Register a SA Forums Account here!
JOINING THE SA FORUMS WILL REMOVE THIS BIG AD, THE ANNOYING UNDERLINED ADS, AND STUPID INTERSTITIAL ADS!!!

You can: log in, read the tech support FAQ, or request your lost password. This dumb message (and those ads) will appear on every screen until you register! Get rid of this crap by registering your own SA Forums Account and joining roughly 150,000 Goons, for the one-time price of $9.95! We charge money because it costs us money per month for bills, and since we don't believe in showing ads to our users, we try to make the money back through forum registrations.
 
  • Post
  • Reply
DMorbid
Jan 6, 2011

With our special guest star, RUSH! YAYYYYYYYYY

I'm sure I'll take Burst of Speed soon enough, I've just been prioritizing other stuff (speaking of which, god help you if you forget to take Force Immunity like I did once :gonk:). While the default slow running speed does get annoying when you're trying to get things done, it's never really bothered me that much. I guess I just don't mind a more leisurely pace.

Regalingualius posted:

poo poo, you can be an outright unarmed monk and still do pretty decently with the right feats and powers.
Was Jedi Jesus in Scorchy's KotOR II LP an unarmed or blaster build? I forget.

Adbot
ADBOT LOVES YOU

turol
Jul 31, 2017

TitanG posted:

I'm not sure it works in THAT sequence

I had to think a bit about what you mean, but yes, force powers don't work during THOSE. That's also one of the bits they fixed in the sequel.

quote:

... you are straight up insane.

Certifiable. As Grizzwold pointed out, in addition to increased speed it gives you extra attacks.

Doc M posted:

Sure, as long as they're not spoilers from later in the game. I personally cringe too much at the hamfistedness of this game's dark side choices to want to look at your screenshots, but I'm sure others in the thread would appreciate them.

Will try. Now I need to figure out screenshots, lpix and batch uploading. Also since I have the PC version I get to show off some of the content you can't. On the downside, I have a large-resolution screen and so I'm playing in a large window. I might have to rescale the images and the text is going to be tiny.

DMorbid
Jan 6, 2011

With our special guest star, RUSH! YAYYYYYYYYY

Speaking of that extra content, the Yavin station DLC was actually patched in to the Xbone release a few months ago, so we will in fact be seeing that in the LP!

achtungnight
Oct 5, 2014
I get my fun here. Enjoy!
So we’re a Jedi now. Cool.

I personally like being a Scoundrel better than a Jedi, if only because they’re generally the most fun characters and get overlooked too often. But whatever, this can be fun too.

Frankly, if the Jedi Order continues in this ignorant arrogance they will probably get nearly wiped out by some psycho war coming out of left field sooner or later. There’s reckless and then there’s just plain dumb.

Malak looks like the last Airbender without his headgear.

Are Carth and Bastila the only Romance Options? If so- :(

Comrade Koba
Jul 2, 2007

Regalingualius posted:

And though it’s kind of set dressing in this game, the Mandalorian War is practically a character in and of itself, with how much it continues to affect the entire cast.

Does it ever get properly explained in this game or the sequel why the Mandalorians decided to attack the Republic or is it all handwavey space-mongol bullshit?

Xarn
Jun 26, 2015

TitanG posted:

Edit RE: KOTOR2: not force-frying literally everything is playing the game wrong. :science: :supaburn:

Sometimes you want that sweet Jedi guardian jump and lightsaber action instead!

But yeah, Consular+lightning storm makes everything in KotOR2 trivial, except for the battles where you are forced into not using Jedi powers.

Xarn
Jun 26, 2015

Comrade Koba posted:

Does it ever get properly explained in this game or the sequel why the Mandalorians decided to attack the Republic or is it all handwavey space-mongol bullshit?

As far as I know, it goes like something something, proud warrior race wanted to test themselves in a battle, something something, the republic was the biggest target, something something.

MightyPretenders
Feb 21, 2014

Comrade Koba posted:

Does it ever get properly explained in this game or the sequel why the Mandalorians decided to attack the Republic or is it all handwavey space-mongol bullshit?

The information is there in this game, as a single line in a companion conversation which the PC doesn't have time to consider the implications of.
KOTOR 2 notices those implications and builds on them. TOR and its tie-ins go against the message of KOTOR 2 but spell it out very clearly.

Regalingualius
Jan 7, 2012

We gazed into the eyes of madness... And all we found was horny.




Doc M posted:

I'm sure I'll take Burst of Speed soon enough, I've just been prioritizing other stuff (speaking of which, god help you if you forget to take Force Immunity like I did once :gonk:). While the default slow running speed does get annoying when you're trying to get things done, it's never really bothered me that much. I guess I just don't mind a more leisurely pace.

Was Jedi Jesus in Scorchy's KotOR II LP an unarmed or blaster build? I forget.

JJ was a blaster Jedi. IIRC, the build’s capstone was dual-wielding a particular pair of pistols that already had a higher than average crit range, and were then further modded to meet the crit cap (somewhere around 75%, I think?), and then just used whatever the equivalent to Flurry for ranged weapons is called.

Night10194
Feb 13, 2012

We'll start,
like many good things,
with a bear.

Comrade Koba posted:

Does it ever get properly explained in this game or the sequel why the Mandalorians decided to attack the Republic or is it all handwavey space-mongol bullshit?

They were pretty sure they could win and acquire vast resources and power was always the sense I got from 1. The Republic has a lot of stuff for a conqueror to take, after all.

DMorbid
Jan 6, 2011

With our special guest star, RUSH! YAYYYYYYYYY

The Old Republic MMO and its tie-ins do such a thorough job retroactively ruining both KotOR and especially KotOR II that it's almost impressive.

DMorbid fucked around with this message at 22:04 on Jan 12, 2020

TitanG
May 10, 2015

Comrade Koba posted:

Does it ever get properly explained in this game or the sequel why the Mandalorians decided to attack the Republic or is it all handwavey space-mongol bullshit?

The Mandalorian clans realised the republic is there for the taking and they were led by one of their greatest leaders. Later media says it was actually THE LIZARDMEN JEWS TRUE SITH THAT DID IT

Comrade Koba
Jul 2, 2007

Xarn posted:

As far as I know, it goes like something something, proud warrior race wanted to test themselves in a battle, something something, the republic was the biggest target, something something.

Night10194 posted:

They were pretty sure they could win and acquire vast resources and power was always the sense I got from 1. The Republic has a lot of stuff for a conqueror to take, after all.

MightyPretenders posted:

The information is there in this game, as a single line in a companion conversation which the PC doesn't have time to consider the implications of.
KOTOR 2 notices those implications and builds on them. TOR and its tie-ins go against the message of KOTOR 2 but spell it out very clearly.

Alright, so (mostly) space-mongol bullshit it is, then. :smith:

TitanG posted:

The Mandalorian clans realised the republic is there for the taking and they were led by one of their greatest leaders. Later media says it was actually THE LIZARDMEN JEWS (DELETED) THAT DID IT

Slight spoiler for upcoming games (I think?) so might want to edit that out.

Comrade Koba fucked around with this message at 22:03 on Jan 12, 2020

Groetgaffel
Oct 30, 2011

Groetgaffel smacked the living shit out of himself doing 297 points of damage.

Doc M posted:

The Old Republic MMO and its tie-ins do such a thorough job retroactively ruining both KotOR and especially KotOR II that it's almost impressive.

:hmmyes:

EA's track record with Star Wars games is incredibly bad.

Before Fallen Order, all they managed in 11 years of sitting on the licence was....

Two half-baked Battlefield reskins and a bland WoW-style MMO years after the rest of the industry had given up trying to copy WoW after every clone failed.

Deadmeat5150
Nov 21, 2005

OLD MAN YELLS AT CLAN

Doc M posted:

The Old Republic MMO and its tie-ins do such a thorough job retroactively ruining both KotOR and especially KotOR II that it's almost impressive.

That's why Agent is the only good story to play through.

achtungnight
Oct 5, 2014
I get my fun here. Enjoy!
Something something something Dark Side, something something something Complete.

:D

I brought my Drake
Jul 10, 2014

These high-G injections have some serious side effects after pulling so many jumps.

I wonder if Bastila's arrogance can handle another Jedi wunderkind. Or are they teacher and pupil, or both students under the Jedi Council? Not sure how this works.

Rockstar Massacre
Mar 2, 2009

i only have a crazy life
because i make risky decisions
from a position of
unreasonable self-confidence
pretty sure all that spoilery talk about the cause of the Mandalorian Wars actually is spelled out matter-of-factly in this game by the most obvious character, it wasn't all TOR bullshit.

I remember when I was a kid I was a little blown away by Vrook. "isn't that the Mary Tyler Moore guy? the gently caress is he doing a bit part in a videogame for?"

MechaCrash
Jan 1, 2013

achtungnight posted:

Are Carth and Bastila the only Romance Options? If so- :(

They're the only ones that are actually fully implemented. There's hints of a third, but it only comes up at the very end and only if you have a specific set of flags set.

Regalingualius
Jan 7, 2012

We gazed into the eyes of madness... And all we found was horny.




Hell, this thread’s gotten me to develop an itch to dust off KOTOR 2 and do something off the beaten path.

I know that I mentioned that unarmed builds are more or less viable in that game, but... would anyone happen to have any pointers for it? :sweatdrop:

Emong
May 31, 2011

perpair to be annihilated


Regalingualius posted:

Hell, this thread’s gotten me to develop an itch to dust off KOTOR 2 and do something off the beaten path.

I know that I mentioned that unarmed builds are more or less viable in that game, but... would anyone happen to have any pointers for it? :sweatdrop:

Weapon Finesse doesn't work on your fists and they count as one single-handed weapon. So go with strength and take the Dueling line of feats.

FoolyCharged
Oct 11, 2012

Cheating at a raffle? I sentence you to 1 year in jail! No! Two years! Three! Four! Five years! Ah! Ah! Ah! Ah!
Somebody call for an ant?

Doc M posted:

Speaking of that extra content, the Yavin station DLC was actually patched in to the Xbone release a few months ago, so we will in fact be seeing that in the LP!

Hooray! The heavy weapons skill makes guns usable a fun game of Russian roulette! And we can break the economy soon!

Regalingualius posted:

JJ was a blaster Jedi. IIRC, the build’s capstone was dual-wielding a particular pair of pistols that already had a higher than average crit range, and were then further modded to meet the crit cap (somewhere around 75%, I think?), and then just used whatever the equivalent to Flurry for ranged weapons is called.

You forgot the bit where this weapon also just ignores shields because gently caress em.

MagusofStars posted:

There's a corrupted source of darkness turning wildlife into murderous hounds outside your drat front door which is probably bad for security, but nope, let's just wait on that.

To be fair, they seem to know exactly what is going on with this one, they dont mention how long it's been happening(could have started yesterday), and seems easy enough to deal with that it can be assigned as part of the entrance exam.

lightrook
Nov 7, 2016

Pin 188

What exactly is the difference between rifles and repeaters, besides requiring separate weapon proficiency and having marginally different baseline stats? I never really used blasters much in either KOTOR, on account of them not getting any damage scaling from ability scores in this game.

Edgar Allen Ho
Apr 3, 2017

by sebmojo
It's a shame how lame all the dark side options are. A manipulator like Sheev? A bruiser like Vader? A sneaky assassin like Maul?

Nope. You bully your party members, commit random murders in broad daylight, and strong arm peasants out of their lunch money.

FoolyCharged
Oct 11, 2012

Cheating at a raffle? I sentence you to 1 year in jail! No! Two years! Three! Four! Five years! Ah! Ah! Ah! Ah!
Somebody call for an ant?

lightrook posted:

What exactly is the difference between rifles and repeaters, besides requiring separate weapon proficiency and having marginally different baseline stats? I never really used blasters much in either KOTOR, on account of them not getting any damage scaling from ability scores in this game.

Heavy weapons get an extra attack two blade style and is also the only gun category containing ones with an attack stat worth a drat past taris. If you have yavin. Otherwise, like all guns, they are terrible and do a static max damage of around 12 while a lightsaber cleaves dudes for 40.

Regalingualius
Jan 7, 2012

We gazed into the eyes of madness... And all we found was horny.




Edgar Allen Ho posted:

It's a shame how lame all the dark side options are. A manipulator like Sheev? A bruiser like Vader? A sneaky assassin like Maul?

Nope. You bully your party members, commit random murders in broad daylight, and strong arm peasants out of their lunch money.

There are some side quests where you can get a bit creatively evil, including one on this very planet, but by and large you’re basically constrained to being a dickwad for no particular reason.

Comrade Koba
Jul 2, 2007

Regalingualius posted:

constrained to being a dickwad for no particular reason.

This should be the mandatory thread title of every Bioware LP

wedgekree
Feb 20, 2013
Reminding me why I like KOTOR 2 (especially Restored Content Mod) for the story and combat mechanics over the first game.

Also it has my favoritest characters!

Also NO CARTH BUT FOR A CAMEO

DMorbid
Jan 6, 2011

With our special guest star, RUSH! YAYYYYYYYYY

Part 12: The Grove

Last time, the Jedi Council on Dantooine trained us as a Jedi apprentice and talked a lot. To become a proper Jedi, we need to complete the three tests which, unlike the three trials of Melee Island, do not involve sword mastery, thievery, or treasure huntery. Instead, we had to recite the Jedi Code, build our first lightsaber, and as our final test we need to cleanse some sort of dark taint from a nearby grove. I think Master Zhar mentioned something about spooky perverts, or something like that.



The kath hounds are being affected by the darkness, so they've recently become aggressive and started attacking settlers. That's one of the reasons we need to cleanse the grove.



Sure is, but we're in a hurry and you're kind of in the way.



Is there something I can help you with?



We could ask about the task and Nemo here would give us some extra hints, but we don't need his help. Instead, we'll ask about him.





As I have said, I believe, my name is Nemo. I am here by the will of the Jedi Council.

You are a Jedi?

Indeed, my young friend, that I am. I have served the Council for many years, and have seen many apprentices pass through this Enclave.

Are you a member of the Council?



What? No! We were just asking!



Okay, enough of that. We've got more named NPCs up ahead, and we know what that means.



Err...



Ah. I'm sorry. I was mistaken. Does the Council require our presence?

How in the hell are we supposed to know? When we left, they didn't say "Hey, tell the old man waiting outside the Enclave that he can come in now!"



Oh, I see. I am mistaken. How may I be of assistance?

Who are you?





...live on one of the northern farms. But the kath hounds and the Mandalorian problem has been getting really bad of late, and we're here to ask the Jedi Council to help.



Ever since the Republic beat them years ago, little groups have been roaming all over the place. With the Sith invasion, the Republic doesn't have the manpower to hunt them down. The Jedi are even worse off because Malak has been hunting them specifically. They're worried that he might even be supporting these raiders, so don't want to face them directly. That puts us in a kind of hard situation. Is there anything else I can help you with?

You mentioned kath hounds?

Recently the kath hounds have been acting much more aggressively. They've even attacked some of the settlers! Those Mandalorian raiders have been milking the outlying farms dry, too... I hear Jon got hit really bad. Too bad about his daughter. I'm not sure exactly what the Council will do about it, but we need some help with this. I only hope they'll listen to me...

Sadly, I wouldn't hold my breath if I were him.





Jon? Is this the same Jon who was mentioned by Gar just now?





Can't really say he's wrong, at least if what Gar said is any indication. The Jedi don't seem to be doing a lot to help out here.



Those Mandalorian brutes have killed my daughter! They came to our land, demanding our livelihood. But Ilsa, my Ilsa, said no...



There was nothing I could do... Too many of the Mandalorians and their Duros allies... I've come here to ask you, please, master Jedi, stop these raiders and get revenge for my daughter.



We're not exactly a full-fledged Jedi yet, and revenge is not the Jedi way. However...



I will give you all I have, just please, annihilate them from the face of this planet!

...since it seems the Council is worried about the Mandalorians potentially being allied with the Sith, they're not going to do anything for fear of Darth Malak materializing at their front door. It's obvious these Mandalorian raiders are dangerous and the Jedi are simply leaving the settlers to their own devices, so someone has to step up before the Mandalorians wreck everything. We kind of have a miniature Mandalorian Wars scenario here.



Lots of named NPCs in this area.



What happened to you?

I am a victim, a refugee, yes. I flee... fled from my world once the Sith fleet comes. They bomb my world, destroy it, yes? They scour the continents, boil the oceans. Sith are bad, yes. But I run here, find the Jedi already here, unknown. They take me in... one left of a billion, yes... The Republic fights, but does not win. Not you to blame, of course, no. The Sith are strong and destroy those who would oppose them, yes. My thanks you have, and your Order. Is there anything else you require?

Yes. I mean no, not really.



That was exciting.



Nothing else on this side, just some generic NPCs with equally generic lines.



So, let's head east towards the grove.



This lady clearly wants something, so let's hear it.







I heard the door to the house open, but not close. I went to see and found it wide open! I searched everywhere, and could not find him! I worry so much. I need him back so badly. I wonder if he... Could he have been kidnapped?



Not that I know of... Er... *ahem* None of my neighbors really know he's there.

Oh! Scandalous.



Kath hounds are not intelligent enough to open doors. Although they have been more vicious lately... No, it must have been someone who could open the door by himself. Come to think of it, the door was locked!





what





But he is very valuable to me all the same! He is the last piece of my poor, passed-away husband that I have left. He is very dear to me, my precious is. I don't know what I'd do without him!





Concerned about his current situation or the fact this lady seems slightly too attached to him?





He is a personal assistance droid. My husband was a genius at constructing droids. He made this one capable of taking care of me for the rest of my life. As the last legacy of my husband, for my own personal ease of mind, I need him back! His absence gnaws at me like a gaping wound. Please, I beg of you, return my droid to me!



Well, we can't promise anything, but I suppose we can keep an eye out. For now, we'll slowly back off and go talk to the Rodian opposite to her.



This is Adum Larp, who runs a shop out here. He's not selling anything particularly interesting, so we'll keep our credits for now. Well, we do spend 4 credits on maps and grab some concussion grenades, but that's it.



I also put Mission back in the party because T3 is sadly kind of boring. Mission's gained a level as well, so we set up her skills. She also learns Sneak Attack IV.



Now that we've spent entirely too much time talking to these people, let's finally get a move on. I want to actually get somewhere in this update.



One of the kath hounds, I presume.



Now that I'm actually getting a good look at these things, they really don't look very much like hounds at all.



A small pack of regular kath hounds is no trouble whatsoever, especially with Improved Critical Strike.



Further to the east is the location of the ruins we saw in our vision, the ones visited by Revan and Malak years ago. We're not allowed to go there yet.



So, we'll make our way towards the south instead.



For some reason, we didn't get a map for this area, only the courtyard and the grove.



Hello, what's going on here?



Some poor settler getting shaken down by a Mandalorian raider, apparently. We should step in before this turns violent.



Actually, never mind. Carry on.





Okay, that's enough of that. The Mandalorians in KotOR are basically just generic raiders for the most part.



Huh, Force Push straight-up doesn't work on him.



This, however, does work quite nicely. Those are some half-decent damage numbers.



Can't forget about his little buddies here, either.



That first Mandalorian was a pushover, but as the journal suggests, things will get much more difficult soon enough.



We're not taking the path east just yet. There's nothing stopping us from exploring the entire grasslands area, but right now we'll focus on the task given to us by the Council and that means heading further south.



If you're playing this on PC, you may experience crippling frame rate issues in this area regardless of your configuration. That is a known bug and is easily fixed by adding the line Disable Vertex Buffer Objects=1 under Graphics Options in swkotor.ini. The GOG.com release has this fix applied right out of the box, so you won't have to mess with the INI file. Well, not for this reason, anyway...



Okay, we're heading in the right direction.





The horn kath hounds are much more dangerous than their basic brethren, and still don't look anything like hounds.



To the east is our destination, the ancient grove. The Sandral family grounds are further to the south, but we have no business there at the moment so let's continue on our merry way.



Zaalbar murders enough kath hounds to gain a level, so he gets another attribute point which goes to DEX (to get his DEX up to 14, although I forgot he was already wearing some DEX-boosting gear so his DEX is now an odd number). He also learns Implant Level 3, meaning he can now equip any implant in the game.



Mission levels up as well and gets another DEX point as well as Improved Sniper Shot.



Hm? Who's this? Looks like he's wearing a Jedi Knight robe, although that doesn't necessarily mean anything in this game.



Who are you?





I was going to handle this case myself, but now that you are here this could be an excellent opportunity for you to demonstrate how well you have been learning your lessons at the Academy. Though you are not yet a full Jedi, perhaps you could assist me in sorting out the truth from the lies.

I quite like this little bridge area. And yes, apparently Bolook here wants us to assist him on what seems to be a murder investigation.



Listen to the stories given by the two suspects. I have brought an information retrieval droid with access to the archives both at the Jedi Enclave and the planetary capital.

Seems simple enough.



Consider each man's account and check the facts with the information droid. Once you have gathered all the evidence you think you need, run through the possible scenario with me. If you are unable to come to a satisfactory resolution, then I will take these men to the Enclave and deal with this myself.

Alright. Let's do this.







Err... that guy has been dead for a very, very long time, Bolook. Are you sure that's the victim?



Both men say they did not do anything, and that they came across the body. But both also accuse the other. Obviously there is more to this than what we have been told.





If there is anything else you need, I will remain here while you question the witnesses.

Okay, got it.



We should probably start by getting all the known facts from the information droid.



I am an information retrieval droid. I can assist you by accessing the records of both the Jedi Enclave and the central government facilities here on Dantooine. If you have any need of my services, please do not hesitate to talk to me. I have already retrieved some information from the archives on Calder Nettic, Rickard Lusoff and Handon Guld. I have also had time to examine the body of Mr. Nettic. Is there any information you require?

What did you find out about the body?



As for why BioWare chose to use the "long-dead desiccated corpse" model for the murder victim who died three hours ago, your guess is as good as mine. I know they had at least one non-hosed up corpse model, which they used for the dead Outcasts in the Undercity (and looked nothing like any of the Outcasts, and certainly not Rukil's apprentice Malya as the model was an old man). This kind of thing isn't a big deal or anything, but it just feels odd.





There have been over 35 catalogued attacks on settlers by kath hounds in the last 2 weeks. A general advisory was given out three days ago to carry a weapon at all times when on the plains. Small farms and holdings dot the plains, and can provide safe refuge for those in need.

Okay then, that'll get us started. Time to question the two men at the scene.



We'll start with Rickard.



I'm Rickard Lusoff. Maybe you can figure this out and let me get out of here.

Tell me what happened.



So I shoot it and it drops. I walk over here and find Handon standing over Calder's body! So why don't you get this whole farce over with and send that whiner Handon to the prison he belongs in!

Hm. Okay. Let's not get ahead of ourselves yet, Rickard.



What have you got for us, Handon?



I am Handon Guld, perhaps you've heard of me?



Um... I guess, under the circumstances, no. Well, I presume you wish to hear my story then? I shall tell you, of course, but there is not much to it. I am sure that you'll agree that Rickard is quite obviously guilty of murder.

Obviously. Let's hear your story.



When all of a sudden I heard a shot coming from over here. I ran over and found this man Calder lying on the ground dead!

Uh huh. Anything else?





Well... there, that's my story. Now please hurry this up and arrest Rickard so I can get on with my day!

Well, we've heard both men's stories and gotten all the facts from the droid, so we should present our findings to Bolook.





Handon said that he was nearby and heard a shot and ran over, only to find Calder already dead. He said Rickard came out of the shadow of the rocks holding a blaster in his hands. Rickard said that he was hunting iriaz, saw one through the glare of the sun and shot at it. It is possible that Rickard may have shot Calder accidentally and Handon may have found the body, but that seems a very unlikely explanation. It is more likely that at least one of them is lying. Obviously one of these men is not telling us something, but where does the truth lie?



This one is easy if you've been paying attention.





Bolook mentioned the weather that morning had been cloudy, so there would've been no sun glare in Rickard's eyes. This is the correct answer, although technically the first option would also be correct because there literally are no iriaz in the game, as they were cut out at some point in development. Still, that does not count as a correct answer for the purposes of this quest, so the only acceptable answer is to point out the weather conditions.



It seems I was correct in assuming you could help me with this case. This lie doesn't prove Rickard is guilty, but I think you have taken the first step in unravelling this mystery. We should proceed on to the next point. We need to find a motive for the killing. Maybe you should talk to the men about their relationship with the victim.

Got it. We'll start with Rickard again.





*sigh* Maybe I shouldn't be so hard on him... especially now that he's dead. We actually got along pretty well most of the time. We just had our... differences. We were actually business partners. We were involved in some orbit-to-ground transport operations for Aratech. Can I leave now? I should probably be the one to give the news to his wife.

Why would someone want to kill him?

You Jedi are so predictable. Always seeing some greater purpose behind everything, when the simple answer is usually the right one. Can't you see that it must have been Handon? I found him standing over the damned body! I don't know why this is causing you so much trouble. You almost seem as lost as this Bolook guy.

Your observation has been noted. Okay then, Handon, what do you have to say about the victim?



I never really associated with him that much. In truth, I didn't really want to. He had a... reputation. Very inconsiderate of family, I heard. But merely having heard unkind things about someone wouldn't make me want to kill him!

Why would someone want to kill him?

Um... well, you see, Calder was involved in some pretty sordid business from time to time. More often than not, I've heard. Disreputable business practices, even more disreputable clients. I've even heard he had dealings with... a Hutt! A Hutt here on Dantooine! Now I bet you're wondering if I had any reasons to kill the man, but I tell you I hardly knew him! Saw him once or twice, yes, and I have heard some pretty unkind things about him, but... Certainly nothing that would make me want to kill him!

Okay, good. Droid, your turn.





What can you tell me about Calder and Rickard?

According to the municipal authorities near the Garang spaceport, there had been news of violent drunken activity in a cantina attached to the port. Apparently a Mr. R. Lusoff was making accusations at a Mr. C. Nettic about cheating him in a business deal. Jedi Tooka was dispatched to the scene and restored order.

Interesting. It appears there was bad blood between Calder and Rickard, and the two recently got into some drunken fisticuffs over a business deal. If Rickard thought Calder was cheating him, that'd potentially provide a motive for killing Calder. However, we shouldn't jump into any conclusions yet, certainly not before talking to both men again.



Handon claimed he barely knew Calder, but the two rented a speeder together. That in itself is not evidence of anything other than Handon lying to us, though, so we should confront Handon about the matter.



What's this now?





Yikes!



It may have been my own fault for driving my wife away. I must try not to take the law in my own hands. I was just out running, trying to clear my head for the divorce proceedings, not stalking him to kill him. Running is not a crime.

Well, he changed his story quick, and that means he's also got a motive for killing Calder. Before we inform Bolook of this, we still need to talk to Rickard again.





We've been partners in that business for well over twenty years, and we've been doing just fine the way we are.

Okay then, Rickard doesn't seem to think there was actually any bad blood between him and Calder. Maybe the episode at the cantina was just a drunken altercation and nothing more?



Handon told me he barely knew the victim. On the other hand, Rickard and the victim were business partners. However, according to Rickard they got along quite well. On the surface, neither man seems to have a motive for killing Calder.



With Rickard it could go either way, but Handon is most definitely lying.







You might want to see what information the witnesses and the information droid can provide you about the blaster found near the body.

On it. Rickard, let's hear about the weapon found by the body.



Always wished I could get myself a rifle like the one he had... That blaster ain't it, though. Calder only had the one rifle, too, so he either must have borrowed that... or it's someone else's.

According to Rickard, the weapon did not belong to Calder. Let's see if Handon knows anything about it.



I hardly have enough money to afford a single blaster, let alone another. I can't tell you how important it is to have a weapon on hand with all these ravenous kath hounds around. Even an iriaz can take a man down if it gets in the mood. Every settler has a weapon. It's our most prized possession. I would most appreciate it if I could have that back after you determine that Rickard is the killer.

Hm. Apparently, the blaster is Handon's, but it was stolen recently. We should ask the droid if it has any information on the weapon.





Is there a report of Handon's blaster being stolen?

If it was such a prized possession of his, surely he would've filed a report when he discovered the blaster was missing.



I thought to find the record of the missing weapon report Mr. Guld filed with the authorities, but there does not seem to be one.

How about that. The case is taking shape, so let's bring our latest findings to Bolook.





There was a blood sample on the weapon that had been sent back for analysis just before you arrived. Perhaps you could inquire with the information droid about it.

We shall do exactly that.



The blood on the weapon is definitely not Calder's. Unfortunately there was a bacterial contaminant in the sample that had been taken back to the laboratory, and it had become degraded. We cannot get any more specific analysis from that sample other than the fact it did not belong to Calder.

Hmm... Bolook did mention both men were showing some signs of injury. You okay there, Handon?





Great, just checking. Rickard?





Thanks, Rickard. That'll be all.



So, we'll inform Bolook that the blood was not the victim's.



Rickard said he sprained an ankle, but that isn't going to bleed profusely.



That leaves Handon.





He insists he's fine, but it doesn't seem like he's just out of breath from running.







It would seem there is one logical scenario: Handon killed Calder for having an affair with his wife. Rickard was out hunting and accidentally shot Handon after he had killed Calder.

Why would he accidentally shoot Handon, though? That doesn't add up.





We know Calder was having an affair with Handon's wife, but what possible motive could Rickard have for wanting Calder dead?





Handon found him first and shot him because of the affair Calder was having with his wife. Shortly after, Rickard arrived on the scene. From a distance he saw Handon and thought it was Calder, so he shot him in retaliation for the credits Calder had cheated him out of in their business. Handon would have dropped his blaster - the one we found at the scene covered in blood. He probably thought Rickard was going to kill him so he called us, hoping he could convince us it was Rickard.



Thanks for the admission of guilt, Rickard!



I place you both under the arrest of the Jedi Order, and will escort you to holding facilities in the Jedi Enclave.

Bye, guys! Have fun!



Good day, and may the Force be with you.



If you fail to figure out both suspects were guilty, you'll get less XP from the guest. The easiest way to gently caress that up is to forget to ask Handon about the speeder he rented with Calder, because then you will not be able to establish a motive for him. If you get completely stumped, you can just let Bolook handle everything but you don't get anything if you do so.





Zila levels up, and I make sure to teach her Force Resistance. If the dark side is affecting this grove in some way, it's not too far-fetched to imagine we might run into a Force user here. In that case, Force Resistance is an incredibly handy power to have as it mitigates the effects of powers used against you. Its upgraded version, Force Immunity, is even better and one of the most important Force powers in the game as we will be facing off with some very powerful dark side users down the line. I also put another skill point to Repair.



Further into the grove, we encounter some more horn kath hounds. Nothing special.





Also, more Mandalorians. These guys have some goodies on them, such as the Eriadu Strength Amplifier which boosts STR by +2, meaning we can get Zila up to STR 16 and a +3 modifier. They also have a couple of datapads:

Mandalorian Datapad posted:

Jarg, did you remember not to take the XT-model bike out today? There was something funny with one of the intakes, and I thought it could jam.

Ha! Consider yourself lucky! If someone was dumb enough to take that thing out he would have ploughed right into the ground within a kilometer.

Another Mandalorian Datapad posted:

Jarg went missing in Sector B, then Reeza saw someone moving south of there. Take a couple troops and find out who it is.

If they look suspicious: terminate.



We're almost at our destination, but there's something else we need to do before we proceed. Some Force powers, you see, are restricted by armor for reasons related to game mechanics, and we don't want that.



So, we'll equip our regular Scoundrel outfit, which has some powerful Ned Flanders skiing suit energy on both male and female characters. We shouldn't dwell on that, though, because we seem to have located the source of the darkness in the grove.





??: I WILL BE YOUR DOOM





Mission and Zaalbar aren't going to be of much help in this fight. Whoever this is, we'll face her alone.



This is Juhani, a Cathar Jedi who has fallen to the dark side. Here in Finland, Juhani is a common male name (albeit pronounced differently than it is here) and was presumably chosen for this character because BioWare thought it sounded exotic. Or maybe it was a coincidence, who can say? This, of course, isn't the first time gratuitous Finnish appears in a Star Wars work - I'm sure we all remember Teräs Käsi, which literally means "steel hand" both in-universe and in Finnish (although it's supposed to be a compound word, i.e. teräskäsi).

Erm, where was I? Yes, the fight. We don't really need Force Resistance against Juhani because she won't use Force powers often unless you try to run away. Energy Resistance or an energy shield would be more useful.





Our critical strikes and saber/vibroblade combo make quick work of Juhani. Once you get her health down to 25%, the fight ends.







The Cathar are supposed to be a race of cat-like humanoids, but the visuals here just kinda make it look like she has a hosed-up face. Speaking of cats, Juhani's original name was inspired by a certain Egyptian feline goddess. That name was... Bastila Shan, after the goddess Bast. There's concept art of her with the name Bastila Shan floating around. Why did they change it, you ask? I'll tell you, but first let's hear what Juhani is doing here in this grove.



When I slew my Master, Quatra, I knew I could never go back. And now I revel in my dark power. Power enough to crush the life from someone such as you... or so I had thought...



So, Juhani fell to the dark side after striking down her Jedi master, and she has been here for some time. Her dark side powers caused the kath hounds to become aggressive and start attacking people.



But... it was not enough... *sigh* What is it you want? Why do you bother me?



Somehow, it doesn't seem Juhani has fully embraced the dark side. She seems confused and lost more than anything, so perhaps the best option for us would be to simply talk and listen to her.





You can kill Juhani if you want, but that just means you're killing your next party member and that just seems counter-productive even if you're a dark side character. Personally, I don't kill party members in RPGs unless I absolutely have to. Yes, massive spoilers, Juhani will be a party member.



I am pathetic. I sit here and think myself to be great by embracing the dark side, but I am nothing! There is no way I could be turned back! I always thought they held me back, were jealous of my power. But it is only because I was not good enough to meet their standards... I never have been.



You don't actually have to persuade Juhani to spare her. If you find your Persuade skill lacking, you can simply pick the options that most closely follow the tenets of the Jedi Code and it'll do the trick just as well. If you fail a Persuade check, you can just talk to Juhani again to retry.



You seem to know just what affects me... I seem to still have much to learn... Both about being a Jedi, and about myself. But I wish the cost of my ignorance had not been so high. I wish that my Master had not suffered because of me.



Juhani, by the way, is voiced by Courtenay Taylor aka Jack/Subject Zero from Mass Effect, of "I WILL DESTROY YOU" fame. Juhani's battle cry of "I WILL BE YOUR DOOM" kinda sounds like it's coming from Jack with some kind of vaguely Russian accent.



If she were alive now, there would be so much I would say to her... So much I would apologize for. I think, in my own way, I truly loved her... Oh, how can the Council ever take me back with what I have done? Striking my Master down in anger is unforgivable!



Juhani has done a terrible thing, but she can still redeem herself.



Maybe, just maybe, they would accept me back. Do you think they would? Could it be possible after what I have done?





I will return to the Council, then. I shall submit myself to their judgment, and hope that they will forgive me. If only there was some way I could make this up to you... Again, I thank you. I am sure I will hear great things about you in the future.



Mission accomplished. The ancient grove is now free of the dark side influence, and while the kath hounds will still be aggressive they should calm down eventually. More importantly, we've managed to convince a fallen Jedi to abandon the dark side and return to the light. Our three tasks are now complete, so next time we'll return to the Enclave and officially become a Padawan.

Before we finish this up, let me get back to the whole Juhani/Bastila thing. The character that became the Bastila we know was originally supposed to be Vima Sunrider, the daughter of Nomi Sunrider from Tales of the Jedi. However, due to a legal issue with the name Sunrider (apparently having to do with the fact Tales of the Jedi author Tom Veitch owned the name and had used in another work - it most likely wasn't an issue with the Jeep Corporation and their Sunrider model, as was often rumored), BioWare couldn't use Vima so they had to come up with a different character. Presumably, they then took the name of the Cathar Jedi they'd created and gave that to their Vima Sunrider replacement, and the former Bastila Shan became Juhani. I'm not 100% certain this is how it all went down, but it at least makes sense based on the information that is out there.

DMorbid fucked around with this message at 23:40 on Jan 13, 2020

Cooked Auto
Aug 4, 2007

If you will not serve in combat, you will serve on the firing line!




You're missing 12107.jpg by the way. its replaced with 12017.

DMorbid
Jan 6, 2011

With our special guest star, RUSH! YAYYYYYYYYY

Cooked Auto posted:

You're missing 12107.jpg by the way. its replaced with 12017.
Goddammit I thought I fixed all of those this time

Cooked Auto
Aug 4, 2007

If you will not serve in combat, you will serve on the firing line!




I mean I can't fault you for missing a single misplaced digit.

TitanG
May 10, 2015

I just wanna say that Juhani and Tattooine in general is just... How the gently caress did the dumbfucks running the Jedi Order not manage to get completely wiped out ages ago? Obviously it's gameplay>lore (or common sense) in this case but come on. One of the biggest remaining bastions of Jedi power has Mandalorians shanking people RIGHT IN FRONT OF THE ENCLAVE? The whole Juhani situation is also handled poorly, to say the least. Jedi trained so well they turn to the dark side for a training accident lol. And that's not even taking into account the ruins or other assorted stupidity going on.
It also kinda destroys the Council narrative of Revan being too hot-headed and "not ready" and "dabbled in matters beyond his understanding" while pretty much confirming that Revan did nothing wrong before you even hear any arguments from the supposed dark side. These guys can't even get some knockoff Mandalorians off their lawn, how would they fare in a war?

ninjahedgehog
Feb 17, 2011

It's time to kick the tires and light the fires, Big Bird.


I really dig the look of the Jedi robes in KOTOR 1. There's a clear inspiration from the prequel-era robes but they're a lot more form-fitting and martial with the gauntlets and epaulettes -- fitting for an Order that's seen nearly fifteen years of constant war. Wish there was a bit more variety though -- if you're gonna wear them for pretty much the rest of the game it would be nice to have some variants with hoods or armor plates or something.

KOTOR II just ripped off the prequel look entirely, which is a little disappointing. I like the different colors though.

DMorbid
Jan 6, 2011

With our special guest star, RUSH! YAYYYYYYYYY

There are some really nice armor-plated robes in KotOR II, though.

OutofSight
May 4, 2017
Going full "Tank-Jedi" with some of the better heavy armors and only focusing on the offensive powers possible in amors a viable approach in this game.
A lot less micro to keep up you buffs, too.

CzarChasm
Mar 14, 2009

I don't like it when you're watching me eat.
I also like how an update or two ago when we first land on Dantoine Bastila says "We can hide out here from Malak because this is a secret place" and then next update "Oh yeah, Malak had his Jedi training here". Then he probably knows where it is. And yeah, maybe it would be kind of difficult to attack head on and bomb back to the stone age, but as we've seen, these Jedi are mostly, dangerously incompetent.

achtungnight
Oct 5, 2014
I get my fun here. Enjoy!
Dantooine is remote, too much so for an effective demonstration of the Death Star. That's all I knew about it before this game.

Our new party member has potential. I'd be surprised if the Jedi just let her join us, though. She did kill one of them. Then again, we didn't exactly have to give her an armed escort back to the Council. Hmmm....

Edgar Allen Ho
Apr 3, 2017

by sebmojo

ninjahedgehog posted:

I really dig the look of the Jedi robes in KOTOR 1. There's a clear inspiration from the prequel-era robes but they're a lot more form-fitting and martial with the gauntlets and epaulettes -- fitting for an Order that's seen nearly fifteen years of constant war. Wish there was a bit more variety though -- if you're gonna wear them for pretty much the rest of the game it would be nice to have some variants with hoods or armor plates or something.

KOTOR II just ripped off the prequel look entirely, which is a little disappointing. I like the different colors though.

There were mods for PC that gave all the jedi, male and female, Bastila-looking robes. Bodysuit things with tabards and increasingly ornate patterns and fancy colours as you got better gear. I thought that was cool. Plus it was fun to be a dude jedi running around with good ol' landsknecht looking bulge, rear end, and calves in bright blue and yellow.

although :hist101: armies at war tend to adopt more looser and more utilitarian kit. It's during a long-stretch of peace you'd expect them to start dressing in tight clothes with fancy epaulettes and poo poo. Armour makes sense though.

e: in hindsight parroting the jedi code is obvious but as a kid I actually got stumped at this part and had to kill Juhani. It was a pretty cool star warsy moment for a "grey" character, that I played specifically so I could rp savescumming both endings.

e: my bad thought the tags were ok :downs:

Edgar Allen Ho fucked around with this message at 00:22 on Jan 14, 2020

Adbot
ADBOT LOVES YOU

Das Panzer
Nov 11, 2016

Remove spoiler please. OP already asked a couple of us not to and that one is massive

  • 1
  • 2
  • 3
  • 4
  • 5
  • Post
  • Reply