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Obviously musicians are inspired by each other, I'm one in my professional life and pick up ideas from different places all the time. But there's a difference between inspiration and plagiarism, just like there's a difference between a similar key or chord progression and straight up jacking a melody.
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# ? Apr 16, 2020 03:06 |
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# ? Apr 28, 2024 22:55 |
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luckily, copyright infringement is overBig Bizness posted:Obviously musicians are inspired by each other, I'm one in my professional life and pick up ideas from different places all the time. But there's a difference between inspiration and plagiarism, just like there's a difference between a similar key or chord progression and straight up jacking a melody. yeah, and that happened in literally none of those. this would be like siding against Men At Work in the lawsuit about Land Down Under and the Kookaburra song
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# ? Apr 16, 2020 03:13 |
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Someone post the video of the guy making 40 songs off the same chord
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# ? Apr 16, 2020 03:18 |
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morallyobjected posted:luckily, copyright infringement is over You don't think Jailbait / Still More Fighting is derivative? Or the chuck Mangione tune? Come on man. They are identical. And by the way, if you want to be all about it, the experiment you linked to only includes 8 notes in C major in a 12 note melodic sequence, and doesn't account for rhythm, timbre or tempo. Music is more then just algorithms
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# ? Apr 16, 2020 03:27 |
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Big Bizness posted:You don't think Jailbait / Still More Fighting is derivative? Or the chuck Mangione tune? Come on man. They are identical. derivative? absolutely. plagiarised/identical? no. if you assume that's the source, he borrowed (part of) a riff and then did something completely different with it by the second bar and moved on from there. please go to 0:40 in Still More Fighting and tell me what part of Jailbait that melody comes from. he absolutely borrows, but calling that poo poo plagiarism is what leads us to lawsuits like that bullshit case against Robin Thicke and Pharrell Williams for plagiarising the "feel" of Marvin Gaye's Got to Give it Up Big Bizness posted:And by the way, if you want to be all about it, the experiment you linked to only includes 8 notes in C major in a 12 note melodic sequence, and doesn't account for rhythm, timbre or tempo. Music is more then just algorithms this part of the post was a joke. I am also a musician.
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# ? Apr 16, 2020 03:47 |
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Musician fight! Musician fight!!
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# ? Apr 16, 2020 03:54 |
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Agents are GO! posted:Musician fight! Musician fight!!
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# ? Apr 16, 2020 04:09 |
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Dance-off, bro!
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# ? Apr 16, 2020 04:40 |
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Has there been any sign of FF16?
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# ? Apr 16, 2020 04:44 |
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Probably not until FF7R wraps up.
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# ? Apr 16, 2020 04:50 |
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Eox posted:Has there been any sign of FF16? There's a super secret project that the FF14 director has taken on with only a couple vague teaser images to its name but that indicates nothing Mister Olympus fucked around with this message at 04:55 on Apr 16, 2020 |
# ? Apr 16, 2020 04:51 |
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FF7R exists. R is the 18th letter of the alphabet, meaning the game is FF718. 7+1+8 = 16. FF7R is FF16, and of course 1 + 6=7 which just further proves that FF16 is merely FF7.
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# ? Apr 16, 2020 04:54 |
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Mister Olympus posted:There's a super secret project that the FF14 director has taken on with only a couple vague teaser images to its name but that indicates nothing Yoshi-P being in charge of FF16 would be a dream come true.
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# ? Apr 16, 2020 06:09 |
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Fister Roboto posted:Yoshi-P being in charge of FF16 would be a dream come true. Maybe they take another crack at FF12 style combat, with FF14 style encounters/job system. FF12 bosses are loving boring as poo poo, but they could have done so much more with that combat system. Also I hope they have a shirtless protagonist and dress up Yoshi-p as him at the reveal.
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# ? Apr 16, 2020 06:27 |
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One of the most famous Japanese VAs in the industry Keiji Fukuwara has passed away from cancer (though the English wikipedia has not caught up as of this writing), amongst a roughly billion different roles he voiced Ardyn in XV and Reno in all VII stuff including the remake.
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# ? Apr 16, 2020 09:46 |
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Fister Roboto posted:https://www.youtube.com/watch?v=xdV_bzJgRxE
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# ? Apr 16, 2020 09:52 |
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Raxivace posted:FF7R exists. R is the 18th letter of the alphabet, meaning the game is FF718. An Uchikoshi fan, I see.
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# ? Apr 16, 2020 12:15 |
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Kanfy posted:One of the most famous Japanese VAs in the industry Keiji Fukuwara has passed away from cancer (though the English wikipedia has not caught up as of this writing), amongst a roughly billion different roles he voiced Ardyn in XV and Reno in all VII stuff including the remake. Oh poo poo, that's a real shame. Could this mean Reno isn't going to appear in future installments as per Japanese tradition?
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# ? Apr 16, 2020 12:25 |
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No Not sure where this 'Japanese tradition' thing came from but there's plenty of examples where they recast characters, just off the the top of my head Lupin III and Claire from Cold Steel. Sakurazuka fucked around with this message at 12:36 on Apr 16, 2020 |
# ? Apr 16, 2020 12:29 |
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Sakurazuka posted:No It happens from time to time when a VA passes, at least for a little while. It's not common and it rarely sticks on any major character in a big franchise, but it does occur. Most famous example I can think of is Tekken, when they retired Old Heihachi for a bit after Daisuke Gori died, even going so far as to create a wacky plot excuse to have young Heihachi show up for Tekken Tag Tournament 2 (as well as have young Heihachi be the character that showed up in crossover stuff at the time like Playstation All Stars and Project X-Zone) But even that got undone when they finally released the next main game in the Tekken line and Heihachi was back to being a 70+ year old man. That said, for a game as high-profile as FF7 Remake, with a bunch of plot beats already kinda set in stone due to the source material? Reno'll be recast 100%.
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# ? Apr 16, 2020 16:34 |
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They should get Quinton Flynn to do it, reading phonetically written Japanese.
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# ? Apr 16, 2020 16:44 |
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Agents are GO! posted:They should get Quinton Flynn to do it, reading phonetically written Japanese. While I really liked Quinton Flynn as Reno, his new VA (Arnie Pantoja) loving knocked it out of the park.
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# ? Apr 16, 2020 16:49 |
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While a lot of the FFVIIR remixes are good, I'm kinda missing those heavy basslines that gave the original Uematsu versions that extra "oomph". I feel like Soken is the only modern SE composer that really knows how to capture that feel.
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# ? Apr 16, 2020 17:07 |
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No joke Uematsu excels at killer bass lines.
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# ? Apr 16, 2020 17:14 |
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I am mostly furious that there's no Remake version of one of the best Midgar tracks from the original. https://www.youtube.com/watch?v=fLPBeyU2V4U
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# ? Apr 16, 2020 17:16 |
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It makes no sense that they rebranded SaGa into "Final Fantasy Legend" when they brought it to the States. I get why they used the Final Fantasy name. But they could have easily called it "Final Fantasy Saga."
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# ? Apr 16, 2020 20:15 |
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Final Fantasy Legend is just Final Fantasy Saga run through a translator who thought Legend fit better in English. SaGa wasn't exactly a brand they had to be married to by the time FFL came out and translators jobs are things like taking Englishisms crammed into japanese and wondering if the English is ok to use outright or if the Englishism could be better translated. For accuracy or probably in this case marketing.
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# ? Apr 16, 2020 20:29 |
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I get that, but the Japanese box and cart have the word SAGA in big English. I'm no translator, but I have a feeling if it were me back in 1990 localizing it, I would gone the no brainer route.
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# ? Apr 16, 2020 21:54 |
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"CREATOR went to pieces: The Final Fantasy Legend" has a pretty good ring to it, to me.
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# ? Apr 16, 2020 22:04 |
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I started The Zodiac Age today, and the combat is taking some getting used to. It feels like it's stuck somewhere between a turn based game and a real time Tales-like game, which means I instinctively press more buttons than I need to be pressing. The setting feels pretty vibrant an hour and a half in, so I'm definitely sticking with it for now.
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# ? Apr 16, 2020 22:19 |
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BearDrivingTruck posted:I started The Zodiac Age today, and the combat is taking some getting used to. It feels like it's stuck somewhere between a turn based game and a real time Tales-like game, which means I instinctively press more buttons than I need to be pressing. The setting feels pretty vibrant an hour and a half in, so I'm definitely sticking with it for now. just imagine playing the original, when a lot of the most useful gambits were locked until like mid to end game
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# ? Apr 16, 2020 22:25 |
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morallyobjected posted:just imagine playing the original, when a lot of the most useful gambits were locked until like mid to end game I think even in Zodiac Age the gambits don't really open up until after Barheim Passage, so at an hour and a half in I don't think they have them yet.
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# ? Apr 17, 2020 03:31 |
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You don't really need complicated gambits for a while though so it's not that bad really.
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# ? Apr 17, 2020 06:06 |
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I’m playing FFXIII and I do not know what this paradigm shift is about. Should I be sticking to a holy trinity of sentinel-medic-commando/ravager? Or should I just stick to all DPS all the time with potions for when we get bashed? Sure seems like just beating up enemies as hard a possible is the good stuff. It’s odd that FFXII has an infinitely better battle system and it’s just autoattacks and if-then statements repeated a billion times.
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# ? Apr 17, 2020 07:13 |
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The key to ff13 is constantly switching paradigms.
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# ? Apr 17, 2020 07:16 |
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jokes posted:I’m playing FFXIII and I do not know what this paradigm shift is about. Should I be sticking to a holy trinity of sentinel-medic-commando/ravager? Or should I just stick to all DPS all the time with potions for when we get bashed? Sure seems like just beating up enemies as hard a possible is the good stuff. 3 things to keep in mind to help FFXIII click 1) You heal to full at the end of the fight and there is no MP. There is no difference between winning a fight at full health and winning a fight at half health. You wont need to use sentinel at all until about 2/3rds of the way into the game and even then they are best used sparingly. You will probably never use healing items in combat ever. 2) Every other time the ATB fills full you bank a full atb bar for your next paradigm shift. This means its totally fine to run low on health without a healer and then paradigm shift to your heal setup, take the immediate burst of healing, then revert back to the original paradigm. It also means you can open up even larger cans of woopass on enemies by going from attack paradigm 1-> attack paradigm 2. For instance com Rav rav to com com com once the enemy goes into stagger. Hell some optimal strats are to have two of the same paradigms so you can swap between them for the atb 3) Buffs and Debuffs are absolutely massive. Importantly Saboteurs stall out the stagger gauge decay just as good as a commando, so having a saboteur and a ravager is a really smart opener. In addition, the AI will memorize what debuffs do and do not work after their trial and error, or if you use libra it will instantly know. Use sabs like crazy In summary, you play FFXIII extremely aggressively, with your goal to in every fight but 1 main boss fight to maintain the stagger gauge while trying to whittle down enemy health or defenses and minimizing the time you spend healing/using sentinel. Medic and Sentinel are your "oh shiiiit" buttons when you need to recover pace or youre doing the loving godawful listen to me when I tell you this post game grind. Barudak fucked around with this message at 07:29 on Apr 17, 2020 |
# ? Apr 17, 2020 07:24 |
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jokes posted:I’m playing FFXIII and I do not know what this paradigm shift is about. Should I be sticking to a holy trinity of sentinel-medic-commando/ravager? Or should I just stick to all DPS all the time with potions for when we get bashed? Sure seems like just beating up enemies as hard a possible is the good stuff. Treat your paradigms like you treat commands in other JRPGs. Think of CRR as a "Build Stagger" command, CCC as an "Attack" command, anything with Synergist and Saboteur as "Buff/Debuff", Sentinel-Medic-Commando as "Defend" and Sentinel-Medic-Medic as "Heal".
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# ? Apr 17, 2020 08:02 |
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I feel like FF13 shouldn't even let you input your basic attack chains because I feel like that misleads people about what the combat system is actually about.
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# ? Apr 17, 2020 08:25 |
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one other FFXIII thing thats more relevant than you might realize, you can have a character act earlier than their ATB gauge filling to full by pressing Y. This is most useful for sentinels so they switch to defensive stance ASAP and for commandos and ravs to attack enemies and hitstun them while the rest of your teams atb charges up. You can similarly cancel a turn in progress with B and save all the so far unspent ATB which, yeah you get it.
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# ? Apr 17, 2020 08:39 |
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# ? Apr 28, 2024 22:55 |
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Barudak posted:You will probably never use healing items in combat ever. Caveat that Potions are great in the first few Chapters, much easier than switching to a MED.
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# ? Apr 17, 2020 21:08 |