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Stux posted:youll need to clarify again because i have no idea what youre trying to say a rotation in lol would be. by mentioning gangplank do you mean reworking or removing? quote:also i dont feel like there is anywhere near as big a hurdle for a new player in lol from having a smaller champion pool as there is in a tcg when you have a limited card pool vs full collections. theres a gigantic difference there. especially at the skill level of a new player it doesnt really matter about champion metas, everyone is perfectly viable and that stays true up until actual high elo for the most part as well. meanwhile lacking core cards to build viable decks directly impacts how likely it is you will win each match. If you absolutely have to have a fully rigged constructed deck in your first week of playing the game, that's what the cash shop is for. e: d0grent posted:Yasuo stun/recall decks seem very strong from what I've seen so far, and from what I can tell it's also a good counter to elusive decks. Does this hold up at higher ranks? guts and bolts fucked around with this message at 03:35 on Feb 3, 2020 |
# ? Feb 3, 2020 03:33 |
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# ? May 29, 2024 09:30 |
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guts and bolts posted:They literally removed Gangplank from the game while they reworked him. He was gone for like a week I think. That's the closest analog I can think of for what a "rotation" of heroes would look like, and it never happens in League, more or less. That was my point. right thats what i thought, but that type of comparison is apples to oranges honestly. yes its a lot better than literally any tcg and its a good system, but also theres def going to be a marked difference in how well you do compared to someone with a full collection. the early decks are already falling off next to ones that require more investment now. in lol itself this literally isnt a situation with any analog. if you want to take any champion and play them then off you go. in runeterra your chances of winning will be lower until you get some more cards, especially as you will probably need a few weekly rewards to get enough stuff for fully kitted decklists. if they keep adding new stuff and dont either rotate cards or change up the earning speed for new players they will be disadvantaged. itll be no where near as bad as other tcgs have been but it will still exist. your answer to this was that they dont care about new players in lol so probably wont bother in this game either, but they really definitely do care about new players in lol, its a huge focus and theyve made constant changes to help onboard new players, you currently get a pretty substantial amount of free champions, which can also be converted to their full price currency to use to buy other stuff instead. making an alt account now is fantastic because you can quite easily buy up even a decent chunk of the most expensive champs very quickly. a much better comparison here would be tft, which is a newer riot game and which is, despite appearances, a card game. and their answer there has been... what basically amounts to rotation, by ditching nearly every unit from the first season for an entirely new set of units with new synergies and even new board features. this lets them create a brand new meta without worrying about legacy balancing issues, as well as doing a soft reset on knowledge which gives new players a chance to jump in for the first time while people are relearning what works. its def too early to know what runeterra will do but i think that claiming that riot simply dont care about onboarding new players and so any form of rotation or catch up xp wont happen isnt factually accurate given their other properties, and its much more likely that runeterra will also have attention paid towards how to keep onboarding new players as the game grows.
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# ? Feb 3, 2020 04:01 |
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1stGear posted:the full card art in this game Imagine my surprise when I opened up the art for Shark Chariot and saw that it was actually a chariot drawn by sharks and not just a shark with a rad as gently caress collar called chariot for some reason Boxman fucked around with this message at 04:21 on Feb 3, 2020 |
# ? Feb 3, 2020 04:18 |
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the shark should be on the chariot
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# ? Feb 3, 2020 04:24 |
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Stux posted:yes its a lot better than literally any tcg and its a good system, but also theres def going to be a marked difference in how well you do compared to someone with a full collection. the early decks are already falling off next to ones that require more investment now. in lol itself this literally isnt a situation with any analog. if you want to take any champion and play them then off you go. in runeterra your chances of winning will be lower until you get some more cards, especially as you will probably need a few weekly rewards to get enough stuff for fully kitted decklists. if they keep adding new stuff and dont either rotate cards or change up the earning speed for new players they will be disadvantaged. itll be no where near as bad as other tcgs have been but it will still exist. your answer to this was that they dont care about new players in lol so probably wont bother in this game either, but they really definitely do care about new players in lol, its a huge focus and theyve made constant changes to help onboard new players, you currently get a pretty substantial amount of free champions, which can also be converted to their full price currency to use to buy other stuff instead. making an alt account now is fantastic because you can quite easily buy up even a decent chunk of the most expensive champs very quickly. Also, I conceded that Riot cares about new players, but not at the expense of older ones. There are skins in the vault that you can't get unless you were playing back in Ye Olde Dayse or on a specific holiday or during a specific season, and that's by design. They don't give away new heroes on release for new players or make them cheaper for newer accounts to buy. They don't randomly rotate heroes out because they're strong and new players might not have gotten the chance to play with/against them. I haven't been following closely enough, but competitive Overwatch is essentially attempting weekly rotations for their hero pool and people are loving rioting. I'm sticking by my guns here - if they include a rotation at any point in this game's lifespan, it will be to cull the sheer size of the hypothetical card pool, or to deal with power creep, and not because new players have smaller collections. I'll toxx on that. The goal is to make money. While I'm sure Riot believes they can make beaucoup bucks on cosmetics for their TCG, I have the stronger suspicion that bottlenecking Champions/Epics the way they have was the real money-maker. Do you really wanna grind drafts until you have 3 Yasuos, or do you just wanna spend $10 and have them? By having the cash shop also consist of discretionary rewards, there's basically no reason why (even if you're a new player!) you can't get to making a competitive deck straight off. It just might run you $20 if you start playing in 2021. Seems fine?
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# ? Feb 3, 2020 04:28 |
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Also, in all fairness the rotation in TFT made a lot of people (including streamers) furious, and that’s a game where you don’t even own the cards involved.
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# ? Feb 3, 2020 04:32 |
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what is everyones go to music while playing legends of runeterra? 1) custom playlist 2) regular playlist not made for runeterra 3) podcasts 4) listening to the game music 5) no sound
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# ? Feb 3, 2020 04:45 |
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I’ve been watching next in fashion while I slam beefy cards into each other. I like card games because I can ostensibly stop playing long enough to do other things. It’s a bit less elegant than hearthstone for that purpose but autopass is a pretty neat mechanic that makes runeterra a bit more autopilotable than it first appears
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# ? Feb 3, 2020 04:56 |
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guts and bolts posted:Early decks are falling off owing to a combination of increased collection sizes but also just familiarity with the game. It speaks to how generous the game is that acquiring both an RDW deck and something more thoughtful, and making them both feature complete, has been more than possible in less than two weeks. I sincerely disagree that there will be a "marked" difference in how well you do compared to someone with a full collection unless you are intending to compete with top-end constructed decks as soon as you press the Install button. Otherwise, there is very little stopping you from acquiring an extremely high amount of free cards and just building whatever you want; the main bottleneck is (and seems designed to be) Champions, and with how limited the cosmetic options are at present I fully believe they expect to make a decent amount of dosh from people shelling out the $10 to 3-of their favorite hero immediately. It's the rarities that would potentially clog up the system, but as long as most decks feature a majority of staples that are Common or Rare, you can expect to be able to field a deck that is competitive within a week of beginning play and that's assuming you haven't spent a dime. That is unbelievably forgiving, and assuming they'll add a rotation to make this even easier beggars belief. i mean yes that is exactly what i mean, because someone with a full collection will be fielding top end decks... even people who suck will run for the most part meta decklists. thats not true, you can still get them. the relative strength of heroes, with a few exceptions, is something within competitive and high elo and entirely irrelevant for new players and low elo, and you get to just... ban things. they might not do a rotation, but i would expect them to do something to allow newer players to catch up if their aim is to limit card purchases and also not have the game be grindy. if not a rotation then accelerated xp or unlocks or even at some point making a certain base collection default. but i really doubt theyll just keep expanding and do none of those to help newer players keep up given how committed the games design is from the word go towards not penalising people who cant spend on cards or grind matches all day.
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# ? Feb 3, 2020 05:36 |
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I just won a game because my opponent filled his board with garbage spiders and couldn't play anything for about 3-4 turns. Also I watch Psych instead of listening to music. I'm on Season 8 though so I'm almost out of procedural to watch.
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# ? Feb 3, 2020 05:46 |
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Lord_Magmar posted:Also, in all fairness the rotation in TFT made a lot of people (including streamers) furious, and that’s a game where you don’t even own the cards involved. its pretty much killed the Korean twitch streaming part really after the switch to season 2. People didn't like watching it and people weren't as invested into it as they were for season 1.
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# ? Feb 3, 2020 06:32 |
pog boyfriend posted:what is everyones go to music while playing legends of runeterra? all sounds muted with white noise playing, to best focus my power towards drawing ridiculous top decks
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# ? Feb 3, 2020 06:40 |
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The fact that your deck can contain a maximum of six of the most expensive tier of card, and sometimes doesn't even want that many, is going to keep the game extremely accessible no matter what else they do. This isn't going to be like mtg or even hearthstone where you can slap together a stack of all the most expensive and powerful cards and roll all the new players who can't hope to compete, because you can build a top tier deck for extremely cheap.
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# ? Feb 3, 2020 09:38 |
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i still think theyll either increase progression rates for newer accounts or similar at some point to avoid the game requiring excessive grinding to fill out a collection. rotation is just one way that you can do that, that also helpfully lets you adjust the meta at the same time.
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# ? Feb 3, 2020 09:45 |
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redoubled valor is sometimes pretty nice.
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# ? Feb 3, 2020 10:04 |
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d0grent posted:Yasuo stun/recall decks seem very strong from what I've seen so far, and from what I can tell it's also a good counter to elusive decks. Does this hold up at higher ranks? Eh not really, if you're just spending your turn delaying the elusive they are gonna get value, plus you tend to buff the elusives out of range of 2 damage
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# ? Feb 3, 2020 10:25 |
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Allegedly datamined pictures: https://i.imgur.com/RC2VOJl.png Don't know how legit those are.
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# ? Feb 3, 2020 13:22 |
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Big fan of that Vladimir emote, but have doubts about those regional sigils. One of them is Zaun's emblem and while Piltover and Zaun will probably split into their own factions in time, it's probably not happening for a while. The other regions there are Shurima, what looks like a weird off-brand version of the Ixtal emblem, Targon, Bilgewater and presumably The Void/Icathia, though it's a very different emblem than The Void currently uses.
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# ? Feb 3, 2020 13:28 |
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Yeah not convinced by the emblems either.
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# ? Feb 3, 2020 13:44 |
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Yeah, no ring.
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# ? Feb 3, 2020 15:19 |
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i cant decide what's more broken - omen hawk, hapless aristocrat, or inspiring mentor? Probably omen hawk.
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# ? Feb 3, 2020 15:58 |
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Inspiring Mentor and Omen Hawk can do some heinous poo poo on the right card, like a turn 2 Citheria bumped up to 3/3 really fucks with my usual early game plan of getting at least 4 unblockable damage done with Fearsome spiders.
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# ? Feb 3, 2020 16:01 |
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I mean they're all extremely good value, but broken?
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# ? Feb 3, 2020 16:03 |
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Chain vest is also a much better card than it looks given that 80% of decks will try to vile feast on 2.
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# ? Feb 3, 2020 16:04 |
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If you're really going to argue a case for one of them being broken Inspiring Mentor is the easiest, since you choose the card to give the bonus to.
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# ? Feb 3, 2020 16:15 |
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The most broken cards are the cards good against the decks I play
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# ? Feb 3, 2020 16:27 |
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No Wave posted:i cant decide what's more broken - omen hawk, hapless aristocrat, or inspiring mentor? Probably omen hawk. The strength of their early game is in proportion to how completely poo poo they are in the late game. An inspiring mentor in your starting hand is fuckin great, but if you're trying to win a board back it's a pretty terribad draw. At least Aristocrat gives a chump block for two turns.
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# ? Feb 3, 2020 16:29 |
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pog boyfriend posted:what is everyones go to music while playing legends of runeterra? I've been watching Hunter x Hunter (2011) on crunchy roll on another monitor while glancing over briefly to runeterra to play my third Rhasa in a row
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# ? Feb 3, 2020 16:43 |
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Boxman posted:The strength of their early game is in proportion to how completely poo poo they are in the late game. An inspiring mentor in your starting hand is fuckin great, but if you're trying to win a board back it's a pretty terribad draw. At least Aristocrat gives a chump block for two turns. I'd argue any deck really trying to kill you is gonna use some combo of elusive/overwhelm/Burn damage/Fearsome to ignore the road block
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# ? Feb 3, 2020 16:46 |
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No Wave posted:i cant decide what's more broken - omen hawk, hapless aristocrat, or inspiring mentor? Probably omen hawk. Inspiring mentor, his unskippable 5 seconds monologue annihilates my will to play. And yeah, chain vest is much better than it looks. Also excellent value if you draw it early with a low cost challenger.
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# ? Feb 3, 2020 16:57 |
If you're going to complain about unit buffing, I don't know why you would pick Omen Hawk and Inspiring Mentor and not, say, Avarosan Hearthguard. A 5/5 for 5 that gives permanently +1/+1 to everything else in your deck is loving rough and, unlike the other two, not a complete dead draw later in the game.
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# ? Feb 3, 2020 17:01 |
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Hearthguard is a very strong unit for sure, but playing him on curve can leave you open to some very nasty punishment whereas the 1 drops let you cast other spells / chump blockers afterwards.
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# ? Feb 3, 2020 17:13 |
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Hearthguard is more powerful but considering Inspiring mentor can lead to wins the turn you drop a hearthguard or the turn after I feel it's apple's to oranges It's similar to how Progress day is a very powerful card but expensive and slow.
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# ? Feb 3, 2020 17:24 |
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Monathin posted:If you're going to complain about unit buffing, I don't know why you would pick Omen Hawk and Inspiring Mentor and not, say, Avarosan Hearthguard. A 5/5 for 5 that gives permanently +1/+1 to everything else in your deck is loving rough and, unlike the other two, not a complete dead draw later in the game. It's a good card that matches up with other 5 drops REALLY well, but it's also a beefy card without Overwhelm or Evasive, and the Play effect can take multiple turns to be useful. If you're on the attack on 5 and slam him down, you might be setting yourself to get hosed up by a bunch of buffed spiders the next turn.
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# ? Feb 3, 2020 17:26 |
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pog boyfriend posted:what is everyones go to music while playing legends of runeterra? The Shortest Path posted:The fact that your deck can contain a maximum of six of the most expensive tier of card, and sometimes doesn't even want that many, is going to keep the game extremely accessible no matter what else they do. This isn't going to be like mtg or even hearthstone where you can slap together a stack of all the most expensive and powerful cards and roll all the new players who can't hope to compete, because you can build a top tier deck for extremely cheap. Something to consider also is that League of Legends is an existing IP and the most popular game on the planet. There's no way they haven't thought of how best to monetize the investment that fans have in the IP. If they added Lee Sin, Miss Fortune, Ahri... any number of heroes that have remained extremely popular despite reworks or turns spent in the meta dumpster? That's gotta be almost free money, right? I fully expect Legends of Runeterra to attract a subset of casual players who aren't playing the same meta game as former MtG dudes like us at all - they're less concerned with "control" or "mid-range" and more concerned with "I am going to run an Akali deck," due to how they feel about the existing lore and characters and poo poo. Eraflure posted:Allegedly datamined pictures: No Wave posted:i cant decide what's more broken - omen hawk, hapless aristocrat, or inspiring mentor? Probably omen hawk. Monathin posted:If you're going to complain about unit buffing, I don't know why you would pick Omen Hawk and Inspiring Mentor and not, say, Avarosan Hearthguard. A 5/5 for 5 that gives permanently +1/+1 to everything else in your deck is loving rough and, unlike the other two, not a complete dead draw later in the game. e: I'm not sure how many people haven't already done this and it's probably common knowledge, but just in case: turn off auto-pass if you are tryharding. Not to try and rope people or be a dick, but just because there's no reason to give your opponent free information on how much anything in your hand costs at a given moment. There are still a lot of people who don't do this, and when I see instant passes on turn 2 from my opponent that gives me a ton of free info on what you probably have in hand and that's bad. Turn off auto-pass. I just had to tell my friend to do this, so I figured I'd post it here as well. guts and bolts fucked around with this message at 17:49 on Feb 3, 2020 |
# ? Feb 3, 2020 17:43 |
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Lower rank people sure surrender a lot on EUW right now. At the half point of a game. It's a free win, sure, but I ain't learning much from that!
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# ? Feb 3, 2020 18:03 |
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guts and bolts posted:I'm not sure how many people haven't already done this and it's probably common knowledge, but just in case: turn off auto-pass if you are tryharding. Not to try and rope people or be a dick, but just because there's no reason to give your opponent free information on how much anything in your hand costs at a given moment. There are still a lot of people who don't do this, and when I see instant passes on turn 2 from my opponent that gives me a ton of free info on what you probably have in hand and that's bad. Turn off auto-pass. I just had to tell my friend to do this, so I figured I'd post it here as well. There's a slight delay on autopass and I sometimes replicate that delay by hand to make people think I autopassed. I've definitely baited a game winning deny out of this. Also I'm a complete sociopath
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# ? Feb 3, 2020 18:06 |
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Baller Time posted:Lower rank people sure surrender a lot on EUW right now. At the half point of a game. It's a free win, sure, but I ain't learning much from that! People are probably farming points last minute for the vaults and then giving up when it feels like it will be too much effort. I just hit 13 now doing the same thing
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# ? Feb 3, 2020 18:09 |
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The prize for ranking up is having your dailies take longer/being forced to play a narrower selection of decks. sounds like a bum deal to me!!
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# ? Feb 3, 2020 18:14 |
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# ? May 29, 2024 09:30 |
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Eraflure posted:There's a slight delay on autopass and I sometimes replicate that delay by hand to make people think I autopassed. I've definitely baited a game winning deny out of this. Also I'm a complete sociopath
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# ? Feb 3, 2020 18:18 |