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SeANMcBAY posted:Installed Quake 1 via Quakespasm and I’m playing it for the first time. It owns. The graphics still have a charm to them imo. You downloaded the soundtrack, right?
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# ? Aug 4, 2020 02:09 |
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# ? May 10, 2024 10:51 |
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Why haven't they fixed that yet, it's so easy for them to add the soundtrack and make it work for the downloadable version of the game.
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# ? Aug 4, 2020 02:12 |
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Kamrat posted:Why haven't they fixed that yet, it's so easy for them to add the soundtrack and make it work for the downloadable version of the game.
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# ? Aug 4, 2020 02:26 |
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al-azad posted:You downloaded the soundtrack, right? Of course.
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# ? Aug 4, 2020 02:30 |
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SeANMcBAY posted:Of course. Waiting 6 hours for the inevitable gently caress Peterson post when you get to the blue levels and everything is a spawn... Do this or it doesn't count https://www.youtube.com/watch?v=bf3viki7hLI caleb fucked around with this message at 02:50 on Aug 4, 2020 |
# ? Aug 4, 2020 02:47 |
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C.M. Kruger posted:Just ran across this, Japanese guy making a very "80s cyberpunk anime" FPS. From what I played of the demo it feels okay, a bit on the simple/Wolf side, but the boss for the demo episode turns into a (fairly basic) bullet hell thing and you get a time slow unlock halfway through, so maybe the later episodes will be more evolved. Weird stuff. Seriously visual monotone except for the anime gore. Kind of buggy/stuttery for a game of its simplicity. I would for sure play a couple episodes of this though.
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# ? Aug 4, 2020 02:54 |
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SeANMcBAY posted:Installed Quake 1 via Quakespasm and I’m playing it for the first time. It owns. The graphics still have a charm to them imo. Depending on your hardware, VkQuake is a Vulkan-native variant of QuakeSpasm with some additional exposed graphics options, and it’s great too.
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# ? Aug 4, 2020 03:09 |
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caleb posted:Waiting 6 hours for the inevitable gently caress Peterson post when you get to the blue levels and everything is a spawn... Does it get really bad with spawning enemies later?
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# ? Aug 4, 2020 03:26 |
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SeANMcBAY posted:Does it get really bad with spawning enemies later? Not spawning like monsters teleporting in. You’ll see.
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# ? Aug 4, 2020 03:27 |
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SeANMcBAY posted:Does it get really bad with spawning enemies later? The worst part is that the Ogres will. not. stop. firing if you’re in line of site, regardless of whether they can hit you. It gets old reeeeal fast
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# ? Aug 4, 2020 03:34 |
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Yeah, Quake 1 Nightmare mostly just makes monsters slam on the fire button if they can see you, regardless of whether or not it makes sense. They just become turrets, which makes combat a lot less dynamic since you're basically fighting static targets you can cheese a lot easier. It also makes a couple of monster attacks a bit faster/more powerful just to mess with your muscle memory. Outside of that, monster and item placement is the same as in Hard. Copper redesigns Nightmare to basically be the same as Hard but with half the maximum player health (and half the damage taken from drowning, so water sections don't become impossible).
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# ? Aug 4, 2020 03:44 |
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Everyone should just be playing Copper now instead of id1. It's real good, ya'll.
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# ? Aug 4, 2020 03:48 |
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Total carnage run update: fuckkkkk low flying defense drones
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# ? Aug 4, 2020 03:51 |
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Lawman 0 posted:Total carnage run update: fuckkkkk low flying defense drones Yeah those things are bastards. The four-way crossroads room in that level is one of the nastiest bits of the whole game imo
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# ? Aug 4, 2020 03:56 |
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To me I thinks it's the combo of the red troopers and the enforcers who combined create a wall of fiery death on your position two seconds after you meet them.
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# ? Aug 4, 2020 04:00 |
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How playable is Quake with a controller without putting it on babby mode? I know it’s wrong but mouse and keyboard has just always felt awkward to me no matter how hard I try. It must be from barely playing any PC gaming until I was an adult already. Does Quakespasm support xinput pads?
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# ? Aug 4, 2020 04:03 |
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Hasturtium posted:You’ll see. Basically this and everyone STFU with spoilers and mod suggestions because I want to see the suffering in real time.
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# ? Aug 4, 2020 04:08 |
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Lawman 0 posted:Total carnage run update: fuckkkkk low flying defense drones I hope you are punching all the switches and killing all the Bobs because I am doing it and it's pretty much your fault
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# ? Aug 4, 2020 04:11 |
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caleb posted:I hope you are punching all the switches and killing all the Bobs because I am doing it and it's pretty much your fault But I don't like killing BOB's that's mean!
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# ? Aug 4, 2020 04:21 |
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Lawman 0 posted:But I don't like killing BOB's that's mean! Typical Leela media selling you on the importance of human life when you can just solve everything with your cyborg fist in 7 or so punches
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# ? Aug 4, 2020 04:32 |
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It is actually genuinely satisfying to have a punch that is actually sometimes ok to us
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# ? Aug 4, 2020 04:44 |
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Fps thread fists only Beyond Thunderdome needs to happen
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# ? Aug 4, 2020 04:50 |
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i want a first person shooter where every weapon is some variant of fist attack
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# ? Aug 4, 2020 04:53 |
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Now you folks reminded me of Blood Punch, the 9nth priority cooldown in Doom Eternal. that game was blooooaaaaaaated
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# ? Aug 4, 2020 04:54 |
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Johnny Joestar posted:i want a first person shooter where every weapon is some variant of fist attack Zeno Clash. You are welcome
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# ? Aug 4, 2020 04:56 |
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SeANMcBAY posted:How playable is Quake with a controller without putting it on babby mode? I know it’s wrong but mouse and keyboard has just always felt awkward to me no matter how hard I try. It must be from barely playing any PC gaming until I was an adult already. I don’t know about game pad support on source ports but Quake overall is a smaller, more compact experience and originally it had free look disabled by default. It really is an extension of Doom and on normal you’ll be fine, could probably do a hard run it just means more baddies. They did port this thing to SEGA Saturn.
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# ? Aug 4, 2020 04:58 |
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Odd Mutant posted:Now you folks reminded me of Blood Punch, the 9nth priority cooldown in Doom Eternal. I was always so busy paying attention to the game and not the HUD at the bottom that the blood punch was just some thing that randomly activated on zombies and sometimes a mancubus
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# ? Aug 4, 2020 05:14 |
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SeANMcBAY posted:Does Quakespasm support xinput pads? Yes it do.
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# ? Aug 4, 2020 05:25 |
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caleb posted:Zeno Clash. You are welcome Chronicles of Riddick (at least at first, for a large chunk of the game)
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# ? Aug 4, 2020 06:01 |
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JLaw posted:Yes it do. How do I get it work? It's not recognizing my pad.
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# ? Aug 4, 2020 06:04 |
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I do not understand why you are trying to play the grandfather of all wasd games on a controller but let your freak flag fly I guess
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# ? Aug 4, 2020 06:08 |
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SeANMcBAY posted:How do I get it work? It's not recognizing my pad. You're not using the old SDL1.2 binary are you? Just using the most recent quakespasm.exe? The value of joy_enable is set to 1? JLaw fucked around with this message at 06:35 on Aug 4, 2020 |
# ? Aug 4, 2020 06:30 |
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Lawman 0 posted:It is actually genuinely satisfying to have a punch that is actually sometimes ok to us Titanfall 2
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# ? Aug 4, 2020 06:34 |
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JLaw posted:You're not using the old SDL1.2 binary are you? Just using the most recent quakespasm.exe? EDIT: I figured it out, I was loading through the wrong exe. Thanks! SeANMcBAY fucked around with this message at 06:55 on Aug 4, 2020 |
# ? Aug 4, 2020 06:53 |
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Reminder that Quake was designed to be played entirely with the mouse by hold middle mouse to move. Also Hard is the id endorsed mode.
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# ? Aug 4, 2020 07:05 |
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Reminder that
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# ? Aug 4, 2020 07:09 |
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Despite the criticism it receives, some of it justified, I still say Croc is a fun game. (...even though I've never cleared World 2.)chaosapiant posted:Video: Open the "setup" menu when launching the game, refresh your video rendering device and then select OpenGL. While 3DFX worked and looked a bit better back in the day, with OpenGL we can take advantage of using your video card's profile options to sharpen the game up by adding AA and AF.
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# ? Aug 4, 2020 07:35 |
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My parents bought me Croc 1 instead of Duke Nukem as I had requested and between that and buying me Camelot the Movie the Game instead of Link's Awakening I stopped asking them to buy me games and got good at returning their gifts for me without receipts.
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# ? Aug 4, 2020 07:42 |
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al-azad posted:Reminder that Quake was designed to be played entirely with the mouse by hold middle mouse to move. Also Hard is the id endorsed mode. I’ll be doing normal for this first run on gamepad. Beat 3 levels in episode 1 and I’m having fun so far. I’ll be playing a bunch tomorrow. It’s god it’s hooks on me. There’s just something about these old FPS games that’s exciting to me, even the ones I’ve never played. I love the fact that they actually have level design. As a primarily Nintendo gamer, I’m reminded more of something like Zelda dungeons rather than linear corridors like most modern FPS games. SeANMcBAY fucked around with this message at 07:52 on Aug 4, 2020 |
# ? Aug 4, 2020 07:43 |
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# ? May 10, 2024 10:51 |
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Shadow Hog posted:Despite the criticism it receives, some of it justified, I still say Croc is a fun game. (...even though I've never cleared World 2.)
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# ? Aug 4, 2020 07:44 |