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Starpluck posted:What do you guys think of this for VR locomotion? Moon shoes are back, baby, That guys walking pace and movement looks precarious as hell, and I can't imagine you can run in them.
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# ? Oct 29, 2020 20:13 |
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# ? Apr 26, 2024 05:32 |
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Turin Turambar posted:In how many games they fully support the finger tracking, and in how many it can be said it makes a difference? Because if the answer is 4-5, then yeah, gimmick is a appropriate term. I don't think that the finger tracking is the "killer" feature for the Knuckles controllers. The design of them being something that you strap to your hands so that you can open our hand completely and not drop them is the reason I like them so much.
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# ? Oct 29, 2020 20:14 |
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Starpluck posted:What do you guys think of this for VR locomotion? Interesting, but surely you can feel that your feet are being sucked backwards after every step? That seems like it would be so distracting and cause lots of people falling forwards and shattering the VR headsets. I still think the solution to these problems isn't going to be hardware.
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# ? Oct 29, 2020 20:19 |
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Thumper is 6$ and an excellent experience.
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# ? Oct 29, 2020 20:20 |
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Starpluck posted:What do you guys think of this for VR locomotion? looks clunky as poo poo, you can't move fast and i'd probably trip and break my skull 0/10
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# ? Oct 29, 2020 20:55 |
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spacetoaster posted:Very cool. poo poo you could kill someone else wearing those things
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# ? Oct 29, 2020 21:27 |
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Leal posted:poo poo you could kill someone else wearing those things You'd have to figure out how to get to them first.
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# ? Oct 29, 2020 21:37 |
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New Warhammer VR game https://store.steampowered.com/app/1337100/Warhammer_Age_of_Sigmar_Tempestfall/
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# ? Oct 29, 2020 21:46 |
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PantsBandit posted:You'd have to figure out how to get to them first. Easy, you give the shoes to them.
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# ? Oct 29, 2020 21:51 |
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Tom Guycot posted:The day sony makes a VR headset that works on PC, i'll fall over dead. If microsoft decided to care about VR games on console, yeah i could see them doing something that works on pc, but not sony, not ever. Disagree. Any indication we have of a PSVR 2 being worked on is job listings for and HMD being worked on by Sony corp and not under the SIE umbrella. PSVR being tied directly to playstation is extremely limiting. I don't think the idea that Sony would want to get in on the wider VR market is that out there. Releasing something that worked on PC or standalone as well as playstation would open something like that up to a lot more overall sales, an easier entry point, locking certain exclusives to PSVR to sell more PS5s, likely their own PC store front. Sony isn't just playstation. Only time will tell, but I personally believe there is a distinct possibility that this is the direction Sony will go in regards to PSVR 2.
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# ? Oct 29, 2020 21:59 |
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Starpluck posted:What do you guys think of this for VR locomotion? Cool, perfect for a Caterpillar P-5000 Powered Work Loader VR simulator
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# ? Oct 29, 2020 21:59 |
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Zaphod42 posted:Still bugs to sort out, and a ton of content to add and polish, but the core features on project light gun VR are mostly in place. Looks dope so far
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# ? Oct 29, 2020 22:03 |
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Starpluck posted:What do you guys think of this for VR locomotion? lol @ 2 vive trackers per foot for some reason
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# ? Oct 29, 2020 22:33 |
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Novasol posted:As someone who actually likes minigolf... recommendations? I really like Walkabout Mini Golf. Oculus only for the moment, coming to steam at some point
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# ? Oct 29, 2020 22:58 |
Starpluck posted:What do you guys think of this for VR locomotion? Hmmmmm nope.
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# ? Oct 29, 2020 23:11 |
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welp blew all my money on the 256 gb version of the q2 and cant afford any software now. Looks like theres a lot of really good free stuff, though
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# ? Oct 29, 2020 23:13 |
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Jokerpilled Drudge posted:welp blew all my money on the 256 gb version of the q2 and cant afford any software now. Looks like theres a lot of really good free stuff, though Echo Arena
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# ? Oct 29, 2020 23:14 |
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Lockback posted:Steam sales. I'm thinking of giving "Into the Radius" a try. Sounds like its janky and tough, but lots of content. Anyone give it a try?
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# ? Oct 29, 2020 23:17 |
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Now that more people have Quests, check out the Passenger short vr video, I liked it. It's in Oculus Tv right now.
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# ? Oct 29, 2020 23:53 |
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Lowen SoDium posted:I don't think that the finger tracking is the "killer" feature for the Knuckles controllers. The design of them being something that you strap to your hands so that you can open our hand completely and not drop them is the reason I like them so much. On that subject, if folks are using any kind of Oculus controller and haven’t bought knuckle straps yet, definitely do that, it’s a huge improvement. I’ll never go back to wrist straps. Was very pleased that my old Kiwi Rift straps worked in the redesigned Touch controllers with only a minimal bit of nail-clipper surgery to the strap.
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# ? Oct 30, 2020 00:15 |
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Wow tons of stuff on steam sale right now. I’m interested in subnautica in VR but have heard mixed things. What don’t people like about it? Also, anyone see anything else that is a no brainer at the sale prices?
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# ? Oct 30, 2020 00:54 |
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I picked up squadrons seeing it was 25% off, and it was released cheap enough that I'm willing to buy. Scanned Sombre is 1.67 (cad), and this bundle because it was 3$ cheaper than buying Boiling Steel alone. Boiling Steel looks generic but has some pretty good reviews forest spirit fucked around with this message at 01:14 on Oct 30, 2020 |
# ? Oct 30, 2020 01:12 |
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veni veni veni posted:Wow tons of stuff on steam sale right now. I’m interested in subnautica in VR but have heard mixed things. What don’t people like about it? It literally wouldn't work for me. Plus it's controller VR, which is OK but the game could obviously use touch controllers so playing with a controller seems like a lost opportunity. On a screen it was a fantastic game though, one of my top.
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# ? Oct 30, 2020 01:12 |
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veni veni veni posted:Wow tons of stuff on steam sale right now. I’m interested in subnautica in VR but have heard mixed things. What don’t people like about it? I haven't played it but I've heard it just obviously wasn't designed for VR. Lots of bugginess and easy to get motion-sick with.
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# ? Oct 30, 2020 01:19 |
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Starpluck posted:What do you guys think of this for VR locomotion? I would rather attach a punching bag hook the the ceiling, attach myself to it via climbing harness, and run on a hamster ball than try to kill myself with those moon shoes. Actually that sounds fun.
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# ? Oct 30, 2020 03:01 |
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veni veni veni posted:Wow tons of stuff on steam sale right now. I’m interested in subnautica in VR but have heard mixed things. What don’t people like about it? Its too scary!! Good Halloween game I guess
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# ? Oct 30, 2020 03:25 |
Any recommendations for good “experience” type things on The Quest 2? Like the Anne Frank House app was an interesting way to learn about a topic interactively. Any others that are more on the educational side?
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# ? Oct 30, 2020 03:29 |
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Pretty ballsy of Until You Fall to reward large arm swings. Bunch of blind nerds windmilling around their apartments is bound to end well.
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# ? Oct 30, 2020 03:58 |
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PantsBandit posted:Pretty ballsy of Until You Fall to reward large arm swings. Bunch of blind nerds windmilling around their apartments is bound to end well. It's right there in the game's title .
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# ? Oct 30, 2020 04:01 |
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SgtScruffy posted:Any recommendations for good “experience” type things on The Quest 2? Like the Anne Frank House app was an interesting way to learn about a topic interactively. Any others that are more on the educational side? There is one about travelling in America while being black. There are some videos with Obama showing the White House.
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# ? Oct 30, 2020 08:22 |
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I personally think they could grow much more, but they are still too focused on the American market. The international market is barely exploited. Lots of games don't have subtitles, much less are dubbed. Their Oculus TV is 97% all English, and there is no subtitles feature unlike Youtube. Etc -- https://www.youtube.com/watch?v=iedWeFMzn8U Blair Witch game from past year is coming to VR. I don't think it was very good, but maybe the VR factor will give it a 'boost'. Turin Turambar fucked around with this message at 08:31 on Oct 30, 2020 |
# ? Oct 30, 2020 08:27 |
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Lockback posted:It literally wouldn't work for me. Plus it's controller VR, which is OK but the game could obviously use touch controllers so playing with a controller seems like a lost opportunity. Yeah I refunded it within 20 minutes. Even with a controller you can't even use the right stick to turn. On screen prompts are so out of view they are completely unreadable. It's borderline unplayable. I can't believe they didn't flesh this out more. i can live without motion controls but the game doesn't even really work. It's a shame because it looks gorgeous in VR. At least I rean into one of those giant squid/whale/island things right out of the pod and got to oogle at it for a bit.
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# ? Oct 30, 2020 08:40 |
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The full Index kit is still selling for >$1k on ebay. Is there a good reason to hang onto the Index and not make a bit of profit off the purchase and buy a Quest 2? It has higher refresh rates, full range IPD adjustment, larger FOV, etc. I definitely have no complaints as far as performance goes and even the knuckles I find to be really comfortable. But none of the technically superior specs feel like really good reasons to hang onto the Index when fully wireless VR is an option. I definitely have noticed that I'm a lot more hesitant to do any kind of actual turning while wearing the Index because of the cable, and it just is all around pretty annoying to deal with.
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# ? Oct 30, 2020 08:53 |
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ishikabibble posted:The full Index kit is still selling for >$1k on ebay. Is there a good reason to hang onto the Index and not make a bit of profit off the purchase and buy a Quest 2? VR headset cables are an easy fix; The problem is they're made light and thin to reduce weight, so they knot up and hang underfoot due to trying to live in tight loops. Get yourself literally any semi-flexible cable protector and wrap about two meters of cable that sits on the floor with it and you'll never worry again. Hangs away from your feet on the floor, won't get broken if you step on it.
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# ? Oct 30, 2020 09:20 |
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https://uploadvr.com/playstation-ceo-future-vr-psvr-next-year-2021/quote:“I think we’re more than a few minutes from the future of VR,” Ryan said. “PlayStation believes in VR. Sony believes in VR, and we definitely believe at some point in the future, VR will represent a meaningful component of interactive entertainment. Will it be this year? No. Will it be next year? No. But will it come at some stage? We believe that. And we’re very pleased with all the experience that we’ve gained with PlayStation VR, and we look forwarding to seeing where that takes us in the future.” So no PSVR 2 in 2021. The author is guessing late 2022. Seems like a missed opportunity to me.
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# ? Oct 30, 2020 09:25 |
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iron buns posted:https://uploadvr.com/playstation-ceo-future-vr-psvr-next-year-2021/ If it is linked to the PS5 2022 is probably a safer bet. 2021 they will still be growing their install base and people other than the hardcore will still be transitioning to the platform from PS4. Also you have to take into account the lag between them having the vr tech and hardware ready and getting software made for that tech and hardware.
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# ? Oct 30, 2020 09:52 |
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PSVR launched almost three years after PS4 initial launch. So if PSVR2 launches two years after PS5, well, it isn't so bad.
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# ? Oct 30, 2020 09:59 |
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Mr Beens posted:If it is linked to the PS5 2022 is probably a safer bet. 2021 they will still be growing their install base and people other than the hardcore will still be transitioning to the platform from PS4. Also you have to take into account the lag between them having the vr tech and hardware ready and getting software made for that tech and hardware. I'd be more inclined to believe/hope it actually is a Sony standalone media headset that just happens to tether to PS5 than just another PSVR cabled headset now tbh. Inside-out tracking's a relatively solved problem now with plenty of examples to draw from, and I feel if it were just a question of updating to standardize with PCVR tech we'd at least see something of it other than "it's still years away".
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# ? Oct 30, 2020 10:07 |
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Useful https://www.reddit.com/r/vrgamedeals/comments/jkdw25/steam_halloween_sale_2020_ends_nov_2/
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# ? Oct 30, 2020 10:54 |
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# ? Apr 26, 2024 05:32 |
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SgtScruffy posted:Any recommendations for good “experience” type things on The Quest 2? Like the Anne Frank House app was an interesting way to learn about a topic interactively. Any others that are more on the educational side? It's not educational and requires you to use Link, but Wolves in the Walls was recommended here a while back and I was thrilled by it. It's basically being inside and part of a children's story. https://www.oculus.com/experiences/rift/2272579216119318
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# ? Oct 30, 2020 12:43 |