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After you beat Grimgor, you got Snikch coming at you from the east. If you're unlucky, Snikch will get to you before you finish Grimgor. Vampires can still pressure you with corruption from the north if Kadrin falls.
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# ? Feb 14, 2020 05:13 |
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# ? Apr 28, 2024 01:14 |
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On the other hand, Grombrindal's basic dwarf warrior units can easily have MD stats in the 70's in defensive battles, even without points in the red line. This makes them more or less immune to orcs and rats.
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# ? Feb 14, 2020 05:41 |
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Kroq gor legendary start is a lesson in patience.
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# ? Feb 14, 2020 06:55 |
Hey, does Thrones of Brittania still suck? I'm reading some historical fiction and I really want to gently caress up some Saxons...but I remember the game being not great when it came out.
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# ? Feb 14, 2020 07:29 |
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It got some decent patches that livened up the campaign map; the province building system is very clearly the ancestor of how it works in Three Kingdoms. However, they didn't really manage to make it less boring. There's very little variety in the rosters, and the fact that nearly every infantry unit has the Shield Castle ability makes things worse. The main differentiation between factions comes from where they start on the map-- Ireland has all the churches and research bonuses, whereas England has all the markets and money. I had a decent time with it, but I'd never go back for a third campaign, there's just not enough meat on the bone. Get it on sale if you really love the time period.
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# ? Feb 14, 2020 08:38 |
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I don't get the roster complaint at all. The different culture groups all have distinct specialties and signature units. I'd agree to wait till it's on sale tho
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# ? Feb 14, 2020 08:55 |
I already own it, it just wasn't installed. I installed it....and wow is it just as boring as I remember. None of the fun of WH, none of the charm of 3K. And everything just moves so slow.
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# ? Feb 14, 2020 10:22 |
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toasterwarrior posted:After you beat Grimgor, you got Snikch coming at you from the east. If you're unlucky, Snikch will get to you before you finish Grimgor. Vampires can still pressure you with corruption from the north if Kadrin falls. Walls on your eastern settlement stop basically everything and are a must.
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# ? Feb 14, 2020 13:41 |
JBP posted:Is the dwarf start significantly harder now? I can barely break out of silver peak or whatever because everytime I travel the couple of turns it takes to get somewhere else I've got stacks and stacks of orcs coming in. dwarves are also one of the factions are desperately needs some of it's higher tier stuff to actually function properly as an army, otherwise it's just a menacing anvil. Also; extremely boring! Unlike, say, skaven which is similar there's no way to jumpstart that it does promote you just defending your initial area and defending yourself for a while, which is very on brand.
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# ? Feb 14, 2020 14:17 |
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Yeah once you get walls on all three settlements defending with a mini-stack vs Bloody Spearz becomes trivial. Also, I'm for prioritizing Black Crag over Gunbad. It puts your main army in a position to respond to Grimgor and Wurrzag rather than being many turns away up north, and it's still a gold mine and ten-slot. Plus taking it cripples Grimgor forever. Gunbad will still be there and once you've got Black Crag you can upgrade your defense stack to a full one to march up and take it. Especially considering that Gunbad is going to be tier 1 or 2 if you rush it. It will grow slow as hell unless you put a growth building there, which means sacrificing either PO or gold, and if you sacrifice PO then you'll need someone sitting in it (especially if the VC stop sucking and start killing Zhufbar like they used to) and then the brightstone mine costs like 10k to build at T3. It easily pays itself off but Black Crag will produce dividends much faster, defends itself, and is in a way more useful spot strategically. e: also new dwarf players take note that it is illegal to not rename Black Crag to Karak Drazh after you take it Edgar Allen Ho fucked around with this message at 14:23 on Feb 14, 2020 |
# ? Feb 14, 2020 14:18 |
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toasterwarrior posted:After you beat Grimgor, you got Snikch coming at you from the east. If you're unlucky, Snikch will get to you before you finish Grimgor. Vampires can still pressure you with corruption from the north if Kadrin falls.
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# ? Feb 14, 2020 14:33 |
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I am terrifyingly indifferent towards Orcs, but madly in love with Night Goblins. How valid is a ( Night) Goblin only run in mortal empires?
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# ? Feb 14, 2020 15:08 |
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Pretty hard, I'd say. Unless you have the Skarsnik DLC, which basically requires it as well as making it extremely possible.
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# ? Feb 14, 2020 15:11 |
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Yeah if you play Skarsnik then it's not only required but optimal. Basic goblin infantry are better in Skarsnik's own army (since he can give his whole army poison attacks) but night goblins are useful for other armies.
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# ? Feb 14, 2020 15:13 |
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Edgar Allen Ho posted:e: also new dwarf players take note that it is illegal to not rename Black Crag to Karak Drazh after you take it A true son of the Dawi
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# ? Feb 14, 2020 15:14 |
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It's kind of a shame that Ekrund doesn't have a landmark building or something for the Dawi, since it was a well known almost Karak that fell and would give players a goal to move towards the west. Maybe a brewery or something that gives growth to all provinces? Apparently it's where the ancestors of Josef Bugman came from, so you could even throw in buffs to his rangers.
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# ? Feb 14, 2020 15:25 |
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toasterwarrior posted:After you beat Grimgor, you got Snikch coming at you from the east. If you're unlucky, Snikch will get to you before you finish Grimgor. Vampires can still pressure you with corruption from the north if Kadrin falls. Maybe I've just been lucky but I usually find Snikch ends up brawling with the other dwarven faction in the south. I end up pounding on him when I'm all done wiping out the Orks across the dustbowl. A lot of the time he tries to ally with me too which is funny. I started up a Lothern legendary campaign in ME and it's actually going very poorly between the Dark Elves and constant harassment from Noctilus. I've even had Mousillon try to take a few settlements which is hilarious because he has weaker enemies surrounding him. But as usual High Elf archers win the day, its really hard to lose early games with them.
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# ? Feb 14, 2020 16:37 |
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The Gunslinger posted:Maybe I've just been lucky but I usually find Snikch ends up brawling with the other dwarven faction in the south. I end up pounding on him when I'm all done wiping out the Orks across the dustbowl. A lot of the time he tries to ally with me too which is funny. In my last SFO dwarf game as Thorgrim, Snickh and Queek confederated, and I ended up fighting a two front hellwar. Queek had taken over all the Orc lands except for Black Crag by the time I got down there, so it was a loooong campaign. Hide-and-seek in the mountain passes wasn't too bad, but the giant plain between settlements in the Wolf Lands was Skaven ambush hell.
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# ? Feb 14, 2020 16:52 |
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Did they ever fix hammerers to not die in droves and be generally disappointing as hell?
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# ? Feb 14, 2020 17:16 |
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Thanks guys! Getting Skarsnik then. How could I not?!
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# ? Feb 14, 2020 18:22 |
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I'm a big fan of renaming in general: give every lord and hero some nickname based on what they've done. Raised a mini stack lord to thwart beastmen? That's not Johannes Smitt, that's Johannes the Stalwart. Then 20 turns later when he dies in a fight you can go "oh yeah he was that one guy, drat, I remember when he saved Helmgart."
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# ? Feb 14, 2020 18:44 |
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What's the weakness of the rats vs Bretonia? Just slam their lovely rats while horses bee-line for all their arty poo poo? Realized in my Lyonesse campaign that the red-rats killed everyone in the bottom right, have like 8+ full stacks roaming around (i've got uh, 3? almost 4? but hosed up the grail vows or whatever on a couple so don't have the best horses on half of them), and the few battles i've fought i've lost more than i'd want to. Mostly it seems all those warp grinders really chew my dudes. Also is there a way to change flag colors in the battles? Me and the red rats both have red banners (white on red, and black on red) and they're kinda hard to tell apart at a glance. And dam I was going to play as Kislev next game, thinking it'd be cool to do a eastern europe type race, then turns out they aren't even in the game yet!
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# ? Feb 14, 2020 18:58 |
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I'm playing as the Chevaliers right now on Hard and Henri de Massif doesn't give a poo poo about enemy artillery or who comes to help them.
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# ? Feb 14, 2020 19:01 |
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Warp grinders are really good but a low model count. They need to be ranged to death immediately, via bowmen or magic. trying to tie them up with peasants, they can use their ability to quake them to death, tie them up with high armor and they can just punch them while clanrats prevent you from disengaging. I've been using warp grinders in front of my ratling gunners for those exact reasons and it's been great. but lots of ranged will ruin their day.
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# ? Feb 14, 2020 19:08 |
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The only reliable spears that rats have are cheap clanrats or fielding expensive stormvermin so mass cavalry can overrun most Skaven armies easily. Wall fights are gonna suck but what else is new, at least trebuchet spam and lord/hero spam are available options.
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# ? Feb 14, 2020 19:59 |
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Doomykins posted:The only reliable spears that rats have are cheap clanrats or fielding expensive stormvermin so mass cavalry can overrun most Skaven armies easily. Wall fights are gonna suck but what else is new, at least trebuchet spam and lord/hero spam are available options.
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# ? Feb 14, 2020 20:31 |
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Seriously considering making her "Repanse!" bark a phone sound.
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# ? Feb 14, 2020 20:35 |
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Gyrotica posted:In my last SFO dwarf game as Thorgrim, Snickh and Queek confederated, and I ended up fighting a two front hellwar. Queek had taken over all the Orc lands except for Black Crag by the time I got down there, so it was a loooong campaign. Hide-and-seek in the mountain passes wasn't too bad, but the giant plain between settlements in the Wolf Lands was Skaven ambush hell. this is where im at too in my sfo campaign. thorgrim to hold home, grombrindal loving up the eastern rat holds, and im about to bring belegar out with an ambush bait army of flame irondrakes and ironbreakers and an anti-artillery air force. ambush away rat fucks, youre gonna get toasted
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# ? Feb 14, 2020 21:03 |
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Ammanas posted:this is where im at too in my sfo campaign. thorgrim to hold home, grombrindal loving up the eastern rat holds, and im about to bring belegar out with an ambush bait army of flame irondrakes and ironbreakers and an anti-artillery air force. ambush away rat fucks, youre gonna get toasted Yeah, I had trouble with their three full stacks of reinforcements on an ambush, but that's also because I had trash units from not having the time/money to change them out for things like gyrocopters. Instead I did lots of feints snuck around them with another couple of stacks to take their cities from behind. Still lost some armies to super-ambushes - if a stack had to hang out next to a settlement, they'd get ganked.
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# ? Feb 14, 2020 21:35 |
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Are there any good skaven team up factions? My friend and I enjoy doing coop campaigns. Dunking on high elves is the best but we've do e it quite a bit as the delves at this point.
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# ? Feb 14, 2020 23:05 |
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lokhir and skrolk are canonically BFFs all skaven start pretty far from each other tho, closest would be ME queek and sniktch
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# ? Feb 14, 2020 23:13 |
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Vortex ikit and skrolk are close
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# ? Feb 14, 2020 23:17 |
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Doomykins posted:The only reliable spears that rats have are cheap clanrats or fielding expensive stormvermin so mass cavalry can overrun most Skaven armies easily. Wall fights are gonna suck but what else is new, at least trebuchet spam and lord/hero spam are available options. Tarpit + grinders. IIRC the quake ability effects troops on walls even though the grinders aren't. Won a siege assualt battle by just walking them up to the wall and repeatedly using that while jezzails shot anybody visible on the walls. They eventually shattered just by how many dudes died compared to me.
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# ? Feb 14, 2020 23:30 |
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In ~~the canon~~ skryre and pestilens are archrivals as the two largest clans. One of them plus anyone but the other is the story option. Also it’s the skaven version of like, hobbits vs orcs and I love it. Otherwise Ikit and Skrolk are the best vortex pals, or Sniktch and Queek ME.
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# ? Feb 14, 2020 23:57 |
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finally played a bit of mixus really ok with the centaur beastmen getting 4 start positions
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# ? Feb 15, 2020 00:03 |
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KPC_Mammon posted:Did they ever fix hammerers to not die in droves and be generally disappointing as hell? I don't believe that hammerers have been changed in any way. Still no shield and 0 missile resist, which was always their biggest problem. The AI will go to great lengths to shoot at them, too. I once had a unit of them parked probably 150m behind my front line, and the AI drove a cannon up in range of them, completely ignoring the fact that they long ago could have started firing at my other units. I do enjoy having 1 or 2 units of them in an army, though. They're very good in siege attacks and quite capable of beating up enemy lords and heroes or shoring up breaks in your battle lines as a reserve force.
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# ? Feb 15, 2020 00:21 |
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KPC_Mammon posted:Did they ever fix hammerers to not die in droves and be generally disappointing as hell? CA held a grudge from tantrum spirals caused by the miner dying for not mining enough gold and opals on an igneous map
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# ? Feb 15, 2020 00:46 |
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The big Skaven civil war in lore was basically between Skryre holding Skavenblight and Pestilens trying to breach it, which is my main reason for shifting away from Plagueclaw Catapults to pure Warp Lightning Cannons whenever I play Skryre. Traitor-rear end mice don't get to play with the big guns Also this is why I've been hoping so bad for Poisoned Wind Mortars and was delighted as gently caress when they came out, they basically supplant Plagueclaws in terms of anti-infantry for me and are thematically-appropriate!
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# ? Feb 15, 2020 01:01 |
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Skryre and Mors make a fun co-op experience on Mortal Empires - you can basically divide the map at the gulf that goes in to Barak Varr, with Mors taking the Badlands and the World's Edge Mountains and Skryre taking all the human lands in the north. It's easy enough to link up and fight in tandem too.
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# ? Feb 15, 2020 01:14 |
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# ? Apr 28, 2024 01:14 |
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Devorum posted:Hey, does Thrones of Brittania still suck? I'm reading some historical fiction and I really want to gently caress up some Saxons...but I remember the game being not great when it came out. Play Age of Charlemagne instead and choose Widukind's faction. Bigger map, better mechanics.
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# ? Feb 15, 2020 01:14 |