|
I got the electromagnetic generator recipe. It looks like I'm only allowed to build base parts up to ~300u from my base computer though (with another 100u of fudge room beyond that) and the power hotspot is 430u away. Is there something I need to build out to extend my construction range?
|
# ? Sep 30, 2020 23:54 |
|
|
# ? Apr 28, 2024 19:03 |
|
Thundarr posted:I got the electromagnetic generator recipe. It looks like I'm only allowed to build base parts up to ~300u from my base computer though (with another 100u of fudge room beyond that) and the power hotspot is 430u away. Is there something I need to build out to extend my construction range? Ursine Catastrophe fucked around with this message at 00:19 on Oct 1, 2020 |
# ? Oct 1, 2020 00:06 |
|
Ursine Catastrophe posted:I'm curious about this-- the A class looks like it has a maximum of 14 tech slots and 42 general storage slots. Is there a way to unlock the last (apparently-locked) column on A-class ships, or do S-classes not allow for a 48 storage maximum? I say should because I've just been holding out for an S so I've personally done nothing to my freighter but the bare minimum.
|
# ? Oct 1, 2020 00:06 |
|
Thundarr posted:I got the electromagnetic generator recipe. It looks like I'm only allowed to build base parts up to ~300u from my base computer though (with another 100u of fudge room beyond that) and the power hotspot is 430u away. Is there something I need to build out to extend my construction range? Don’t think this works anymore maybe? But there was a post about building range that worked for me previously. This is the post. Rob Rockley fucked around with this message at 00:12 on Oct 1, 2020 |
# ? Oct 1, 2020 00:07 |
|
Ghostlight posted:Once you're at 42 and go to apply another storage augment it should expand the border (which I assume is what you're looking at) out further. Same with the tech slots. I was under the perhaps-mistaken impression that the border was a hard limit, based on the fact that you can't expand the border with tech slots. If that isn't the case then that would be Good To Know
|
# ? Oct 1, 2020 00:08 |
|
Thundarr posted:I got the electromagnetic generator recipe. It looks like I'm only allowed to build base parts up to ~300u from my base computer though (with another 100u of fudge room beyond that) and the power hotspot is 430u away. Is there something I need to build out to extend my construction range? Walk towards the hotspot with your build menu open. As soon as it disappears take a step back until it comes back. Pop down something there, I usually put down a half arch or something similar that you can easily find and takes minimal resources. That will extend the build range. Now repeat as many times as needed until you reach your hotspot. I usually repurpose the half arches as carriers for the wires back from the hotspot as they look a little like pylons. Your initial build range is 300u but you can extend that to 1000u in any direction from the base computer. You are creating corridors of buildability this way. If this isn't working then put down a save beacon, save and reload and it will work as it should. Helith fucked around with this message at 00:13 on Oct 1, 2020 |
# ? Oct 1, 2020 00:09 |
|
When the bulkhead augment was glitched I expanded my A-class freighter to 40 / 14. That's all it goes up to.
|
# ? Oct 1, 2020 00:10 |
|
Helith posted:Walk towards the hotspot with your build menu open. As soon as it disappears take a step back until it comes back. Pop down something there, I usually put down a half arch or something similar that you can easily find and takes minimal resources. That will extend the build range. Now repeat as many times as needed until you reach your hotspot. I usually repurpose the half arches as carriers for the wires back from the hotspot as they look a little like pylons. I tried that but it didn't work, which is why I asked. I'll give it another shot, maybe I have to wait a bit before it sees the part and lets me extend the base. Thundarr fucked around with this message at 00:15 on Oct 1, 2020 |
# ? Oct 1, 2020 00:11 |
|
Make a save and reload, it gets buggy sometimes.
|
# ? Oct 1, 2020 00:14 |
|
Thundarr posted:I tried that but it didn't work, which is why I asked. I'll give it another shot, maybe I have to wait a bit before it sees the party t before I can extend it. Okay, when extending, it’s safer to go say 290u away instead of 299. And then put down whatever a little further out. Each item should create a 50u circle of buildability around it. So repeat this about every 45u instead to make sure you haven’t overstepped somewhere and messed up the chain. Another thing to look out for is: your extended build pseudopod might stop working when you portal into your base. Everything you built in it will keep working as normal, but you will not be able to build in that extended zone anymore. Just save and reload in or around your base and it should work again.
|
# ? Oct 1, 2020 00:21 |
|
Thanks, a reload made it work. I should have remembered that "it gets buggy sometimes" is practically this game's second name, despite how far it's come in the last four years.
|
# ? Oct 1, 2020 00:31 |
|
Thundarr posted:Thanks, a reload made it work. I should have remembered that "it gets buggy sometimes" is practically this game's second name, despite how far it's come in the last four years. This is one of the biggest problems, everything feels so temperamental. Any action you do feels like it could gently caress something up in some weird way. I was close to finishing up the "scan everything on the planet quest", I think I had one more animal to find, but somehow in the process of flying to a different area on the same planet for a different quest, all of a sudden I was 5-6 items away from the animal, mineral and flora scans.
|
# ? Oct 1, 2020 00:46 |
|
Thundarr posted:Thanks, a reload made it work. I should have remembered that "it gets buggy sometimes" is practically this game's second name, despite how far it's come in the last four years. Once you get the build menu collapsing because you hit your limit you're stuck there until you reload. It does, rarely, hit another bug that re-expands your range when you place a new thing after that... but the vast majority of the time nope. You'll eventually work out a rhythm for placing stuff so you can run multiple extraction sites without ever seeing the bug. That's the other reason I use storage depots as waypoints - you need a ton of them anyway so if you place them super frequently it's not a problem.
|
# ? Oct 1, 2020 02:35 |
|
And just to make sure I understood right, by vertical building you mean making a bunch of power/gas/mining extractors on the same spot, just built up into a giant tower so they aren't spread out on the ground for diminishing returns?
|
# ? Oct 1, 2020 03:00 |
|
Thundarr posted:And just to make sure I understood right, by vertical building you mean making a bunch of power/gas/mining extractors on the same spot, just built up into a giant tower so they aren't spread out on the ground for diminishing returns? Yup, they are all stackable. Build yourself a tower/stairs so you can keep going up and easily place them on top of each other rather than trying to do it from ground level and don't forget to connect them with wires/pipes as you go.
|
# ? Oct 1, 2020 03:12 |
|
You should...you should probably do it more neatly than I do These are mostly supply depots, but you can see some extractors on the side
|
# ? Oct 1, 2020 03:50 |
|
StarkRavingMad posted:
If I saw those in the distance, I'd probably pull out my mining laser and fire, expecting to receive cobalt. The electromagnetic generator didn't seem like it had an especially stackable shape, but I'll give it a shot!
|
# ? Oct 1, 2020 03:57 |
|
Is there any sane location in-game to get solid answers on things like power consumption/max storage/generation or is that all basically a "go to the wiki" kind of dealThundarr posted:The electromagnetic generator didn't seem like it had an especially stackable shape, but I'll give it a shot! it's minecraft physics, anything is possible
|
# ? Oct 1, 2020 03:57 |
|
I recently started a new save file, and in my starting galaxy I found a bio-luminescent paradise planet:
|
# ? Oct 1, 2020 04:13 |
|
Ursine Catastrophe posted:Is there any sane location in-game to get solid answers on things like power consumption/max storage/generation or is that all basically a "go to the wiki" kind of deal Its all a "go to the wiki" thing. Its almost like an exploration ARG mini-game, except instead of caves and oceans, you have to explore the dark, nerdy corners of the internet.
|
# ? Oct 1, 2020 04:20 |
|
Ursine Catastrophe posted:Is there any sane location in-game to get solid answers on things like power consumption/max storage/generation or is that all basically a "go to the wiki" kind of deal Every storage container shows fill rate, time until full, and the total space of the network. Every extractor shows that as well as its individual rate. Power is the same, with batteries showing total draw/rate and charge time, with em gens showing how much they personally are contributing. If you're talking about "How would I know that storage depots store 1000 each and portals have 50 power drain?" then yeah... wiki.
|
# ? Oct 1, 2020 04:23 |
|
Still can't recolor my Freighter correctly :harumph:
|
# ? Oct 1, 2020 04:52 |
|
I thought I had my S fighter decked out pretty well, but after building up an exotic I'm glad I switched. Lost some damage but all the other numbers more than make up for it. OgNar fucked around with this message at 05:37 on Oct 1, 2020 |
# ? Oct 1, 2020 05:32 |
|
This is the first I've experienced the new storms. Didn't use my jetpack the whole ride. https://www.youtube.com/watch?v=uMVU_NpGvV0
|
# ? Oct 1, 2020 06:18 |
|
Is there some trick to surviving lightning? I got killed by “electrocution” while running around in a storm but there didn’t seem to be a bolt striking anywhere near me. On the way back to my corpse in the same storm I started taking damage again so I dug a tunnel and got electrocuted again while several meters underground, is that supposed to happen?
|
# ? Oct 1, 2020 06:43 |
|
I recently finally bought NMS and I am going through some first missions that seem to function like tutorial. Is there certain point after which game tells me I know enough and I have unlocked all the basic stuff and I am free to roam and explore as I wish?
|
# ? Oct 1, 2020 09:05 |
|
Pretty much as soon as you jump to another system you can do whatever you want. Going through some of it will unlock stuff for zero effort tho.
|
# ? Oct 1, 2020 09:13 |
|
If you want to just say Screw Yo Quests I think everything can be purchased from the Anomaly and farmed from secure bases. You get a lot of that free by following the quest chains, though, and nothing in this game takes very long.
|
# ? Oct 1, 2020 09:20 |
|
I'm sure this has been answered before, but how do you cheese your welfare freighter to be a capital freighter? Ignore the first encounter where you would get the normal one, and play some more until you end up in a system with a capital one?
|
# ? Oct 1, 2020 09:35 |
|
Yes, you turn down the first one and the next one that spawns should be a capital.
|
# ? Oct 1, 2020 09:42 |
|
This the start of Sky Farm, the very basic layout is done. The square building will change a lot, it's there as a guideline to get other things lined up and in their right place. If you don't fly in then access is by teleport from the platform at the base. I'm quite pleased with how it's shaping up. I'm tempted to put an underwater viewing room and nautilus access in there too.
|
# ? Oct 1, 2020 09:51 |
|
Sweet! Turns out my build menu not working on my insane mountain tower base was due to a bug, not because my base was too large! The latest patch seems to have solved the problem for me! I'll try to do some screenshot posting later, after I've finished trying to get into space via a tall building.
|
# ? Oct 1, 2020 11:27 |
|
- Is there any rationale behind why teleporting to some bases drop you at the computer vs. the base portal, and - Is there any logic behind/way to handle poo poo randomly disappearing out of the medium/large refiners when you leave them unattended for any period of time
|
# ? Oct 1, 2020 12:25 |
|
Mailer posted:If you want to just say Screw Yo Quests I think everything can be purchased from the Anomaly and farmed from secure bases. You get a lot of that free by following the quest chains, though, and nothing in this game takes very long. the longest (and stupidest) part of the quest chain is probably the part where you have to wait like 90 mins/2 hours between the Science Terminal questline steps. Seriously, HG, it's how many years in and that stupid questline is still stupid?
|
# ? Oct 1, 2020 13:06 |
|
Giant pink fungus thing releasing bright green spores A huge bowl-shaped valley of the same giant fungus things. I think this is only possible because of the new terrain formation? Cute bouncing pineapple animal ??? Ridiculous turtle bird
|
# ? Oct 1, 2020 13:19 |
|
Are land animals more rare than flying? I've been through planets on 6 systems now and haven't seen a single creature on the ground. These kill creatures missions are hard trying to shoot down some weird dragonfly snakes.
|
# ? Oct 1, 2020 13:24 |
|
I need to hang around on foot for a minute before two dozen animals spawn all at once
|
# ? Oct 1, 2020 13:44 |
|
Somehow this last update instead of fixing stuttering made it way worse for me
|
# ? Oct 1, 2020 14:11 |
|
Mailer posted:Every storage container shows fill rate, time until full, and the total space of the network. Every extractor shows that as well as its individual rate. Power is the same, with batteries showing total draw/rate and charge time, with em gens showing how much they personally are contributing. If you're talking about "How would I know that storage depots store 1000 each and portals have 50 power drain?" then yeah... wiki. The build menu actually shows power drain for buildings:
|
# ? Oct 1, 2020 14:15 |
|
|
# ? Apr 28, 2024 19:03 |
|
Ursine Catastrophe posted:- Is there any logic behind/way to handle poo poo randomly disappearing out of the medium/large refiners when you leave them unattended for any period of time I haven't been able to find anything. I get around it by running five refiners on my freighter while I'm managing expeditions and such. It sucks!
|
# ? Oct 1, 2020 14:54 |