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Verviticus posted:i despise mark in p2 which is weird cause i didnt mind him in p1 so i dont know if that means you did a good job or not but hes such a fucker!! I know everyone plays with Russian VO on (myself too), but I thought the English VO for Mark and Talon/Beak (the theatre Executors) did a great job. I put a bunch of campy points of emphasis in all of their lines, moments for them to pause and play with the timing, and the actors picked up on all of them: Here's some advice. Actually, the only advice that matters. Try not to die. Ever. Do you understand? Like, never ever. At all. Or it'll turn bad. Not just for you, but for all of us.
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# ? Jun 4, 2019 01:06 |
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# ? May 22, 2024 05:49 |
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The English voice actors are doing some really good work. Clara's a little weird sometimes, but like the rest of the game's tone, it feels intentional. Talon and Beak are my favorite characters and I hope I never miss a performance.
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# ? Jun 4, 2019 01:12 |
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Mark works hard to earn his title of creepiest weirdo in creepy weirdo town
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# ? Jun 4, 2019 01:20 |
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No Mods No Masters posted:Mark works hard to earn his title of creepiest weirdo in creepy weirdo town I love how on the nose his last name is
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# ? Jun 4, 2019 01:41 |
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Pathologic 2 is getting the 2019 award for "game I can't stop thinking about but absolutely dread playing"
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# ? Jun 4, 2019 02:06 |
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Star Guarded posted:
You did an amazing job. Mark is hypnotically repetitive, in a way that feels very much like he's drilling down into the same point in order to emphasise the deeper meanings of what he's saying. In the hands of a lesser writer / translator it'd be abysmal; as it is, it feels very much like he is a living breathing person who isn't sure you're getting it and, aggravatingly, he's often right. I avoid diamond dialogue options like the plague when I'm talking to him, it's fantastic.
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# ? Jun 4, 2019 02:09 |
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Star Guarded posted:I know everyone plays with Russian VO on (myself too), yeah someone told me this and i thought it was kind of ridiculous. i dont speak russian, why would i want to hear it?
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# ? Jun 4, 2019 02:14 |
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Anyone know what Changeling's curse actually does? Also, theorycraft: Is the person you meet on the train, the plague? SweetBro fucked around with this message at 02:29 on Jun 4, 2019 |
# ? Jun 4, 2019 02:24 |
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I took it as a joke playing on the game already arbitrarily deciding who you are and aren't allowed to talk to. But I'm not very far in at all so I could definitely be wrong
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# ? Jun 4, 2019 02:31 |
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Also curiosity about Act 1, what is the somethings aren't bound to happen event in the top-left corner of your thoughts
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# ? Jun 4, 2019 03:35 |
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take a ss?
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# ? Jun 4, 2019 03:36 |
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# ? Jun 4, 2019 04:02 |
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You can go to prison or reject your duty, for starters. There's a lot you can not do, though it's a bad idea.
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# ? Jun 4, 2019 04:22 |
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It replaces a quest (sometimes one you never encountered) where the opportunity to engage with it/complete it has passed due to the time or date.No Mods No Masters posted:I took it as a joke playing on the game already arbitrarily deciding who you are and aren't allowed to talk to. But I'm not very far in at all so I could definitely be wrong
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# ? Jun 4, 2019 04:25 |
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SweetBro posted:Anyone know what Changeling's curse actually does? it’s either that or just death
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# ? Jun 4, 2019 04:29 |
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Quick one, does the game keep up the weird meta-theatrical poo poo as it goes along? Talking to Bad Grief's reflection was baller as hell.
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# ? Jun 4, 2019 05:12 |
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Somfin posted:Quick one, does the game keep up the weird meta-theatrical poo poo as it goes along? Talking to Bad Grief's reflection was baller as hell. It never stops.
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# ? Jun 4, 2019 05:30 |
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Somfin posted:Quick one, does the game keep up the weird meta-theatrical poo poo as it goes along? Talking to Bad Grief's reflection was baller as hell. it’s extremely fundamental to the game. not every character has reflections but they usually come at a good time
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# ? Jun 4, 2019 09:44 |
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So as someone who got about a third of the way through the original game and stopped (no particular reason, life just got in the way), I'm weighing whether to go back to that or just bite on this not-a-sequel. Although I heard it's not friendly to crappy PCs.
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# ? Jun 4, 2019 10:28 |
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pathologic is a clever flawed game. pathologic 2 is very, very good. there’s not much comparison
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# ? Jun 4, 2019 11:57 |
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DeathChicken posted:So as someone who got about a third of the way through the original game and stopped (no particular reason, life just got in the way), I'm weighing whether to go back to that or just bite on this not-a-sequel. Although I heard it's not friendly to crappy PCs. Forget about the old game unless you're feeling particularly masochistic. The core gameplay and execution is just 500 times better in this re-imagining.
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# ? Jun 4, 2019 16:02 |
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Is there an alternate solution to the whole termitary thing that doesn't require fighting multiple odonghs
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# ? Jun 5, 2019 15:57 |
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double post
RBA Starblade fucked around with this message at 18:33 on Jun 5, 2019 |
# ? Jun 5, 2019 16:17 |
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Well I went for the baby. The exact frame I stepped into the district a cloud spawned on me, draining all my immunity. Fine, great, I pop a booster. I haul rear end to the kid and make it. Hooray! He doesn't fit in my inventory. Four plague mummies spawn in a circle around me while I put it in there forcing me to die I know that's the point but wow what a huge load of bullshit So I guess the lessons I learned are: 1. Throw babies into the trash 2. Time doesn't pause in menus 3. Mummies suck. Also I'm playing in Russian, what does the plague say when you hear it for the cheevo? e: A bandit just instantly killed me from full health in one poke are you kidding me. So it's day 5, I'm infected, I can eat antibiotics for 80% of my health to reduce my infection meter what appears to be one percent for five seconds? Why?, and I can be one shot by anything now. I figured out infected kidneys make a partial cure that will kill a patient anyway. Is the idea to keep trying different organ and herb combos? Not super clear what I'm doing there. I could've traded everything for a schmowder but that would have immediately killed me I'm pretty sure. I guess I don't know how I'm supposed to accomplish anything now - the moment I enter an infected zone a cloud explodes on me, zeroing my immunity, every single time, so I keep losing more and more health to infection I can't stop. I guess just restart and never enter if possible without full clothing and at least two immunity boosters a trip to counter that? e: I powered through and I'm chugging antibiotics, murdering cows, considering murdering children for schmowders if I see one again, and my inaction keeps getting places infected aaaaaaaa Where the gently caress are these child caches I need them, I feel like I'm missing so much RBA Starblade fucked around with this message at 20:36 on Jun 5, 2019 |
# ? Jun 5, 2019 17:31 |
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RBA Starblade posted:Well I went for the baby. The exact frame I stepped into the district a cloud spawned on me, draining all my immunity. Fine, great, I pop a booster. I haul rear end to the kid and make it. Hooray! He doesn't fit in my inventory. Four plague mummies spawn in a circle around me while I put it in there forcing me to die Dang son. Yeah the babies are a pain, they were the only reason why I ever entered an infected house but god dammit the risk vs reward for those little shits is fair. Sure you got several clouds and mummies up your rear end but if you deliver the luggage you get 500 smackers(Which isn't worth much in that part of the game) and a blanket reputation boost.( which is good if you're notorious for taking as many organs as you can all the time.) Plague is mostly talking poo poo 24/7 in english. You might've been stabbed by several looters at once. Their kind hunt in packs. Infected organs are used to make home made antibiotics, their quality is based on the rarity of the infected organ used. So in your scenario I recommend using the first schmowder you find because dealing with infection while still having all the other needs weighing you down is going to kill your run fast.
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# ? Jun 5, 2019 20:36 |
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Waterfall Watcher posted:Plague is mostly talking poo poo 24/7 in english. Lmao that rules No it was definitely just a single guy. He picked up a knife and a double slash came across the screen and I fell over. It was an empty road beside it I definitely need to find a schmowder asap then; I survived to day 6 so far but my health is pretty hosed and I'm low on antibiotics. If I die from it again I'll probably restart due to squandering boosters on day 1 anyway misunderstanding how it worked.
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# ? Jun 5, 2019 20:44 |
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RBA Starblade posted:Well I went for the baby. The exact frame I stepped into the district a cloud spawned on me, draining all my immunity. Fine, great, I pop a booster. I haul rear end to the kid and make it. Hooray! He doesn't fit in my inventory. Four plague mummies spawn in a circle around me while I put it in there forcing me to die
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# ? Jun 5, 2019 20:46 |
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MiddleOne posted:Forget about the old game unless you're feeling particularly masochistic. The core gameplay and execution is just 500 times better in this re-imagining. I'd say unless you hate old games that this one is the far more masochistic one to play. There are a lot more cutscenes, dialogue and quests to do but every other change and game play mechanic addition, besides only getting infected when your immunity reaches zero and fast travel, has only made the game more difficult. My biggest complaint of the first is that it could be dull, especially during the first few days, before things pick up.
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# ? Jun 5, 2019 20:46 |
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P1’s only flaw is the copy/pasted content in the changeling path. P2’s only flaw is N/A, it’s doing all it sets out to do and perfectly at that
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# ? Jun 5, 2019 20:52 |
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stab the mummies. you lose a very small amount of rep and you can harvest infected organs bandits can backstab too. dont let them get a knife on your side or back as you run past em or you're done for Klingon w Bowl Cut posted:The plague is tricky and it knows how players move. A cloud will frequently pop out of the entrance to plague districts as you, specifically, approach. Move toward the entrance at an angle, off the street, to avoid it. Also avoid moving along the streets while in plague zones, and somewhat counterintuitively, don't run. They love spawning right in front of running people. more specifically, plague clouds are often just parked directly in doorways to make you either have to flip your lantern on and burn a match or run around. just slow down a tiny bit as you approach doorways and such No Mods No Masters posted:P1’s only flaw is the copy/pasted content in the changeling path. P2’s only flaw is N/A, it’s doing all it sets out to do and perfectly at that p1 has some kinda dumb stuff, like throwing knife bandits and no running. agreed on P2
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# ? Jun 5, 2019 20:52 |
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Verviticus posted:
BTW I tried this once and the cloud 'exploded' and hit me anyway instead of dissipating so be careful about that also The only thing that really pissed me off was the instant kill I had no way to stop since it was a ohko through blocking though.
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# ? Jun 5, 2019 21:01 |
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the lantern keeps them away, it doesnt kill them. you have to keep the lantern on for the entire time you travel through where the cloud is, because as soon as you turn the lantern off the cloud can hit you againRBA Starblade posted:The only thing that really pissed me off was the instant kill I had no way to stop since it was a ohko through blocking though. maybe a bug? ive never been hurt for more than 20-30% by one of those three stab motions if im facing the guy and i spent like 5 hours a night beating up looters
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# ? Jun 5, 2019 21:14 |
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Verviticus posted:the lantern keeps them away, it doesnt kill them. you have to keep the lantern on for the entire time you travel through where the cloud is, because as soon as you turn the lantern off the cloud can hit you again I didn't even walk through it! I was waiting to see if it'd dissolve then it started to and expanded. That's a p nasty bug if so for the mugger, everyone else has done pretty minor damage at least. e: Ugh I'm pretty sure I need to restart actually, the sand plague's depleted me too much. At least I know to run from babies now RBA Starblade fucked around with this message at 21:49 on Jun 5, 2019 |
# ? Jun 5, 2019 21:39 |
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Verviticus posted:the lantern keeps them away, it doesnt kill them. you have to keep the lantern on for the entire time you travel through where the cloud is, because as soon as you turn the lantern off the cloud can hit you again Nah, I've also had knife-thugs kill me in a single combo. [edit]Wish it was a bug though.
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# ? Jun 5, 2019 22:08 |
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Knives are really dangerous and can go from harmless to lethal in like one unlucky stab. Quite realistic in that way. Also is it just me or is the soldier AI broken? They can't handle other NPCs fighting them at all.
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# ? Jun 5, 2019 22:11 |
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Rolled back from 6 to 4 let's see how this works out lolMiddleOne posted:Knives are really dangerous and can go from harmless to lethal in like one unlucky stab. Quite realistic in that way. The guards at least get owned every single time if you don't help. They also loot the bodies before you can if you do help them. e: lol the baby-infection route was what got me things that mattered in the fund lol Actually how DO caches work? I stopped getting notifications for them - did you have to leave something for everything you take out or just put a single item in? I stumbled on only one other using the dragonfly eye which had a couple items but that's it RBA Starblade fucked around with this message at 22:51 on Jun 5, 2019 |
# ? Jun 5, 2019 22:32 |
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The Vosgian Beast posted:Is there an alternate solution to the whole termitary thing that doesn't require fighting multiple odonghs If nobody knows, please give me combat tips
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# ? Jun 6, 2019 00:11 |
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I've tried to do the caches, and I would put 1 - 1 item back for every item taken and I would still eat massive poo poo for gauge drain so
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# ? Jun 6, 2019 00:12 |
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The Vosgian Beast posted:If nobody knows, please give me combat tips Sneak up behind the first two worm dudes and thump them in the back, then un-sneak and use regular punches to stunlock them to death. This works for the first two, but after the herb brides area there will be a place with 3 patrolling worms. I died here like 5 times, so take this advice with a pinch of salt, but I lured them one after another to the second worms passage and beat them up. This is rough though, because if you pull two at once you’re hosed and their AI seems to notice you at random. (Apparently you can just stab them much more efficiently with the herb brides dagger. Whoops. I never figured that out.) immortal flow fucked around with this message at 00:32 on Jun 6, 2019 |
# ? Jun 6, 2019 00:30 |
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# ? May 22, 2024 05:49 |
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Artemy's healing method with his custom tintures is so specific that I can't help but wonder how Daniel and Clara will do it. Maybe their eventual playthrough won't be as focused on treating the sick, but then they still need to keep characters alive somehow. Maybe Clara's will involve sacrificing extras to gain the power to save the actors?
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# ? Jun 6, 2019 00:38 |