chglcu posted:I think my favorite thing in this game may be how the autopilot will plow straight in to every asteroid in your flight path while breaking you out of travel mode and making a huge circle around ones you were never going to hit.
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# ? Mar 28, 2021 09:24 |
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# ? Apr 26, 2024 04:24 |
Also I still need advice for that to put in the turrets on an Osprey and such.
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# ? Mar 28, 2021 11:54 |
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Zereth posted:Also I still need advice for that to put in the turrets on an Osprey and such. Strip the osprey , sell it and buy a Nemesis, Dragon, Katana or Falx. Then put argon bolt or some flak or pulse.
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# ? Mar 28, 2021 13:26 |
is it possible to re-prioritize the order things will be constructed in for a station. Turns out i put the storages pretty far down in the build order but i don't want ot re-do everything so they get built and it can start producing while in construction.Krogort posted:Strip the osprey , sell it and buy a Nemesis, Dragon, Katana or Falx.
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# ? Mar 28, 2021 14:36 |
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Anyone else having sector patrols randomly going hostile and attacking your nearest station? Usually it's only a couple of ships but occasionally I've had entire fleets go crazy on me. One time it was so bad I went from +21 rep to -15 by the time the dust settled. I've had to reload hours old save games more than once just because of the rep lost. The frequency is pretty low but it consistently happens. I've only managed to 'watch' it happen a few times but it follows a pattern. The Squad leader turns pink and has a -18 rep with me. Flies around for about 10 mins and either just goes back to blue or turns red. At which point it'll beeline towards my nearest factory and attack it. The turning full hostile seems to be random as I've had a couple of times where I happened to have a savegame just before they turned hostile and a reload turns it into a coinflip on if they go red or not. I haven't seen any any reason for the escalation (like scanning one of my ships or friendly fire) when it happens. Being in sector personally *seems* to make it less likely but that just might be RNG. I have all my ships set to 'comply' to police and had it happen in sectors where I know none of my ships would have illegal goods. I've turned off all my drug factories just in case and it didn't effect it at all. It's happened across all races and only seems to happen in sectors I have factories. Though I guess it's possible I've had security in non-station sectors turn hostile and just chill out when they didn't have any of my property to kill. This a bug anyone is aware of or is there something else going on? I've played this for hundreds of hours and I can't recall ever seeing sector security attack my stations or do more than harass my drug transporters.
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# ? Mar 28, 2021 14:53 |
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Zereth posted:is it possible to re-prioritize the order things will be constructed in for a station. Turns out i put the storages pretty far down in the build order but i don't want ot re-do everything so they get built and it can start producing while in construction. You sorta can by moving or swapping out sections, which is why the raw material station I have building currently has three non- connected sections
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# ? Mar 28, 2021 15:24 |
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Zereth posted:is it possible to re-prioritize the order things will be constructed in for a station. Turns out i put the storages pretty far down in the build order but i don't want ot re-do everything so they get built and it can start producing while in construction. The others are part of the Terran and Split DLC. The problem with the osprey is that it is terribly slow
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# ? Mar 28, 2021 15:52 |
Why the gently caress is the ore miner i assigned to the station four jumps away in teladi space instead of in that sector next door to Argon Prime
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# ? Mar 28, 2021 16:04 |
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Zereth posted:Why the gently caress is the ore miner i assigned to the station four jumps away in teladi space instead of in that sector next door to Argon Prime Welcome to 4.0! Edit: For real though they "balanced" things so that miners will evaluate the resource levels in a huge radius now and beeline for the highest numbers despite sufficient numbers being close, it's a really bizarre change.
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# ? Mar 28, 2021 16:08 |
Maybe I should actually use resource probes. Is there some mod that'll give me a script i can supply to a scout to go place them sensibly for me or something
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# ? Mar 28, 2021 16:09 |
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Someone was saying earlier that construction drones were used to build ships in a fabrication bay. I'm a little confused because I looked it up and it seems like construction drones are only used for building stations. Do I have something wrong? https://www.egosoft.com:8444/confluence/display/X4WIKI/Drones Not pointing fingers, just want to clear it up for my own knowledge to maximize my stations output.
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# ? Mar 28, 2021 16:46 |
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Here's a post by a moderator regarding the drones needed. They also are only something a station can have once it has a fabrication bay.
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# ? Mar 28, 2021 16:52 |
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Interesting, thanks for the link. This means I can build ships faster to fuel all the wars I've started .
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# ? Mar 28, 2021 17:00 |
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Tabletops posted:whats the coolest/best/most fun small ship to fly? I like the kestrel but it's pretty anemic in a fight Split Chimera! It has five guns and is absurdly fast and maneuverable. It's so expensive though that by the time you're in the running for one you might want to consider one of the fast corvettes instead
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# ? Mar 28, 2021 17:01 |
How's the Osaka?
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# ? Mar 28, 2021 17:14 |
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I was a tad unlucky on my Terran start. After scanning the Earth tours, I was hoping to finally grab my Rapier or whatever it’s called, but the Oberth apparently ate it on the toxic rocks and took my docked, crewless ship along with it. That, and I lost my Calypso, which means I haven’t really gotten all that much out of the plot.
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# ? Mar 28, 2021 17:20 |
Seriously exactly how important is using resource probes, and if it is important, how can I tell somebody else to do it for me? EDIT: is there some way I can be the guy offering like 60k to go find a specified density of resource? Zereth fucked around with this message at 17:30 on Mar 28, 2021 |
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# ? Mar 28, 2021 17:27 |
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Zereth posted:Only Nemesis shows up in my encylopedia. What's wrong with the osprey? It's slow and only has two guns on the front. A few of the frigates are like this and I don't really get the point of them, they're slow, fat, poorly armed, and have a landing pad that I don't see the point in. Unless you want to use one as a drone carrier I wouldn't bother, go for corvettes which carry more guns but lose the dock, on the plus side this means the ship is no longer a horrible blob to accomodate the dock The Falx at least has four guns, not sure about the split one but knowing them it's probably upgunned too. OwlFancier fucked around with this message at 17:58 on Mar 28, 2021 |
# ? Mar 28, 2021 17:36 |
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Tabletops posted:whats the coolest/best/most fun small ship to fly? I like the kestrel but it's pretty anemic in a fight I really enjoy the Split ships a lot, probably my favorite in the game looks wise. In X3 I managed to capture a Xenon smaller ship and flew that around, but I heard you cant do that in X4 sadly.
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# ? Mar 28, 2021 17:48 |
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Darkhold posted:Anyone else having sector patrols randomly going hostile and attacking your nearest station? *snip* Did you pay your plot taxes to license the plot? Zereth posted:Seriously exactly how important is using resource probes, and if it is important, how can I tell somebody else to do it for me? Supposedly, they're supposed to use the resource probe results to determine where to mine. I've seen no real difference though between using them or not.
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# ? Mar 28, 2021 18:05 |
Slickdrac posted:Supposedly, they're supposed to use the resource probe results to determine where to mine. I've seen no real difference though between using them or not. Also I noticed once construction was like halfway through and the hull parts modules were already built that there were like two other hull parts stations in the sector, is it possible to uh, move a station? Or get a refund for the hull parts modules and just sell graphene and refined metal?
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# ? Mar 28, 2021 18:45 |
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Zereth posted:Seriously exactly how important is using resource probes, and if it is important, how can I tell somebody else to do it for me? In effect they seem to lose their minds and a lot of people say just don't place them and/or use sector blacklists.
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# ? Mar 28, 2021 18:59 |
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Zereth posted:Well, gently caress dealing with them then I took one of the "find density of resource" misison and it was a colossal pain and i never did finish it. There are NEVER enough hull parts.
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# ? Mar 28, 2021 19:03 |
zedprime posted:According to the developers a miner/manager will evaluate the concentration where they are, where they've been, and compare to the concentration of resource probes in range and pick the best option. Taerkar posted:There are NEVER enough hull parts.
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# ? Mar 28, 2021 19:10 |
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Zereth posted:Well, gently caress dealing with them then I took one of the "find density of resource" misison and it was a colossal pain and i never did finish it. Just sabotage those stations! There seems to be no negative reprocusions of messing with the stations computers.
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# ? Mar 28, 2021 19:12 |
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Worst case you are now partially integrated to create another hull parts factory with your own hull parts.
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# ? Mar 28, 2021 19:13 |
a7m2 posted:How's the Osaka? It plays second-fiddle to the Syn in terms of striking power but the fact that it has more M turrets than the Syn does make it a respectable anti-fighter platform if you load it up with Argon or Split flak turrets. Also the Terran capital main batteries are straight up the best in the game, no contest. Their projectile speed is enough that you can reliably melt any medium ship that's unfortunate enough to cross your line of fire and you can nail the occasional unlucky small ship that decides to fly in a straight line toward you if you're quick enough.
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# ? Mar 28, 2021 19:52 |
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If I sold the main battery on a Rattlesnake by reflex setting it to min spec at the shipyard, is it worth hanging on to if I ever want to use it? I figure I'm going to need 20 rep with one of the Split which I can probably find another Rattlesnake by then. But haven't actually uncovered a Split wharf to see what it'd take to rearm the main battery.
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# ? Mar 28, 2021 20:19 |
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Slickdrac posted:Did you pay your plot taxes to license the plot?
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# ? Mar 28, 2021 20:26 |
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zedprime posted:If I sold the main battery on a Rattlesnake by reflex setting it to min spec at the shipyard, is it worth hanging on to if I ever want to use it? I figure I'm going to need 20 rep with one of the Split which I can probably find another Rattlesnake by then. But haven't actually uncovered a Split wharf to see what it'd take to rearm the main battery. Even with just turrets it will still have more firepower than most other destroyers, but missing the main guns will feel annoying if you're flying it around yourself.
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# ? Mar 28, 2021 20:45 |
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I now have every plot remaining going at once (Yaki, Covert, Paranid, Split), the Paranids are at war with each other (I'm not sure if that's plot related or it just happened), HOP is also at war with Argon, the Split seem to not matter, and the Xenon have been oddly quiet. I have a station economy beginning, a ragtag fighter wing, a pair of frigates, and my main corvette. Things feel like they're about to explode lol, I love it It's a little weird that the Teladi don't have any missions associated with them though. They're kind of just there, chilling and making bank e: I have the items to craft ship mods but I can't seem to make any at the crafting benches in Ship Dealerships. Do I need the blueprints/research first and the game was just telling me not to toss any of the things I've been picking up out? I can make some sort of upgraded booster it seems, according to the pickup log RBA Starblade fucked around with this message at 22:06 on Mar 28, 2021 |
# ? Mar 28, 2021 21:51 |
Ughhh the Ministry of Finance has started noticing that I don't have a license for the HQ's space but it's expensive and the hull part factory is still having supply problems. Is there a way to generate random mission for them reliably so they don't get annoyed enough to attack me?
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# ? Mar 28, 2021 22:08 |
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Zereth posted:Ughhh the Ministry of Finance has started noticing that I don't have a license for the HQ's space but it's expensive and the hull part factory is still having supply problems. Is there a way to generate random mission for them reliably so they don't get annoyed enough to attack me? That's weird, when I got the PHQ it automatically made the largest plot in the game for it (which I only know because I got the cheevo for that lol)
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# ? Mar 28, 2021 22:11 |
They never complained until after I got another plot. Oh god, did I delete the "i own this plot" by accident?
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# ? Mar 28, 2021 22:13 |
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I think its time to add some mods. Any suggestions for QoL mods other than the Mule mod? Why the hell is screen space reflections turned off by default in the high settings? I just found out after playing for a couple of days that it was turned off, now everything looks shiny and so much better. ughhhh fucked around with this message at 23:13 on Mar 28, 2021 |
# ? Mar 28, 2021 22:54 |
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Zereth posted:Only Nemesis shows up in my encylopedia. What's wrong with the osprey?
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# ? Mar 28, 2021 23:42 |
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What´s a good way to take down Xenon stations from OOS? I´ve had 6 Odysseus and 2 Rattlesnakes circling around a solar power plant for probably 20 minutes in SETA and it´s barely down to 90%. And I constantly have to drop in and micromanage one or 2 out of range of the gravitons. Is this a job for missile boats?
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# ? Mar 29, 2021 02:03 |
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From what I've heard, you need like a dozen destroyers and an rear end load of fighters for destraction. And expect casualties. Another method is to get long-range turrets and "inch up" just outside of the station's turret range. You can also do this with npc ships but make sure they are set to ignore combat (but not turrets, obv) so they stay exactly where you want them. Generally, you just blob them to death.
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# ? Mar 29, 2021 02:17 |
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So my current ship seems to be 'stuck'. It has an automatic Dock order set to critical with a station but it isn't doing anything and refuses to move no matter how many times I swap out my captains or manually control the ship.
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# ? Mar 29, 2021 02:23 |
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# ? Apr 26, 2024 04:24 |
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I'm a total newbie. Which start is recommended? i think I tried this game when it first launched bc it sounded awesome, but quickyl got bored of "young gun". At the time everyhting felt very hollow.
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# ? Mar 29, 2021 03:20 |