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...!
Oct 5, 2003

I SHOULD KEEP MY DUMB MOUTH SHUT INSTEAD OF SPEWING HORSESHIT ABOUT THE ORBITAL MECHANICS OF THE JAMES WEBB SPACE TELESCOPE.

CAN SOMEONE PLEASE TELL ME WHAT A LAGRANGE POINT IS?

Panfilo posted:

I want a BALEX GPS voice now.

"Aw poo poo, there's a fuckload of traffic up ahead. Vault Hunter, make a left turn at the next intersection and take the frontage road to bypass it. Navigated, bitches!"

"One man's trash is another man's trash. Think about that."

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BizarroAzrael
Apr 6, 2006

"That must weigh heavily on your soul. Let me purge it for you."
Been experimenting with some of the new DLC guns, the Clairvoyance is pretty fun. Seems to be criticals become stickies that also shoot neighboring enemies when they go off. It's always Cryo and I got a SNTNL Cryo one. Might keep griding it, there's a lot of variance to them, I think all the Jakob's AR variations are possible, I've had a cranked automatic one and a Masher, which does good damage and might work with the special ability better. I think mine has increased damage per shot with a reduced magazine. Hopefully will improve my game against bossed when theres no minions to strengthen the Redistributor.

Infinity Gaia
Feb 27, 2011

a storm is coming...

Speaking of DLC weapons I'm extremely sad the Seventh Sense is a quest weapon because I REALLY like its gimmick but loving lol grinding quest rewards for anointments. Why Gearbox hasn't put in some sort of anointment machine in the game yet is confusing to me. Gimme something to do with these giant piles of money and Eridium, heck, I'd even take it if it required grinding down dozens of anointed weapons or something. Just let me put anointments on cool quest weapons without relying on save tricks.

Rinkles
Oct 24, 2010

What I'm getting at is...
Do you feel the same way?

Infinity Gaia posted:

Speaking of DLC weapons I'm extremely sad the Seventh Sense is a quest weapon because I REALLY like its gimmick but loving lol grinding quest rewards for anointments. Why Gearbox hasn't put in some sort of anointment machine in the game yet is confusing to me. Gimme something to do with these giant piles of money and Eridium, heck, I'd even take it if it required grinding down dozens of anointed weapons or something. Just let me put anointments on cool quest weapons without relying on save tricks.

You're in luck Seventh Sense can't come with anointments. Also, my game crashes (more) often when I use it.

Digital Osmosis
Nov 10, 2002

Smile, Citizen! Happiness is Mandatory.

Yeah, an anointment machine would be lovely. It seems most weapons get nearly unusable on M4 without "100% extra cryo damage with SNTNL" and I'm not running a particularly fancy cryo build or whatever. Maybe I'm just lazy? Anything that doesn't have that particular anointment and isn't crazy high damage or have a really useful gimmick seems worthless.

srulz
Jun 23, 2013

RIP Duelyst

Digital Osmosis posted:

Yeah, an anointment machine would be lovely. It seems most weapons get nearly unusable on M4 without "100% extra cryo damage with SNTNL" and I'm not running a particularly fancy cryo build or whatever. Maybe I'm just lazy? Anything that doesn't have that particular anointment and isn't crazy high damage or have a really useful gimmick seems worthless.

You can just use a Lob/Anarchy TBH. I've finished the whole game including Wotan with a vanilla Shock Lob pretty much.

BizarroAzrael
Apr 6, 2006

"That must weigh heavily on your soul. Let me purge it for you."

Rinkles posted:

You're in luck Seventh Sense can't come with anointments. Also, my game crashes (more) often when I use it.

Specifically? Because I thought quest rewards could randomly have anoints.

I'd also like some way to do Terror builds at max level again, and get/anoint quest rewards and limited ones like the Wedding Invitation.

Rinkles
Oct 24, 2010

What I'm getting at is...
Do you feel the same way?

BizarroAzrael posted:

Specifically? Because I thought quest rewards could randomly have anoints.

I'd also like some way to do Terror builds at max level again, and get/anoint quest rewards and limited ones like the Wedding Invitation.

Specifically. Some quest items can be anointed, some can't.

Pope Guilty
Nov 6, 2006

The human animal is a beautiful and terrible creature, capable of limitless compassion and unfathomable cruelty.
This is probably a dumb question and there's an option I'm not seeeing, but here goes. In previous Borderlands games the map in the menu is static and doesn't rotate. The minimap does by default in 2 and TPS, but you can set it to be static and not rotate, which seems like the reasonable choice. In 3, I can set the minimap to not rotate, but for some reason the map in the menu rotates and I can't figure out how to get it to stop- it always rotates to put the top of the map as the direction my character is facing, which makes it difficult to have any idea how things are actually laid out.

How do I stop the menu map from rotating?

...!
Oct 5, 2003

I SHOULD KEEP MY DUMB MOUTH SHUT INSTEAD OF SPEWING HORSESHIT ABOUT THE ORBITAL MECHANICS OF THE JAMES WEBB SPACE TELESCOPE.

CAN SOMEONE PLEASE TELL ME WHAT A LAGRANGE POINT IS?
Have you considered using eyes that sync with the map and auto-rotate to the correct orientation? :hmmyes:

...!
Oct 5, 2003

I SHOULD KEEP MY DUMB MOUTH SHUT INSTEAD OF SPEWING HORSESHIT ABOUT THE ORBITAL MECHANICS OF THE JAMES WEBB SPACE TELESCOPE.

CAN SOMEONE PLEASE TELL ME WHAT A LAGRANGE POINT IS?
It's gonna drive me nuts trying to figure out what's going on behind the scenes with the Science minigame. What are we actually doing, aligning C-G/A-T pairs? The game clearly knows when things are aligned correctly and when they aren't, so why is the game necessary at all? Why not just send the data for a second pass through the supercomputer? What's the human element adding here?

Mayim doesn't explain it to my satisfaction. :colbert:

BlindNinja
Sep 2, 2004

lurking in the shadows

Digital Osmosis posted:

Yeah, an anointment machine would be lovely. It seems most weapons get nearly unusable on M4 without "100% extra cryo damage with SNTNL" and I'm not running a particularly fancy cryo build or whatever. Maybe I'm just lazy? Anything that doesn't have that particular anointment and isn't crazy high damage or have a really useful gimmick seems worthless.

I think it'd be cool to introduce another mechanic/mod all-together. Finding an annoint with slide increases accuracy and handling just means into the dumpster. I think it'd be more interesting to perhaps have a mod with a big bonus, and also a moderate drawback. Maybe slide shoots out DNA molecules, but also drains ammo from your clip? I don't know, maybe I just need something new like an event to being me back and I'm reaching for Zaney solutions. I've probably put about 8 days or so into the game already.

BizarroAzrael
Apr 6, 2006

"That must weigh heavily on your soul. Let me purge it for you."
It would be nice to have TPS's Grinder back, or similar to chuck unwanted guns and eridium into. Anointments aren't a million miles from Luneshine either.

Rinkles
Oct 24, 2010

What I'm getting at is...
Do you feel the same way?
This week's events



also moze got more buffs

PERMACAV 50
Jul 24, 2007

because we are cat
Honestly all I really want is to be able to use Eridium to bring a weapon up to current level. I god-rolled a Scoville on my first try and it's now underleveled and I have no way to get a new one without bringing another character up to the current cap.

Frustrated
Jun 12, 2003

I really want some info on the Mayhem 2.0 release date. I know it's supposed to be this month at some point, but with COVID who knows? A release date or statement would be nice because currently I can't see the point in farming Mayhem 4 when that gear is going to be come irrelevant pretty quickly on the release of the 2.0 system.

Panfilo
Aug 27, 2011

EXISTENCE IS PAIN😬
I thought Moze would be useful in terms of nade spam and rocket launchers, but even specializing in these things is kind of lackluster compared to just focusing on Iron Bear which is a massive boatload of HP and has versatile loadouts. There's also the potential to be sprinting with a vladoff AR that virtually never runs out of ammo or needs to be reloaded though overall I think Zane handles the mobile gunplay better.

With a Tank Gal class mod you can be in Iron Bear like 99% of the time and generally my downtime is from getting focus fired by twenty enemies. But the cool down is short enough you're back in the saddle again.

Anarchy is so strong nothing really compares right now. I kind of would have preferred a grenade mod version though; something like " massive bonus grenade damage+radius for every grenade kill" because even legendary grenade mods barely tickle enemies compared to blapping them with an Anarchy shotgun.

Mr Scumbag
Jun 6, 2007

You're a fucking cocksucker, Jonathan

Sex Hobbit posted:

Honestly all I really want is to be able to use Eridium to bring a weapon up to current level. I god-rolled a Scoville on my first try and it's now underleveled and I have no way to get a new one without bringing another character up to the current cap.

Use a cheat table to level the gun and remove the amount of eridium you think is appropriate because the way GB are drip-feeding the cap increases, I don't think they'll ever incorporate it into the game. Seems like they want to keep making people come back and farm to boost player numbers on a regular basis.

Or skip a bunch of the cap increases and come back and go nuts. I'm thinking of doing just that, since they still haven't manages to balance the classes reasonably.

New Moze buffs are promising, but maybe I want to wait for a permanent UI fix.

So I guess I'll see you in 2022.

PERMACAV 50
Jul 24, 2007

because we are cat

Mr Scumbag posted:

Use a cheat table to level the gun and remove the amount of eridium you think is appropriate

I'm on xbox :( If they want people to play more to farm new weapons then why have some of the best guns in the game be unfarmable once-per-character quest rewards??

Mr Scumbag
Jun 6, 2007

You're a fucking cocksucker, Jonathan

Sex Hobbit posted:

I'm on xbox :( If they want people to play more to farm new weapons then why have some of the best guns in the game be unfarmable once-per-character quest rewards??

To make you create new characters to farm them again. (And play through their lovely, neverending cutscenes over and over again until you want to die)

Let's not give Gearbox too much credit, though. They have a basic idea, but they have no idea what the gently caress they are doing.

Borderlands was and still is mostly a fluke and it's staggering to me that no other more competent developer hasn't made a run at the same formula.

Rinkles
Oct 24, 2010

What I'm getting at is...
Do you feel the same way?
Katt they made your favorite iron bear augment M4 viable with this latest round of Moze buffs. The nuke actually kills stuff now.

Katt
Nov 14, 2017

Rinkles posted:

Katt they made your favorite iron bear augment M4 viable with this latest round of Moze buffs. The nuke actually kills stuff now.

The nuke already killed everything. Moze was fine.

Rinkles
Oct 24, 2010

What I'm getting at is...
Do you feel the same way?

Katt posted:

The nuke already killed everything.

On Mayhem 4?

...!
Oct 5, 2003

I SHOULD KEEP MY DUMB MOUTH SHUT INSTEAD OF SPEWING HORSESHIT ABOUT THE ORBITAL MECHANICS OF THE JAMES WEBB SPACE TELESCOPE.

CAN SOMEONE PLEASE TELL ME WHAT A LAGRANGE POINT IS?

Katt posted:

The nuke already killed everything. Moze was fine.

:wrong:

booksnake
May 4, 2009

we who are crowned with the crest of wisdom

...! posted:

It's gonna drive me nuts trying to figure out what's going on behind the scenes with the Science minigame. What are we actually doing, aligning C-G/A-T pairs? The game clearly knows when things are aligned correctly and when they aren't, so why is the game necessary at all? Why not just send the data for a second pass through the supercomputer? What's the human element adding here?

Mayim doesn't explain it to my satisfaction. :colbert:

This page says they need an algorithm that compares how related each column/microbe is, and the player solutions are being used in order to train machine learning AI in order to make them able to tell which of them match up most closely and which things don't. I suspect the row requirements are just for the sake of guiding player behavior.

Katt
Nov 14, 2017

Rinkles posted:

On Mayhem 4?

No idea. I never saw a reason to go to Mayhem 4. I already had a full set of first class gear from Mayhem 2 and the bonuses to xp/money/drops didn't really compensate for everything dying slower.

Maybe if higher mayhem levels had dropped better loot instead of just more of it.

Mr Scumbag
Jun 6, 2007

You're a fucking cocksucker, Jonathan

Katt posted:

The nuke already killed everything. Moze was fine.

You still haven't reached the level cap, I see.

Katt
Nov 14, 2017

Mr Scumbag posted:

You still haven't reached the level cap, I see.

Sorry. Teach me the art of playing this game in a way that's not fun. I must be doing something wrong :v:

cage-free egghead
Mar 8, 2004
For the Science minigame, are we actually helping out even if we don't break the high scores of boards? For some reason I came under the impression that the scores weren't doing any good to the cause unless we actually got a high score. The lady from Big Bang Theory didn't do much to help me understand what's actually going on.

Beeb
Jun 29, 2003

Good hunter, free us from this waking nightmare

Mr Scumbag posted:

Use a cheat table to level the gun and remove the amount of eridium you think is appropriate because the way GB are drip-feeding the cap increases, I don't think they'll ever incorporate it into the game. Seems like they want to keep making people come back and farm to boost player numbers on a regular basis.

Or skip a bunch of the cap increases and come back and go nuts. I'm thinking of doing just that, since they still haven't manages to balance the classes reasonably.

Do you have a cheat engine table that can do this with the Steam version?

Fenn the Fool!
Oct 24, 2006
woohoo
As I get into the harder puzzles I'm finding some that don't have high scores listed at all. It's possible that they're swapping in new ones, likely automatically once all solutions coming in start being repeats of previous solutions. In the first couple sets of puzzles it'd be really easy to have a computer brute force optimal solutions, but by Torgue or Markus I can see how that wouldn't be possible anymore.

Darth Walrus
Feb 13, 2012

Katt posted:

No idea. I never saw a reason to go to Mayhem 4. I already had a full set of first class gear from Mayhem 2 and the bonuses to xp/money/drops didn't really compensate for everything dying slower.

Maybe if higher mayhem levels had dropped better loot instead of just more of it.

They have a higher chance of dropping anointed loot, which can be very powerful. There are ways to make everything die crazy-fast in Mayhem 4, you just need a little luck and a little patience.

...!
Oct 5, 2003

I SHOULD KEEP MY DUMB MOUTH SHUT INSTEAD OF SPEWING HORSESHIT ABOUT THE ORBITAL MECHANICS OF THE JAMES WEBB SPACE TELESCOPE.

CAN SOMEONE PLEASE TELL ME WHAT A LAGRANGE POINT IS?

Fenn the Fool! posted:

As I get into the harder puzzles I'm finding some that don't have high scores listed at all. It's possible that they're swapping in new ones, likely automatically once all solutions coming in start being repeats of previous solutions. In the first couple sets of puzzles it'd be really easy to have a computer brute force optimal solutions, but by Torgue or Markus I can see how that wouldn't be possible anymore.

Of course there are new ones; why wouldn't there be? It wouldn't do them any good to have everyone solve the same handful of puzzles repeatedly. If there's no high score then it's a new one. You get a 50 point "Pioneer" bonus for completing it.

Morter
Jul 1, 2006

:coolspot:
Seashells by the
Seashorpheus

Rinkles posted:

also moze got more buffs

quote:

Specialist Bear: Increased the damage from +25% to +60%

:vince:

Floppychop
Mar 30, 2012

quote:

Specialist Bear: Increased the damage from +25% to +60%
Hammerdown Protocol: Increased the damage output to 600% and reduced the reload time

So how does Specialist Bear stack with other % increases?

Rinkles
Oct 24, 2010

What I'm getting at is...
Do you feel the same way?

Floppychop posted:

So how does Specialist Bear stack with other % increases?

Yes, why wouldn't it?

Floppychop
Mar 30, 2012

Rinkles posted:

Yes, why wouldn't it?

Not "does it", I said "how does it".

Would it be
code:
(n * 6) * 1.6)
or
code:
n * (6 + .6)

Rinkles
Oct 24, 2010

What I'm getting at is...
Do you feel the same way?

Floppychop posted:

Not "does it", I said "how does it".

Would it be
code:
(n * 6) * 1.6)
or
code:
n * (6 + .6)

I think unfortunately it's additive

Chasiubao
Apr 2, 2010


I want to like Moze but I can’t figure out a workable build that can handle M4. Ties that Bind Amara absolutely shreds M4 but Moze just kinda tickles them and then dies :emo:

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Rinkles
Oct 24, 2010

What I'm getting at is...
Do you feel the same way?
The new buffs might make Moze M4 viable with minimal gear requirements. You’ll just need a decent com

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