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Warmachine
Jan 30, 2012



MrYenko posted:

Anyone have any tips for the early Spitfires in realistic? They seem to suck real bad up high, and their turn performance just sets you up to get blapped if you stay low.

In addition to what Solumin said, a pattern I'm finding is that as a low altitude optimized craft, you don't want to be the first pilot at the buffet, unless you're real good at making BnZ guys from 3-6km ASL eat poo poo in their dives/baiting for your own guys. You're still an energy fighter insofar as you need to manage your energy, and that means if at all possible, you want to be the one diving on someone else--while not a rule, you're probably in a higher energy state if you've been cruising at 350@3km and the fw-190 just dove into a furball and got on someone else's tail.

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Nfcknblvbl
Jul 15, 2002

https://clips.twitch.tv/PricklyConsiderateStarWholeWheat

I had just bombed out their main base to win us the game so I decided to gloat. There's no way a 262 A with rockets could snipe me from 2.5km away, right? RIGHT?

appropriatemetaphor
Jan 26, 2006

Nfcknblvbl posted:

https://clips.twitch.tv/PricklyConsiderateStarWholeWheat

I had just bombed out their main base to win us the game so I decided to gloat. There's no way a 262 A with rockets could snipe me from 2.5km away, right? RIGHT?

Wehraboo intensifies~*~*~*~*

Avynte
Jun 30, 2012

by Fluffdaddy

Nfcknblvbl posted:

https://clips.twitch.tv/PricklyConsiderateStarWholeWheat

I had just bombed out their main base to win us the game so I decided to gloat. There's no way a 262 A with rockets could snipe me from 2.5km away, right? RIGHT?

that timing is just :discourse:

Stevefin
Sep 30, 2013

I really want a option that disables being put into games with the new dusk/dawn setup if the game detects no night vision vehicles, They are just not fun when you can't see

Shanakin
Mar 26, 2010

The whole point of stats are lost if you keep it a secret. Why Didn't you tell the world eh?
I'd rather they just make standard green style NVG a basic feature of the tanks that have it, instead of a module.

MrYenko
Jun 18, 2012

#2 isn't ALWAYS bad...

Stevefin posted:

I really want a option that disables being put into games with the new dusk/dawn setup if the game detects no night vision vehicles, They are just not fun when you can't see

I got dropped into one yesterday at like 9:45am local, and it was almost painfully bright in the room I was playing in. I dumped to the menu when I died to something I couldn’t even see on the slo-mo death cam.

Mazz
Dec 12, 2012

Orion, this is Sperglord Actual.
Come on home.
There’s one PostFX setting, Autumn I think, that will shift the black levels to a dark red and give you moderate vision. You can swap it on and off from the settings quickly. It’s certainly not NVG or Thermals but it can help a lot depending on the light levels.

marxismftw
Apr 16, 2010

lol the battlepass loving sucks

NoNotTheMindProbe
Aug 9, 2010
pony porn was here
ngl I want the Hedgehog

https://www.youtube.com/watch?v=i-cAvMTEcpg

Solumin
Jan 11, 2013

Dammit I really didn't want to engage with the battlepass poo poo but this is really convincing.

Feindfeuer
Jun 20, 2013

shoot men, receive credits
I feared and loved the Hedgehog since I first encountered it Steel Panthers WW2. Even if it's clumsy to use and pretty much useless in most situations It's a must have for me.

Warmachine
Jan 30, 2012



Somehow I didn't foresee finding a Thrustmaster throttle for not-scalper prices would be as difficult as finding a 3080 back in September, but here I am.

DancingShade
Jul 26, 2007

by Fluffdaddy

Warmachine posted:

Somehow I didn't foresee finding a Thrustmaster throttle for not-scalper prices would be as difficult as finding a 3080 back in September, but here I am.

If they're going to rob your wallet anyway buy something from VKB or Virpil and at least get a joystick that will outlive you.

Larry Parrish
Jul 9, 2012

by Jeffrey of YOSPOS
i have a cheap thrustmaster and it's absolutely worse than using a 360 pad/kbm depending on the game lol

Corky Romanovsky
Oct 1, 2006

Soiled Meat

MrYenko posted:

Anyone have any tips for the early Spitfires in realistic? They seem to suck real bad up high, and their turn performance just sets you up to get blapped if you stay low.

In addition to what all the others have said...

It is generally better to play every plane as a boom and zoom on opponents that have a lower energy state than you. Patience, and reading defensive maneuvers designed to bait you into burning energy, is key. If you are on the defensive, being able to bait your opponent into wasting energy and ammo is pretty useful, especially if you can chain that up with you (or a wingman) getting guns on them. It might take a while, but whittling away at an enemy's advantage and getting enough of an upper hand to go on the offensive feels like an accomplishment.

Teamwork, patience, and situational awareness are OP. If you find yourself at a disadvantage, you probably screwed up.

Also, some of the default fuel loads can tip the scales. I was once in a protracted fight with a La-9, I set my P-51's fuel to 30 minutes only to find out after the match that the La-9 had a minimum fuel load of 45 minutes.

AlternateAccount
Apr 25, 2005
FYGM
I came up against my first obvious cheater yesterday, and it's absolutely sucked so much joy out of this game, strangely.

Blistex
Oct 30, 2003

Macho Business
Donkey Wrestler

AlternateAccount posted:

I came up against my first obvious cheater yesterday, and it's absolutely sucked so much joy out of this game, strangely.

:allears: Do tell.

ArchRanger
Mar 19, 2007
I'm tired of following my dreams, I'm just gonna ask where they're goin' and meet up with 'em there.

My favorite cheater story is the time a guy kept trying to shoot me across the entirety of big European Province, through two forests, while I was on the other side of a hill, 100% in cover, moving from position to position, the shots tracking me, hitting the hill opposite me over and over again. It was back when 9.7 was top tier, that dude must've spent so much SL on APFSDS shooting that hill I was behind.

Saw his name on the list of banned accounts about a week later, so it was nice to have confirmation.

Warbadger
Jun 17, 2006

ArchRanger posted:

My favorite cheater story is the time a guy kept trying to shoot me across the entirety of big European Province, through two forests, while I was on the other side of a hill, 100% in cover, moving from position to position, the shots tracking me, hitting the hill opposite me over and over again. It was back when 9.7 was top tier, that dude must've spent so much SL on APFSDS shooting that hill I was behind.

Saw his name on the list of banned accounts about a week later, so it was nice to have confirmation.

I had a guy shooting at me while I flanked wide around the forested edge of the map near B on Fields of Poland. The first time my gun mantlet gets nailed out of nowhere by a shot coming from toward B, so I swerve back down into the ravine I was moving along and repair the gun while looking to see where the hell the dude was, figuring it was a guy on the reverse slope of the hill where B is. No tanks in sight from third person view thanks to all the thick bushes so I cannot tell where the shot came from. OK.

I poke back up a bit further down the ravine to peek toward the B point hoping I could spot something on the hillside... and take another shot almost immediately into my gun mantlet. OK. Back into the ravine and repair again. Repeat this exercise once more, poking out much further along the ravine toward the enemy spawn with the same results.

At this point I angled my T-72B3's turret to face the cheeks toward the direction I was taking fire as I crested the top of the ravine and sure enough I get slapped right in the turret cheek with a shot through the bushes. Then again. And again. Over and over and again right on the spot on the turret cheek between my gun mantlet and the shooter. At that point I could move around slowly keeping my turret faced appropriately and was finally able to see the dude firing at me from way the hell over on the hilltop near A using falling trees and eventually his gun smoke to find him. Then I just sat there hull down watching him try desperately to drill a hole through my turret to the base of my gun over and over again hoping he'd run out of ammunition - until he got wrecked by rockets from a MiG-21.

Warbadger fucked around with this message at 19:46 on Dec 4, 2020

Blistex
Oct 30, 2003

Macho Business
Donkey Wrestler
Most blatant cheater I saw was a guy who was able to clear the church area of Kursk from over a km away. Myself and a few other Pumas/Pak Pumas had fast-capped the middle point and were all in nice bushy ambush positions. Some Kv-1s were approaching and it was going to be a slaughter. . . <BOOM>

A Kv-2 starts one-shotting everyone with HE rounds. At first we thought it was him picking out a few guys who were not hidden very well, but when he was trying to take out a Marder that was on the other side of the church ruins it was pretty obvious. I broke cover and took out his breech and was promptly taken out by a Kv-1. Luckily I had enough points to spawn in my G2 and set his engine on fire three times. When he respawned in his KV-2 backup I repeated the process and received a rude message from him.

Warmachine
Jan 30, 2012



Blistex posted:

I repeated the process and received a rude message from him.

That's the victory right there.

I get to spend today configuring my new HOTAS. The answer to my scalpers ate my throttle problem was to just return the single stick and buy the HOTAS package.

Blistex
Oct 30, 2003

Macho Business
Donkey Wrestler

Warmachine posted:

That's the victory right there.

I get to spend today configuring my new HOTAS. The answer to my scalpers ate my throttle problem was to just return the single stick and buy the HOTAS package.

I once spent a match in the G2 taking out an M10, another M10, an M3, and another random US vehicle. At the end of the match I got a message saying I was an rear end in a top hat. When I looked at the after-action report I discovered all four kills were the same guy. Felt bad about that.

Papa Was A Video Toaster
Jan 9, 2011





If I hypothetically wanted to spend money on this dumb game to unlock the Bradley faster what would the most optimal thing to buy be? I just started playing because I heard there was Bradley.

ughhhh
Oct 17, 2012

TVsVeryOwn posted:

If I hypothetically wanted to spend money on this dumb game to unlock the Bradley faster what would the most optimal thing to buy be? I just started playing because I heard there was Bradley.

Just buy premium time during the Christmas sale. Bradley is a rank VI br 8.0 veichel and playing USA exclusively should get you to around rank V relatively quickly with premium time. That's when you should think if you want to speed up your progress faster with a premium tank like the xm1. You really stall on progress around ranks IV and V and if you don't understand the general just of ground rb by then, you are not gonna have a good time with your Bradley at rank VI and above. Premium tanks with reward multipliers are really only worth it if you a) like the tank b) want to grind out those modern tanks with insane research costs.

Bob Mundon
Dec 1, 2003
Your Friendly Neighborhood Gun Nut
At Germany 4.0 do you guys generally lean toward the 88 truck or stick with the Marder? The extra explosive payload sounds nice, but Marder still almost has the same pen, gets APCR and is smaller with a little armor. Seems like a lot to give up for a 3.0-4.0 jump.

Blistex
Oct 30, 2003

Macho Business
Donkey Wrestler

Bob Mundon posted:

At Germany 4.0 do you guys generally lean toward the 88 truck or stick with the Marder? The extra explosive payload sounds nice, but Marder still almost has the same pen, gets APCR and is smaller with a little armor. Seems like a lot to give up for a 3.0-4.0 jump.

88 truck is a point and click vehicle. You can hit nearly any opponent anywhere and it's a one shot kill. The other advantage is that it has a large crew that is spread out and no armour, so it's hard to kill. The Marder's crew is much closer together so easy to get one-shotted. It's reload is is very fast as well.

The biggest disadvantage to the Flak truck is that SPAA, aircraft, ang especially US .50s can take it out easily, and it's a very visible (and slow) target. Another thing to watch out for is gun depression. While traverse and elevation is excellent, it's easy to get surprised by an enemy and find he's just under your gun's line of sight given his position and the current terrain. The Flak truck is NOT a vehicle you can readily use on the move, and it should be played more as a stationary gun. Fire, move under cover, reposition, then fire. Flat terrain is your friend and sloped terrain will get you killed due to exposure or an inability to depress enough.

If you can get into a high traffic spot early in the match you can rack up kills fast. It shines in city maps where you can block routes and use buildings for cover against flankers and aircraft. The main streets in Poland are excellent places to stop an enemy's advance in it's tracks, and the middle of Mozdok or Kursk can give you the opportunity to single handedly win a match if you're lucky.

The Marder line is an excellent tank destroyer option, but you have to pick your shots more carefully, and they are also quite vulnerable to .50s and air as well, but are less noticeable.

Bob Mundon
Dec 1, 2003
Your Friendly Neighborhood Gun Nut
Sounds fun, but I usually end up hating tanks with bad gun depression. Guess I'll give it a whirl, Poland specifically I enjoy the hell out of the Marder so that should dovetail nicely.

How big of an impact is the rangefinder? Haven't had a vehicle with one before.

Bob Mundon fucked around with this message at 18:01 on Dec 6, 2020

Mr Luxury Yacht
Apr 16, 2012


It's pretty drat useful, giving an accurate range number out to any range vs. rangefinding without a rangefinder capping it at like 800m and depending on a skill nobody ever pumps points into. Laser is even better since it's basically instantaneous.

It lets you have a good chance of hitting on the first shot at 1500m plus ranges.

Blistex
Oct 30, 2003

Macho Business
Donkey Wrestler
I think the only time I use it is when someone is hull down on the other side of a hill and if I miss on my first shot they will likely disappear.

Personally the only ranges it would be useful for me are ranges well past it's ability to rangfind. Not flexing, but the guns that I snipe with are pretty easy to eyeball out to 1.5 km and hit on the first shot.

YF-23
Feb 17, 2011

My god, it's full of cat!


There's other factors that can make rangefinding in the 500-800m range helpful. If you want to make sure your shot won't pass right underneath your target's tracks, if you aren't using a one-hit-kill gun for instance and you want to hit a specific weak point on the target, if you are using a wide variety of vehicles with different scope zooms making it harder to guess the range visually. If all you are using is high velocity guns that generally oneshot and you don't stray from your favourites enough to switch your zoom levels around, yeah you can learn to be pinpoint accurate with just your own visual determination. But if you're switching countries around and, for instance, go from a game in the STA1 which gets x16 zoom to a game in the M18 which gets x3 zoom, it's going to throw you off.

GrossMurpel
Apr 8, 2011
Rangefinding has no downside so there's really no reason not to use it. I tend to forget about it too and only use it when I'm trying to shoot someone incredibly far away. But even at 600 meters, if the target is stationary and not immediately dangerous to you, it always helps to rangefind first.
Hell, you can even start rangefinding, try a shot, and then by the time you're reloaded for a second shot you have the exact distance in case you missed.

apseudonym
Feb 25, 2011

GrossMurpel posted:

Rangefinding has no downside so there's really no reason not to use it. I tend to forget about it too and only use it when I'm trying to shoot someone incredibly far away. But even at 600 meters, if the target is stationary and not immediately dangerous to you, it always helps to rangefind first.
Hell, you can even start rangefinding, try a shot, and then by the time you're reloaded for a second shot you have the exact distance in case you missed.

you can also range spots you expect tanks to show up so you already know the range.

GrossMurpel
Apr 8, 2011
On a similar note: If you're playing in a squad, there's a hidden "squad marker" key you have to manually bind. You can then set markers that show up on the terrain itself and on the minimap. Helps your squadmates obviously, but you can also use it to find out which exact spot on the map you're looking at if you're like me and suck at translating the minimap to the actual hills and ridges you can see.

appropriatemetaphor
Jan 26, 2006

I was playing with some irl friends the other day and we couldn’t squad up for boats?

It gave a confusing Russian error. Any reason that we wouldn’t be able to?

We’d all picked the Italian reserve destroyer.

mllaneza
Apr 28, 2007

Veteran, Bermuda Triangle Expeditionary Force, 1993-1952




apseudonym posted:

you can also range spots you expect tanks to show up so you already know the range.

Yeah, do this anytime you're going to be working from a spot, or a small area. Pick some likely spots and range them early. If you can, even a bad sketch of your view with the ranges on it can be a huge help. I did that back in WW2Online whenever I had to take an 88 out. That made for remarkable accuracy. One easy trick ! Allied players hate it !

Warmachine
Jan 30, 2012



apseudonym posted:

you can also range spots you expect tanks to show up so you already know the range.

This is one I'm particularly fond of. Even if I know a tank isn't there, preranging that cluster of rocks helps when, three seconds later, a tank rolls in.

Then I get to listen to whining in chat about hacks or something equally dumb :allears:

Blistex
Oct 30, 2003

Macho Business
Donkey Wrestler

Warmachine posted:

This is one I'm particularly fond of. Even if I know a tank isn't there, preranging that cluster of rocks helps when, three seconds later, a tank rolls in.

Then I get to listen to whining in chat about hacks or something equally dumb :allears:

Back when the Ferdinand was still the undisputed king of "I'm going to snipe from this exposed hill and ignore your ineffective rounds hitting me", I had a whole team report me (or so they said) because they thought that I was using an aimbot of some sort. I just parked next to the windmill in Eastern Europe and one-shotted everything dumb enough to climb the hill going towards the fuel tank cap point.

After your first shot with the long 88mm you can just mousewheel the range up a bit and that whole side of the map becomes the equivalent of a flash-based point and click web game. (+/- a dozen pixels)

It was annoying for my team because at the time everyone spawned as a KT so I was balls deep in Is-2 kills before any of my teammates even got close to the second bridge.

Bob Mundon
Dec 1, 2003
Your Friendly Neighborhood Gun Nut
What sensitivity settings do you use for range adjustment? I just started playing with it but it's all kinds of jacked up.

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Blistex
Oct 30, 2003

Macho Business
Donkey Wrestler
Never touched them. Most everything is set to defaults.

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