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RatHat posted:Duels is so incredibly unbalanced. That's fine in a Solo mode or Tavern brawl, but in a mode against other players, for significant rewards, that costs Gold to enter, it's not very fun. Arena, a mode where you get an incredibly different draft than everyone else, is just as unbalanced. I think Duel's totally fine at the moment, looking forward to seeing what a ticket costs.
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# ? Oct 23, 2020 05:18 |
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# ? May 9, 2024 18:58 |
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I hope they let me use my arena tickets in duels.
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# ? Oct 23, 2020 05:24 |
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^^^ They are. It's changing to a single type of ticket that you can use for either Arena or Duels.PneumonicBook posted:Arena, a mode where you get an incredibly different draft than everyone else, is just as unbalanced. Except you can do it consistently in Duels. Some characters just have way better treasures than others.
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# ? Oct 23, 2020 05:25 |
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I was absolutely terrified that 'Win 6 Duels' was about to pop up when I finished the last quest. Goodbye forever, just like Battlegrounds.
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# ? Oct 23, 2020 05:31 |
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I started playing bomb warrior since last season i only saw druids. I hate it, because my opponents never seem to draw bombs. Turn after turn. No bombs. I know it's rng but it is frustrating none the less. So when a demon tried to dig for lethal and blew themselves up it was a good cathartic moment. I had lethal anyway, and I'm not sure what tjey could have pulled since they'd used a lot of damage to get me down to 1 hp (and thwn i gained 5 armour and they were stumped).
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# ? Oct 23, 2020 06:24 |
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PneumonicBook posted:Arena, a mode where you get an incredibly different draft than everyone else, is just as unbalanced. Same as Arena, there is one ticket that you can use to enter either mode.
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# ? Oct 23, 2020 08:24 |
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Ah yes. Bombs to deactivate reno, mage puzzle boxes into plot twist self lethal.
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# ? Oct 23, 2020 08:29 |
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Julio Cruz posted:you need to draw basically your entire deck to make sure you get all the Pieces, and you need to stay alive while you do it
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# ? Oct 23, 2020 10:26 |
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I've got some Legendaries laying around from the first years of Hearthstone, as well as some more modern garbage ones. Which of these do you think are safe to disenchant? Hakkar, the Soulflayer, Nefarian, The Lich King, Kel’Thuzad, Chromaggus, Ragnaros, The Curator, Keymaster Alabaster, Dr. Boom, The Black Knight, Sylvanas Windrunner, Hemet, Jungle Hunter, Cairne Bloodhoof, Elise the Trialblazer, Barnes, Maiev Shadowsong, Genzo, the Shark, Brightwing, Hack the System, Lyra the Sunshard, Prince Liam
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# ? Oct 23, 2020 10:41 |
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You can safely disenchant all of those minus Rag Sylvanas the Lich King KT Cairne and The Black Knight if you ever plan on playing wild because those are all decent old legendaries
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# ? Oct 23, 2020 11:09 |
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Beasteh posted:You can safely disenchant all of those minus Rag Sylvanas the Lich King KT Cairne and The Black Knight if you ever plan on playing wild because those are all decent old legendaries Cheers. I do play Wild, but even there it seems most of these have been superseded by stronger or more synergistic legendaries in most decks?
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# ? Oct 23, 2020 11:44 |
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Boatswain posted:I've got some Legendaries laying around from the first years of Hearthstone, as well as some more modern garbage ones. Which of these do you think are safe to disenchant? I’d say Lich King, Ragnaros, Dr. Boom, Black Knight, Sylvannas, Cairne, Maiev, And Lyra are worth keeping. The rest are either bad or too gimmicky. Maybe Brightwing too, it’s alright if you need an extra dragon in a deck.
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# ? Oct 23, 2020 11:49 |
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Duels is fun, but they really have to get rid of some of the OP passives. Robes of Gaudiness is in there, and if you get that alongside a deck that has decent-priced cards, matches become REALLY one-sided. I had multiple games where I had 2-3 minions with 10/10+ stats by turn 3. Just had a 9 win run and by the time you get up to 8-9 wins the games get pretty nutty. I had a good buff paladin deck going but was finally beaten by someone who had the passive that all low-cost minions are poisonous alongside the rush passive and it was just impossible to stick anything on the board.
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# ? Oct 23, 2020 11:54 |
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duels are neat but they feel more like a weekly brawl than a brand new game mode imo
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# ? Oct 23, 2020 12:27 |
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Boatswain posted:I've got some Legendaries laying around from the first years of Hearthstone, as well as some more modern garbage ones. Which of these do you think are safe to disenchant? The new duels mode has you building half a deck from your collection including some wild sets right? So might be worth keeping wild legendaries for a few more weeks in case you like that mode and they suddenly become slightly more relevant?
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# ? Oct 23, 2020 13:31 |
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Boatswain posted:I've got some Legendaries laying around from the first years of Hearthstone, as well as some more modern garbage ones. Which of these do you think are safe to disenchant? RatHat posted:Id say Lich King, Ragnaros, Dr. Boom, Black Knight, Sylvannas, Cairne, Maiev, And Lyra are worth keeping. The rest are either bad or too gimmicky. Maybe Brightwing too, its alright if you need an extra dragon in a deck. These recommendations are solid but I think a couple more of them are worth keeping. Curator: Costly but it's a reasonably fat taunt that also draws three, and the three are specific enough that you can build your deck to draw a specific one if you don't draw it naturally Hemet: The effect is useful for certain combo applications that might expand as the available card selection in wild expands over time Barnes: Got slightly nerfed but still promising for rez strategies Hack The System: I actually play a standard Hack deck which does ok in platinum ranks and I think it's worth keeping around as a just-in-case or -funsies. Spitting out two 4/3s a turn for four mana plus doing other stuff is actually really hard for even grindy rez priest to keep up with.
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# ? Oct 23, 2020 13:46 |
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Call me nerd, I don't care, N'zoth is the loving coolest motherfucker in this godforsaken game and I never was so willing to pay money for this poo poo
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# ? Oct 23, 2020 15:00 |
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If they’re going to shamelessly crib from their old expansions then I’m glad they’re doing wotog
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# ? Oct 23, 2020 15:11 |
Hemet, Jungle Hunter is basically the lynchpin to Mecha’thun warlock, though I haven’t really seen that deck any more since the second Kael nerf.
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# ? Oct 23, 2020 16:15 |
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Thanks for all recs. Ideally I'd keep them all but as it stands I'd rather use the dust to craft universally strong cards. I'm gonna hold off until after the new expansion anyways and we'll see then.
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# ? Oct 23, 2020 16:37 |
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Have they said how much the mini expansions are? Because the pre order bundles are the same. Basically I'm asking if the cost of HS just jumped up like 25% for no reason, especially considering we don't know the cost of the battle pass.
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# ? Oct 23, 2020 16:59 |
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Just got a 12-0 duels run with Razorgore + infinite weapons + robes of gaudiness. Robes are probably too good for this mode.
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# ? Oct 23, 2020 17:13 |
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Regalingualius posted:Hemet, Jungle Hunter is basically the lynchpin to Mecha’thun warlock, though I haven’t really seen that deck any more since the second Kael nerf. It's still a potential combo enabler. Boatswain posted:I've got some Legendaries laying around from the first years of Hearthstone, as well as some more modern garbage ones. Which of these do you think are safe to disenchant? At this point, I'd recommend just keeping legendary cards unless they are genuinely weapons - grade trash (millhouse, Sally, arfus, etc as examples). Most of those have niche uses that could be alynchpin, and some are just strong (kt, lk, rag, keymaster, sylv, lyra)
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# ? Oct 23, 2020 17:14 |
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Chernabog posted:Just got a 12-0 duels run with Razorgore + infinite weapons + robes of gaudiness. Robes are probably too good for this mode. No probably about it. Ran a big DH to 11 easily with them. Turns out t3 fury into t4 ancient void breaks people.
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# ? Oct 23, 2020 17:15 |
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Fenarisk posted:Have they said how much the mini expansions are? Because the pre order bundles are the same. Thought someone said the mini set is 35 cards but I'd have to verify.
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# ? Oct 23, 2020 17:15 |
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Strawberry Panda posted:Thought someone said the mini set is 35 cards but I'd have to verify. Yeah they're 35 cards.
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# ? Oct 23, 2020 17:19 |
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35 cards that can be crafted and will be added to existing packs rather than cordoned off in a separate adventure. With no duplicates in packs, I can't envision it being *that* much of a cost increase. Semper Fudge fucked around with this message at 17:40 on Oct 23, 2020 |
# ? Oct 23, 2020 17:33 |
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If anything, with a reasonable distribution, it's basically a week off packs.
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# ? Oct 23, 2020 17:37 |
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Semper Fudge posted:35 cards that can be crafted and will be added to existing packs rather than cordoned off in a separate adventure. Without the dupe protection it’d be horrible but otherwise I guess that’s an ok way to do things, the commons and races you’ll generally be full up on by then so you’d get them in a half dozen packs
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# ? Oct 23, 2020 20:05 |
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Pyrolocutus posted:Hack The System: I actually play a standard Hack deck which does ok in platinum ranks and I think it's worth keeping around as a just-in-case or -funsies. Spitting out two 4/3s a turn for four mana plus doing other stuff is actually really hard for even grindy rez priest to keep up with. Do you have a list for the Hack the System deck? I tried using Kibler's which was mostly bomb warrior with HtS in it, but didn't do good since I'm not a pro like Kibler. I love golems and want to make it work somewhat.
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# ? Oct 23, 2020 20:51 |
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Only managed to pull off the OTK once so far: https://hsreplay.net/replay/2HpLkSVP7j5wCZ2d8RTCMZ#turn=19b, but odd warrior with Silas Darkmoon to give the other person Soulbound Ashtongue (when it takes damage, do that dmg to your hero), then shield slam with like 30 armor is fun. Not many games in total, but 5-3 in wild legend so far. Most games just go to fatigue though, and people quit before you can pull off the combo. The person in the replay was nice enough to stick around even when he was taking 5+ dmg fatigue. ### odd combo # Class: Warrior # Format: Wild # # 2x (1) Eternium Rover # 2x (1) Shield Slam # 1x (1) Soulbound Ashtongue # 2x (1) Sword and Board # 2x (3) Bash # 2x (3) Bladestorm # 1x (3) Brann Bronzebeard # 2x (3) Coldlight Oracle # 2x (3) EVIL Quartermaster # 1x (3) Gluttonous Ooze # 1x (3) Ironbeak Owl # 2x (3) Ravaging Ghoul # 2x (3) Reckless Flurry # 2x (3) Shield Block # 2x (5) Brawl # 1x (5) Dyn-o-matic # 1x (5) Zilliax # 1x (7) Silas Darkmoon # 1x (9) Baku the Mooneater # AAEBAQcIogKFF9PFAp74Ap77AqCAA+O+A8jhAwtLogT4B/8HqRWCrQLK5wKz/ALZrQO4uQP2wgMA # # To use this deck, copy it to your clipboard and create a new deck in Hearthstone
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# ? Oct 23, 2020 21:18 |
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so it turns out the one thing that fucks your poo poo up as a Libram Paladin is DH face/zoo decks and it fucks your poo poo up hard too, the only way i would have had any chance of board control is if i drew Consecration and the RNG was not that nice to me
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# ? Oct 23, 2020 21:49 |
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WeedlordGoku69 posted:so it turns out the one thing that fucks your poo poo up as a Libram Paladin is DH face/zoo decks I just had a game where I was the DH against Libram Paladin. When it came time for what could have been a Consecration turn I Mana Burned. Won the game rather easily and think I 100% against that deck so far.
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# ? Oct 23, 2020 22:05 |
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This is why you run the deck with pyro for quick libram clears early or pyro with libram of justice mid game, even better if you can slap the twinspell lifesteal card on it.
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# ? Oct 23, 2020 22:58 |
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Duels is pretty fun from the few games I played, but there's definitely balances to be worked out. As mentioned earlier, I wasn't heavy into dungeon runs so I'm not sure of the precise mechanics, but the best balance method would be to organize the tiering better so that certain insane options aren't available until you've gotten to a large enough number of wins that the craziness is offset by your opponent's potential craziness.
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# ? Oct 24, 2020 01:06 |
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Jolly Jumbuck posted:Do you have a list for the Hack the System deck? I tried using Kibler's which was mostly bomb warrior with HtS in it, but didn't do good since I'm not a pro like Kibler. I love golems and want to make it work somewhat. I just changed this today, swapping a Corsair Cache for another Wrenchcalibur, 3 weapons/2 Cache just doesn't seem great compared to going with 4/1, especially with the nerf and wanting to improve the odds of a good pull with Hoard Pillager if I've already seen a Gan'arg axe or two. ### Basic Warrior # Class: Warrior # Format: Standard # Year of the Phoenix # # 2x (1) Athletic Studies # 1x (1) Hack the System # 2x (1) Imprisoned Gan'arg # 2x (1) Sword and Board # 2x (2) Armorsmith # 1x (2) Corsair Cache # 1x (2) Frightened Flunky # 2x (2) Wandmaker # 2x (3) EVIL Quartermaster # 2x (3) Livewire Lance # 2x (4) Hoard Pillager # 1x (4) Kargath Bladefist # 1x (4) Sky Gen'ral Kragg # 2x (4) Wrenchcalibur # 2x (5) Brawl # 1x (5) Captain Greenskin # 1x (5) Doctor Krastinov # 2x (6) Armored Goon # 1x (8) Grommash Hellscream # AAECAQcI0gLIA4KoA/eoA/O3A765A8C5A6rSAwtL1ASalAP1qAP2qAPZrQPosAO8uQP2wgPizAP+0QMA # # To use this deck, copy it to your clipboard and create a new deck in Hearthstone -The deck doesn't necessarily live and die by drawing a weapon early, there's a couple things that you can work with in the meanwhile. Frightened Flunky/Wandmaker/EVIL Quartermaster give you value and board presence. -The Frightened Flunky might seem weird but getting a second Sky Gen'ral Kragg or a cheap Dread Corsair can be handy at times. Or just grab something big and beefy out of the lot if it's the late game. -Wandmaker provides a bevy of good options, the only super-dead draw is Into The Fray, with Shield of Honor and Charge being less useful but still somewhat useful. Upgrade! is actually a good pull in this deck. -Pinging your own Grommash can let you steal games out of nowhere. The two Sword and Board can help, but Wandmaker can also give you Improve Morale, Shield Slam, another Sword and Board, or Whirlwind. -Use the starting (Armor) hero power as often as you can get away with it before it swaps. You have ways to get Armor after the switch, but every bit helps. You tend to play the long game. -If you have Imprisoned Gan'arg in your opening hand, the best route is usually to play it t1, hero power or 2 drop t2, then quest t3 along with either another hero power or a 2 drop.
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# ? Oct 24, 2020 01:10 |
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Jolly Jumbuck posted:Duels is pretty fun from the few games I played, but there's definitely balances to be worked out. As mentioned earlier, I wasn't heavy into dungeon runs so I'm not sure of the precise mechanics, but the best balance method would be to organize the tiering better so that certain insane options aren't available until you've gotten to a large enough number of wins that the craziness is offset by your opponent's potential craziness. They do do this - the first set of treasures you get are much weaker than the later ones. You get the OP ones fairly early on though (like after 3-4 games I think)
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# ? Oct 24, 2020 01:42 |
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Are only people playing Duels right now that pre-ordered the mega bundle? If so, I feel like I'm gonna spring for it.
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# ? Oct 24, 2020 01:53 |
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Strawberry Panda posted:Are only people playing Duels right now that pre-ordered the mega bundle? If so, I feel like I'm gonna spring for it. I think you get early access with the cheaper one too (I'm not 100% sure, so double check).
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# ? Oct 24, 2020 03:43 |
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# ? May 9, 2024 18:58 |
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Strawberry Panda posted:Are only people playing Duels right now that pre-ordered the mega bundle? If so, I feel like I'm gonna spring for it. You get access from either bundle, and apparently you can randomly win access by having Twitch open starting next week too. "Blizzard will be giving away Duels: Early Access to 500 random viewers every hour, across the entire Hearthstone category on Twitch When? From 28th October at 10:00 AM PT to November 11 at 11 PM PT. You can watch any Hearthstone stream to be eligible to receive a drop, so long as your Battle.net and Twitch accounts are linked."
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# ? Oct 24, 2020 04:15 |