|
I was wondering what made this thread drop from 5/5 and it turns out it's guy mann being awful again edit: oops hi thread, please play some of these games that you donated money for. cook serve delicious 2 is good!
|
# ? Jun 23, 2020 21:14 |
|
|
# ? May 15, 2024 02:49 |
|
Now that the sale is over is there an easy way to get at the games purchased in the client?
|
# ? Jun 23, 2020 21:19 |
|
Naramyth posted:Now that the sale is over is there an easy way to get at the games purchased in the client? It's clunky but getting that link from your email or the support system and pasting it into your client we browser works for me I just have it favorited in my primary browser and copy paste it
|
# ? Jun 23, 2020 21:27 |
|
People, let's be serious for a second here. Please, please do not sleep on Golem Creation Kit. You're an apprentice wizard who, while his master is away from the tower, is beset by a typical mob of torch-and-pitchfork villagers. Your only defense is grabbing pieces of the scenery, from forests to birdsong, to create golems that'll scare them off. It tests a combination of pattern recognition (of course that didn't work, you sent a wood golem up against a woodcutter!) and resource management (oh god, am I really running out of stone? what can I use instead... fire?). On top of that, the writing is charming, funny and clever, occasionally managing to get even poignant. I'm extremely serious. Give it a shot.
|
# ? Jun 23, 2020 21:34 |
|
paradoxGentleman posted:People, let's be serious for a second here. Did they fix this up? I bought it ages ago on Steam and it was fun but a glitchy mess and I never finished it.
|
# ? Jun 23, 2020 21:45 |
|
Hub Cat posted:Did they fix this up? I bought it ages ago on Steam and it was fun but a glitchy mess and I never finished it. Naramyth posted:Now that the sale is over is there an easy way to get at the games purchased in the client? They added a search bar at some point.
|
# ? Jun 23, 2020 21:51 |
|
paradoxGentleman posted:People, let's be serious for a second here. I've had this on my steam wishlist for ages and I had no idea it was in this bundle - thanks for the heads up!
|
# ? Jun 23, 2020 22:11 |
|
You're very welcome. Say, has anyone tried Airship: Conquer the Skies? It looks interesting but I fear it could be the kind of game that gets complex to the point of unplayability.
|
# ? Jun 23, 2020 22:17 |
|
Just finished Night in the Woods and boy - that certainly went a direction I wasn't in any way expecting. I'm not particularly sure if I liked it or not. Clearly the writers put a lot of love and care into it, so I have to at least respect it for that.
|
# ? Jun 23, 2020 22:17 |
|
paradoxGentleman posted:Say, has anyone tried Airship: Conquer the Skies? It looks interesting but I fear it could be the kind of game that gets complex to the point of unplayability. It's not too crazy. You build ships, trying to balance out offense, defense, cost, and weight. When you fight the gunners will fire on their own--you just have to point & click to move the ship, and occasionally press a button to about-face or execute special commands like boarding.
|
# ? Jun 23, 2020 22:19 |
|
Been playing some Double Cross. Feels, and looks, kinda like a Wayforward game, which is probably not a coincidence given that it's by the same developers who made Runbow and Shantae was a guest character in that game. Definitely got some Mega Man Zero/ZX influence, too. Worth a try if you're into those kinds of games!
|
# ? Jun 23, 2020 22:42 |
|
Played some lousy games and a good one. I do not recommend Roguescape, Pyramid, Eizoku, and especially MonGirl Tile (the search for a decent Triple Triad clone has led me down a dark path). On the other hand PARANOIHELL has a bad title but is a good ~2 hour survival horror game with multiple endings. You play as a bartender trying to get home to her girlfriend after being menaced by a stalker, and learn very soon that police will never help you. You can hide in closets and dumpsters but will have to fight sooner or later. Combat is purposefully clunky; you have to wind up to strike and your weapons will break, but at least on normal difficulty you won't be left entirely out of options and the enemies use the same charged attacks as you (watch for the glint) so it never feels unfair. The pixel art can be goofy and your character kind of wobbles along, but it still manages to have a tense atmosphere due to a narrow field of view (you can zoom out when stationary), good sound design, and the effective spacing of items and enemies. You'll have to do some inventory management and sprinting should have been the default (it's still plodding) but I enjoyed this one.
|
# ? Jun 23, 2020 22:50 |
|
fez_machine posted:A lot of people like King of Dragon Pass on this forum, so I'm going to recommend Golden Treasure: The Great Green which is clearly an otherkin game, but is heavily inspired by KoDP. Oh wow, I played a demo of this a while back and forgot the name of it, and had always wanted to play more. I had no idea it was in this bundle. I liked it a lot because it was both good and a bit too try-hard dark, but in a way where it seemed like the creator knew that the try-hard parts were flawed, so it circled back into being enjoyable. Interesting that it's otherkin, I really don't know much about that or furry communities because I was repelled by them being completely Not My Thing, but I am interested in depictions by artists who, how do I say, are exploring the imperfections of their adolescence and/or young adulthood and are looking back at it through an older and more comfortably self-expressive lens. Most of the time, anyway. ETA: Also, please send help: I've played 30 minutes of Village Monsters, and I'm afraid it might end up being love at first sight. It's definitely a game that is My Thing and I could end up buying it on Steam to support the Dev, and recommending/gifting to my friends who love Animal Crossing and Stardew Valley. Catalina fucked around with this message at 02:59 on Jun 24, 2020 |
# ? Jun 24, 2020 02:42 |
|
Catalina posted:ETA: Also, please send help: I've played 30 minutes of Village Monsters, and I'm afraid it might end up being love at first sight. It's definitely a game that is My Thing and I could end up buying it on Steam to support the Dev, and recommending/gifting to my friends who love Animal Crossing and Stardew Valley. As someone who kickstarted it: hell yeah, glad to hear it's coming along nicely! I'm not going to help, the guy has run an extremely competent kickstarter.
|
# ? Jun 24, 2020 03:43 |
|
So just to be clear, I've been playing Lenna's Inception on and off for the past week and it definitely has multiple endings right? Just finished the 7th dungeon and it feels very multiple ending-y.
|
# ? Jun 24, 2020 03:45 |
|
Artelier posted:So just to be clear, I've been playing Lenna's Inception on and off for the past week and it definitely has multiple endings right? Just finished the 7th dungeon and it feels very multiple ending-y. Though to be fair one ending is more of an "incomplete" ending because it's what you get for beating the game without taking care of all the bosses.
|
# ? Jun 24, 2020 03:48 |
|
Hogama posted:There are three main endings (some minor details can change). Thanks! I am definitely "taking care of the bosses" via murder but I suspect there's an alternate route to some/all of them. Going to finish this run as is and see what to do from there.
|
# ? Jun 24, 2020 04:01 |
|
bold blade was the ginormo sword sequel i didn't know i wanted. just wish it was longer
|
# ? Jun 24, 2020 04:20 |
|
well, got softlocked in pikuniku the thosts stole the crate, and its location is persistent so dying doesn't reset the level
|
# ? Jun 24, 2020 04:26 |
So did anyone throw together a torrent of all of these games? Not that I'd be bummed to be out $5, I'd rather not miss out on some of these and just grab em all.
|
|
# ? Jun 24, 2020 04:27 |
|
cage-free egghead posted:So did anyone throw together a torrent of all of these games? Not that I'd be bummed to be out $5, I'd rather not miss out on some of these and just grab em all. I get the impulse for such a thing if you bought it, especially given how annoying it is to add each game to your account, but itch.io specifically noted they're adding that option. Otherwise you're just sort of asking to pirate a bunch of stuff that was $5 last week and is back to normal prices.
|
# ? Jun 24, 2020 04:38 |
|
You could just go buy the games.
|
# ? Jun 24, 2020 04:38 |
|
Artelier posted:Thanks! I am definitely "taking care of the bosses" via murder but I suspect there's an alternate route to some/all of them. Going to finish this run as is and see what to do from there. Keep going for now, and see as much as you can before you go to finish the run off. There's a thread connecting all of it together, you'll just have to be proactive next time.
|
# ? Jun 24, 2020 04:43 |
|
For anyone interested in the Ironsworn solo / co-op RPG who missed it earlier, I've been doing a solo Actual Play of it over here in The Game Room, which is coming up on its conclusion, and has ended up being a pretty comprehensive look at the core game loops.
|
# ? Jun 24, 2020 05:35 |
|
Kestral posted:For anyone interested in the Ironsworn solo / co-op RPG who missed it earlier, I've been doing a solo Actual Play of it over here in The Game Room, which is coming up on its conclusion, and has ended up being a pretty comprehensive look at the core game loops. Really nice! I love to see more people playing Ironsworn.
|
# ? Jun 24, 2020 05:46 |
|
Reky is a pretty cool puzzle game if you just want to zone out and solve puzzles. https://beyondthosehills.itch.io/reky https://www.youtube.com/watch?v=cCdYBVYNLiU
|
# ? Jun 24, 2020 05:56 |
|
Voxx posted:bold blade was the ginormo sword sequel i didn't know i wanted. just wish it was longer Tried it thanks to this post and it's an incredibly fun experience that's short and sweet and probably could be longer honestly. But also BLADE BECOME BIG.
|
# ? Jun 24, 2020 07:07 |
|
Voxx posted:bold blade was the ginormo sword sequel i didn't know i wanted. just wish it was longer Dev: should i put a limit on how big the sword can be? nah
|
# ? Jun 24, 2020 11:57 |
|
Oh, one more. 10-in-1 Game-A-Week Bundle! is 10 very simple games, many of which are really just tech demos, and not really worth the bother. They are: Drifting Through Time is a time trials game where time stops when you're drifting, which is an excellent idea, but not developed enough; Dog Ownership Simulation is just a spinning cube with a dog face; Chillin' Bayside is a physics toy, Paint The Town Red is a pull-back-and-launch physics game which is fun enough but has no goal, RONG is a Pong game played in a circle where you essentially bat the ball to yourself which is another underdeveloped good idea, Hatventure Game is three platforms, two hats and no gameplay, Pineapple Pipeline is a very simple half pipe skateboarding game where you can't win or bail, Tandem Toobs, Spider Playground and Beach Bird Volleyball are gameless prototypes, and Pullback Car is a weird racing game which tries to simulate one of those pull-back-and-charge cars by having you turn your mouse upside down and rev it against the desk in order to turn the mousewheel.
|
# ? Jun 24, 2020 21:24 |
|
lunar detritus posted:Baba is You is excellent, same for Spelunky. Everything else is... not bad but also not anything that won't be (or already was) in a bundle this year probably. Btw would it at all be feasible to search in/filter out words in the short blurb as well as in tags?
|
# ? Jun 24, 2020 21:26 |
|
Heya, been putting this list into a randomizer, playing whatever pops out on top and writing articles about it. Wakamarina Valley, NZ: a pretty photography game https://pixelhunted.wordpress.com/2020/06/19/wakamarina-valley-nz-pc-2019/ Affinity: a chilled out puzzler https://pixelhunted.wordpress.com/2020/06/23/affinity-pc-2019/ Escort Yourself Out: short personal essay/game about anxiety https://pixelhunted.wordpress.com/2020/06/25/escort-yourself-out-pc-2018/ So far, pretty fun!
|
# ? Jun 25, 2020 13:23 |
|
Harminoff posted:Reky is a pretty cool puzzle game if you just want to zone out and solve puzzles.
|
# ? Jun 25, 2020 15:49 |
|
I had a long screed written up but I'll be brief as this is the indie itch thread not the bitch about game thread NitW Night in the wood was two different stories jammed together with the second half actively undermining the very well established first Less than the sum of its parts
|
# ? Jun 26, 2020 01:07 |
|
Jestery posted:I had a long screed written up but I'll be brief as this is the indie itch thread not the bitch about game thread Very much agreed. I much preferred where I thought the story was going. Too bad, really.
|
# ? Jun 27, 2020 02:05 |
|
Oldstench posted:Very much agreed. I much preferred where I thought the story was going. Too bad, really. Out of curiosity, where did you think it was going?
|
# ? Jun 27, 2020 02:30 |
|
WhiteHowler posted:I finished Quadrilateral Cowboy yesterday, and it's a really fun puzzle/heist adventure. Maybe a little like Hitman meets a light Zachtronics game? I also just finished this, and it was fantastic. Check out Quadrilateral Cowboy!
|
# ? Jun 27, 2020 03:25 |
|
Clarste posted:Out of curiosity, where did you think it was going? Personally I thought the story was going to be that the the whole town was going to fall apart and force everyone to move away and there was going to be this big bittersweet party with Bea, Gregg and Angus and the whole town having farewell to each other bash one last "Night in the Woods" , and then having an epilogue where you play as each person after they have become established in their new place. Using that strong routine loop that was established for emotional impact with fund Ng out about their new lives based molding on choices you made in the early game. Alternatively I was thinking that the cosmic horror was going to be some sort of "town is on loop, everyone is unaware they have lived tens of lives prior" , Mae's inability to mature kind of having implications there. And the graveyard with Bea was pointing in that direction I felt, talking about long lives and short lives etc . Following on , the hand moving grab mechanic thing was so great I thought not was going to be leveraged in some way to like suggest a cosmic horror taking control, or that you were controlling something else. Mae's arm poking an arm that moved in such a funny but spoopy way was really good The death cult could have worked if the story was more about sacrifices that had to be made, like if the reason Mae came back was some terrible hazing ritual where she had to kill a small animal or something, atleast there would be a connection
|
# ? Jun 27, 2020 03:59 |
|
I really have no idea what you thought Night in the Woods was or what you wanted it to be.
|
# ? Jun 27, 2020 04:20 |
|
Night in the Woods is magical realism, which throws off both people who think it's pure slice-of-life AND people who think it's a high-concept supernatural mystery. I love the game to death, it's one of the best games I played last decade, but I can totally see how someone might not quite get what it's going for, since there are vanishingly few magical realist narrative games out there -- I think there's Kentucky Route Zero, maybe Life is Strange, but that's about it.
|
# ? Jun 27, 2020 04:41 |
|
|
# ? May 15, 2024 02:49 |
|
I wouldn't really call LiS magical realism; at least to me, that's supposed to be a relatively grounded setting where occasional fantastic elements are present but they are taken at face value. The Zero Escape would be my go-to reference, they tread the "did this really happen?" line pretty well.
|
# ? Jun 27, 2020 04:50 |