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Can you make maneater hybrids
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# ? Jan 25, 2020 11:20 |
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# ? Apr 29, 2024 07:27 |
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Isaac posted:Can you make maneater hybrids Likely not... They just grow up and after a certain point a mob pops out. But that is a seriously great idea.
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# ? Jan 25, 2020 11:34 |
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Except the second the AI has a suspicion of you growing maneaters, they permanently lock you down in botany, softlocking you in there for the rest of the round.
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# ? Jan 25, 2020 16:15 |
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SnotGrumble posted:Except the second the AI has a suspicion of you growing maneaters, they permanently lock you down in botany, softlocking you in there for the rest of the round. Only a boring AI. A good AI just politely asks the botanist to be careful and report outbreaks.
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# ? Jan 25, 2020 16:19 |
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Don't grow maneaters in botany, They're pretty low maintenance besides the FLESH required. Hybridize some quivering contusine with some tomatoes and throw them at people to paralyze them than drag 'em away to feed me seymore Don't grow killer tomatoes in Botany either. Drag the pot around full of potash, saltpeter, ammonia on top of regular water and fertilizer to up all the major stats, than once you incapacitate someone harvest it and watch the flood of mobs devour them before they can do anything about it. If someone tries to get at you, harvest it, if you wanna run, more tomatoes. They're like a smokescreen that eats people while you chainsaw anyone you please. If you let 'em soak and keep the chems up to them you can get dozens of yields with twenty killers a piece. Hell if the AI locks you down you got everything you need in Botany to blow the door, walls or anything you want right up. If the AI locks you up thats called ~extra prep time~ Motherfucker fucked around with this message at 16:38 on Jan 25, 2020 |
# ? Jan 25, 2020 16:28 |
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After you've finished preparing, blast open the doors and release your children upon the station like Poison Ivy walking out of Arkham Asylum.
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# ? Jan 25, 2020 16:40 |
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SnotGrumble posted:Except the second the AI has a suspicion of you growing maneaters, they permanently lock you down in botany, softlocking you in there for the rest of the round. Solution: make a Tool Tree that grows organic, single-use wire cutters, wrenches, and other tools. Hybridize it with the Maneater to make a Toolbox Plant that eats tools and beats people unconscious with its head to rummage through their pockets for more tools to eat. Shit Fuckasaurus fucked around with this message at 16:54 on Jan 25, 2020 |
# ? Jan 25, 2020 16:52 |
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Plastik posted:Solution: make a Tool Tree that grows organic, single-use wire cutters, wrenches, and other tools. Hybridize it with the Maneater to make a Toolbox Plant that eats tools and beats people unconscious with its head to rummage through their pockets for more tools to eat. Isn't that just a staff assistant?
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# ? Jan 25, 2020 17:40 |
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Seething tomatoes are your skeleton key. They're pretty lovely as bombs go but no staff assistant can whip up a produce sack full of soda can bombs and carry it with them so yaknow, swings and roundabouts.
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# ? Jan 25, 2020 17:42 |
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There should be a seed that grows monkeys
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# ? Jan 25, 2020 23:32 |
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MONKEYS THAT EXPLODE.... Or just generate electrical arcs in the petawatt range.
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# ? Jan 25, 2020 23:34 |
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Isaac posted:There should be a seed that grows monkeys Actually this though. Would be way cooler and make at least as much sense as the valuchimp. I shudder to imagine what a high endurance high potency monkey is like tho.
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# ? Jan 26, 2020 10:01 |
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I was going to make a joke about growing staff assistant npcs that steal everything but i realised thats just monkeys
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# ? Jan 26, 2020 10:15 |
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An alien seed should let me grow power cells
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# ? Jan 26, 2020 10:40 |
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There is the monkey plant already buy as far as I can tell it doesn't do anything. Maybe I'm wrong...
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# ? Jan 26, 2020 15:48 |
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TheDK posted:There is the monkey plant already buy as far as I can tell it doesn't do anything. Maybe I'm wrong... It screams. That's something.
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# ? Jan 27, 2020 20:27 |
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Motherfucker posted:An alien seed should let me grow power cells Take a page out of Roadside Picnic with the self-replicating power cells (Spacells) that grow and divide under the right conditions.
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# ? Jan 27, 2020 20:33 |
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Exploding watermelons are on one hand the worst thing due to how easy it is to make and grief with them, but on the other still hilarious to trick people into eating just by leaving them out in the open.
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# ? Jan 27, 2020 20:43 |
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ChaseSP posted:Exploding watermelons are on one hand the worst thing due to how easy it is to make and grief with them, but on the other still hilarious to trick people into eating just by leaving them out in the open. Put a note next to them warning people they explode.
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# ? Jan 27, 2020 20:54 |
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ChaseSP posted:Exploding watermelons are on one hand the worst thing due to how easy it is to make and grief with them, but on the other still hilarious to trick people into eating just by leaving them out in the open. Everyone expects the Scientists to be mad scientists, it's practically in the job description. Botany being run by loving supervillains? That's one of those things new players never see coming.
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# ? Jan 27, 2020 21:24 |
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Mors Rattus posted:Put a note next to them warning people they explode. leaving a piece of paper with "DONT TOUCH THIS" written on it next to your Very Deadly Item is the best legal defense for a staff assistant
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# ? Jan 27, 2020 21:28 |
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One time, a botanist left a huge pile of explosive watermelons in the bar. A small crowd gathered around it, talking about how dumb the botanists were and how no one would fall for that when an NPC mouse walked up and ate one. There were no survivors.
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# ? Jan 28, 2020 05:16 |
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Inadequately posted:One time, a botanist left a huge pile of explosive watermelons in the bar. A small crowd gathered around it, talking about how dumb the botanists were and how no one would fall for that when an NPC mouse walked up and ate one. i love this stupid game
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# ? Jan 28, 2020 06:33 |
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Most times i make explosive bananas someone will walk in and eat one standing on a pile setting off a chain reaction that removes all the air and limbs from the room
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# ? Jan 28, 2020 08:45 |
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Inadequately posted:One time, a botanist left a huge pile of explosive watermelons in the bar. A small crowd gathered around it, talking about how dumb the botanists were and how no one would fall for that when an NPC mouse walked up and ate one. That was probably a player mouse -- that is, a ghost critter -- since normal station animals are just objects and not mobs (and thus don't do things like handle chemicals/eating). That being said, I spent way too long yesterday making this instead of actually watching the game: https://www.youtube.com/watch?v=-zSdVaCHpBQ
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# ? Feb 3, 2020 18:29 |
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Zamujasa posted:That was probably a player mouse -- that is, a ghost critter -- since normal station animals are just objects and not mobs (and thus don't do things like handle chemicals/eating). Bears testing, but potassium bomb fruits explode whenever they get any sort of update, such as having their reagent amounts depleted. I think that it could still have maybe been a critter mouse instead of a player mouse if them taking a bite caused the fruit to "realize" it should be exploding right now.
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# ? Feb 3, 2020 23:06 |
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A little known fact but hydroponics is actually the most actual science that goes on in the station via experimenting the quantum state of fruit and vegetables. But most of the time they just smoke lots of weed.
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# ? Feb 3, 2020 23:49 |
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To be fair, sometimes it's quantum weed.
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# ? Feb 4, 2020 00:23 |
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Schrodinger’s Phat Rips
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# ? Feb 4, 2020 21:33 |
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ChaseSP posted:Exploding watermelons are on one hand the worst thing due to how easy it is to make and grief with them, but on the other still hilarious to trick people into eating just by leaving them out in the open. This is a peanut that contains as much sugar as ten chocolate cakes.
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# ? Feb 7, 2020 19:49 |
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Victory Position posted:This is a peanut that contains as much sugar as ten chocolate cakes. God yeah, you've never known true awe until you've picked up and eaten a seemingly ordinary peanut, only to instantly plunge into a coma while vibrating madly and suffering endless seizures and heart attacks (yet somehow never actually feeling the merciful embrace of death). Exploding produce is one thing, but hell peanuts are some Marquis de Sade poo poo.
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# ? Feb 8, 2020 01:16 |
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Its not to difficult to literally drown half the station in blood with just a few synthmeat plants
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# ? Feb 8, 2020 13:15 |
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Looks like Unitystation just started an open alpha
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# ? Feb 9, 2020 04:16 |
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Macintosh HD posted:Looks like Unitystation just started an open alpha What's Unity Station?
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# ? Feb 9, 2020 18:09 |
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A space station 13 port into Unity. Edit: streamer streamed it a bit last night and fiddled around with it with his viewers. I think unity station folks joined later on? Check it out. http://www.twitch.tv/beagsandjam/v/549052347?sr=a&t=15214s Artificer fucked around with this message at 18:30 on Feb 9, 2020 |
# ? Feb 9, 2020 18:26 |
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Artificer posted:A space station 13 port into Unity. it runs disturbingly smoothly e: also the hop gets a dog, and a poster of a dog
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# ? Feb 11, 2020 01:33 |
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Can’t wait for the goonport. Is this project open source?
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# ? Feb 11, 2020 01:49 |
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Demiurge4 posted:Can’t wait for the goonport. Is this project open source? It is. My experience playing it right now is that most rounds last about a minute tops before somebody blows the entire station up but it IS really smooth until that happens.
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# ? Feb 11, 2020 02:02 |
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it seems to work decently well, but there aren't any round mechanics in there yet. i hope this opens ups some competition between the ss14 guys and the unitystation guys
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# ? Feb 11, 2020 02:06 |
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# ? Apr 29, 2024 07:27 |
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Yeah, it doesn't really matter what happens on the servers at this point so long as the performance is good and the code is open source. No one playing this right now is really taking it seriously.
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# ? Feb 11, 2020 03:58 |