2019 18:27 |
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# ? Apr 27, 2024 04:48 |
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My steam list looks so weird without [test branch] beside Stellaris
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# ? Jun 4, 2019 18:39 |
Did anyone post the Ancient Relics launch trailer yet? https://www.youtube.com/watch?v=TUTgkVTl6hM
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# ? Jun 4, 2019 18:49 |
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Ben Nerevarine posted:I'm waiting for aquatic-derived species and rock/crystalline entities, myself Ah yeah these are both good ideas
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# ? Jun 4, 2019 18:50 |
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Energy being species as well. I was thinking about this the other day. They wouldn't colonize planets I don't think. They wouldn't need minerals. They would instead colonize stars. Edit: This is basically playable Unbidden I know, but I spent more time than I admit wondering how they'd work as a playable species.
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# ? Jun 4, 2019 18:52 |
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I imagine that a rock/crystal species would be like the (awesome) Bio-hive mod, but for minerals.
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# ? Jun 4, 2019 18:54 |
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Ms Adequate posted:I'd like to enter a temporal anomaly that spits me out one week from today thx Well, did it work?
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# ? Jun 4, 2019 18:57 |
I need Paradox and SEGA Europe to sit down and plan out their releases a little further apart please.
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# ? Jun 4, 2019 19:07 |
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Ice Fist posted:Energy being species as well. I kind of always wanted energy being species as an ascension path.
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# ? Jun 4, 2019 19:09 |
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SettingSun posted:I imagine that a rock/crystal species would be like the (awesome) Bio-hive mod, but for minerals. Silicoids from MoO?
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# ? Jun 4, 2019 19:15 |
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Space. Dolphins. All I need in Stellaris is psionic space dolphins in exo-suits. What's everyone going to try first with this pack? I've been doing a lot of Machine Empires recently, so I'm thinking of going for something organic and psionic, try to follow that new Shroud precursor.
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# ? Jun 4, 2019 19:49 |
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I could see an expansion of unremovable <weird body stuff> traits Also I forgot how much I loved technocracy's shtick of just not giving a gently caress about culture workers
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# ? Jun 4, 2019 19:50 |
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So I guess I'm going real heavy into armor killing because a "Grand Dragon" shows up at the trash rat relic world and I guess I need to kill it now. Also: any advice on getting anything out of a Crimer megacorp against the AI? They seem happy to put a few building slots on kicking my people off their worlds, so am I just waiting until they're out of building slots?? That can't be right.
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# ? Jun 4, 2019 19:52 |
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I have a plantoid governor named Bud Lite
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# ? Jun 4, 2019 19:56 |
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Ben Nerevarine posted:I'm waiting for aquatic-derived species and rock/crystalline entities, myself Ugly bags of mostly water
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# ? Jun 4, 2019 19:59 |
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Nail Rat posted:Ugly bags of mostly water I dunno, sounds unrealistic.
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# ? Jun 4, 2019 20:00 |
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Geshtal posted:Well, did it work? I'd imagine it worked perfectly, though it took 7 days to traverse the anomaly.
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# ? Jun 4, 2019 20:05 |
Kestral posted:
I’ve got a half baked empire that consists primarily to support their hordes of Indiana Jones-esque treasure hunters scouring the galaxy for treasure and fighting anyone who won’t let us PUT IT IN A MUSEUM. Probably Materialistic and Fanatic Egalitarian. Could be fun to do a shared burdens role play with a massive fleet of science ships
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# ? Jun 4, 2019 20:23 |
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There are way too many pdox things releasing today. We've got a HOI4 patch, Stellaris DLC, and Battletech Expansion. My body is not ready at all.
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# ? Jun 4, 2019 20:45 |
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I'm getting some slave-driving authoritarian butterflies up and running for the new DLC. I've cleared like 6 digs so far, and although the stories associated with them have been cool I haven't seen any relics yet aside from the Rubricator, kinda. There's a mean old skull-HP space dragon holding onto it literally one jump from my homeworld. edit: punched up a little bit against one of my neighbors and stole one of his pops in a recent war too. nihilistic acquisition is fun, should have done this ages ago
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# ? Jun 4, 2019 20:51 |
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Got Artifacts! Installed it! Jumped in! Super excited! Game #1: you can’t expand because the advanced start AI hemmed you in oh no now he’s warred on you and his plasma throwers eat through your defenses so you immediately lose “even” battles guess you’re losing your starbases that he claimed Game #2: Here’s your first immediate neighbor, a Devouring Swarm, now you’re at war, oh wait, here’s a second neighbor on the other side, a Purifier, now you’re at two wars Jesus loving Christ, rng
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# ? Jun 4, 2019 21:09 |
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1) Archaelogist trait now real good 2) Set a level 1 archaeologist plugging away at a difficulty 2 site. He keeps breaking the equipment and on level up gained "resilient", presumably out of stubbornness.
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# ? Jun 4, 2019 21:15 |
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Did they just crank up the amenities difficulty? Used to be a single holo-theatre would juice up a planet.
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# ? Jun 4, 2019 21:17 |
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aegof posted:Also: any advice on getting anything out of a Crimer megacorp against the AI? They seem happy to put a few building slots on kicking my people off their worlds, so am I just waiting until they're out of building slots?? That can't be right. As in you playing as a criminal syndicate? Somebody a few pages back went into the events, apparently there's a long cool down on how often one of your branch offices in any empire can be closed, so the optimal move is to open a lot of branches in one empire all at once I think?
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# ? Jun 4, 2019 21:38 |
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Yeah, that was me.Complications posted:Okay so I was bugged by only thinking I knew about it so I went and dug into the on action and event files to find out how this actually works.
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# ? Jun 4, 2019 21:53 |
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Performance seems improved; fastest speed now feels real smooth. Dig sites are basically just big anomalies. My first one gave me a whole 500 physics research, which was amazingly underwhelming.
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# ? Jun 4, 2019 22:11 |
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Aethernet posted:Performance seems improved; fastest speed now feels real smooth. Dig sites are basically just big anomalies. My first one gave me a whole 500 physics research, which was amazingly underwhelming.
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# ? Jun 4, 2019 22:30 |
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First crash! Not sure what caused it, nothing was triggering when it died and I wasn't interacting with the UI
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# ? Jun 4, 2019 22:30 |
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Bug: I'm investigating a site that describes itself as "ancrel.21.name". This may be related to it being the second site in the system, but probably not. QoL suggestion: when you click on the planet symbol from the galaxy map, if you close the planet window and click again it opens the next planet. This doesn't happen with sites, which means you have to drag the first site window out of the way and click again if you want to see site #2 from galaxy map clicking. It would be nice if it worked like planets. Not sure if it's intended: You can't, as a Driven Assimilator, set a world as a Farming world. MrL_JaKiri fucked around with this message at 23:27 on Jun 4, 2019 |
# ? Jun 4, 2019 22:58 |
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I tried to pre order from the Paradox site but it kept rejecting my card. Are they still having issues with accepting Australian cards? I know they had that issue a while ago so I ended up getting the DLC on Steam this time.
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# ? Jun 4, 2019 23:03 |
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skeleton warrior posted:Got Artifacts! Installed it! Jumped in! Super excited! When starting a game, get the Console up and remove fog and look at your neighbors. Will save you time
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# ? Jun 4, 2019 23:08 |
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I mean you can just fight them too. They're hardly unbeatable, and even the genocidal AI will basically never declare war on you until you share a border which leaves plenty of time to prep. Sometimes you die, but not always.
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# ? Jun 4, 2019 23:14 |
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PittTheElder posted:I mean you can just fight them too. They're hardly unbeatable, and even the genocidal AI will basically never declare war on you until you share a border which leaves plenty of time to prep. In my current game, an anomaly identified a fanatical purifier almost on the opposite end of the galaxy from me - that was the first alien contact, so like 2210 or something. They are still opposite end of the galaxy, it's 2250, they have no wormholes, and they declared war on me. Neither of us has actually explored a path to the other. I'm also getting tons of NAP, defensive, commercial, and research pacts from just about everyone (I'm fanatic xenophile) whereas pre-patch, distance would've had them say no.
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# ? Jun 4, 2019 23:57 |
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PittTheElder posted:the lack of hippo people is also upsetting same but aquatic fish people
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# ? Jun 5, 2019 00:40 |
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Also started a new job and can't play ancient relics until this weekend, should I just end it now?
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# ? Jun 5, 2019 00:41 |
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PittTheElder posted:I mean you can just fight them too. They're hardly unbeatable, and even the genocidal AI will basically never declare war on you until you share a border which leaves plenty of time to prep. Third game: FP half the galaxy away declares war on me, I'm like, he's half the galaxy away whatever, we've got generations until we touch Three years later, a fleet twice my size shows up, rolls through my stars taking them all over while my fleet is on the complete other side of my empire dealing with minebots So, yeah, that didn't work
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# ? Jun 5, 2019 01:01 |
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I'm lawling at those who say their first rewards were fairly underwhelming. My first completed quest chain netted me 4000 credits and some minor relics, my second completed chain (that happened to be in the neighbouring system to my homeworld) netted me a loving Titan class starship - it's 2237 and this one ship likely has more fleet strength than every other normal empire combined. It's about to suck to be my neighbour...
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# ? Jun 5, 2019 01:05 |
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Yeah, the Titan is probably too good for forty years into the game. :/
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# ? Jun 5, 2019 01:21 |
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It's been so long since I played without Guilli's mod, I just keep staring at planets trying to figure out why they seem so empty..
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# ? Jun 5, 2019 01:25 |
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# ? Apr 27, 2024 04:48 |
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I started a new galaxy with Guilli's on in case it wouldn't cause a crash, and it hasn't...yet!
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# ? Jun 5, 2019 01:30 |