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Ceebees posted:Yeah, it's assigned to the supreme HQ, and i built the factory on a rail line. Still nada. Okay, click on the word where it says "Airplane." This should pop up further options for construction.
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# ? Mar 3, 2020 21:31 |
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# ? May 11, 2024 08:59 |
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habituallyred posted:Okay, click on the word where it says "Airplane." ... I'm at work at the moment, but i've really been phenomenally dumb, haven't i? I mean, i'll plead that i was thrown by how every other build menu has some item selected by default and this one doesn't, but, wow. E: yuuup. Well, thanks for the assist, all the same. Ceebees fucked around with this message at 13:03 on Mar 4, 2020 |
# ? Mar 3, 2020 21:56 |
Ultimate Admiral: Age of Sail is out in Early Access on Steam now.
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# ? Mar 4, 2020 17:04 |
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Popete posted:Ultimate Admiral: Age of Sail is out in Early Access on Steam now. I might wait on this one. Also why on earth would you include ground combat in this?
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# ? Mar 4, 2020 17:25 |
It's basically a mash up of their two previous games, Ultimate General: Civil War and Naval Action.
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# ? Mar 4, 2020 18:32 |
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It does actually make sense. A huge part of Age of Sail naval combat was actually shore operations. I bought the dreadnought game though and I don't feel the need to get both at full price.
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# ? Mar 4, 2020 18:48 |
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it's still weird to me that they are making two games at the same time.
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# ? Mar 4, 2020 22:01 |
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I'm still looking forward to Ultimate Admiral: Dreadnought but I'm a little worried that based on a quick scan of the official forums it's mostly people loudly pushing for forcing designs to follow history instead of what it should be, which is letting me design the kind of poo poo Jackie Fisher would come up with after a bad acid trip. Let me make crazy designs dammit
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# ? Mar 4, 2020 22:16 |
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Mr Luxury Yacht posted:I'm still looking forward to Ultimate Admiral: Dreadnought but I'm a little worried that based on a quick scan of the official forums it's mostly people loudly pushing for forcing designs to follow history instead of what it should be, which is letting me design the kind of poo poo Jackie Fisher would come up with after a bad acid trip. Yeah I don't want restrictions in the builder. If they model the game well though I'm happy to be punished by the simulation. Yes, the builder let me put 8 triple barrel turrets on all ahead of the superstructure, and only the first 6 are flooded at speeds above 3 knots! Ultimate Kerbal: Dreadnaught
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# ? Mar 4, 2020 22:52 |
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I just want Rule the Waves with 3d graphics and maybe a better campaign system (more countries, AI vs AI wars, etc). And yes, I do think a campaign mode should have historical restrictions based on research and stuff similar to Rule the Waves . However the game should also have a "build crazy poo poo" game mode. BTW did NWS ever make RTW2 worth a drat?
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# ? Mar 4, 2020 23:14 |
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Galaga Galaxian posted:I just want Rule the Waves with 3d graphics and maybe a better campaign system (more countries, AI vs AI wars, etc). No it's a mess
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# ? Mar 4, 2020 23:19 |
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Splode posted:Ultimate Kerbal: Dreadnaught This. This is the perfect description I've been looking for to post on their forums. This is the game I want. They should make it possible to set exactly where in the hull the main belt starts and ends, and where the magazines are and the machinery spaces. They should make the aft superstructure able to clip into the front structure so we get a seamless whole. That's it. Do that and the design game is complete, only campaign left and then the game is exceptional. Btw, RTW2 will get missiles in the next update. poo poo's about to get much messier.
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# ? Mar 4, 2020 23:23 |
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Splode posted:Yeah I don't want restrictions in the builder. If they model the game well though I'm happy to be punished by the simulation. Yes, the builder let me put 8 triple barrel turrets on all ahead of the superstructure, and only the first 6 are flooded at speeds above 3 knots! Fear Bob and Dread naught Jeb.
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# ? Mar 5, 2020 00:00 |
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Galaga Galaxian posted:BTW did NWS ever make RTW2 worth a drat? The main difference from RTW1 is the air stuff, which I don’t find particularly fun - it’s cool in theory but fiddly and click-heavy in practice. The game is fun but very little of that fun is actually incremental to RTW1.
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# ? Mar 5, 2020 00:17 |
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sum posted:Any advice for nice low-complexity scenarios for idiots who just downloaded the game? Try Fulda 55 Tunisia 42-43 is maybe okay because it has a very low unit count, then the units trickle-in one by one over the course of the rest of the game, but that comes with its own quirks because it's difficult to form a front line.
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# ? Mar 5, 2020 01:19 |
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Splode posted:Ultimate Kerbal: Dreadnaught Children of a Wet Earth How fleshed out is the game right now? I was thinking of maybe picking it up on payday.
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# ? Mar 5, 2020 07:05 |
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The US civil war scenario for TOAW is wack and makes some arbitrary design calls. It’s also probably over fifteen years old at this point. I’d make my own but
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# ? Mar 5, 2020 21:21 |
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Can anyone give me a bit of advice about Ultimate Admiral: Dreadnoughts? I'm confused about how many funnels I need on my ships, and how exactly they affect performance.
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# ? Mar 6, 2020 02:14 |
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Mori posted:Can anyone give me a bit of advice about Ultimate Admiral: Dreadnoughts? I'm confused about how many funnels I need on my ships, and how exactly they affect performance. As you put funnel on your ship look at the engine efficiency (or funnel efficiency? ) stat on the right. It mainly effects acceleration I think.
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# ? Mar 6, 2020 10:57 |
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I desperately want to buy Ultimate Admiral: Age of sail but am going to try to force myself to hold off. I’m so sick of early access games and might burn myself out before the full thing gets released like I did with civil war.
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# ? Mar 6, 2020 13:37 |
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Steam downloaded an update to DC:B for me today, and the Matrix website shows that v1.05.6 was released, but I can't find any patch notes. Anyone know what changed?
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# ? Mar 6, 2020 22:30 |
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ZekeNY posted:Steam downloaded an update to DC:B for me today, and the Matrix website shows that v1.05.6 was released, but I can't find any patch notes. Anyone know what changed? Balancing - Train Nazi will now be 20% more pissed when you side with Truck Nazi - Increased the requirements for convincing Hitler that winter is indeed coming and might be cold in Russia - Increased the amount of fuel Goering uses to ship snacks to his office - Himmler is now 50% more petty
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# ? Mar 6, 2020 23:01 |
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It fixes some of the rail decisions; fixing infrastructure now increases rail effort, not decreased it
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# ? Mar 6, 2020 23:21 |
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Aurora C# feature's news: http://aurora2.pentarch.org/index.php?topic=8495.msg119332#msg119332 quote:Prototype Components This will make ship design wayy smoother. Shame about overcomplicated ground forces design
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# ? Mar 7, 2020 04:24 |
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OddObserver posted:Aurora C# feature's news: This is very cool and makes it so I don't have to do my 'spacemaster cheat myself the part to test design, delete spacemaster part and research' dance.
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# ? Mar 7, 2020 21:19 |
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uPen posted:This is very cool and makes it so I don't have to do my 'spacemaster cheat myself the part to test design, delete spacemaster part and research' dance. When I was doing my LP, I was also working on a standalone tool that one could use to prototype parts and ship design, so I'm glad that functionality is now in the base game.
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# ? Mar 7, 2020 23:26 |
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I just hosed up in real time instead - that's true gameplay
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# ? Mar 8, 2020 02:45 |
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Bought and refunded Strategic Command WW1. AI turns taking 10-15 minutes is some pride of nations bullshit I don't have the patience for anymore.
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# ? Mar 8, 2020 06:03 |
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The simulation of land combat in WITP is generally regarded as pretty terrible. Are there any games which simulate WW2 land combat particularly well? Particularly interested in operational- or strategic-level games which do a good job of simulating human factors like leadership, initiative, morale, etc. rather than just counting rifles.
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# ? Mar 9, 2020 00:41 |
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The Geoff posted:The simulation of land combat in WITP is generally regarded as pretty terrible. Are there any games which simulate WW2 land combat particularly well? Command Ops 2?
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# ? Mar 9, 2020 00:57 |
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HerpicleOmnicron5 posted:Command Ops 2? That, any of the Decisive Campaigns games.
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# ? Mar 9, 2020 01:15 |
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I wish there was a grognard-y version of a game like shattered union
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# ? Mar 9, 2020 01:17 |
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Top Hats Monthly posted:I wish there was a grognard-y version of a game like shattered union i wish shattered union worked on systems with more than 4gb of ram
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# ? Mar 9, 2020 01:33 |
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Stairmaster posted:i wish shattered union worked on systems with more than 4gb of ram There's a couple fixes that allow it to work on modern systems/Windows 10. Check the Steam forums.
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# ? Mar 9, 2020 01:37 |
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i wish Tigers on the Hunt would get an expansion for the ASL Pacific rules
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# ? Mar 9, 2020 01:39 |
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gradenko_2000 posted:i wish Tigers on the Hunt would get an expansion for the ASL Pacific rules I wish Tigers On The Hunt were good
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# ? Mar 9, 2020 01:40 |
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https://store.steampowered.com/app/963870/Valor__Victory/ It does look like there's someone else trying to do an ASL conversion
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# ? Mar 9, 2020 01:42 |
gradenko_2000 posted:https://store.steampowered.com/app/963870/Valor__Victory/ Which is funny because some of his other titles are published by Slitherine.
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# ? Mar 9, 2020 02:02 |
Top Hats Monthly posted:I wish there was a grognard-y version of a game like shattered union Couldn't one just lift the setting from Shattered Union and make a series of scenarios for it in an engine like ATG, TOAW4, or CMO? I mean yeah it wouldn't be the same turn-based tactics game as Shattered Union but it at least gets halfway there.
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# ? Mar 9, 2020 07:32 |
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# ? May 11, 2024 08:59 |
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TOAW4 even already has a Modern American Civil War scenario. I remember Harpoon used to have an ACW2 scenario that leveraged the fact that the North Atlantic map covered the Eastern seaboard, so you'd have a "Union" CVBG based out of Norfolk Virginia and land-based air out of Patuxent River etc., and a "Confederate" CVBG based out of King's Bay and land-based air out of Corpus Christi and so on. Maybe there's something like that in CMANO?
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# ? Mar 9, 2020 08:38 |