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skeletors_condom posted:I think I got champ and legend mixed up. I was referring to the level above vet. I instinctively block much more than dodge. Blocking protects you 360 degrees and it's a lot easier to trust it over a dodge that might not break the enemy tracking how you expect, or their attack hitbox is janky, or your FOV made it look like you were out of range but you actually weren't. but if an enemy can be staggered by hitting them first, that's better and it's how you should CC them with most weapons. With a weapon like the 2h hammer, if everything in front is staggerable then my rhythm is to WSWSWS releasing a charge swing each time I move forward. If something in the mess isn't staggerable I pretty much do the same thing but cancel into a block as soon as they attack. Owl Inspector fucked around with this message at 04:38 on Aug 30, 2019 |
# ? Aug 30, 2019 04:34 |
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# ? Apr 28, 2024 15:32 |
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cataclysm is loving hard i can't believe how hard it is, and i ground my way through every class on legend pretty close to release. i can only imagine it being reasonable to clear by getting lucky with flaming skulls and trueflight. the increased special spawn rates often resulting in stormwiz's being out of bounds or at least no line of sight. couldn't even make it past the first event in the arena of righteous stand despite 3 attempts. im depressed lol fucked around with this message at 09:21 on Aug 30, 2019 |
# ? Aug 30, 2019 09:09 |
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I should buy the DLC and play this awesome game again. I haven't touched it in months
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# ? Aug 30, 2019 10:16 |
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im depressed lol posted:cataclysm is loving hard Yeah, I got through Cataclysm Dark Omens for that neat rear end portrait border after quite a few tries and went okay, further Cata can wait until people get the hang of the game again.
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# ? Aug 30, 2019 11:42 |
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I still need to find people to run legendary with. I am ready for it, but quick match doesn't sound great.
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# ? Aug 30, 2019 18:40 |
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PvE games in this genre are weird in that better players play on higher difficulties, which makes the harder difficulty a lot easier than an easier difficulty with players who lapse on some basic mechanical aspect.
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# ? Aug 30, 2019 19:31 |
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I've been trying to get some of the weaves done and haven't been able to find a queue for like a week and a half, and i'm nowhere good enough to just solo them
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# ? Aug 31, 2019 21:48 |
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terrorist ambulance posted:I've been trying to get some of the weaves done and haven't been able to find a queue for like a week and a half, and i'm nowhere good enough to just solo them Sorry I'd offer to group up but I've been working for like 2 weeks solid.
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# ? Aug 31, 2019 21:59 |
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Willie Tomg posted:PvE games in this genre are weird in that better players play on higher difficulties, which makes the harder difficulty a lot easier than an easier difficulty with players who lapse on some basic mechanical aspect. This a problem with PvE in general, not any specific genre. I play a lot of custom PvE starcraft2 maps and if you have a fh of pros, it's usually easy to set yourself up to snowball and coast to victory. If you have noobs, you get a much more tense game. I am really looking forward to going beyond veteran, but leveling up is turning out to be a bit of a slog. Maybe I should just make the jump to champion and see how it goes.
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# ? Sep 1, 2019 17:16 |
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Did they ever adjust the probability of getting a red from a chest? I've unlocked quite a few emp chests without seeing one since starting back up.
terrorist ambulance fucked around with this message at 20:19 on Sep 1, 2019 |
# ? Sep 1, 2019 20:12 |
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terrorist ambulance posted:Did they ever adjust the probability of getting a red from a chest? I've unlocked quite a few emp chests without seeing one since starting back up. I've gotten 3. Rng gonna rng I guess. Hard to say for sure.
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# ? Sep 1, 2019 20:25 |
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Yeah I don't really care, I just splatting rats for a round or two relaxing and the loot is a nice surprise if/when it happens, but with the changes to loot die from the lord maps, getting them from finishing okri's challenges, etc. they seem pretty easy to get. I've opened 50+ for sure and I think have got a hat or two, no reds
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# ? Sep 1, 2019 20:26 |
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terrorist ambulance posted:Yeah I don't really care, I just splatting rats for a round or two relaxing and the loot is a nice surprise if/when it happens, but with the changes to loot die from the lord maps, getting them from finishing okri's challenges, etc. they seem pretty easy to get. I've opened 50+ for sure and I think have got a hat or two, no reds That's some poo poo luck for sure. I really have no idea what the odds are.
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# ? Sep 1, 2019 20:33 |
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it's far quicker to re-roll max stats on an orange than it is to luck into reds, especially from chests and not legend vaults. I also think many of the unique orange skins are far superior to the reds, which are often the boringest skin with some lame glowing bits.
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# ? Sep 2, 2019 00:42 |
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Willie Tomg posted:PvE games in this genre are weird in that better players play on higher difficulties, which makes the harder difficulty a lot easier than an easier difficulty with players who lapse on some basic mechanical aspect. I found pubbing Champion easier than Veteran, in Veteran I found myself running around saving all my spread out teammates and ending up being the last one standing, but if I made a mistake we'd wipe. In Champion everything went super smooth. Moving up to Legendary so far, it's sometimes 3 guys who just never take a single hit and carry me absurdly quickly to an Emperor Chest.
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# ? Sep 2, 2019 16:30 |
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Meridian posted:I still need to find people to run legendary with. I am ready for it, but quick match doesn't sound great. I just started Legendary too but I'm EU. What I did was join that Discord, Squirrel Squads, I told them I was doing Legendary for the first time and people queued with me and guided me through it. After that I felt much better about pubbing it.
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# ? Sep 2, 2019 16:36 |
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yeah i think im over dark omens, an entire level of loving beastmen is an unenjoyable clusterfuck and i still dont know where that final tome is...
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# ? Sep 4, 2019 19:01 |
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New Patch out with mostly stability and bug fixes. But they also announced some plans for "season 2": https://forums.fatsharkgames.com/t/winds-of-magic-season-2-blog-post/36039 Essentially, Free Drachenfel DLC, cosmetic shop with in game currency/real money(uh oh), Beastmen "balance" (probably gonna make them less meaty?), Weave Quickplay, much smaller progression reset into season 2 (keep athanor/weapons/weaves1-40) I'll dump it here for those of you at work/on phone: fatshark posted:Season 1 is going to end with Geheimnisnacht event to line up with Halloween, and Season 2 will start before the end of the year.
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# ? Sep 4, 2019 19:46 |
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thanks for the news; i can only hope they continue to tone beastmen the gently caress down because god they're a slog. maybe even rework how the banner wargor works how was drachenfels, i never played that far in vt1 and i really liked the 3 vt1 missions they ported forward
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# ? Sep 4, 2019 19:52 |
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That Tencent influence is glowing.
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# ? Sep 4, 2019 19:53 |
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# ? Sep 4, 2019 19:56 |
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Drachenfels DLC was generally very good, although the Dungeons level introduced the darkness & torch-carrying mechanic, which was very bad. Weird thing to remember, but for whatever reason the finale music for the first Drachenfels level was my favorite in the game.
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# ? Sep 4, 2019 20:06 |
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there's nothing there that's particularly demanding on bots, hopefully? i pretty much cant play garden of morr due to the ending
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# ? Sep 4, 2019 20:09 |
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I do not envy attempting Dungeons with bots. Or Summoner's Peak. Drachenfels... maybe? The main level'd be fine but the escape really incentivizes staying together and moving as you kill, which bots suck at.
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# ? Sep 4, 2019 20:13 |
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Oh fun, in-game currency. That's not going to lead to anything iffy, no sir. Read that last line. The cosmetics will be available for purchase through steam like the dlc packs. So expect inflates prices in Lohner's shop to drive you towards the steam shopping cart. Arc Hammer fucked around with this message at 20:23 on Sep 4, 2019 |
# ? Sep 4, 2019 20:20 |
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Mzbundifund posted:I do not envy attempting Dungeons with bots. Or Summoner's Peak. Drachenfels... maybe? The main level'd be fine but the escape really incentivizes staying together and moving as you kill, which bots suck at. dang, that's a shame. though tbh bots are pretty good at moving with you, it's just that they short-circuit when a special comes out and also eat poo poo when aoe effects are happening
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# ? Sep 4, 2019 20:21 |
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Drachenfels was a great map and I played it a lot. Dungeons was okay, but if you didn't know the wall jump glitches or anything all that extra backtracking for books was dumb. Summoner's Peak was just kinda lame, especially before they added a couple books.
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# ? Sep 4, 2019 20:22 |
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Dungeons and the darkness was cool as hell
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# ? Sep 4, 2019 20:23 |
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Drachenfels is the least bot-friendly DLC perhaps competing with death on the reik Castle drachenfels requires you to carry the statues yourself and the bots have issues keeping up in the following event. The dungeons requires you to carry the torch yourself, the ogre(s) become a big problem without a team ready to blitz them, and both of the rolling events have the same difficulty as drachenfels. Summoner’s peak extremely wants you to split up into duos which bots won’t do
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# ? Sep 4, 2019 20:27 |
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I would honestly prefer whale-farming cosmetic cash shop supporting content additions in the game up to now, to tranches of DLC of varying quality hawking insanely powerful weapons when a bunch of base game weapons get taken down to earth for being "overtuned"
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# ? Sep 4, 2019 20:28 |
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Looking forward to more maps. Sad to see them launch a cash shop. I would honestly prefer if you had to pay for the DLC maps. $$$ for real content is fair, IMO.
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# ? Sep 5, 2019 23:11 |
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Honestly seems like a fairly reasonable way to go about monetizing things to me
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# ? Sep 6, 2019 01:34 |
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Yeah, making $ on hats and releasing things like maps for free so they actually get used in normal rotations always seems like a much smarter idea to me. It sucks buying a map pack and very rarely seeing it because only a small fraction of current players actually bought it.
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# ? Sep 6, 2019 01:38 |
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Shamelessly stolen from the Total Warhammer 2 thread, but I thought you guys might like this. The next patch is adding Ubersreik to the Reikland as a new region on the campaign map, and this is one of the landmark buildings you can get there.
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# ? Sep 9, 2019 18:31 |
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supplies costing a lot, lohner cant make a decent profit thanks to this bunch of assholes
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# ? Sep 9, 2019 18:33 |
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Arcsquad12 posted:Shamelessly stolen from the Total Warhammer 2 thread, but I thought you guys might like this. The next patch is adding Ubersreik to the Reikland as a new region on the campaign map, and this is one of the landmark buildings you can get there. bardin isn't even a loving thane, thanks alot
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# ? Sep 10, 2019 03:59 |
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Alas, no ranger heroes in TWW.
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# ? Sep 10, 2019 05:33 |
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Bardin does what needs doing, Dawri.
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# ? Sep 10, 2019 07:41 |
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Up Circle posted:bardin isn't even a loving thane, thanks alot His ironbreaker class is vaguely similar In appearance to thane, I guess
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# ? Sep 10, 2019 19:48 |
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# ? Apr 28, 2024 15:32 |
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He probably said he was at one point or another. Probably while on a bender with Krueber. Lohner shrugged and said "good enough". The rest became legend.
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# ? Sep 11, 2019 00:33 |