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Scandalous posted:bold daring opinion: caster lords suck, would rather spend on red and blue line skills and make a hero my spelling bae that hero takes up space that could be a unit of phoenix guard, a dragon, etc. also usually caster lords get monster mounts like combat lords so youre getting a monster that can cast spells instead of just a monser. so ofc a monster/monster mounted caster hero is still really good, but those aren't as common.
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# ? Mar 8, 2021 19:15 |
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# ? Apr 28, 2024 18:21 |
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Sometimes the heroes are good combatants. Almost never, but sometimes! They're also excellent tarpits for lovely units. Plonk a bright wizard inside two zombie hordes and neither of them are moving for the remainder of the battle. Which is good and bad I guess
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# ? Mar 8, 2021 19:16 |
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Dandywalken posted:Boyz is good but sadly alot of tt imbalance got ported with no intent to fix i dont mind it too bad on the battlefield cause all mod versions of every team are about finding the broken units, even vanilla plus its novel if you remember the tt to go "oh yeah, these assholes" i am playing with tabletop caps for the first time though and thats too much GW for me, thanks. GW doesnt know what the gently caress theyr on about
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# ? Mar 8, 2021 19:17 |
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Combat heroes are often very good, certainly once they rank up a bit. Even empire captains or whatever, the mildest sweetest boys there are can still use magic items and bop monsters.
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# ? Mar 8, 2021 20:08 |
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jokes posted:You might have to
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# ? Mar 8, 2021 20:12 |
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There is a supersword you can give your caster lords to make them many times better in melee so it only makes sense to make an artifact that boosts magic stuff for your melee lords as well
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# ? Mar 8, 2021 20:45 |
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tabletop has an item that makes any hero or lord into a level 2 (think hero-level) wizard at the cost of stupidity (not really a huge loss). no one used it because its not worth it compared to buying killy stuff for your lords or just bringing a wizard instead.
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# ? Mar 8, 2021 21:39 |
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Muscle Wizard posted:tabletop has an item that makes any hero or lord into a level 2 (think hero-level) wizard at the cost of stupidity (not really a huge loss). no one used it because its not worth it compared to buying killy stuff for your lords or just bringing a wizard instead. Also in tw, while some caster lords end up on monsters and really effective at combat anyway, not all do or they end up on inferior mounts. Morathi does it right, imo, where she still becomes useful in combat and has some nice tricks but isn't just a complete wrecking house like the combat lords are Also a mage Lord takes longer to get good since they actually can use/need their yellow skills unlike combat lords who generally can skip them in favor of red/blue first. Maybe the answer is giving some army-wide buffs combat lords' yellow line? Not sure.
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# ? Mar 8, 2021 21:49 |
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I remember in old WFB there was a magic item that would swap the combat stats of the weilder and whoever they were in combat with. Stick it on a mage and all give the lord trying to gank them a nasty surprise
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# ? Mar 8, 2021 22:25 |
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Grumio posted:I remember in old WFB there was a magic item that would swap the combat stats of the weilder and whoever they were in combat with. Stick it on a mage and all give the lord trying to gank them a nasty surprise Van Horstmann's Speculum. You only gotta see it in action once to remember it forever.
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# ? Mar 8, 2021 22:30 |
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Grumio posted:I remember in old WFB there was a magic item that would swap the combat stats of the weilder and whoever they were in combat with. Stick it on a mage and all give the lord trying to gank them a nasty surprise Ah yes, Captain Ginyu's Scroll of Change Bodies
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# ? Mar 8, 2021 22:44 |
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Muscle Wizard posted:that hero takes up space that could be a unit of phoenix guard, a dragon, etc. also usually caster lords get monster mounts like combat lords so youre getting a monster that can cast spells instead of just a monser. so ofc a monster/monster mounted caster hero is still really good, but those aren't as common. Like some LLs such as Manfred with his excellent base stats and dragon, or Gelt with his bonuses to Lore of Metal and artillery, I get it, but generic lords I find are better used as stat buffs for the rest of the army that actually wins the battle Scandalous fucked around with this message at 23:43 on Mar 8, 2021 |
# ? Mar 8, 2021 23:36 |
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Scandalous posted:yah but for the points spent in the yellow line, in the red line those other units I have can be significantly more powerful, like adding 8 melee attack and defence to my basic infantry allowing them to punch well above their weight across the whole field while the lord can go tie up valuable enemy units and the caster can still get 500+ kills with overcast magic In most cases a caster Lord can still fill out most of the spell tree, the red line, and at least lightning strike. The issue is that a caster Lord takes longer to get there, but they can get there. If mage lords got worse versions of the red line, or if combat lords' yellow line had anywhere near the force multiplication thay caster lords' does, it would be a closer comparison. Ravenfood fucked around with this message at 23:47 on Mar 8, 2021 |
# ? Mar 8, 2021 23:41 |
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Ravenfood posted:In most cases a caster Lord can still fill out most of the spell tree, the red line, and at least lightning strike. The issue is that a caster Lord takes longer to get there, but they can get there. given a full 40 levels it can work out but I can turn a generic Empire general into a murder beast on a griffon who powers up his dudes while still having overcast spells in like half the time if I split roles
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# ? Mar 8, 2021 23:46 |
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I'd say early game just as big an issue for some factions is actually accessing caster heroes. For several factions it can be kind of a pain to increase capacity when you're stuck with a handful of lower-tier regions. And for some factions it's outright just kinda a pain to get any capacity at all. My first ever Empire campaign I played as Gelt and I don't think I got a College so I could recruit Bright Wizards until like turn 45 or some poo poo because there's so few building slots in T3 cities.
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# ? Mar 9, 2021 00:19 |
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In 6th edition at least, picking Mark of Tzeentch for your Chaos Lord flat out made them into a lvl 4 wizard as well (MoT for heroes made them lvl 2s). Also making them basically the only full human-sized combat lords, aside from vampires, to also be full casters. Unsurprisingly, it was NOT a cheap mark - literally just shy of triple the price of the next most expensive mark. Even aside from other spells, please recall that the incredibly easy to cast Orange Fire, with its remains in play "reroll all failed to-hit, wound, and save rolls", was around on their spell list. Mark of Tzeentch was later changed to have a different effect, and thus your Chaos Lord could no longer be a full blown wizard too, but Chaos Sorcerers have always been greater combat threats than most wizards anyways.
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# ? Mar 9, 2021 00:21 |
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Angry Lobster posted:What's the 40k game that you're talking about? Battlesector? Uh, yeah I guess so. I didn't write its name down because there's so many and half of them end up bad. Googling it that looks like what I saw before, although watching new videos of it it seems worse than the initial teaser videos implied, which is also what I was expecting. But we're definitely getting more and more GW IP games.
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# ? Mar 9, 2021 01:10 |
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Crossposting this with the miniatures thread but this game got me to actually put together a plastic lizard and paint it: praise sotek
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# ? Mar 9, 2021 02:14 |
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Lizardmen are fun to paint. Just go hog wild with bright color combos and gold bling.
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# ? Mar 9, 2021 02:24 |
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Yea I'm bad at taking pictures of something so small but I think it looks not bad. I glued some fake orange foliage stuff to the base to for contrast but it just looks like a blur in the image.
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# ? Mar 9, 2021 02:36 |
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you can create a simple light box with a cardboard box and sheets of white paper: https://fixthephoto.com/diy-light-box.html it doesn't need to be fancy, but will seriously upgrade your photo quality
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# ? Mar 9, 2021 03:31 |
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Mantis42 posted:Crossposting this with the miniatures thread but this game got me to actually put together a plastic lizard and paint it: https://www.youtube.com/watch?v=68BuTbMCrpQ
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# ? Mar 9, 2021 04:17 |
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A good demonstration of why Heavens (and Fire) are the most fun lores in the game.
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# ? Mar 9, 2021 15:59 |
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I like beasts
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# ? Mar 9, 2021 17:19 |
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Edgar Allen Ho posted:I like beasts i remember that magic mod for wh1 that made flock of doom an army melter. that was fun vanilla beasts aint it tho, big time skip
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# ? Mar 9, 2021 17:20 |
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Ammanas posted:i remember that magic mod for wh1 that made flock of doom an army melter. that was fun them's fightin words
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# ? Mar 9, 2021 17:27 |
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Dark and Shadow lores also feel nerfed lately. Meanwhile warp lightning remains total BS
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# ? Mar 9, 2021 17:29 |
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Orc magic is the strongest school of magic. Just stomp all your problems away
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# ? Mar 9, 2021 17:39 |
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Ammanas posted:i remember that magic mod for wh1 that made flock of doom an army melter. that was fun no, the time skip is in lore of light.
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# ? Mar 9, 2021 17:39 |
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Arcsquad12 posted:Dark and Shadow lores also feel nerfed lately. Meanwhile warp lightning remains total BS Warp Lighting is the only drat spell that the A.I will use effectively, which for some reason sends them to the other end of the spectrum and makes them merciless with it.
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# ? Mar 9, 2021 18:01 |
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Collapsing Farts posted:Orc magic is the strongest school of magic. Just stomp all your problems away
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# ? Mar 9, 2021 18:02 |
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Ammanas posted:i remember that magic mod for wh1 that made flock of doom an army melter. that was fun kadon's transformation and amber spear are all you need, a+ lore
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# ? Mar 9, 2021 18:11 |
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i will NEVER transform kadon amber spear can be really fun but compared to the killing potential of pit of shades + pendulum or wind blast + chain lightning its hard to justify
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# ? Mar 9, 2021 18:22 |
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https://www.youtube.com/watch?v=1i1tevmxCho
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# ? Mar 9, 2021 18:34 |
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Foot of Gork is all you need. Especially as Wurrzag.
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# ? Mar 9, 2021 18:50 |
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Wurrzags theme https://www.youtube.com/watch?v=v1iv3TwQC-A
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# ? Mar 9, 2021 18:56 |
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Collapsing Farts posted:Orc magic is the strongest school of magic. Just stomp all your problems away "Feel the power!"
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# ? Mar 9, 2021 19:53 |
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# ? Mar 9, 2021 20:11 |
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Arcsquad12 posted:Meanwhile warp lightning remains total BS Warp lighting, like all things in Skavendom, is perfectly balanced yes-yes.
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# ? Mar 9, 2021 20:51 |
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# ? Apr 28, 2024 18:21 |
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Sasgrillo posted:Warp lighting, like all things in Skavendom, is perfectly balanced yes-yes. I fought a VH/H battle the other day against a basic T3 skaven garrison with an army of mostly T1 DE troops and I swear the single skaven engineer accounted for a solid 40 percent of my total casualties because of that spell. Luckily they didn't always use it on the units that I would have used it on, probably the only reason I won that battle.
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# ? Mar 10, 2021 03:42 |