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Sanya Juutilainen posted:Also That is still 1.5million more than the total number of REGISTERED Star citizen users. If we still counted the 1/3rd paid accounts/just sign ups ratio, it's not even a discussion.
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# ? Jun 5, 2020 17:13 |
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# ? Apr 29, 2024 18:47 |
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peter gabriel posted:in my space game I find it beneficial if I can walk past a janitor and see people go to lunch but is the janitor an NPC or not????
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# ? Jun 5, 2020 17:14 |
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colonelwest posted:Buying $15000 worth of video game spaceships is the prefect way to trigger those SJWs. it just blows my goddamn mind that this the hill they want to die on, $15000 in the hole for the crobbler. my friends keep asking me, "what is your obsession with SC? no one you know has even bought in" but i just... can't... stop... watching this trainwreck. i feel like the negative universe version of that guy who has his own discord containment channel to shill SC.
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# ? Jun 5, 2020 17:19 |
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Oh man this is perfect and perfectly highlights something I've been commenting about- as they go onwards, their design is actually getting more and more terrible. The early stations didn't have many greebles and a spaceman could jump out of bed and straight into his ship, which at the time seemed like an onerous chore but now feels totally delightful in comparison to the awful, awful state of cities. They also lock all the "Trade Terminals" behind giant train rides so tack on ~5 minutes any time you need to make a trade at one of the big towns, as well. Also, despite there being 3 different cities with 3 entirely different design languages, the actions the player takes are identical, right down to the second. Hab -> Elevator -> Run -> Train -> Run -> Spawn Ship -> Elevator -> Hangar. Everything feels lovely and same-y because everything is lovely and same-y, with different coats of paint.
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# ? Jun 5, 2020 17:20 |
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Yeah but those paint coats are full of fidelity!
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# ? Jun 5, 2020 17:23 |
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pipelines
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# ? Jun 5, 2020 17:25 |
- I wish logging out in your ship's bed would actually work, doing it in my freelancer gave me the nice infinite loading bug and had to reset... - I've been consistently logging off in my bed and so far it has always worked, I'm talking exclusively as of the 3.9 as I didn't own a ship with a bed before. Sorry to hear it doesn't work for you consistently. - Where do you respawn when logging out in your ship? and is your ship landed somewhere when you log off? - I respawn in my bed, and the ship is where I left it when I logged out or somewhere nearby, yesterday I logged off nearby Grim hex landing pads and I logged in into my ship but I was midway between Yela and Grim hex, still pretty close! Other times I log in exactly where I was. Always in the bed of your ship anyway. The ship is a Vanguard for what is worth. Star Citizen: Pretty Close!
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# ? Jun 5, 2020 17:34 |
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Star Citizen 2024: You wake up and jump out of your wankpod. Your feet touch soft carpet. Where are your shoes? Stored away in the closet, dummy. Using the twelve separate inventory systems, you must grab each item of clothing and place it on your body- make sure you match your left and right socks, you get a bonus for that- before you are able to leave your room. Failure to dress before leaving your room results in a criminal penalty and deskeletonization. Once out, you'll need to make your way to a Roberts Space Industries (tm) Brand Breakfast Nook Sponsored By RSI and order a fry-up. Be sure to read the menu carefully, many ingredients are intended for non-human residents and will kill you instantly if they make it into your meal! Once you've eaten enough to not die of starvation within the next 15 minutes, you'll want to go hunting for your ship. But oops, you forgot to pay the registration and license fees! Hurry along to the DMV where a realistic lobby-waiting simulator has been prepared for you. Take a number and spend the next 2 hours checking it against the sign on the wall! Since numbers in the future are in alien languages, this will be more of a pattern-recognition game than one of counting. Be careful- if you miss your turn, space police will shoot you dead for loitering too long! Finally, fees paid, you'll need to- no, wait, you're hungry again. Better gulp down a Chris Roberts Nutri-Slurry by purchasing it from the janitor in the bathroom, looking at the item in your hand, pressing F to activate interactions, pressing H to activate your "Head" intention, setting P to indicate you want your action to be peaceful- oops, you hit H for harmful and jammed the sauce pouch through a man's skull. Now the law is after you for real- a seventeen star bounty rating! If you go to jail with those kinds of numbers you will have to wait 35 real-time years to play the game again, or pay big cash for a one-time-only consumable space attorney and engage in a lengthy court battle! Quickly, get to your ship! Oops, they still haven't fixed the bug where the ladders kill you. As your broken body is flung away from the station at nine hundred miles per hour, you black out, knowing that the next thing you see will be your wankpod all over again. What a magnificent game, you think to yourself. I'm glad of my eighty-six thousand dollar investment in Chris's vision.
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# ? Jun 5, 2020 17:37 |
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Sarsapariller posted:Oh man this is perfect and perfectly highlights something I've been commenting about- as they go onwards, their design is actually getting more and more terrible. The early stations didn't have many greebles and a spaceman could jump out of bed and straight into his ship, which at the time seemed like an onerous chore but now feels totally delightful in comparison to the awful, awful state of cities. They also lock all the "Trade Terminals" behind giant train rides so tack on ~5 minutes any time you need to make a trade at one of the big towns, as well. you are clearly in the wrong, according to the comments
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# ? Jun 5, 2020 17:39 |
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Sarsapariller posted:Star Citizen 2024: You wake up and jump out of your wankpod. Your feet touch soft carpet. Where are your shoes? Stored away in the closet, dummy. Using the twelve separate inventory systems, you must grab each item of clothing and place it on your body- make sure you match your left and right socks, you get a bonus for that- before you are able to leave your room. Failure to dress before leaving your room results in a criminal penalty and deskeletonization. Once out, you'll need to make your way to a Roberts Space Industries (tm) Brand Breakfast Nook Sponsored By RSI and order a fry-up. Be sure to read the menu carefully, many ingredients are intended for non-human residents and will kill you instantly if they make it into your meal! Once you've eaten enough to not die of starvation within the next 15 minutes, you'll want to go hunting for your ship. But oops, you forgot to pay the registration and license fees! Hurry along to the DMV where a realistic lobby-waiting simulator has been prepared for you. Take a number and spend the next 2 hours checking it against the sign on the wall! Since numbers in the future are in alien languages, this will be more of a pattern-recognition game than one of counting. Be careful- if you miss your turn, space police will shoot you dead for loitering too long! it's amazing that i can actually imagine a lot of this making its way into the gamen't.
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# ? Jun 5, 2020 17:41 |
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Have to say I just fired up Elite after a long time without playing and I find myself enjoying it more than I expected, given the general hostility towards in on this thread. Sure, you have to use your imagination a lot to immerse yourself in it, but that reminds me of the old DOS days, when most games were like that to some degree or another. Besides, if this alternative is having to actually walk a character around to perform basic tasks, a la SC, I know I prefer elite's version. Sure, having a walky-man is fun as well, but not everything has to be a Ubisoft or Rock Star game. Just show me some cool space stuff and let my imagination do the rest, and I'm pretty good. Throw in some progression mechanics and I have stuff to do. How bad is that, really?
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# ? Jun 5, 2020 17:50 |
Sarsapariller posted:Star Citizen 2024: You wake up and jump out of your wankpod. Your feet touch soft carpet. Where are your shoes? Stored away in the closet, dummy. Using the twelve separate inventory systems, you must grab each item of clothing and place it on your body- make sure you match your left and right socks, you get a bonus for that- before you are able to leave your room. Failure to dress before leaving your room results in a criminal penalty and deskeletonization. Once out, you'll need to make your way to a Roberts Space Industries (tm) Brand Breakfast Nook Sponsored By RSI and order a fry-up. Be sure to read the menu carefully, many ingredients are intended for non-human residents and will kill you instantly if they make it into your meal! Once you've eaten enough to not die of starvation within the next 15 minutes, you'll want to go hunting for your ship. But oops, you forgot to pay the registration and license fees! Hurry along to the DMV where a realistic lobby-waiting simulator has been prepared for you. Take a number and spend the next 2 hours checking it against the sign on the wall! Since numbers in the future are in alien languages, this will be more of a pattern-recognition game than one of counting. Be careful- if you miss your turn, space police will shoot you dead for loitering too long! Needs more train rides.
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# ? Jun 5, 2020 17:50 |
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Sarsapariller posted:Oh man this is perfect and perfectly highlights something I've been commenting about- as they go onwards, their design is actually getting more and more terrible. The early stations didn't have many greebles and a spaceman could jump out of bed and straight into his ship, which at the time seemed like an onerous chore but now feels totally delightful in comparison to the awful, awful state of cities. They also lock all the "Trade Terminals" behind giant train rides so tack on ~5 minutes any time you need to make a trade at one of the big towns, as well. quote:I think the opposite. This is how it should be. This type of realism needs to be there to make the other things in the game worth it. quote:See, that's the thing. What you and others are not really getting.
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# ? Jun 5, 2020 17:59 |
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Did they ever release that Squadron 54 video? Or the video explaining why the SQ54 video was delayed? How long has it been delayed by this point?
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# ? Jun 5, 2020 18:01 |
CIG's philosophy is to make every moment of game play a long drawn out bore so that when you do finally get to do something fun you enjoy it that much more. It's sort of like putting a plastic bag around your head and then just as you are about to pass out someone pulls it off and that first breath of fresh air is that much more enjoyable!
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# ? Jun 5, 2020 18:03 |
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Asmodai_00 posted:but is the janitor an NPC or not???? Why with this AI it is impossible to tell!
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# ? Jun 5, 2020 18:07 |
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I know this is lame rear end posting but just purging the Pictures folder Blast from the Past #5
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# ? Jun 5, 2020 18:16 |
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#6
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# ? Jun 5, 2020 18:35 |
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TheBombPhilosopher posted:Did they ever release that Squadron 54 video? Or the video explaining why the SQ54 video was delayed? How long has it been delayed by this point? i think ci posted a comment why the video, which explains why the video teaser of squadron 64 will be delayed, was delayed. and it was....drumroll...because chris was not happy with the quality of the video. so the video teaser for squadron 73 was not up to snuff, but squadron 85 itself is. but all this will be expained in the video, which....yadayada
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# ? Jun 5, 2020 18:39 |
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his nibs posted:I know this is lame rear end posting but just purging the Pictures folder Do you have toejam's sexy bears meltdown? That was one of my favorites.
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# ? Jun 5, 2020 18:42 |
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TheBombPhilosopher posted:Did they ever release that Squadron 54 video? Or the video explaining why the SQ54 video was delayed? How long has it been delayed by this point? https://www.reddit.com/r/starcitizen/comments/guvfp5/this_week_in_star_citizen_roberts_space/ Last but not least, we’re aware that many of you eagerly await the Squadron 42 Update video we had mentioned previously. We’re eager too! So much so, that we jumped the gun and posted a publish date prematurely. We mentioned editorial issues, and to be very specific about what that meant, the video just wasn’t good enough, which oftentimes can be the case when working creatively. It’s very rare that we publish any video without it going through some level of iteration – our goal is to provide you all with meaningful content after-all. For this episode, it lacked the b-roll to properly illustrate what we were discussing, which led to it feeling like a lot of words without visual substance. We played with it, and added more visuals to better accompany our discussion. However, it became clear that we still weren’t quite there. So we’ve had to re-shoot some of it to better reflect what we want to show. To properly set expectations, this specific video is just another way to share more information by checking in with Brian Chambers and some of the devs and seeing what they are working on. Our goal overall is simply to create more ways to share Squadron 42 progress updates with you, especially in lieu of the Roadmap visualization which is being updated. We don’t want to leave you in the dark! So, while progress continues on an updated Roadmap (which we’re looking forward to rolling out), stay tuned and we’ll update the community content schedule as quickly as possible, and not before it’s ready.
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# ? Jun 5, 2020 18:42 |
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cmdrk posted:it just blows my goddamn mind that this the hill they want to die on, $15000 in the hole for the crobbler. It is my case as well. I feel like trapped in some version of Silent Hill, unable to escape . I didn't pledge, even in 2012, because each next wing commander was more interactive movie and less game....Still cannot stop watching. I think my situation is best described by this: https://www.youtube.com/watch?v=TTUQyEr-sg0
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# ? Jun 5, 2020 18:47 |
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peter gabriel posted:Why with this AI it is impossible to tell! amazing I bought an idris because of this
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# ? Jun 5, 2020 18:47 |
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Quavers posted:https://www.reddit.com/r/starcitizen/comments/guvfp5/this_week_in_star_citizen_roberts_space/ It's because our standards are too gosh darn high! Not because we're bumbling assclowns. It's a virtue, not a failing on our part.
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# ? Jun 5, 2020 18:56 |
Quavers posted:https://www.reddit.com/r/starcitizen/comments/guvfp5/this_week_in_star_citizen_roberts_space/ we had to reshoot some of our digital footage about a video game. This has taken several weeks. As I'm sure you are all aware, making a video for youtube is an extremely arduous task, but rest assured we will not publish anything less than perfection for this, a minor update video which is - again - about a video game.
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# ? Jun 5, 2020 19:01 |
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Retro postin
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# ? Jun 5, 2020 19:01 |
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Zazz Razzamatazz posted:Do you have toejam's sexy bears meltdown? "erotically charged fingerpaintings of Chris Roberts as a hot bear"
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# ? Jun 5, 2020 19:02 |
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Zazz Razzamatazz posted:Do you have toejam's sexy bears meltdown? No, but this #7
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# ? Jun 5, 2020 19:03 |
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#8
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# ? Jun 5, 2020 19:10 |
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Quavers posted:For this episode, it lacked the b-roll to properly illustrate what we were discussing, which led to it feeling like a lot of words without visual substance. We played with it, and added more visuals to better accompany our discussion. However, it became clear that we still weren’t quite there. So we’ve had to re-shoot some of it to better reflect what we want to show.
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# ? Jun 5, 2020 19:12 |
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Quavers posted:https://www.reddit.com/r/starcitizen/comments/guvfp5/this_week_in_star_citizen_roberts_space/ They are literally saying they are cancelling the video because they have nothing to show.
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# ? Jun 5, 2020 19:14 |
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Mirificus posted:"erotically charged fingerpaintings of Chris Roberts as a hot bear" That's the good stuff his nibs posted:No, but this The Goonfear™ is real- unlike the game.
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# ? Jun 5, 2020 19:43 |
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XK posted:They are literally saying they are cancelling the video because they have nothing to show. But Ben played it years ago... Also this gem: 5 years later...
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# ? Jun 5, 2020 19:46 |
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https://www.youtube.com/watch?v=LmHz2NGhVhk
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# ? Jun 5, 2020 21:13 |
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You really should stream, your voice would be competitive to OAnt. EDIT: Stream any game that's playable, so not Star Citizen.
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# ? Jun 5, 2020 21:29 |
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https://i.imgur.com/V9IyZ6W.mp4
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# ? Jun 5, 2020 21:29 |
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these videos are like a really relaxing fever dream
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# ? Jun 5, 2020 21:32 |
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Sanya Juutilainen posted:You really should stream, your voice would be competitive to OAnt. I'm recording some rimworld with a friend atm, that's up next! I think you can really hear my patience starting to fray with sc...
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# ? Jun 5, 2020 22:04 |
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Ground control to Major Tom we need another video
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# ? Jun 5, 2020 22:13 |
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# ? Apr 29, 2024 18:47 |
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This guy might be my favorite Citizen right now, he's so bitter https://www.youtube.com/watch?v=JpGBvGkIBpc
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# ? Jun 5, 2020 22:24 |