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I joined a friend starting a new game because he hadn't played since a couple months after launch, it put me on his starting planet right next to him iirc. He still had to do the intro stuff but after that it was normal mp. Now if you can start a new game and join a friend I have no idea.
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# ? Feb 14, 2021 19:57 |
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# ? Apr 29, 2024 09:25 |
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That and building would be my main questions. I’m guessing you can’t build in the same plot of land / collaborate on a main base?
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# ? Feb 14, 2021 19:59 |
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I have similar questions. If someone starts a brand new multiplayer game and teleports to me won't they be kind of screwed by my space ship being single occupancy?
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# ? Feb 14, 2021 20:03 |
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You can collaborate on a base, but it will belong to the person who placed the base computer. Some dude popped into one of my base systems (the only time I've randomly encountered another player I think) and and made me some planters once, which was cool as I hadn't unlocked them yet. I think you can change if other people can build on your base in the settings somewhere.
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# ? Feb 14, 2021 20:05 |
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Happy Noodle Boy posted:That and building would be my main questions. I’m guessing you can’t build in the same plot of land / collaborate on a main base? e: If someone wants to test the NG MP I have it on both PS and PC, could try one really quick.
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# ? Feb 14, 2021 20:06 |
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Happy Noodle Boy posted:Starting in survival or whatever the hardest difficulty sucks. And unless they rebalanced it there’s genuinely no loving reason to play it because they just tripled the costs of building anything and called it a day so actually building a base or getting anything going takes forever. I haven’t started a new game in a long time but there should really be a warning on Survival that is like “EXTREMELY HARD, not recommended for your first time playing, seriously this is like some NG+ challenge poo poo that no one plays” Every time I see someone come into this thread who just got the game and they’re like “this game sucks WTF” I know they’ve started on survival
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# ? Feb 15, 2021 02:40 |
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There's also a point where your deaths are likely from too liberal use of the Plasma Launcher or whatever the grenade lobbing one is called, and not from actual survival mechanics, so having to deal with the extra BS of Survival mode is just kinda silly anyway, since everything still quickly becomes trivial once you get the ball rolling. That said, most of my progress is on a Survival save at this point and I'm still sticking with it. I just don't use the Plasma Launcher anymore
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# ? Feb 15, 2021 17:46 |
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I started a new game on survival to play on PSVR, can confirm it's harsh as hell. On my main save everything is fully upgraded, so it's a bit weird going from that to actually dying to falls and sentinels and weather hazards. Before starting the survival save I don't think i've died to anything except my own grenades for hundreds of hours.
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# ? Feb 15, 2021 20:46 |
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StarkRavingMad posted:I haven’t started a new game in a long time but there should really be a warning on Survival that is like “EXTREMELY HARD, not recommended for your first time playing, seriously this is like some NG+ challenge poo poo that no one plays”
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# ? Feb 15, 2021 21:09 |
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Splicer posted:Yeah I was expecting the usual "easy mode for babies"/"real game"/"bullshit permadeath" arrangement, not "normal mode"/"gently caress you"/"lol triple gently caress you" To be fair NMS does have easy mode for babies as well
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# ? Feb 15, 2021 21:31 |
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creative mode is awesome this baby does not enjoy grinding and just wants to fly around looking at planets and building bases without spending even a second worrying about resource or inventory management also for obvious reasons the bases of other players you can encounter in creative mode are way more ridiculous
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# ? Feb 15, 2021 23:53 |
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I have died twice to environment/fauna combinations in my hundreds of hours playing. I have lost count of the number of times I've been mashing right click out of a menu and nuked myself with the geology cannon or plasma launcher or whatever it was. The "hard mode" is just a few hours of annoying hiding in caves at the beginning of the game and permadeath mode is just there for a cheevo. The game being harder does not alter the fact that you can shrug off all hazards and be richer than god 40 hours in.
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# ? Feb 16, 2021 02:43 |
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The last death I can remember is when my ship glitched into the side of a freighter and vibrated to pieces (and I couldn't escape with the menu because for some reason the vibration was affecting the move controller cursor). I can't remember the last time I was killed by the environment
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# ? Feb 16, 2021 21:55 |
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https://twitter.com/NoMansSky/status/1361809809419468809?s=19 Something comes
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# ? Feb 17, 2021 06:37 |
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StarkRavingMad posted:I haven’t started a new game in a long time but there should really be a warning on Survival that is like “EXTREMELY HARD, not recommended for your first time playing, seriously this is like some NG+ challenge poo poo that no one plays” NMS Survival mode is p. much all I play; it's not really that harsh. Just requires paying more attention to planetary hazards and getting the appropriate hazard upgrades for planets I want to spend some time on. Even at the start of a game, sodium is fairly easy to find and once refined to sodium nitrate, Survival mode becomes a Bar Filling Simulator.
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# ? Feb 17, 2021 10:17 |
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Libluini posted:Add in people confusing freighters and haulers, and you cross the threshold into comedy It also doesn't help that all freighters are listed as "Capital Ships" in-game, but there is also a separate category of "Capital" freighters (with their own C-S classes) which are distinct from (and much better than) the non-Capital freighters. Woe to the scrubs who didn't play their freighter rescue cards right and ended up with a free non-Capital Capital ship instead of a free Capital Capital ship! dennyk fucked around with this message at 13:03 on Feb 17, 2021 |
# ? Feb 17, 2021 12:36 |
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TheWorldsaStage posted:https://twitter.com/NoMansSky/status/1361809809419468809?s=19 Pets are in the game now, haven't had a chance to fire up it up but it looks like they can be pretty useful besides being cool! https://www.nomanssky.com/companions-update/?cli_action=1613572637.059
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# ? Feb 17, 2021 15:36 |
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The only reason to play in permadeath is to get a couple more trophies after you've learned how portals work in normal mode so you can cheese a trip to the center of the galaxy in an hour or two on a new permadeath save. Trying to actually play the game that way is suffering.
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# ? Feb 17, 2021 15:53 |
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TheWorldsaStage posted:Pets are in the game now, haven't had a chance to fire up it up but it looks like they can be pretty useful besides being cool!
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# ? Feb 17, 2021 16:16 |
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Survival can be nasty early on if you need to land on a planet that's pulled the 'oops all predators' card. That's happened to me a couple of times while trying to get copper and such. But yeah once you figure out how to play it just makes things more interesting imo. Edit: uhh huh. Hazard protection isn't regenerating inside a cave, Stabilising just stops it from falling. Black Pants fucked around with this message at 17:01 on Feb 17, 2021 |
# ? Feb 17, 2021 16:33 |
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Thundarr posted:The only reason to play in permadeath is to get a couple more trophies after you've learned how portals work in normal mode so you can cheese a trip to the center of the galaxy in an hour or two on a new permadeath save. Trying to actually play the game that way is suffering. permadeath in a game where sometimes you walk around a corner in your freighter too fast and fall into space seems ... not ideal
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# ? Feb 17, 2021 16:37 |
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Is that a living cactus cluster?!?!?!
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# ? Feb 17, 2021 16:39 |
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TheWorldsaStage posted:Pets are in the game now, haven't had a chance to fire up it up but it looks like they can be pretty useful besides being cool!
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# ? Feb 17, 2021 16:44 |
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Dwesa posted:*furiously goes through the list of discovered species to uncover the most unholy abomination to adopt* You can also combine genes to make new eggs on the anomaly. So you can basically breed an unholy abomination if nature won't provide you with one.
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# ? Feb 17, 2021 17:27 |
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Now I wish I remembered those planets I visited with massive creatures on them. Having one of those as a pet might be fun.
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# ? Feb 17, 2021 17:29 |
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Also is it just normal to get hundreds of carbon from random plants now? Is that a starting planet thing?
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# ? Feb 17, 2021 17:40 |
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Have there been any rumblings about a Sentinel/enemy/combat update at some point down the line?
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# ? Feb 17, 2021 17:49 |
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Black Pants posted:Also is it just normal to get hundreds of carbon from random plants now? Is that a starting planet thing? There was a bug in the release version of Origins that caused some planets to always give insane amounts of carbon (and oxygen from hostile flora) randomly. It's supposed to have been fixed but if you discovered that planet before it got patched out the effect seems to be permanent.
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# ? Feb 17, 2021 19:16 |
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StarkRavingMad posted:
I need to go back and find my bro again with this new update. I am so excited.
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# ? Feb 17, 2021 19:26 |
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You can increase a creatures size by tampering with their egg, so now I have to find a cool dinosaur and see how ludicrously huge I can make its descendants.
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# ? Feb 17, 2021 19:29 |
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i am going to mash eggs together until i create the most horrible monster i possibly can, and then raise it lovingly.
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# ? Feb 17, 2021 20:39 |
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Can I have a 500 meter long sand worm as a pet? Because I have a planet with one of those. He's shy though so getting him in range of my pokeball may be hard.
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# ? Feb 17, 2021 21:44 |
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Inzombiac posted:Is that a living cactus cluster?!?!?!
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# ? Feb 17, 2021 22:56 |
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I NEED IT
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# ? Feb 17, 2021 23:05 |
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Thundarr posted:The only reason to play in permadeath is to get a couple more trophies after you've learned how portals work in normal mode so you can cheese a trip to the center of the galaxy in an hour or two on a new permadeath save. Trying to actually play the game that way is suffering. I still need to do this (Doing it in permadeath should also trigger the cheev for survival, right?), what's the best way to cheese this? Even getting to the part where you learn portal symbols would be a slog.
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# ? Feb 17, 2021 23:14 |
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Yes the perma run gets both the perma and survival trophies. It still takes a little while in the Artemis quest line, unless you luck out and find a grave marker near your starting point. Once you have the first portal symbol and enough fuel for a few thousand ly of jumps you're basically done though.
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# ? Feb 17, 2021 23:31 |
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Man, the planet I had a base on with the giant Brachiosaurus things must have rerolled during the last big update because they're extinct now Also now my single-wing exotic doesn't fold out it's wings anymore when Intake off. And I STILL cannot change the primary color on my freighter. >
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# ? Feb 18, 2021 00:26 |
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Now I gotta go look through my log to find which planets have the most horrific wildlife. Giant Lovecraftian crabs, weird half-rhino half-deer things that fly around on teeny little wings, whatever.
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# ? Feb 18, 2021 00:48 |
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blarzgh posted:Man, the planet I had a base on with the giant Brachiosaurus things must have rerolled during the last big update because they're extinct now For your second thing, I had the exact same problem with the last reroll but restarting the game fixed it for me.
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# ? Feb 18, 2021 00:49 |
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# ? Apr 29, 2024 09:25 |
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Beet posted:There was a bug in the release version of Origins that caused some planets to always give insane amounts of carbon (and oxygen from hostile flora) randomly. It's supposed to have been fixed but if you discovered that planet before it got patched out the effect seems to be permanent. This was a brand new save I started after this update (since I haven't played in a while) so I guess the bug is still around/back. I started on an ice world with no trees, just sparse little stick plants that give me 160 or so carbon when I mine them. No crazy oxygen from hostile flora though.
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# ? Feb 18, 2021 02:08 |