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MrYenko posted:Anyone have any tips for the early Spitfires in realistic? They seem to suck real bad up high, and their turn performance just sets you up to get blapped if you stay low. In addition to what Solumin said, a pattern I'm finding is that as a low altitude optimized craft, you don't want to be the first pilot at the buffet, unless you're real good at making BnZ guys from 3-6km ASL eat poo poo in their dives/baiting for your own guys. You're still an energy fighter insofar as you need to manage your energy, and that means if at all possible, you want to be the one diving on someone else--while not a rule, you're probably in a higher energy state if you've been cruising at 350@3km and the fw-190 just dove into a furball and got on someone else's tail.
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# ? Nov 30, 2020 22:47 |
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# ? Apr 26, 2024 04:33 |
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https://clips.twitch.tv/PricklyConsiderateStarWholeWheat I had just bombed out their main base to win us the game so I decided to gloat. There's no way a 262 A with rockets could snipe me from 2.5km away, right? RIGHT?
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# ? Nov 30, 2020 22:57 |
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Nfcknblvbl posted:https://clips.twitch.tv/PricklyConsiderateStarWholeWheat Wehraboo intensifies~*~*~*~*
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# ? Dec 1, 2020 00:12 |
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Nfcknblvbl posted:https://clips.twitch.tv/PricklyConsiderateStarWholeWheat that timing is just
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# ? Dec 1, 2020 05:32 |
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I really want a option that disables being put into games with the new dusk/dawn setup if the game detects no night vision vehicles, They are just not fun when you can't see
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# ? Dec 1, 2020 10:49 |
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I'd rather they just make standard green style NVG a basic feature of the tanks that have it, instead of a module.
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# ? Dec 1, 2020 10:51 |
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Stevefin posted:I really want a option that disables being put into games with the new dusk/dawn setup if the game detects no night vision vehicles, They are just not fun when you can't see I got dropped into one yesterday at like 9:45am local, and it was almost painfully bright in the room I was playing in. I dumped to the menu when I died to something I couldn’t even see on the slo-mo death cam.
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# ? Dec 1, 2020 19:33 |
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There’s one PostFX setting, Autumn I think, that will shift the black levels to a dark red and give you moderate vision. You can swap it on and off from the settings quickly. It’s certainly not NVG or Thermals but it can help a lot depending on the light levels.
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# ? Dec 1, 2020 19:47 |
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lol the battlepass loving sucks
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# ? Dec 2, 2020 20:56 |
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ngl I want the Hedgehog https://www.youtube.com/watch?v=i-cAvMTEcpg
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# ? Dec 3, 2020 10:46 |
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NoNotTheMindProbe posted:ngl I want the Hedgehog Dammit I really didn't want to engage with the battlepass poo poo but this is really convincing.
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# ? Dec 3, 2020 18:25 |
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I feared and loved the Hedgehog since I first encountered it Steel Panthers WW2. Even if it's clumsy to use and pretty much useless in most situations It's a must have for me.
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# ? Dec 3, 2020 18:39 |
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Somehow I didn't foresee finding a Thrustmaster throttle for not-scalper prices would be as difficult as finding a 3080 back in September, but here I am.
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# ? Dec 3, 2020 20:37 |
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Warmachine posted:Somehow I didn't foresee finding a Thrustmaster throttle for not-scalper prices would be as difficult as finding a 3080 back in September, but here I am. If they're going to rob your wallet anyway buy something from VKB or Virpil and at least get a joystick that will outlive you.
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# ? Dec 4, 2020 05:58 |
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i have a cheap thrustmaster and it's absolutely worse than using a 360 pad/kbm depending on the game lol
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# ? Dec 4, 2020 07:04 |
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MrYenko posted:Anyone have any tips for the early Spitfires in realistic? They seem to suck real bad up high, and their turn performance just sets you up to get blapped if you stay low. In addition to what all the others have said... It is generally better to play every plane as a boom and zoom on opponents that have a lower energy state than you. Patience, and reading defensive maneuvers designed to bait you into burning energy, is key. If you are on the defensive, being able to bait your opponent into wasting energy and ammo is pretty useful, especially if you can chain that up with you (or a wingman) getting guns on them. It might take a while, but whittling away at an enemy's advantage and getting enough of an upper hand to go on the offensive feels like an accomplishment. Teamwork, patience, and situational awareness are OP. If you find yourself at a disadvantage, you probably screwed up. Also, some of the default fuel loads can tip the scales. I was once in a protracted fight with a La-9, I set my P-51's fuel to 30 minutes only to find out after the match that the La-9 had a minimum fuel load of 45 minutes.
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# ? Dec 4, 2020 09:55 |
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I came up against my first obvious cheater yesterday, and it's absolutely sucked so much joy out of this game, strangely.
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# ? Dec 4, 2020 17:51 |
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AlternateAccount posted:I came up against my first obvious cheater yesterday, and it's absolutely sucked so much joy out of this game, strangely. Do tell.
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# ? Dec 4, 2020 18:03 |
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My favorite cheater story is the time a guy kept trying to shoot me across the entirety of big European Province, through two forests, while I was on the other side of a hill, 100% in cover, moving from position to position, the shots tracking me, hitting the hill opposite me over and over again. It was back when 9.7 was top tier, that dude must've spent so much SL on APFSDS shooting that hill I was behind. Saw his name on the list of banned accounts about a week later, so it was nice to have confirmation.
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# ? Dec 4, 2020 18:07 |
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ArchRanger posted:My favorite cheater story is the time a guy kept trying to shoot me across the entirety of big European Province, through two forests, while I was on the other side of a hill, 100% in cover, moving from position to position, the shots tracking me, hitting the hill opposite me over and over again. It was back when 9.7 was top tier, that dude must've spent so much SL on APFSDS shooting that hill I was behind. I had a guy shooting at me while I flanked wide around the forested edge of the map near B on Fields of Poland. The first time my gun mantlet gets nailed out of nowhere by a shot coming from toward B, so I swerve back down into the ravine I was moving along and repair the gun while looking to see where the hell the dude was, figuring it was a guy on the reverse slope of the hill where B is. No tanks in sight from third person view thanks to all the thick bushes so I cannot tell where the shot came from. OK. I poke back up a bit further down the ravine to peek toward the B point hoping I could spot something on the hillside... and take another shot almost immediately into my gun mantlet. OK. Back into the ravine and repair again. Repeat this exercise once more, poking out much further along the ravine toward the enemy spawn with the same results. At this point I angled my T-72B3's turret to face the cheeks toward the direction I was taking fire as I crested the top of the ravine and sure enough I get slapped right in the turret cheek with a shot through the bushes. Then again. And again. Over and over and again right on the spot on the turret cheek between my gun mantlet and the shooter. At that point I could move around slowly keeping my turret faced appropriately and was finally able to see the dude firing at me from way the hell over on the hilltop near A using falling trees and eventually his gun smoke to find him. Then I just sat there hull down watching him try desperately to drill a hole through my turret to the base of my gun over and over again hoping he'd run out of ammunition - until he got wrecked by rockets from a MiG-21. Warbadger fucked around with this message at 19:46 on Dec 4, 2020 |
# ? Dec 4, 2020 19:24 |
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Most blatant cheater I saw was a guy who was able to clear the church area of Kursk from over a km away. Myself and a few other Pumas/Pak Pumas had fast-capped the middle point and were all in nice bushy ambush positions. Some Kv-1s were approaching and it was going to be a slaughter. . . <BOOM> A Kv-2 starts one-shotting everyone with HE rounds. At first we thought it was him picking out a few guys who were not hidden very well, but when he was trying to take out a Marder that was on the other side of the church ruins it was pretty obvious. I broke cover and took out his breech and was promptly taken out by a Kv-1. Luckily I had enough points to spawn in my G2 and set his engine on fire three times. When he respawned in his KV-2 backup I repeated the process and received a rude message from him.
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# ? Dec 5, 2020 03:17 |
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Blistex posted:I repeated the process and received a rude message from him. That's the victory right there. I get to spend today configuring my new HOTAS. The answer to my scalpers ate my throttle problem was to just return the single stick and buy the HOTAS package.
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# ? Dec 5, 2020 19:08 |
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Warmachine posted:That's the victory right there. I once spent a match in the G2 taking out an M10, another M10, an M3, and another random US vehicle. At the end of the match I got a message saying I was an rear end in a top hat. When I looked at the after-action report I discovered all four kills were the same guy. Felt bad about that.
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# ? Dec 5, 2020 23:20 |
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If I hypothetically wanted to spend money on this dumb game to unlock the Bradley faster what would the most optimal thing to buy be? I just started playing because I heard there was Bradley.
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# ? Dec 6, 2020 09:51 |
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TVsVeryOwn posted:If I hypothetically wanted to spend money on this dumb game to unlock the Bradley faster what would the most optimal thing to buy be? I just started playing because I heard there was Bradley. Just buy premium time during the Christmas sale. Bradley is a rank VI br 8.0 veichel and playing USA exclusively should get you to around rank V relatively quickly with premium time. That's when you should think if you want to speed up your progress faster with a premium tank like the xm1. You really stall on progress around ranks IV and V and if you don't understand the general just of ground rb by then, you are not gonna have a good time with your Bradley at rank VI and above. Premium tanks with reward multipliers are really only worth it if you a) like the tank b) want to grind out those modern tanks with insane research costs.
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# ? Dec 6, 2020 10:39 |
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At Germany 4.0 do you guys generally lean toward the 88 truck or stick with the Marder? The extra explosive payload sounds nice, but Marder still almost has the same pen, gets APCR and is smaller with a little armor. Seems like a lot to give up for a 3.0-4.0 jump.
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# ? Dec 6, 2020 14:59 |
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Bob Mundon posted:At Germany 4.0 do you guys generally lean toward the 88 truck or stick with the Marder? The extra explosive payload sounds nice, but Marder still almost has the same pen, gets APCR and is smaller with a little armor. Seems like a lot to give up for a 3.0-4.0 jump. 88 truck is a point and click vehicle. You can hit nearly any opponent anywhere and it's a one shot kill. The other advantage is that it has a large crew that is spread out and no armour, so it's hard to kill. The Marder's crew is much closer together so easy to get one-shotted. It's reload is is very fast as well. The biggest disadvantage to the Flak truck is that SPAA, aircraft, ang especially US .50s can take it out easily, and it's a very visible (and slow) target. Another thing to watch out for is gun depression. While traverse and elevation is excellent, it's easy to get surprised by an enemy and find he's just under your gun's line of sight given his position and the current terrain. The Flak truck is NOT a vehicle you can readily use on the move, and it should be played more as a stationary gun. Fire, move under cover, reposition, then fire. Flat terrain is your friend and sloped terrain will get you killed due to exposure or an inability to depress enough. If you can get into a high traffic spot early in the match you can rack up kills fast. It shines in city maps where you can block routes and use buildings for cover against flankers and aircraft. The main streets in Poland are excellent places to stop an enemy's advance in it's tracks, and the middle of Mozdok or Kursk can give you the opportunity to single handedly win a match if you're lucky. The Marder line is an excellent tank destroyer option, but you have to pick your shots more carefully, and they are also quite vulnerable to .50s and air as well, but are less noticeable.
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# ? Dec 6, 2020 15:54 |
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Sounds fun, but I usually end up hating tanks with bad gun depression. Guess I'll give it a whirl, Poland specifically I enjoy the hell out of the Marder so that should dovetail nicely. How big of an impact is the rangefinder? Haven't had a vehicle with one before. Bob Mundon fucked around with this message at 18:01 on Dec 6, 2020 |
# ? Dec 6, 2020 17:50 |
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It's pretty drat useful, giving an accurate range number out to any range vs. rangefinding without a rangefinder capping it at like 800m and depending on a skill nobody ever pumps points into. Laser is even better since it's basically instantaneous. It lets you have a good chance of hitting on the first shot at 1500m plus ranges.
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# ? Dec 6, 2020 17:59 |
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I think the only time I use it is when someone is hull down on the other side of a hill and if I miss on my first shot they will likely disappear. Personally the only ranges it would be useful for me are ranges well past it's ability to rangfind. Not flexing, but the guns that I snipe with are pretty easy to eyeball out to 1.5 km and hit on the first shot.
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# ? Dec 6, 2020 18:42 |
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There's other factors that can make rangefinding in the 500-800m range helpful. If you want to make sure your shot won't pass right underneath your target's tracks, if you aren't using a one-hit-kill gun for instance and you want to hit a specific weak point on the target, if you are using a wide variety of vehicles with different scope zooms making it harder to guess the range visually. If all you are using is high velocity guns that generally oneshot and you don't stray from your favourites enough to switch your zoom levels around, yeah you can learn to be pinpoint accurate with just your own visual determination. But if you're switching countries around and, for instance, go from a game in the STA1 which gets x16 zoom to a game in the M18 which gets x3 zoom, it's going to throw you off.
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# ? Dec 6, 2020 20:04 |
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Rangefinding has no downside so there's really no reason not to use it. I tend to forget about it too and only use it when I'm trying to shoot someone incredibly far away. But even at 600 meters, if the target is stationary and not immediately dangerous to you, it always helps to rangefind first. Hell, you can even start rangefinding, try a shot, and then by the time you're reloaded for a second shot you have the exact distance in case you missed.
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# ? Dec 6, 2020 21:17 |
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GrossMurpel posted:Rangefinding has no downside so there's really no reason not to use it. I tend to forget about it too and only use it when I'm trying to shoot someone incredibly far away. But even at 600 meters, if the target is stationary and not immediately dangerous to you, it always helps to rangefind first. you can also range spots you expect tanks to show up so you already know the range.
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# ? Dec 6, 2020 21:23 |
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On a similar note: If you're playing in a squad, there's a hidden "squad marker" key you have to manually bind. You can then set markers that show up on the terrain itself and on the minimap. Helps your squadmates obviously, but you can also use it to find out which exact spot on the map you're looking at if you're like me and suck at translating the minimap to the actual hills and ridges you can see.
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# ? Dec 6, 2020 21:34 |
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I was playing with some irl friends the other day and we couldn’t squad up for boats? It gave a confusing Russian error. Any reason that we wouldn’t be able to? We’d all picked the Italian reserve destroyer.
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# ? Dec 7, 2020 00:10 |
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apseudonym posted:you can also range spots you expect tanks to show up so you already know the range. Yeah, do this anytime you're going to be working from a spot, or a small area. Pick some likely spots and range them early. If you can, even a bad sketch of your view with the ranges on it can be a huge help. I did that back in WW2Online whenever I had to take an 88 out. That made for remarkable accuracy. One easy trick ! Allied players hate it !
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# ? Dec 7, 2020 02:07 |
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apseudonym posted:you can also range spots you expect tanks to show up so you already know the range. This is one I'm particularly fond of. Even if I know a tank isn't there, preranging that cluster of rocks helps when, three seconds later, a tank rolls in. Then I get to listen to whining in chat about hacks or something equally dumb
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# ? Dec 7, 2020 14:26 |
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Warmachine posted:This is one I'm particularly fond of. Even if I know a tank isn't there, preranging that cluster of rocks helps when, three seconds later, a tank rolls in. Back when the Ferdinand was still the undisputed king of "I'm going to snipe from this exposed hill and ignore your ineffective rounds hitting me", I had a whole team report me (or so they said) because they thought that I was using an aimbot of some sort. I just parked next to the windmill in Eastern Europe and one-shotted everything dumb enough to climb the hill going towards the fuel tank cap point. After your first shot with the long 88mm you can just mousewheel the range up a bit and that whole side of the map becomes the equivalent of a flash-based point and click web game. (+/- a dozen pixels) It was annoying for my team because at the time everyone spawned as a KT so I was balls deep in Is-2 kills before any of my teammates even got close to the second bridge.
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# ? Dec 7, 2020 18:37 |
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What sensitivity settings do you use for range adjustment? I just started playing with it but it's all kinds of jacked up.
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# ? Dec 8, 2020 03:08 |
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# ? Apr 26, 2024 04:33 |
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Never touched them. Most everything is set to defaults.
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# ? Dec 8, 2020 03:42 |