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Love this bug report. Always wondered what happened to the "how is babby formed" guy. e: Grubby Hobo fucked around with this message at 01:03 on Nov 15, 2019 |
# ? Nov 15, 2019 01:01 |
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# ? Apr 26, 2024 16:26 |
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Magrov posted:I'm probably a dumb person who doesn't know anything about game design, but is there any reason why the elevator needs to actually move? Wouldn't it be easier to just close the door, play some jazz and teleport the elevator/player to the destination?
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# ? Nov 15, 2019 01:14 |
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Squadron 54 is upsetting citizens... Latest versions of Mark Hamill's "The Old Man" Monthly Report quote:Last month, Tech Art laid the foundation for converting all T0 hero character heads to the DNA system. While the DNA system was primarily designed to allow the blending of individual face parts for facial customization, other advantages are reduced memory footprint and the ability to share unified attachments between heads regardless of their shape and gender. The efficiency gains will be significant too – the lower-tier DNA heads combined consume only a fraction more memory than Admiral Bishop’s non-DNA head alone (one of the most complex rigs).
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# ? Nov 15, 2019 01:26 |
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ZenMaster posted:I am alive. My thoughts upon returning after 3-4 months of zero SC news. Outer Worlds is cool and good Star Citizen't
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# ? Nov 15, 2019 01:26 |
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https://mfbc.us/m/jc5ybg?_ga=2.258007050.1261274491.1572645410-2092854683.1572645410 get your drat bingo cards
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# ? Nov 15, 2019 01:26 |
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Intelligencer: Chris Roberts on the Future of Gaming Excerpts: quote:When you think of standard video games, you have a limited number of actions you can take, or “verbs” so to speak. It seems like in Star Citizen you want that to be limitless? quote:What techniques or technologies have you developed that weren’t feasible seven years ago, when you started this project? quote:How long do you anticipate Star Citizen lasting? Forever? quote:How do you feel about the future of the game industry? Dementropy fucked around with this message at 02:29 on Nov 15, 2019 |
# ? Nov 15, 2019 01:30 |
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Pixelate posted:Squadron 54 is upsetting citizens... Hahahaha these loving knobs. It’s nice that they are finally getting to see what’s in their game lol.
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# ? Nov 15, 2019 01:33 |
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Pixelate posted:Squadron 54 is upsetting citizens... its just fidelitous real time aging from the past 6 years
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# ? Nov 15, 2019 01:34 |
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Magrov posted:I'm probably a dumb person who doesn't know anything about game design, but is there any reason why the elevator needs to actually move? Wouldn't it be easier to just close the door, play some jazz and teleport the elevator/player to the destination? Other than fidelity, I think the reasoning was that if the elevator teleports, the HUD markers indicating the location of the player's ship etc. would jump. So rather than put in a fix for the HUD markers, they decided it would be better to make the elevators move, a decision that clearly could never lead to any problems.
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# ? Nov 15, 2019 01:38 |
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# ? Nov 15, 2019 01:48 |
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Jobbo_Fett posted:https://mfbc.us/m/jc5ybg?_ga=2.258007050.1261274491.1572645410-2092854683.1572645410 Oh poo poo, my wife's gonna be out of town that day. I'm gonna get loving wasted!
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# ? Nov 15, 2019 02:15 |
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Originally planned for a 2014 release, Star Citizen has had a rocky development and is nowhere close to finished.
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# ? Nov 15, 2019 02:16 |
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Quavers posted:
As a backer of Star Citizen, I literally bought into Chris Roberts' vision. There was a long wait before the game started to take shape, but the cool thing is we get to enjoy playing it now in an alpha state even as development continues. There are quarterly updates bringing new content into the Star Citizen "Persistent Universe." The "Squadron 42" single-player campaign game was also delayed, but it looks like we might see results on that front a year from now.
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# ? Nov 15, 2019 02:27 |
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Lladre posted:I just wanted a modern freelancer. This is what most people wanted like 9 years ago. I hope you are happy with your cave development and Mr. Nine Jackets NPC guy.
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# ? Nov 15, 2019 02:36 |
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precision posted:poo poo, I'm gonna start making anime porn games I'm all over this.
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# ? Nov 15, 2019 02:39 |
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Magrov posted:I'm probably a dumb person who doesn't know anything about game design, but is there any reason why the elevator needs to actually move? Wouldn't it be easier to just close the door, play some jazz and teleport the elevator/player to the destination? It’s all part of the years long “physicalized elevators” saga. Basically Chris promised that Star Citizen would never use any sort of video game trickery, the whole world would be needlessly rendered at all times. So of course elevators would be real boxes following real shafts between levels, instead of just teleporting players around like they do in most games. It caused them huge headaches for years, so they gave up on it and just had elevators teleport people around, and hoped that the backers wouldn’t notice or care. But of course the tedious game dads of the SC community found out and flipped poo poo, so they backtracked and tried to add physicalized elevators back into maps that weren’t designed for it. So CIG’s crack team of 22 year olds are now trying to hack something into the game that makes it seem like the elevators are real.
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# ? Nov 15, 2019 02:41 |
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quote:How do you feel about the future of the game industry? lmao yeah that's what happened
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# ? Nov 15, 2019 02:47 |
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ZenMaster posted:I am alive. My thoughts upon returning after 3-4 months of zero SC news. I was hoping to catch it in mid death, but alas it's not the case. Star Citizen still isn't up to Witcher 3 but it's being lapped graphically by lots of titles now, many of them looking better on consoles. I'm not entirely sure what the draw is anymore. It looks worse and worse as time goes on, doesn't improve, and doesn't get fun. Are people still buying ships these days? What's the newest flavor of ship that is the best ship ever cutting above it's weight? The space fence installation ship? The space mobile jump point ship? The space ship in space that also has space inside it's cold empty heart?
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# ? Nov 15, 2019 02:47 |
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Pixelate posted:Squadron 54 is upsetting citizens... Sacrificing fidelity for performance smh
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# ? Nov 15, 2019 02:47 |
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colonelwest posted:It’s all part of the years long “physicalized elevators” saga. Basically Chris promised that Star Citizen would never use any sort of video game trickery, the whole world would be needlessly rendered at all Eagerly waiting for the inadvertent crushings caused by invisible elevators floating through crowded areas. The image of lifeless bodies in the throws of rag doll physics being bulldozed down the main player level will be well worth the
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# ? Nov 15, 2019 02:50 |
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Pixelate posted:Squadron 54 is upsetting citizens... Hint: one of those was Fake loving Lies rendered in Maya. The other is closer to the actual product you might actually see in your poo poo tier video game. What were you expecting? Sorry it looks even worse than a console game character today.
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# ? Nov 15, 2019 02:50 |
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# ? Nov 15, 2019 02:53 |
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# ? Nov 15, 2019 03:06 |
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Quavers posted:As a backer of Star Citizen, I literally bought into Chris Roberts' vision. There was a long wait before the game started to take shape, but the cool thing is we get to enjoy playing it now in an alpha state even as development continues. There are quarterly updates bringing new content into the Star Citizen "Persistent Universe." The "Squadron 42" single-player campaign game was also delayed, but it looks like we might see results on that front a year from now. “Surely they can’t keep delaying it. They’ve made so much progress!”
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# ? Nov 15, 2019 03:17 |
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Hav posted:“Surely they can’t keep delaying it. They’ve made so much progress!” Pipelines my friend, it's all in the pipelines.
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# ? Nov 15, 2019 03:40 |
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Lladre posted:You're ready. You'll love it. Then you won't. What? So i can't pay $$$ for dwarves that punch above their weight? Where is the fidelity in that?
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# ? Nov 15, 2019 04:13 |
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Tsar Mikey posted:Everything sounds like it's named after lovely McMansion filled, HOA-locked subdivisions. Hurston Homes. Levski Acres. Olisar Estates. Stanton Gardens (a 55+ community). It’s like he didn’t understand that the movie Brazil was a dystopia. So it’s billboards, ductwork, and sepiatone all the way. Featuring Sandi as the Katherine Helmond character with bad plastic surgery and a shoe on her head.
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# ? Nov 15, 2019 04:37 |
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monkeytek posted:Pipelines my friend, it's all in the pipelines. And the tools. Especially Chris.
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# ? Nov 15, 2019 04:53 |
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# ? Nov 15, 2019 04:58 |
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Pixelate posted:Squadron 54 is upsetting citizens... In short, its a resource hog. It works for cut scenes but rendering it live in a playable environment will criple most machines. Therefore, i guess, when playing SQ42, if you meet old man outside a cut scene, he will look different to how he does during the cut scenes.
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# ? Nov 15, 2019 05:42 |
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Just lol at anyone who thinks the screenshots devs supply are close to the real thing. They're always taken in the best environments, with ideal hardware, some post processing, etc.
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# ? Nov 15, 2019 05:44 |
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Elderbean posted:Just lol at anyone who thinks the screenshots devs supply are close to the real thing. They're always taken in the best environments, with ideal hardware, some post processing, etc. No, lol at the backers who hid behind Star Citizen's graphical claims for years, telling people that the Old Man bullshot from 5 years ago was super really real and backing it with FACTS and not MYTHS and here we stand, laughing at a lovely model of Mark Hamill
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# ? Nov 15, 2019 05:55 |
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Jobbo_Fett posted:https://mfbc.us/m/jc5ybg?_ga=2.258007050.1261274491.1572645410-2092854683.1572645410 Sure! Nice! That top-left corner square is almost free (I consider Sandi a stimperor reference) trucutru fucked around with this message at 08:11 on Nov 15, 2019 |
# ? Nov 15, 2019 08:07 |
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Lladre posted:I spent many an hour playing ASL in the 80s. Hold on. There is an electronic version of ASL? I mean, the closest I knew was the Combat Mission franchise. Anything more recent? e: Nevermind, saw you are discussing Vassal. MedicineHut fucked around with this message at 10:17 on Nov 15, 2019 |
# ? Nov 15, 2019 09:07 |
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Jobbo_Fett posted:https://mfbc.us/m/jc5ybg?_ga=2.258007050.1261274491.1572645410-2092854683.1572645410
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# ? Nov 15, 2019 09:48 |
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Taintrunner posted:Oh poo poo, my wife's gonna be out of town that day. I'm gonna get loving wasted! Wasted like the money pledged to this trainwreck?
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# ? Nov 15, 2019 10:15 |
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Jobbo_Fett posted:https://mfbc.us/m/jc5ybg?_ga=2.258007050.1261274491.1572645410-2092854683.1572645410
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# ? Nov 15, 2019 10:28 |
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Jobbo_Fett posted:https://mfbc.us/m/jc5ybg?_ga=2.258007050.1261274491.1572645410-2092854683.1572645410 EDIT: never mind, here's mine Jonny Shiloh fucked around with this message at 10:55 on Nov 15, 2019 |
# ? Nov 15, 2019 10:37 |
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I just spent $60 for Fallen Order. Here's hoping Star Citizen is better.
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# ? Nov 15, 2019 10:47 |
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# ? Apr 26, 2024 16:26 |
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https://www.youtube.com/watch?v=efOR92n9mms&t=908s Yes? Yes.
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# ? Nov 15, 2019 11:05 |