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JcDent
May 13, 2013

Give me a rifle, one round, and point me at Berlin!
I love the amount of implied pedophilia (via the girl and boy mentions) in this. That and the obsession with goats and severed appendages.

Also love the amount of "mundane activity like pushing pews around or cleaning broken glass made perversely erotic because they're NAKED"

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By popular demand
Jul 17, 2007

IT *BZZT* WASP ME--
IT WASP ME ALL *BZZT* ALONG!


there's got to be at least one instance of a nude person cleaning up and when they spot the party they just shrug and say "it's a living"

Libertad!
Oct 30, 2013

You can have the last word, but I'll have the last laugh!

juggalo baby coffin posted:

last newyears i was at a party where a bunch of people dropped acid and they were like "heh yeah we're probably just gonna spend the evening freakin making out and doing sex stuff" then the next time i saw one of them she was tipping out a jar of expensive salt into the sink to use as a drinking vessel, then one of the others started weeping and feeding me chocolates. i feel like that scenario would fit on the table.

Would make a much better scenario for a module than Beneath.

JcDent posted:

I love the amount of implied pedophilia (via the girl and boy mentions) in this. That and the obsession with goats and severed appendages.

Also love the amount of "mundane activity like pushing pews around or cleaning broken glass made perversely erotic because they're NAKED"

Pretty sure it's meant to be associated with Satan.

JcDent
May 13, 2013

Give me a rifle, one round, and point me at Berlin!

Libertad! posted:

Pretty sure it's meant to be associated with Satan.

Oh, I realize that, but it just doesn't feel that impactful in a post-Goat Simulator era. Maybe you need to be this evangelical to ride.

JcDent
May 13, 2013

Give me a rifle, one round, and point me at Berlin!

By popular demand posted:

there's got to be at least one instance of a nude person cleaning up and when they spot the party they just shrug and say "it's a living"

See, that would be a fun reference for the olds in the playing group. Nothing like that is allowed in our satire(?) subeversion(?!) unDungeon.

Josef bugman
Nov 17, 2011

Pictured: Poster prepares to celebrate Holy Communion (probablY)

This avatar made possible by a gift from the Religionthread Posters Relief Fund
This is both the most boring and worst thing I have seen in here in a very long time.

megane
Jun 20, 2008



A return to the grand tradition of the thread's namesake.

JcDent
May 13, 2013

Give me a rifle, one round, and point me at Berlin!

Josef bugman posted:

This is both the most boring and worst thing I have seen in here in a very long time.

I think it's a good point we miss. As video games have taught me, nothing says IMMERSIVE, PULSE POUNDING ADVENTURE as infinitely respawning monsters on a timer.

That and the only evocative opponent being the incense golem.

Angry Salami
Jul 27, 2013

Don't trust the skull.

By popular demand posted:

there's got to be at least one instance of a nude person cleaning up and when they spot the party they just shrug and say "it's a living"

Just a whole bunch of naked mirror people going about their daily lives, and when they realize they're being seen, they have to quickly switch to horny mode. "So I was saying to Mabel, I said - oh, poo poo, are we on? Um, oh yeah, keep doing it. Yeah, this is my fetish alright. Oh yeah- Are they gone? Anyway, I was saying to Mabel..."

SkeletonHero
Sep 7, 2010

:dehumanize:
:killing:
:dehumanize:
Tag yourself, I'm a morbidly obese man neck-deep in a large bucket. (of KFC)

SkeletonHero fucked around with this message at 14:49 on Oct 13, 2020

Everyone
Sep 6, 2019

by sebmojo

Josef bugman posted:

This is both the most boring and worst thing I have seen in here in a very long time.

The closest thing we have to actual suspense in this is: How long will Wapole Languray be able to continue slogging through the review of this crap before quitting in bored disgust?

Epicurius
Apr 10, 2010
College Slice
I do understand the stress mechanic, because I'm getting stressed just reading these reviews.

(Also, ok, it's a porn game, but what's this obsession with salt? Did I miss something? That's got to be really bad for your skin, if everybody's naked and sexing.)

Ithle01
May 28, 2013

JcDent posted:

Oh, I realize that, but it just doesn't feel that impactful in a post-Goat Simulator era. Maybe you need to be this evangelical to ride.

The module is supposedly intentionally invoking the Satanic panic and other moral crisis of the 80's and 90's so I'd say that the green-eyed goat is basically the one part of the module that actually makes sense and somewhat works. The module really is just some guy's idea of what 'provocative art' is and he's really bad at it, hence this thing having the size and layout design of a manifesto. The story about people dropping acid and thinking they're going to have an orgy is exactly on point.

Ithle01 fucked around with this message at 16:02 on Oct 13, 2020

JcDent
May 13, 2013

Give me a rifle, one round, and point me at Berlin!

Epicurius posted:

(Also, ok, it's a porn game, but what's this obsession with salt? Did I miss something? That's got to be really bad for your skin, if everybody's naked and sexing.)

Prime material for j/o crystals, duh.

Epicurius
Apr 10, 2010
College Slice
There was this art piece in the late '80s where an artist put a crucifix in a jar of his own urine and then took a picture of it, calling the piece "Piss Christ". He then was "shocked" when it caused controversy, saying that was never his intention and he couldn't see any reason anyone would be offended.

This module brings that to mind.

Everyone
Sep 6, 2019

by sebmojo

Epicurius posted:

I do understand the stress mechanic, because I'm getting stressed just reading these reviews.

(Also, ok, it's a porn game, but what's this obsession with salt? Did I miss something? That's got to be really bad for your skin, if everybody's naked and sexing.)

It's not really a porn game. It's an abuse of power game with porn trappings. It's the author jacking off to GMs jacking off to players jacking each other off. And the mirror thing fits. You ever do the thing of looking at a mirror through another mirror so it looks like there's infinite images? That's what this is except with rape and jacking off.

So, any chance we can talk a little more about the Victorian Magic game? Or, you know, anything else that doesn't make my soul want to throw up?

Everyone fucked around with this message at 15:36 on Oct 13, 2020

Epicurius
Apr 10, 2010
College Slice
Victorian mage game seems conceptually really good, and I like the idea that magic just hasn't automatically solved everyone's problems. I also like the idea of "This magical invention has a fundamental flaw that's going to destroy the city unless the PCs find a way to stop it." It seems to lend itself to a sort of short, self contained game but one where the players can have a bunch of fun.

JcDent
May 13, 2013

Give me a rifle, one round, and point me at Berlin!
I think Bag of Holding flophouses is the most realistic one. Industrial revolution wasn't great for the part between the mill and the floor.

Ithle01
May 28, 2013
That's one of my favorites too. I'm not really into this at the moment, but the extradimensional housing for the poor and the apocalypse events at the end are two parts I might steal for another game idea I was working on.

Libertad!
Oct 30, 2013

You can have the last word, but I'll have the last laugh!




By far the longest chapter of the book, Magical Industry covers new spells, equipment used in the breeding and design of new spells, purchasing magical services from NPCs, charts and tables for various goods and services magical and otherwise, and an explanation on the Principia Arcana and Endon’s prevailing magical laws and theories. It covers practically everything save for proper Magic Items, which have a chapter of their own. Material from previous chapters is repeated and expanded upon for convenience’s sake, and we also have tables for magic item prices both limited-use and permanent. Generally speaking, magic becomes cheaper across the board as the Tempo Increases, sometimes dropping to a third or a quarter of their Tempo 1 price.

The Paradigm is the unified theory of magic of which most of Endon’s spellcasters follow. In keeping with the rule of eight, wizards recognize eight metals and eight gems to have particular magical attunement. Gold is ideal for channeling magic associated with the sun, iron best channels spells of harm and violence, lead is a magical absorbent/reflector, etc. A fictional metal known as Occultum is pure condensed magic which can be used to transmute metals one step “higher” on the d8 table via the proper tools. Beyond such basic matter, there’s a Periodic Table of Spells which groups known magic by level and by school. Said Table is still a matter of conjecture and various entries are subject to debate; there was a desire to put spells into eight Grand Schools but more discoveries turned this on its head. Light magic turned out to be Illusion and not Evocation, mages are loath to place curative magic as Necromancy for both legal and social reasons, and what was once considered Evocation was a myriad array of Elemental spells.




Magical Accumulators and Magical Batteries can be used to refill and store a magic item’s charges respectively. The amount of charges they can store/generate is based on both the device’s size and the setting Tempo. Spell Breeding Reactors can be used to create spells which are collected into scrolls and spellbooks, and spells beyond 2nd level require reactors of increasingly prohibitive costs. Reactors that can breed level 9 spells are too rare to be sold on the open market but cost 100,000 gp to build. Finally, Enchantment Engravers can bind spells to objects, which I presume cover both wands and potions as well as permanent items although the text does not specify. It’s surprisingly cheap, with 300 gp for 0 to 2nd level spells and 1,000 for 6th to 8th level spells.

The prices of these 3 kinds of devices are set in stone regardless of Tempo, ranging anywhere from 2,000 to 20,000 gp. As such they are something out of the hands of low-level parties, but a group of sufficient level can afford one to a few with a significant investment.

There’s guidelines for both the GM and PCs in designing new Magical Equipment via checking prices of existing material in this book. Inventing new Magical Equipment has the side effect of the GM creating a new Innovation and apocalyptic Terminal Event regardless of the inventor’s intentions. Building magical items are one thing, but making a profit by selling them is another: first off, a new device must be able to give something to society not already filled by a common thing. If non-magical items can do it then there’s not a market for it beyond some novel collectors, and most 0 to 2nd level spells have already been commercialized by big businesses who more or less cornered the market and can set prices low enough to drive away competition.

We have 3 tables for Magical Explosions, Spell Mutations, and Spell Cross-Breeds. Magical explosions can happen with risky use of the above items (overcharging a charged item, for instance), while the latter two are the result of spell breeding reactors. Mutations are alterations to an existing spell both positive and negative represented by a d20 table and have a 10% chance of happening. They range in effect from rolling less dice for the spell, changing its energy type, having it be cast as the next fastest action, or granting targets a bonus/penalty to their saves against it among other things. Spell Cross-Breeds are what happens when you add two different spells to a spell reactor, and is a highly risky science. There’s a chance of Causing a Magical Explosion which increases every day, but the d10 crossbreed results have varying effects. A lot of them are negative (base metals ooze out and damage nearby creatures and objects, the spell is a harmless dud cantrip, etc) but some can create a random Low-Level or Discount Spell, while a result of 10 is a success as the spell is successfully crossbred and is a perfect blend of the two original spells.

1d50 Generic Low-Level Spells and 1d50 Unique Low-Level Spells provide a series of new magic for one’s OSR games. They are without exception 0 to 2nd level, and quite a few of the Generic spells are from newer D&D Editions (Grease, Mending, Shocking Grasp, etc) converted back to a B/X framework. Some of the interesting generic spells include Control Element (alter up to a 30 foot cube of said element), Deflect Spell (deflect a spell within 10 feet of caster to a new point 1d10x10 feet away), False Teleport (caster turns into gas, flies up to 100 feet away, then reforms), Hex (target takes double damage from magical attacks and -2 to attack rolls), and Warding Mark (caster marks a surface area and contingent condition; when activated nearby targets must save or be stunned and caster knows it was activated).

Unique Spells are found only in Endon because of their relative newness to the world. A few interesting ones include Butterfly Hurricane (can grant immunity to non-area ranged attacks and stun targets inside), Hone (object’s edge becomes razor sharp and deals 1d6 additional damage), Lavin’s Pathclearing Servant (10 foot wide by 100 foot long force blade pushes objects out of the way), Newspaper Trap (enchants up to 10 pounds of paper to fly and cover a nearby target’s face), and the Creature Comforts of Tuttle Wren (creates a large tent that wards outside elements for 8 hours and contains various survival gear, cookware, high-quality furniture, and an erotic novel that is less erotic than expected).

Discount Spells are a d50 table with titles only. They include such entries as Mass Yawning, Stew to Soup, Frighten Ducks, and other such comical things.

Buying and Selling Spells covers what happens when the party looks for magical assistance outside their own capabilities. Mages in Endon rarely sell knowledge of spells directly, instead preferring to sell magic items. Spells of 0 to 2nd level are cheap as dirt regardless of Tempo (10 to 2 gp), while 3rd to 5th level spells are pricier (150 to 20 gp) and have a chance at having a Complication. 6th to 8th level spells are a pretty penny regardless of Tempo (1,000 to 550 gp) and always have a Complication. 9th level spells are too rare and precious to be sold on the open market. Buying the spell in scroll form doubles the cost, while wands increase the price tenfold. Spells can be purchased via a reputable firm, from a university, or via the criminal underworld (likelier chances of duds, misfires, etc). There’s a list of 7 Reputable Firms and 8 Disreputable Wizards along with their locations in Endon, their areas of expertise, and the seller’s quirky personality traits in the case of Disreputable Wizards. Reputable Firms are strongly classist and will bar entry to anyone not obviously Middle or Upper Class. Disreputable Wizards will sell to anyone, and can even dabble in illegal magic and stolen items, but they buy items at 10% market value and can rarely buy more than 100 gold worth of items and spells at any one time. As such, they prefer operating on a favor-based economy.

Complications are a d20 table that represents some flawed process in the spell breeding or in regards to how said spell/item was gained. Sample complications include being less accurate than normal, inflicting damage to the caster, the spell/magic item being used in a crime and can bring police attention, or the seller being paranoid of the prospective buyer.

PCs selling spells works a bit differently. Common spells and those low-level ones you see in just about every Edition are virtually worthless due to high supply, and there’s more money to be had in rare and complicated spells with an alternate effect or novelty feature. Additionally Endon’s economy prioritizes spells which have a clear industrial application. As such, prices PCs can get away with range from 1d10 gp (common) to 1d10x1,000 gp minimum for rare and powerful spells with clear industrial applications. There’s also a d20 Complication table too, ranging from the prospective buyer planning on mugging the PCs to rumours of the party’s financial prosperity attracting all manner of greedy folk.

Our chapter ends with Unsolved Problems unaddressed by the Paradigm. A few problems include the lack of universality of the number 8 and the commonality of 12 as a counterpoint,* whether or not the process used in binding a soul to undead flesh can be used to transfer living souls into golem bodies, why time can be slowed down but not sped up, whether there is anything that can travel faster than the speed of light, and if summoned creatures actually come from somewhere vs being conjured from the spell itself.

*twelve months in a year, twelve hours each in the “day” and the “night.



Thoughts So Far: I really like this chapter, for it emphasises Endon’s high-magic nature. The commodification of spells and “magic item marts” are a rather contentious issue among D&D players, but in the industrial capitalist Weird Wizard Show of Magical Industrial Revolution it is a great fit. Being able to cross-breed and mutate spells, build one’s own magic items, and Complications from acquired spells and magic items really adds to the atmosphere of charting dangerous new horizons and gives ample room for PCs to get in on it beyond GM Fiat. My chief concern is that the relative cheapness of spells and items as the Tempo increases may make spellcasting PCs and those with charged magical items even more powerful. But given that only low-level magic can really be bought in abundance without consequence mutes my concerns a bit. That it’s in line with the setting’s increasing creep towards a golden-age-turned-armageddon makes a bit of thematic sense.

Join us next time as we cover Magic Items, Citizens of Endon, and a Menagerie bestiary!

mellonbread
Dec 20, 2017

Libertad! posted:

Butterfly Hurricane (can grant immunity to non-area ranged attacks and stun targets inside)
There's a low level summoning spell in Dungeon Crawl: Stone Soup called summon butterflies. It makes a little cloud of butterflies around you. They've got no attacks and are pathetically easy to kill. It's useful because it's impossible for the monsters to move through tiles occupied by neutral creatures, and most ranged attacks can't hit you unless they can trace uninterrupted line of sight. And it takes at least one action per-butterfly for them to chew through the flock and get to you. If you use it in a narrow corridor, it buys you three or four extra turns to run away from melee enemies. If you use it in a big open space, it can block ranged attacks while you get to cover. And because it's such a low level spell, almost any character can learn it by spending a small amount of XP.

Cool book. Interested in the Citizens of Endon, especially whatever criminal underground the city has.

PurpleXVI
Oct 30, 2011

Spewing insults, pissing off all your neighbors, betraying your allies, backing out of treaties and accords, and generally screwing over the global environment?
ALL PART OF MY BRILLIANT STRATEGY!
Considering the capitalist hellscape thematics of the setting, I would absolutely expect bought magic items/spells without flaws to come at a premium and actually buying the cheap, mass-produced stuff to risk turning your hands into weasels every time.

Mr. Maltose
Feb 16, 2011

The Guffless Girlverine
Pretty sure my immersion blender is secretly a Wand of Stew to Soup.

Nea
Feb 28, 2014

Funny Little Guy Aficionado.

Epicurius posted:

There was this art piece in the late '80s where an artist put a crucifix in a jar of his own urine and then took a picture of it, calling the piece "Piss Christ". He then was "shocked" when it caused controversy, saying that was never his intention and he couldn't see any reason anyone would be offended.

This module brings that to mind.

the difference between this and Piss Christ is that piss christ is a fascinating and valuable piece of art

Kaza42
Oct 3, 2013

Blood and Souls and all that
The Magical Industrial Revolution stuff comes just in time, as I'm about to start a Warhammer Fantasy Roleplay game set after the Storm of Chaos about an industrial/magical revolution in the Empire

Night10194
Feb 13, 2012

We'll start,
like many good things,
with a bear.

Kaza42 posted:

The Magical Industrial Revolution stuff comes just in time, as I'm about to start a Warhammer Fantasy Roleplay game set after the Storm of Chaos about an industrial/magical revolution in the Empire

Can tell you from experience this is a fun time and a good thing to do.

DalaranJ
Apr 15, 2008

Yosuke will now die for you.
Does anyone know the best way to type an acute diacritic? Can I just use apostrophes because
code:
´
seems to work terribly.

megane
Jun 20, 2008



If you're on Windows 10: hold the Win key and press ; to bring up a little window, then accented letters are under Ω -> Ç .

NGDBSS
Dec 30, 2009






megane posted:

If you're on Windows 10: hold the Win key and press ; to bring up a little window, then accented letters are under Ω -> Ç .
:psyduck: WTF is this wizardry? How did I never hear of this before?

GimpInBlack
Sep 27, 2012

That's right, kids, take lots of drugs, leave the universe behind, and pilot Enlightenment Voltron out into the cosmos to meet Alien Jesus.

DalaranJ posted:

Does anyone know the best way to type an acute diacritic? Can I just use apostrophes because
code:
´
seems to work terribly.

If you're using Word, Ctrl+', followed by the letter you want the diacritic on. So pressing Ctrl+', then releasing both of those and pressing "e," will yield é. Same trick works with Ctrl+` for grave accents, Ctrl+: for umlauts, and Ctrl+^ for circumflex.

Otherwise megane's tip should work for you (it doesn't seem to for me, but that might be because I have a Swedish-layout keyboard and the shortcut is different).

By popular demand
Jul 17, 2007

IT *BZZT* WASP ME--
IT WASP ME ALL *BZZT* ALONG!


NGDBSS posted:

:psyduck: WTF is this wizardry? How did I never hear of this before?

:same::aaa:

JcDent
May 13, 2013

Give me a rifle, one round, and point me at Berlin!
Wait, remind me, how do you sell a spell? Do you sell the service of casting it?

Also, Frighten Ducks would be a useful spell in Glorantha :v:

Alien Rope Burn
Dec 5, 2004

I wanna be a saikyo HERO!

Nea posted:

the difference between this and Piss Christ is that piss christ is a fascinating and valuable piece of art

Pretty much. Whether or not that was true of Piss Christ at its inception, people's reaction and its resulting fame made it into one.

Omnicrom
Aug 3, 2007
Snorlax Afficionado


Nea posted:

the difference between this and Piss Christ is that piss christ is a fascinating and valuable piece of art

Piss Christ also does not demand you rope a bunch of people in under possibly false or deceptive pretenses to act out magical realm horseshit. The fact that the players have to engage with the grossness is a key reason why it is so gross, that's why "magical realm" warnings are so important and so justifiably damning.

If this was just someone's weird porn thing that they were writing blatantly and with no reservations about it being porn I would be magnitudes less offended by it. But it isn't and the author isn't, this is supposed to be an RPG adventure book and that's just gross.

The thing that still sticks in my craw is the opening narration text. It is ASTOUNDINGLY disgusting and hypocritical that the book should go tut-tut at people for being gross and porny when the book ITSELF is someone's fetish writ large about being gross and porny. All those lines in the opening about how it is DEEP and MEANINGFUL satire and you shouldn't sexualize these characters but oh woe it is a pity about how those silly foolish people who will miss the message and only notice the sex stuff makes me really want to hit the author upside the head with combine harvester. Yeah, no poo poo the people likely to play it are going to miss the point, whose fault is it though that they can't see the forest for the pee? Fucker, before you start talking about splinters in potential players pull that beam out of your eye I can hit you with.

This is gross, it is gross because of how it is packaged, it is gross because of how it is marketed, and it is gross because it is pretending not to be gross. Piss Christ has no illusions, it's called "piss Christ" for gently caress's sake. Beneath has no excuse.

Wapole Languray
Jul 4, 2012


Part 5: The End Of the Inverted Church

We're finishing this poo poo in one big chunk, get ready!

Map 9
Big room, pews, woodworking tools for some reason. Inverted Tom, a dwarf, is sleeping under a pew. Apparently his job is to... steal pews from other churches and bring them here. Weird. Also he sucks on a rosary all the time, it's gross.

Anyway, when you meet him you have to fight him. If you haven't killed Meredith the UnNephilim he summons her and you have to fight them here.

Map 10
It's a Congregation Chamber, ie the big room in a church where you go to have a sermon. It's gross as gently caress. The ceiling is held up by columns of fingernails glued together by a "dense white fluid" which is obviously jizz.

There's black windows that let no light through, green torches, etc. Lots of people in black robes in the pews chanting ominously while "The Barren Priest" presides. He's basically just a typical Evil Priest type and literally isn't physically described he's so generic.



You can try to sneak by but if you're seen he attacks. One he reaches 1/2 HP then 2d6 of the congregation mutate into Frog Abominations:



No I don't get the frog and leech thing. Everything else is like... twisted church or Satan-y, but the frogs and leeches I don't get besides generic "evil creature" stuff.

Anyway, if you fight and kill them you get some minor loot including a Spell Book.

The module explicitly states this room is safe to sleep in, which is a good time to bring up another awful mechanic! Whenever you sleep in the UnDungeon you are supposed to check for Parasites of Sleep.



Yes, every time you sleep. This has come up several times, but this is the last "safe" room to rest in, so I figured I'd put it here. These all are awful and stupid and I don't know if the PC's are supposed to just know how to cure these things or even if they ARE infected. Is this supposed to be a GM SECRET to gently caress with the PCs?

Map 11
The Lounge, nothing important really. When you go in you see Hannah in a mirror on the wall, you can give her stuff, and she'll give you some exposition. Mainly that something called the Inverted Cupid controls the UnDungeon and if you kill it she'll get free. Once you finish talking to her a dumb trap triggers via the floor and ceiling tiles flipping over to reveal mirrors and the door backwards locking closed to force you to rush forward.

Map 12
Chamber of the Inverted Cupid. This room is detailed and stupid. You're trapped inside here when you enter. It's a huge black room, the walls are covered in statues of people of all races and classes, the floor has a big chalk pentacle with black candles around it, and the ceiling is covered in Stained Salt stalactites.

Inside is an Incense Knight, the Inverted Cupid, and a bunch of Mirror Traps equal to the cupid's HP in number.




I'm posting multiple images so you too can know how annoying text broken over pages is.

Anyway, after you talk to him the Incense Knight attacks.



He's just a big dude with a sword, and also secretly Hannah's Brother! When you get him to 10 HP he takes off his helmet to reveal it I guess except the PC's shouldn't know what Cameron looks like I think, so whatever. You have to kill him by the way, he fights to the death. Also if you stand near the mirror traps you'll get stabbed for 1d4 damage by someone in the Invert.



Anyway then you fight the Cupid.



He doesn't actually fight you because "pacifist". What he does do is move around the mirrorTraps to get you attacked, force moves PC's, and drains your XP. Note: The XP drain lasts until the Cupid is killed. You cannot kill him in this fight.





Map 13
It's just a dirt tunnel. There's a giant spider in here. You can fight it if you want. There's a door that opens up back to Map 3 and the beginning of the dungeon, because it's all a big loop.

Anyway, when you leave you find a bunch of people in the Dressing Room, three villagers that Hannah saved from the Invert. Note, the PC's have not been able to save anybody from the Invert, because every villager they meet fought to the death upon encountering them. The only survivors are saved off screen.

Anyway, all the mirrors and mirrorDoors in the UnDungeon are broken now and PC's can go back and loot whatever they missed if you want.



Anyway, you can loot Hannah's camp now. You get some random common items and also can adopt a stray collie that wandered into camp. You see a man with a mirror running towards the UnDungeon, you can stop him and save him or let him go and he vanishes forever, there is no immediate reason to do either but if you don't stop him you secretly get hosed later.

You can visit Cara who runs the mine with only nonhuman labor and she's a slave driving piece of poo poo who will give you gold and offers to buy stained salt from them.



Next Time: Book 2, the Spire and the Sound, also we're on page 119 god help us all

Wapole Languray
Jul 4, 2012

Do people want me to continue this? Stop here? Or just give a super annotated cliff's note version of the rest?

mellonbread
Dec 20, 2017
Whatever you do, keep posting the art. The golem was a cool design, and I like the knight with all the candles.

PurpleXVI
Oct 30, 2011

Spewing insults, pissing off all your neighbors, betraying your allies, backing out of treaties and accords, and generally screwing over the global environment?
ALL PART OF MY BRILLIANT STRATEGY!

Wapole Languray posted:

Do people want me to continue this? Stop here? Or just give a super annotated cliff's note version of the rest?

I leave that up to your own SAN score. I'm kind of morbidly curious about how much worse this can get, but if it's not interesting or you're just tired of dealing with it, give us the Cliff's Notes.

Ithle01
May 28, 2013
I didn't come to this thread to see the best that rpgs have to offer. Go on if you think you can sustain it, but considering the ridiculous amount of content left I can understand if you want to do a condensed version.

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Leraika
Jun 14, 2015

Luckily, I *did* save your old avatar. Fucked around and found out indeed.
I wouldn't mind seeing it continue now that the worst posting surrounding the game has died down, but I can also understand not wanting to deal with more of this bullshit! I'm mad that it exists and I'm not even writing words about it.

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