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ImpAtom posted:Honestly I would recommend just starting a new file. Even if you did a lot on the PC just rushing through to the new content feels pretty odd and you get a smoother experience fresh. I actually had bought the PC version a long while back but was waiting for 1.0. I have a very fresh save on PC that I was hoping to switch back and forth on, don't really want to have two different campaigns going simultaneously.
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# ? Sep 18, 2020 20:06 |
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# ? Apr 27, 2024 20:34 |
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I feel like Galaxy has kind of a slow start and the central gimmick takes a little getting used to but once the momentum builds the highs are so high. Galaxy 2 is in some ways a better game though and if they ever do it as dlc or a separate switch release I will totally buy that.
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# ? Sep 18, 2020 20:07 |
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The thing about all of the 3D Marios is that they all have fairly slow starts. It takes a bit to get to the points where they really shine, Odyssey included.
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# ? Sep 18, 2020 20:09 |
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The best 3d Mario is SM3dW.
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# ? Sep 18, 2020 20:10 |
Waltzing Along posted:The best 3d Mario is SM3dW.
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# ? Sep 18, 2020 20:13 |
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Why has everyone suddenly become wrong about Galaxy?
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# ? Sep 18, 2020 20:13 |
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Empress Brosephine posted:I haven't liked a mario game since mairo world, but picked this up because people never shut up about galaxy which I never played. Here's my impressions in the first hour: I don't think the 3d series is for u I'm sorry
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# ? Sep 18, 2020 20:16 |
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ImpAtom posted:The thing about all of the 3D Marios is that they all have fairly slow starts. It takes a bit to get to the points where they really shine, Odyssey included. Yeah I restarted Odyssey a few weeks back and you’re right. That whole cappy world they start you out at suuuuuucks and the game doesn’t really hit its stride as an all time great game until New Donk City which I was surprised how late in the game that actually is. And frankly, the game really kinda of rushes you through each world on first play through. Like you get 6 moons and Cappy is like “Let’s get the gently caress out of here, quick!” And the game is way better once you’ve gotten all of the “look, we’re gonna zoom in on this boss you have to fight and we’d really prefer it if you just went straight there despite these worlds being so full of all sorts of secrets and fun nooks and crannies to explore” bullshit out of the way.
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# ? Sep 18, 2020 20:17 |
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Galaxy/2 is my absolute favorite Mario game to play but honestly it might be kinda weird playing it with a standard controller. I was one of the weirdos who really enjoyed the nunchuck + shake to spin controls. Very fluid and comfortable.
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# ? Sep 18, 2020 20:17 |
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Mahoning posted:the game doesn’t really hit its stride as an all time great game until New Donk City The game doesn't hit it's stride until 1/2 way through. It's an all-time great!
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# ? Sep 18, 2020 20:18 |
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Mahoning posted:Yeah I restarted Odyssey a few weeks back and you’re right. That whole cappy world they start you out at suuuuuucks and the game doesn’t really hit its stride as an all time great game until New Donk City which I was surprised how late in the game that actually is. I started a second playthrough last week and just rushed the story and did the bare minimum in each world so I could unlock the postgame only moons in each world and just have fun hunting things down without getting confused as to what I've already done and that works much better, unfortunately there's really no way to intuit that on a first run through.
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# ? Sep 18, 2020 20:21 |
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Am I wrong and hopelessly deluded for hoping that Nintendo is planning a Zelda 3D AllStars as well the idea of "Majora's Mask in HD" and "Skyward Sword but with markedly less lovely controls" is an enticing one
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# ? Sep 18, 2020 20:22 |
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Blaziken386 posted:Am I wrong and hopelessly deluded for hoping that Nintendo is planning a Zelda 3D AllStars as well Hopelessly deluded when they've got that Hyrule Calamity and BOTW 2 coming
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# ? Sep 18, 2020 20:24 |
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how can people be complaining about Mario 64's camera when Galaxy's is the same poo poo without half the options 64 gave you to mitigate it. And why does recentering the camera also lock Mario in place? Sunshine already got this poo poo right!
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# ? Sep 18, 2020 20:24 |
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Waltzing Along posted:Also, the game is in 30 FPS, but my eyes upscale that to infinite FPS! More accurately, they convert it to analog for your brain
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# ? Sep 18, 2020 20:26 |
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Quantum of Phallus posted:Hopelessly deluded when they've got that Hyrule Calamity and BOTW 2 coming I mean, they’re about to release Paper Mario, Mario 3DAS, and SM3DW in less than a year. I don’t see any problem with a handful of standard Zeldas + a different genre Zelda game in a single year.
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# ? Sep 18, 2020 20:29 |
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Blaziken386 posted:Am I wrong and hopelessly deluded for hoping that Nintendo is planning a Zelda 3D AllStars as well They absolutely will. My guess is that the All Stars collection will contain Twilight Princess HD, Wind Waker HD, and the Skyward Sword HD that’s been rumored for years. Other options include the 3D remasters of Ocarina of Time and Majoras mask that came out on 3DS but they may just upscale the N64 originals like they did with Mario64. They have plenty of options and something will happen.
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# ? Sep 18, 2020 20:32 |
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Man, if anyone has issues getting 3D All Stars, go to Target. The one by me had two dedicated shelves for it and the dude I talked to said each store should be getting a ton.
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# ? Sep 18, 2020 20:33 |
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But my retirement nest egg...
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# ? Sep 18, 2020 20:34 |
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Mario 64 is a 240p game, they render it at 720p because that's a clean integer scale, you aren't going to get anything out of going to 1080 on it except maybe some shimmering and some screen warping.
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# ? Sep 18, 2020 20:36 |
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They shoulda put in widescreen tbh
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# ? Sep 18, 2020 20:37 |
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im glad to know that mario was extra thicc in 64. that is an rear end
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# ? Sep 18, 2020 20:40 |
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John Wick of Dogs posted:Mario 64 is a 240p game, they render it at 720p because that's a clean integer scale, you aren't going to get anything out of going to 1080 on it except maybe some shimmering and some screen warping. "3D games and bitmapped 2D games: these are the same, to me"
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# ? Sep 18, 2020 20:45 |
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Cartoon Man posted:Other options include the 3D remasters of Ocarina of Time and Majoras mask that came out on 3DS but they may just upscale the N64 originals like they did with Mario64. They have plenty of options and something will happen.
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# ? Sep 18, 2020 20:47 |
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John Wick of Dogs posted:Mario 64 is a 240p game, they render it at 720p because that's a clean integer scale, you aren't going to get anything out of going to 1080 on it except maybe some shimmering and some screen warping.
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# ? Sep 18, 2020 20:53 |
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not being able to change inverted/noninverted camera in Sunshine is really bad
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# ? Sep 18, 2020 20:54 |
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Spanish Manlove posted:not being able to change inverted/noninverted camera in Sunshine is really bad
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# ? Sep 18, 2020 20:58 |
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I'm glad that for once my many pages of shitposting has actually been accurate and Mario actually is everywhere
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# ? Sep 18, 2020 20:59 |
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Quantum of Phallus posted:Hopelessly deluded when they've got that Hyrule Calamity What is supposed to be new in Calamity btw? The first Hyrule Warriors game seemed pretty... I dunno, complete when it came to content. I certainly don't think I'll ever come close to 100%ing it.
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# ? Sep 18, 2020 21:04 |
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American McGay posted:Galaxy/2 is my absolute favorite Mario game to play but honestly it might be kinda weird playing it with a standard controller. I was one of the weirdos who really enjoyed the nunchuck + shake to spin controls. Very fluid and comfortable. I tried playing Galaxy in handheld mode, and touching the screen got annoying to me. Switching to tabletop with joycons was an immensely better experience that really felt like nunchuck+wiimote... and then I realized that when I was pressing Y to punch, I was also swinging my hand like the original motion controls called for, despite not touching a Galaxy game in the last 5 years. It feels THAT familiar. So no idea how the pro controller feels, but you will probably enjoy it with split joycons. After a few hours of play in each mode, I'm going to guess that Galaxy 2 is out because of the combination of Yoshi controls and the switch lite. That would probably be horrendous to play through with the touchscreen/button mishmash they implemented for handheld mode.
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# ? Sep 18, 2020 21:04 |
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Tayter Swift posted:What is supposed to be new in Calamity btw? The first Hyrule Warriors game seemed pretty... I dunno, complete when it came to content. I certainly don't think I'll ever come close to 100%ing it. They haven't announced much yet, but considering this one seems focused on the BotW era exclusively, I'd imagine it has entirely new maps, mob types, playable characters/weapons, and Adventure Mode. It won't be as robust as HW Switch was at launch, but HW Switch was the third incarnation of the game following two previous releases that BOTH had their own campaigns as well as having expansive post-launch DLC each time, all included in one package. It'll be years before HW2 has the content breadth to match that.
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# ? Sep 18, 2020 21:13 |
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I still really loving hate Tiny-Huge Island.
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# ? Sep 18, 2020 21:23 |
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If any of you are worried about stock, I was able to get a copy of SM3DAS at my local Target. They had probably 40-50 copies. Check the stock in your Target app.
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# ? Sep 18, 2020 21:28 |
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Cartoon Man posted:They absolutely will. My guess is that the All Stars collection will contain Twilight Princess HD, Wind Waker HD, and the Skyward Sword HD that’s been rumored for years. Other options include the 3D remasters of Ocarina of Time and Majoras mask that came out on 3DS but they may just upscale the N64 originals like they did with Mario64. They have plenty of options and something will happen. I find that really really improbable. The previous collection was just a pre-order bonus and missed out on a lot of material between the NES and 64 releases. Also Zelda doesn't quite have the pull and universality as Mario does. Link's not their company mascot in the way Mario is, and in that sense wouldn't get that special treatment I think. They'd make far more money just releasing things individually, and I'm not sure that'll happen either.
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# ? Sep 18, 2020 21:28 |
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Wow..the SM64 controls are bad.
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# ? Sep 18, 2020 21:30 |
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Waltzing Along posted:Wow..the SM64 controls are bad.
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# ? Sep 18, 2020 21:33 |
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100YrsofAttitude posted:Also Zelda doesn't quite have the pull and universality as Mario does. Link's not their company mascot in the way Mario is, and in that sense wouldn't get that special treatment I think. BOTW sold 600k more copies than Odyssey tho
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# ? Sep 18, 2020 21:35 |
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Super No Vacancy posted:I've gotten into Galaxy for the first time and it has not dissuaded my from my position that Odyssey is the first great Mario game since 64 (for its time) I'm willing to agree. Galaxy is gorgeous, but holy poo poo this game is overrated.
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# ? Sep 18, 2020 21:36 |
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I find the controls and camera to be a bit awkward for galaxy and that’s probably why I started it like 5 times for Wii but never got past the first 5 galaxies. The controls are slightly less awkward on the switch, but the camera is still bonkers in some areas. If you’ve played odyssey recently at all it’s probably a lot worse.
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# ? Sep 18, 2020 21:41 |
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# ? Apr 27, 2024 20:34 |
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Rupert Buttermilk posted:And if you want a REAL trip, play the still - supremely-excellent Super Mario Bros 2, which is "what if Mario, but weird and still good?" I've been playing through this lately and I completely forgot about the level with the LSD clouds, SMW2 rules American McGay posted:Galaxy/2 is my absolute favorite Mario game to play but honestly it might be kinda weird playing it with a standard controller. I was one of the weirdos who really enjoyed the nunchuck + shake to spin controls. Very fluid and comfortable. Play it with detached Joy-Cons, it feels extremely similar to the Wiimote + nunchuk combo First thoughts on Super Mario Galaxy: Cash Grab Edition: I usually prefer Joy-Cons for anything involving motion controls and this is no different; trying to point/aim with the gyros on the Pro Controller felt unbearably awkward and clunky. I do appreciate that they mapped the spin/activate launch stars/etc functions to Y, I prefer that for spinning but somehow still find shaking the controller to activate launch stars to be way more satisfying. The cursor can sometimes be jumpy and erratic; not a game-breaker by any means, but it can be frustrating while trying to scoop up a bunch of star bits at a time. Also, as noted in some reviews, there's some really obvious color-banding and graininess issues with some of the level backgrounds, to the point where it's distracting at times; but, all it takes is a few seconds of whistling along to the soundtrack for me to forget all about that. A few very minor issues, but overall, it's still just as magical as the first time I played it (I loving love this soundtrack so, so much)
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# ? Sep 18, 2020 21:41 |