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He named a character Die Hardman in 2019 and I can respect that.
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# ? Jun 7, 2019 16:59 |
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# ? Apr 26, 2024 19:41 |
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Compare Kojima to any other video game personality who does press conferences, they stand up there and talk about how many more pixels they're pushing in their newest game or try to redefine what a microtransaction is. Meanwhile Kojima talks about games like an artist talks about paintings-- he talks about process and tries to create something that the interpretation is more in the hands of the player. It's weird and awkward and provocative, he's refreshing in an industry run by MBAs. Although I do wonder what it's like to have to work for him
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# ? Jun 7, 2019 17:50 |
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If anyone has made these stupid interactive pixel things into 'high-art' it's probably Kojima.
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# ? Jun 7, 2019 20:42 |
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Bedshaped posted:If anyone has made these stupid interactive pixel things into 'high-art' it's probably Kojima. Eh, imo Yoko Taro and Miyazaki both rank over Kojima in that regard. Kojima is art in the college sophomore definition. Neither do stream of conscious fever dream like Kojima though. Kojima is also more innovative at gameplay.
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# ? Jun 7, 2019 20:50 |
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I'd put Yoko Taro in the college definition too except he finished his art degree and said 'nah gently caress it'.
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# ? Jun 7, 2019 20:55 |
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Look Sir Droids posted:Neither do stream of conscious fever dream like Kojima though. I can't think of any part of any Kojima game I've played which I would describe as "stream of conscious fever dream". I haven't played Boktai though. Is Boktai really fuckin weird?
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# ? Jun 7, 2019 20:59 |
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Gripweed posted:I can't think of any part of any Kojima game I've played which I would describe as "stream of conscious fever dream". it made you go outside. In the sun!
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# ? Jun 7, 2019 21:14 |
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Gripweed posted:I can't think of any part of any Kojima game I've played which I would describe as "stream of conscious fever dream". Boktai isn't really a Kojima game, though it does have shades of MGS story in that there's a pair of twin rivals that follow in their father's footsteps. They are good, but not fever dreams.
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# ? Jun 7, 2019 21:17 |
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OK, actually the Colonels codec calls during the Arsenal Gear part of MGS2 are stream of consciousness. because they're just the random connections being made by a failing AI being released to the player unfiltered And the vampire part of the PS2 version of MGS3 is a nightmare, not actually a fever dream, but if someone called it a fever dream I wouldn't quibble. So Kojima games do feature a stream of consciousness, and a fever dream. But one each, and they're in separate games, and there's no stream of consciousness fever dream anywhere
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# ? Jun 7, 2019 21:19 |
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Gripweed posted:OK, actually the Colonels codec calls during the Arsenal Gear part of MGS2 are stream of consciousness. because they're just the random connections being made by a failing AI being released to the player unfiltered You forgot about The Sorrow boss in MGS3
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# ? Jun 7, 2019 21:23 |
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I'd say the whole Sorrow thing fits the bill.
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# ? Jun 7, 2019 21:24 |
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Gripweed posted:OK, actually the Colonels codec calls during the Arsenal Gear part of MGS2 are stream of consciousness. because they're just the random connections being made by a failing AI being released to the player unfiltered
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# ? Jun 7, 2019 21:25 |
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puve posted:You forgot about The Sorrow boss in MGS3 That's a haunting, not a dream.
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# ? Jun 7, 2019 21:59 |
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I don't think anyone's talking about an actual 'dream'. More that those sequences represent Kojima's pure Freudian id or something.
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# ? Jun 7, 2019 22:04 |
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It's like Ocelot says at the end of MGS2; "There's no such thing as magic or the supernatural, only cutting edge technology! And ghosts, ghosts are real. But not the ghost in my arm, that's actually cutting edge technology"
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# ? Jun 7, 2019 22:04 |
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Lmao I forgot about that whole thing with Ocelot's arm, Metal Gear Solid is so good
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# ? Jun 7, 2019 23:59 |
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Macaluso posted:Lmao I forgot about that whole thing with Ocelot's arm, Metal Gear Solid is so good
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# ? Jun 8, 2019 00:00 |
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Mzbundifund posted:He named a character Die Hardman in 2019 and I can respect that. Sometimes when I’m feeling blue during the day I whisper “die hardman” to myself over and over again... and it does nothing for the depression but I have ocd and so must.
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# ? Jun 8, 2019 00:38 |
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Didn’t the arm thing turn out to be a lie he made up and he hypnotized himself to believe it?
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# ? Jun 8, 2019 00:51 |
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Steve Yun posted:Didn’t the arm thing turn out to be a lie he made up and he hypnotized himself to believe it? Yeah. That's why you get the reveal in MGS4 that it's a robot arm when he takes his jacket off.
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# ? Jun 8, 2019 00:55 |
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Steve Yun posted:Didn’t the arm thing turn out to be a lie he made up and he hypnotized himself to believe it? Yes but it was real in MGS2 I think. He took the arm off and used nanomachines to take Liquid's personality out of the arm and into him.
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# ? Jun 8, 2019 00:55 |
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Steve2911 posted:Yes but it was real in MGS2 I think. No, the only source for that is the inaccurate and error-ridden Metal Gear Solid 4 Database. There is nothing in the games to suggest that he switched arms between 2 and 4. It was always a robot arm
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# ? Jun 8, 2019 00:59 |
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Gripweed posted:No, the only source for that is the inaccurate and error-ridden Metal Gear Solid 4 Database. There is nothing in the games to suggest that he switched arms between 2 and 4. It was always a robot arm The MGS4 database is official though, regardless of if there are errors in it. And I’m pretty sure it was explicitly said that the robot arm happened between 2 and 4.
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# ? Jun 8, 2019 01:01 |
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Don't we physically see the arm in 2?
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# ? Jun 8, 2019 01:02 |
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RatHat posted:The MGS4 database is official though, regardless of if there are errors in it. And I’m pretty sure it was explicitly said that the robot arm happened between 2 and 4. "Official" is meaningless, it contradicts the games. The Database is garbage Steve2911 posted:Don't we physically see the arm in 2? He rolls his sleeve up to the elbow in 2, revealing what appears to be a transplanted human arm. In 4 he takes his jacket off, exposing his entire arm and torso, and you can see that it's a robot arm that looks like a real arm below the elbow, with a fake transplant scar
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# ? Jun 8, 2019 01:05 |
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the arm was all gross in mgs2, plus liquid's voice actor (cam clarke) took over when the arm spoke. typing that out made me realize just how loving batshit mgs was.
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# ? Jun 8, 2019 01:05 |
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I love any plan that hinges on you convincing everyone that your arm is possessed by an evil ghost.
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# ? Jun 8, 2019 01:15 |
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It was totally Liquid's ghost possessing him in MGS2, (because Ocelot was The Sorrow's son which gave him a deeper connection to the spirits n poo poo) and then in between MGS2 and 4 he had it cut off and replaced with a prosthetic because being possessed by your former boss sucks
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# ? Jun 8, 2019 01:21 |
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CharlestonJew posted:It was totally Liquid's ghost possessing him in MGS2, (because Ocelot was The Sorrow's son which gave him a deeper connection to the spirits n poo poo) and then in between MGS2 and 4 he had it cut off and replaced with a prosthetic because being possessed by your former boss sucks leading one to wonder why he specifically got Liquid's arm and stuck it on his stump in the first place
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# ? Jun 8, 2019 01:26 |
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There's no evidence of an arm switch, and there is evidence that it's the same arm(the skin pattern and fake scar on the robot arm in MGS4). If there was actually an arm switch, then there should be some mention of that in the game itself. Maybe there is, god knows there's hours of Codec conversations and such in MGS4, I doubt I've heard it all. But until someone can prove that the arm switch is referred to in the game itself, it was the same arm.
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# ? Jun 8, 2019 01:27 |
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Gripweed posted:There's no evidence of an arm switch, and there is evidence that it's the same arm(the skin pattern and fake scar on the robot arm in MGS4). If there was actually an arm switch, then there should be some mention of that in the game itself. Maybe there is, god knows there's hours of Codec conversations and such in MGS4, I doubt I've heard it all. But until someone can prove that the arm switch is referred to in the game itself, it was the same arm. the database is in the game
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# ? Jun 8, 2019 01:28 |
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Gripweed posted:That's a haunting, not a dream. I didn't say it was a dream
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# ? Jun 8, 2019 01:29 |
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I’m still in a dream
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# ? Jun 8, 2019 01:37 |
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grieving for Gandalf posted:the database is in the game The database is an app that was released separately that can be accessed via the game. But it's rife with errors and is not in any way an accurate or canonical source. the Database doesn't count.
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# ? Jun 8, 2019 01:38 |
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CharlestonJew posted:It was totally Liquid's ghost possessing him in MGS2, (because Ocelot was The Sorrow's son which gave him a deeper connection to the spirits n poo poo) and then in between MGS2 and 4 he had it cut off and replaced with a prosthetic because being possessed by your former boss sucks MGSV was my first Metal Gear game and I enjoyed it so much I looked up what happened to all my Diamond Dog friends after the 80s and this part was especially The Huey part just made me laugh a lot
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# ? Jun 8, 2019 01:40 |
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Gripweed posted:The database is an app that was released separately that can be accessed via the game. But it's rife with errors and is not in any way an accurate or canonical source. the Database doesn't count. Nice meltdown
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# ? Jun 8, 2019 01:44 |
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Gripweed posted:The database is an app that was released separately that can be accessed via the game. But it's rife with errors and is not in any way an accurate or canonical source. the Database doesn't count. yeah, you get to it through the game
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# ? Jun 8, 2019 01:52 |
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grieving for Gandalf posted:leading one to wonder why he specifically got Liquid's arm and stuck it on his stump in the first place convenience I guess, it was close by and conveniently kept in the cold. Plus you now have a genetically perfect arm to do sick revolver tricks with
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# ? Jun 8, 2019 02:03 |
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The arm in 4 looks nothing like the one in 2 though? Like the one in 4 is robotic from the wrist up, and the one in 2 is fleshy all the up to slightly past the elbow at the absolute least. Aside from Liquid's voice actor taking over, it also makes way more sense from a thematic / narrative perspective given the weird interplay of technology and actual "magic" in the series.
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# ? Jun 8, 2019 03:13 |
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# ? Apr 26, 2024 19:41 |
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Grizzled Patriarch posted:The arm in 4 looks nothing like the one in 2 though? Like the one in 4 is robotic from the wrist up, and the one in 2 is fleshy all the up to slightly past the elbow at the absolute least. Aside from Liquid's voice actor taking over, it also makes way more sense from a thematic / narrative perspective given the weird interplay of technology and actual "magic" in the series. The skin texture doesn't go all the way up like it should, but it still has the transplant scar in the exact same place. And it makes more sense because every other magic thing in MGS2 turned out to be a lie that Ocelot had a hand in. Fortune wasn't magic, Vamp wasn't actually a vampire, Ocelot wasn't really possessed by a ghost. There was real magic in MGS1, with the psychic and the ravens and all, but it was all a ruse in MGS2.
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# ? Jun 8, 2019 03:21 |