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Just sell your poo poo, you won't miss it
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# ? Oct 10, 2019 17:27 |
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# ? May 13, 2024 18:54 |
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Bust Rodd posted:Making $2,000 off of ebay seems very enticing Be warned that eBay fraud is through the roof and they typically side with the buyer. If you're not commonly selling via eBay/Paypal, I'd steer clear and find other mediums to sell them on.
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# ? Oct 10, 2019 17:31 |
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What are your best prison/hatebear options in Gruul. I want to make a Grumgully deck that isnt all in on the persist combo.
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# ? Oct 12, 2019 17:14 |
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Danger Diabolik posted:What are your best prison/hatebear options in Gruul. I want to make a Grumgully deck that isnt all in on the persist combo. Just go all-in on non-basic hate. Blood moon Magus of the moon Ritual of Subdual Ruination
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# ? Oct 12, 2019 17:24 |
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Toshimo posted:Just go all-in on non-basic hate. In G/R, you can also run Primal Order. I threw together a janky Nikya deck that is literally just creatures and lands. I run a bunch of punishment stuff as a means to pressure opponents and provide a little bit of control, things like Eidolon of the Great Revel, Harsh Mentor, and Burning Tree Shaman. Oh, and Collector Ouphe is in a lot of Gruul builds.
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# ? Oct 12, 2019 17:49 |
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Railing Kill posted:In G/R, you can also run Primal Order. Yeah that's the one I meant. Niche land enchantments from the Ice Age/Homelands era kinda run together in my brain after 25 years.
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# ? Oct 12, 2019 18:17 |
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Vexing Shusher, Dosan, the falling leaf, and Hall of Gemstone all tell blue players to eat total poo poo and protect whatever your combo is. Collector Ouphe clowns on artifact decks and is easy to tutor and recur Magus of the Moon is an all star Zozu the Punisher and Rampaging Ferocidon are both angry little people
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# ? Oct 12, 2019 23:29 |
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Hall of Gemstone and City of Solitude are potentially useful, but they can also be dangerous to run because it shuts off the other decks from interacting with each other as well. A combo deck would love it if you stopped any of their opponents from being able to counter their pieces.
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# ? Oct 13, 2019 00:05 |
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Aranan posted:Hall of Gemstone and City of Solitude are potentially useful, but they can also be dangerous to run because it shuts off the other decks from interacting with each other as well. A combo deck would love it if you stopped any of their opponents from being able to counter their pieces. Yeah but I figured he’s playing Grumgully so you can use it to protect their own combo.
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# ? Oct 13, 2019 00:29 |
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Toshimo posted:Just go all-in on non-basic hate. Don't forget the mass artifact hate to stop the all the Mono U decks from ramping. Ouphe is a good one, but Bane of Progress is pretty good at knocking eveyone else back into the stone age.
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# ? Oct 13, 2019 00:53 |
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Manglehorn 24/7 imo
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# ? Oct 13, 2019 00:55 |
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Danger Diabolik posted:What are your best prison/hatebear options in Gruul. I want to make a Grumgully deck that isnt all in on the persist combo. ruric thar
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# ? Oct 13, 2019 02:12 |
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Toshimo posted:Manglehorn 24/7 imo I was under the impression Collector Ouphe replaced Manglehorn is most aspects.
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# ? Oct 13, 2019 02:28 |
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manglehorn at least takes something out. Sometimes collector just dies immediately. But I like playing both.
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# ? Oct 13, 2019 02:51 |
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Wake of Destruction probably isn't a good card, but in a big mana deck it can completely remove Mono U guy from the game (without being as narrows as Boil).
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# ? Oct 13, 2019 02:54 |
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I feel Collector Ouphe pretty much belongs in every green deck. Null Rod effects are just so cruel and mess up so many popular strategies. I hate playing against Ouphe, which tells me it's a really drat good card.
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# ? Oct 13, 2019 03:07 |
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They call it that because people go “Oof” when you cast it and their Sol Ring and signets and Lightning Greaves become guttertrash
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# ? Oct 13, 2019 03:29 |
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Ouphe is tough to play in Grumgrully since your sac outlets are artifacts more often than not.
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# ? Oct 13, 2019 03:39 |
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Balon posted:Ouphe is tough to play in Grumgrully since your sac outlets are artifacts more often than not. I find that I don't really enjoy all in combo decks so I'm thinking the deck will mostly be prison/tax effects, planeswalkers, and proliferate. So if I happen to draw into woodfall primus+goblin bombardment that's great but the goal isn't to win that way every time. Also the nonbasic hate seems like a fun direction so I'll probalby throw all that in there. Defintely running ouphe too
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# ? Oct 13, 2019 04:08 |
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Imo combos are completely fine if it involves the commander. Even if all the pieces are in the 99 I don't really mind most of the time, but I can understand why some people might have a sour reaction. But I'd much prefer to play against a deck where the player is eventually going to say "I'm about to go off, if no one stops me I win" than some stax crap that never gets enough value to finish everyone off in one or two turns so it slows the game to a crawl I'd rather sit and watch a multi or infinite turn combo than take 3 turns where I can't do anything because nobody can kill the winter orb
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# ? Oct 13, 2019 04:38 |
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Meanwhile, few things are as fun as dropping Stasis and watching everyone squirm while you break parity on it with Teferi
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# ? Oct 13, 2019 05:09 |
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Nah that’s not as backbreaking as just playing Winter Orb with Urza.
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# ? Oct 13, 2019 05:50 |
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i don't have urza
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# ? Oct 13, 2019 06:07 |
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Toshimo posted:Yeah that's the one I meant. Niche land enchantments from the Ice Age/Homelands era kinda run together in my brain after 25 years. Primal Order is the only Homelands card I can think of off the top of my head that I would realistically play in a deck. checkplease posted:manglehorn at least takes something out. Sometimes collector just dies immediately. But I like playing both. little munchkin posted:ruric thar Ruric is nasty, though. You really have to build around him unless you have some dumb, janky pile of creatures like my Nikya deck. I tried to build around him a while back and he was too much of a target for me to consistently protect. So I was left with a janky pile of creatures and an already expensive commander who kept dying. In my experience, if you're in G/R and you want to be able to hate on artifacts, non-basic lands, and basically anything but creatures, run Nikya but use Ruric Thar in her 99. He's a superstar there. I landed him once with two other punishment pieces already in play and it was nasty. The first player who had removal for all this poo poo couldn't play it because doing so would have killed her.
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# ? Oct 13, 2019 11:33 |
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Framboise posted:Meanwhile, few things are as fun as dropping Stasis and watching everyone squirm while you break parity on it with Teferi Not as easy without Urza, but I play the stax orbs with Clock of Omens and Ghitapur Aether Grid in my Akiri/Tymna deck. Had a game on Friday where I got out Tymna, Winter Orb, Nether Void, Clock as my turns 2, 3, 4, 5 plays.
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# ? Oct 13, 2019 12:53 |
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Here is what I have so far: https://tappedout.net/mtg-decks/tax-evasion-grumgully-the-generous-edh/?cb=1570967553
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# ? Oct 13, 2019 12:55 |
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Danger Diabolik posted:Here is what I have so far: Uhhhh, why Torpor Orb? You have a bunch of ETB triggers. You probably want Null Rod in that slot.
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# ? Oct 13, 2019 13:02 |
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AlternateNu posted:Uhhhh, why Torpor Orb? You have a bunch of ETB triggers. You probably want Null Rod in that slot. I didn't realize how many I had! I don't own a null rod so I swaped it out for a manglehorn
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# ? Oct 13, 2019 13:19 |
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You're missing Fyndhorn Elves from the generic green mana dork package. Priest of Titania also works well considering you're already running a decent number of elves. Bane of Progress is another great hate piece that also turns into a beatstick and even does it with +1/+1 counters to go in with your theme. Tangle Wire has some nice synergy with the proliferate cards and goes with your general stax plan. Keep in mind that it's always way less hurtful to you--you stack the triggers so you remove a fading counter first, then tap permanents (and one of those permanents is always the Tangle Wire itself). It's a lot stronger in games that don't go super long, though, so it may not be for you or your meta. Just a thought. And because as great as it is to get a pile of suggested adds, it's also nice to get some feedback on things to cut to make room.... Lodestone Golem usually goes in artifact heavy decks, because then it's a one-sided tax piece. You're going to be taxing yourself just as much as other people, but that may be okay with you. Plaguemaw Beast is a nice, repeatable source of proliferate but I don't know if that's something you'd want to spend 5 mana and a creature on in this deck. Sakura-tribe Elder could also get the cut in favor of one of the mana dorks above since he's just going to get you a land that Winter Orb could tap down.
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# ? Oct 13, 2019 14:52 |
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Railing Kill posted:Primal Order is the only Homelands card I can think of off the top of my head that I would realistically play in a deck. Ain't nothin' wrong with Merchant Scroll.
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# ? Oct 13, 2019 16:25 |
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I made this yesterday,and I'm not sure how I feel about it. https://archidekt.com/decks/240168#Korvold,_Fae-Cursed_King It runs but I'm not especially certain how it actually wins besides beating with Korvold. You'll notice a distinct lack of 3+ cmc mana artifacts, no temple of the false god, and no reliquary tower. I'm also thinking that Lake of the Dead and City of Shadows aren't really good enough, despite their on-themeness. OgreNoah fucked around with this message at 17:15 on Oct 13, 2019 |
# ? Oct 13, 2019 17:09 |
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OgreNoah posted:I made this yesterday,and I'm not sure how I feel about it. Never have I seen a deck more deserving of Triumph of the Hordes, Savage Beating and Craterhoof Behemoth. You win by beating people to death. Consider also Temur Battle-Rage and Psychotic Fury for one shot potential, likewise Tainted Strike.
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# ? Oct 13, 2019 19:32 |
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Is anyone still giving Oathbreaker a try? Sorin Reanimator They just unbanned Recurring Nightmare, so I built a combo deck to make it work. Go infinite with Priest of Gix, Felidar Guardian, and Sorin, Vengeful Bloodlord (among other lines).
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# ? Oct 13, 2019 20:45 |
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Infinite Karma posted:Is anyone still giving Oathbreaker a try? Boy, I dunno about unbanning that card, though I have not yet played Oathbreaker. Still, that might provide some interesting data as far as if it could be done in the OG format. I could be wrong, but I kinda doubt it. That card is effing crazy.
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# ? Oct 14, 2019 00:28 |
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It honestly just seems more mana intensive than a lot of other win conditions and more cumbersome than an a lot of existing infinite mana outlets. Like the craziest thing I can see it doing is just being like a disgusting value engine in BUG decks or rackdos decks a form of card advantage, but I don’t think it’s nearly as busted as cards that exist, are legal, and cost less mana.
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# ? Oct 14, 2019 02:13 |
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Danger Diabolik posted:Here is what I have so far: So, I took another look at your list. Some other cards that are kind of questionable because they either don't do much in your deck or are overcosted for what you're looking to do: Planewide Celebration Escape to the Wilds Ugin, the Ineffible Tectonic Reformation Cultivate You probably shouldn't be playing anything higher than 5 with the possible exception of Ruric Thar and Primus. If you want some ideas on cards to use, take a look at my Warlord Radha deck. It is more geared for going wide and generating a bunch of mana for post-combat exploitation, but there's a lot of crossover for utility cards. Things you may want to seriously consider: Vexing Shusher Artifact Mutation Skullclamp
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# ? Oct 14, 2019 03:05 |
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I used Recurring Nightmare once before my playgroup and I realized it was banned and in that one game I was able to use it to reanimate everyone's graveyard using Puppeteer Clique and Panharmonicon
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# ? Oct 14, 2019 03:25 |
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Heath posted:I used Recurring Nightmare once before my playgroup and I realized it was banned and in that one game I was able to use it to reanimate everyone's graveyard using Puppeteer Clique and Panharmonicon Thats cool but for the same ungodly amount of Mana you could also win the game in a bajillion easier ways.
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# ? Oct 14, 2019 06:42 |
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Infinite Karma posted:Is anyone still giving Oathbreaker a try? Ive been playing oathbreaker weekly with coworkers at lunch. Its pretty fun so far, but we are fairly low powered. No big combos yet. I am mainly using it as a format to play cards in my collection that have just been sitting in binders. I think the lower life totals helps speeds things up some.
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# ? Oct 15, 2019 04:20 |
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# ? May 13, 2024 18:54 |
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Infinite Karma posted:Is anyone still giving Oathbreaker a try? My Saheeli, Sublime Artificer + Divergent Transformations deck is pretty fun and threatens a win very early on.
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# ? Oct 15, 2019 04:57 |