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Sniep posted:i remember asking myself, at the time in history, "how did this even get released" cuz the frame rate was so low. Same with jurassic park SNES. it got released because it was fun and nobody had standards yet. the competition was...was there competition? was quake before or after goldeneye
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# ? Dec 29, 2019 08:34 |
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# ? May 11, 2024 15:05 |
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no i know and it was fun to play but i still questioned it as being relesae worthy, i had high standards as a kiddo
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# ? Dec 29, 2019 08:36 |
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Nomnom Cookie posted:it got released because it was fun and nobody had standards yet. the competition was...was there competition? was quake before or after goldeneye quake was a year before. goldeneye was embarrassingly bad compared to contemporaneous pc fps games, but it didn't matter because the people playing goldeneye didn't play pc games.
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# ? Dec 29, 2019 09:06 |
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goldeneye had pretty cool story-driven missions (predating e.g. half-life), and has a legit place in history on that basis. the single-player didn't run quite as hopelessly badly as the multi-player either.
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# ? Dec 29, 2019 09:15 |
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i only ever played goldeneye in multiplayer mode
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# ? Dec 29, 2019 09:18 |
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Cybernetic Vermin posted:goldeneye had pretty cool story-driven missions (predating e.g. half-life), and has a legit place in history on that basis. there were story-driven fpses years earlier than goldeneye. i never played marathon but I know dark forces did it in like 1994.
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# ? Dec 29, 2019 09:55 |
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r u ready to WALK posted:N64 proudly pioneered the era of 10 fps games all players are on an even playing field. anyone complaining is a sore loser
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# ? Dec 29, 2019 10:22 |
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pierce brosnan coded some of the lines in that game himself
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# ? Dec 29, 2019 10:23 |
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Soricidus posted:there were story-driven fpses years earlier than goldeneye. i never played marathon but I know dark forces did it in like 1994. not on consoles
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# ? Dec 29, 2019 13:26 |
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No Mods No Masters posted:Thankful to steve on this blessed day that at least some keyboards work when tim acquiesced to that extended repair program I wonder how many fundamentally broken laptop halves he still had manufactured for the future
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# ? Dec 29, 2019 13:37 |
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goldeneye was the best. friends and i sunk serious time into that game. license to kill, slappers only, race to select oddjob
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# ? Dec 29, 2019 14:33 |
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yeah, goldeneye ran fine in single player, and mostly OK in two player. only became a chugfest in 4 player mode. was still fun regardless. it’s not like the average 1996/97 PC could’ve run 4 copies of quake on the screen smoothly. Doc Block fucked around with this message at 14:45 on Dec 29, 2019 |
# ? Dec 29, 2019 14:36 |
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Doc Block posted:yeah, goldeneye ran fine in single player, and mostly OK in two player. only became a chugfest in 4 player mode. we were playing on lovely crts its not like quality mattered. even when we'd go play at my friend's place where they had one of those giant old school big screens with a projector inside it still looked fine.
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# ? Dec 29, 2019 14:45 |
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Mr. Nice! posted:goldeneye was the best. friends and i sunk serious time into that game. license to kill, grenade launchers, temple. Anybody that uses the klobb has to switch to the janky 3rd party controller.
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# ? Dec 29, 2019 14:46 |
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one of our friends liked to use remote mines and switch to the detonator while they were still mid air to catch people as they ran by
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# ? Dec 29, 2019 14:51 |
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bump_fn posted:not on consoles we weren’t talking about consoles. the poster I was replying to was suggesting that goldeneye was historic because it did story before half-life.
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# ? Dec 29, 2019 15:48 |
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Soricidus posted:we weren’t talking about consoles. the poster I was replying to was suggesting that goldeneye was historic because it did story before half-life. shut up nerd
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# ? Dec 29, 2019 16:02 |
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Soricidus posted:there were story-driven fpses years earlier than goldeneye. i never played marathon but I know dark forces did it in like 1994. i said *cool*, so star wars poo poo is obviously not making the list.
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# ? Dec 29, 2019 16:23 |
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in goldeeye you could shoot people's hats off and they would react differently depending on where you shot them. it blew my mind
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# ? Dec 29, 2019 17:36 |
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goldeneye: source is a thing and is a loving riot with a bunch of friends https://geshl2.com/
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# ? Dec 29, 2019 17:47 |
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golden eye sniper rifle
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# ? Dec 29, 2019 17:58 |
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beep knows what's up!!!!!
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# ? Dec 29, 2019 18:05 |
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Mr. Nice! posted:we were playing on lovely crts its not like quality mattered. even when we'd go play at my friend's place where they had one of those giant old school big screens with a projector inside it still looked fine. evidence that improving technology only made us less content
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# ? Dec 29, 2019 19:23 |
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Bored Online posted:can you use an egpu with an internet macintosh 2017 and later yes
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# ? Dec 29, 2019 19:26 |
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President Beep posted:golden eye sniper rifle wasn't there a shooty version of this gif?
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# ? Dec 29, 2019 21:36 |
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The Management posted:they could have had a successful casual gaming console with iOS game ports on Apple TV if they just weren’t idiots about requiring games work with the dumb remote and not supporting the best controllers. they fixed this but literal years too late. iOS 13 added in support for xbox and ps4 controllers (which they now sell at apple stores lol) so now your kid can play iPhone Fortnite with a Real Controller. Apps are now allowed to require a controller but I don't know of a single app that actually took them up on that. Would be sick if they ported GTA V to iOS now that they have Good GPUs but I have no idea if there's some App Store size rule that they'd break.
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# ? Dec 30, 2019 03:00 |
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Jimmy Carter posted:they fixed this but literal years too late. the steam version needs over 70gb to install, so even if scaled down it wouldn't fit on most ios devices out there. even if they just used the last gen console assets, that would still take a huge chunk of most ios devices
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# ? Dec 30, 2019 03:06 |
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they could probably downscale the textures a lot due to screen size (im guessing theyre a huge chunk of the total)
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# ? Dec 30, 2019 04:10 |
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i wonder how big civ is on pc or w/e compared to the ios version
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# ? Dec 30, 2019 04:17 |
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Chris Knight posted:it's a me, lomarfio
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# ? Dec 30, 2019 04:24 |
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also compress hte audio as 96kbps 22kHz mp3 with the Xing mp3 grabber
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# ? Dec 30, 2019 04:34 |
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i got dirt rally 2.0 and it’s almost 100gb and it’s not even open world just a lot of textures like a LOT lol i’m getting a bit dominated at class a racing but let’s be fair those cars are fast as gently caress. riding in a rally car as a passenger would be terrifying
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# ? Dec 30, 2019 05:02 |
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President Beep posted:i wonder how big civ is on pc or w/e compared to the ios version civ 1 used to fit on a 720kb amiga disckette
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# ? Dec 30, 2019 05:03 |
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when i got titanfall 2 it was 65 gigs and i was like what the gently caress, this is just an fps, what's going on? so i looked it up and it turns out that about 35gb of that is multiple copies of uncompressed audio files for the entire game in every language version. multiple copies because of disc access, uncompressed because the xbox 360 didn't have enough power to devote a whole thread to decompressing audio in real time, and they carried those two limitations to every other version a+
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# ? Dec 30, 2019 05:05 |
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echinopsis posted:civ 1 used to fit on a 720kb amiga disckette i never did 1 but all subsequent ones
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# ? Dec 30, 2019 05:26 |
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The Management posted:there were third parties that made gamepads that attach to the sides of iPhones. Apple did a terrible job supporting accessories like that, so the entire lightning accessory ecosystem is basically nothing but speaker stands. yea i'd imagine its the kind of thing that needs to either be 1st party or be heavily promoted by 1st party, in tandem with whatever support/incentives they'd need to lure devs to the platform or i guess pull a microsoft and buy out a big name developer
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# ? Dec 30, 2019 07:23 |
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Sagebrush posted:uncompressed because the xbox 360 didn't have enough power to devote a whole thread to decompressing audio in real time lol what the gently caress
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# ? Dec 30, 2019 07:24 |
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the Xbox 360 could decode WMA in hardware, but that would’ve required them to make the Xbox 360 version of the game slightly different from the other platforms
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# ? Dec 30, 2019 07:28 |
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Farmer Crack-rear end posted:lol what the gently caress that doesnt sound right
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# ? Dec 30, 2019 07:29 |
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# ? May 11, 2024 15:05 |
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Farmer Crack-rear end posted:lol what the gently caress three cores, six threads, all trash
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# ? Dec 30, 2019 07:29 |