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Sesq posted:New promo video for Village. Apparently it's first in a series This is this most adorable bloodbath ever
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# ? May 1, 2021 00:24 |
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# ? Apr 26, 2024 13:13 |
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Just beat the Claire path in this run of the 2 remake. Man, if 4 wasn't such an odd gem, this would be the best in the series. It's so perfectly tuned and polished, and it hits a great midpoint between leaving you wanting more and overstaying its welcome, with extremely little wasted space. And that's just the main campaign, ignoring the optional differences between campaigns and B stories. I'm really looking forward to 4 in this framework on a gameplay level, regardless of whether or not the game *needs* an update.
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# ? May 1, 2021 02:44 |
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I got told I should post this here, so - I did a quick and dirty translation of the dialogue in that new commercial HERE. Enjoy!
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# ? May 1, 2021 03:48 |
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Hokuto posted:I got told I should post this here, so - Thank you for this!
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# ? May 1, 2021 06:33 |
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spotted this in the wild and it seemed apt
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# ? May 1, 2021 15:33 |
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"3D was hard" - Shinji Mikami Not even an exaggeration
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# ? May 1, 2021 15:42 |
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I've started a series playthrough in anticipation of 8, but I'm still cautiously optimistic rather than excited. I've currently beat Zero and half way through RE:Make, so I have a ways to go (although RE:make 2 and 3 should be very quick unless I do fresh, zero gimmick weapon plays). Anyway, the 2002 remake is an excellent game and easily in the top 3 of the series and you camera angle hating putzes just need to accept it.
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# ? May 1, 2021 16:12 |
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Disco Pope posted:Anyway, the 2002 remake is an excellent game and easily in the top 3 of the series and you camera angle hating putzes just need to accept it. Too long for a thread title?
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# ? May 1, 2021 16:34 |
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TheWorldsaStage posted:Too long for a thread title? This is the forums tech upgrade our new overlords should be working on!
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# ? May 1, 2021 16:41 |
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Disco Pope posted:I've started a series playthrough in anticipation of 8, but I'm still cautiously optimistic rather than excited. I've currently beat Zero and half way through RE:Make, so I have a ways to go (although RE:make 2 and 3 should be very quick unless I do fresh, zero gimmick weapon plays). What if I love fixed camera angles and tank controls but think Crimson Heads are the worst, most boneheaded design decision ever?
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# ? May 1, 2021 18:55 |
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avoid the zombies and/or use the kerosene
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# ? May 1, 2021 19:03 |
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Crimson Heads are good and they should've brought them back for the 2 remake.
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# ? May 1, 2021 19:17 |
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Yeah, crimson heads look cool and make you tactically consider resources and routes aka the thing that made the early RE games fun (apart from cool monsters)
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# ? May 1, 2021 20:48 |
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Crimson Heads are a genuinely excellent gameplay design decision and one I feel like is missed out on ever since. Making killing zombies a potentially dangerous situation instead of an obviously-must-do really makes you consider your choices in a way that pure ammo conservation doesn't and adds new tension to the gameplay without making it particularly more punishing.
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# ? May 1, 2021 20:56 |
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Agree that Crimson Heads were a good idea and added a much needed layer of depth to the remake. I made it about half way through and it was great and I don't dislike tank controls as a rule but my muscle memory just failed to cooperate.
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# ? May 1, 2021 22:27 |
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i prefer to kill monsters over awkwardly dodging past them every time i need to pass through a room.
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# ? May 1, 2021 23:11 |
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And those fuckers remain terrifying even after encountering multiple of them. Crimson Heads are fantastic, and I wish they'd reappear.
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# ? May 1, 2021 23:13 |
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Is there enough to the first game that there could ever realistically be a remake/expansion in the modern vein? I really don't have a feel for much about it other than being set in the central mansion, I guess 2 must've had more to build from since it was evidently the natural place to start with remakes.
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# ? May 1, 2021 23:19 |
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REmake already was an expansion on the original ps1 version like 2r and 3r are already 3hr games, and at least on the claire side the sherry sidequest is entirely unnecessary, why would a e: tbh i find the idea of re-remaking 1 pretty pointless but upon reflection making it 1st person would probably work much better for the cramped hallways and such than 3rd site fucked around with this message at 23:31 on May 1, 2021 |
# ? May 1, 2021 23:25 |
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Oh, I was just assuming it was small enough in scope that it would need to be bigger for Capcom to justify dumping money into it, not that I demand whole new plot lines or something. My vague impression of it was that it'd be more like the 2 remake with just the police station area. e: the only reason I'm interested in it is that I just can't handle the old style camera, so it'd give me more RE to play.
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# ? May 1, 2021 23:31 |
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Honestly RE 1 remake in 7 style would probably do gangbusters sales especially if they make it VR.
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# ? May 1, 2021 23:39 |
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Captain Hygiene posted:Oh, I was just assuming it was small enough in scope that it would need to be bigger for Capcom to justify dumping money into it, not that I demand whole new plot lines or something. My vague impression of it was that it'd be more like the 2 remake with just the police station area. i'd imagine that they would artifically extend the length by making it more combat heavy via more enemies scattered throughout the mansion since you could actually aim and stuff, and then turn all the mini boss fights (trevor, yawn 1 & 2, lisa, probably plant 42 would get a re-work) into "real" boss fights
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# ? May 1, 2021 23:42 |
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It wouldn't be hard to extend RE1 very much especially if you made Jill and Chris meaningfully different campaigns even if just in the way Clare and Leon were in RE2make.
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# ? May 1, 2021 23:47 |
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Is there anything different about this hour long Village demo?
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# ? May 2, 2021 01:19 |
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The REmake is probably still my favorite game in the whole series. I think there would be diminishing returns to remaking it again over just making a new game. It would just be a plot exercise for people who haven't played it already and don't want/can't do the tank control style but want to see the story and say they've played 'Resident Evil 1.'
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# ? May 2, 2021 01:56 |
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So how is the performance on PC? Especially since I believe there's no dlss for Nvidia cards?
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# ? May 2, 2021 02:10 |
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Kenzo posted:Is there anything different about this hour long Village demo? It's just the last two demos in one package, but with an hour time limit. You can spread your play time across both, or if you really wanted to you could use the hour to more thoroughly explore one of them.
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# ? May 2, 2021 04:42 |
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I didn't finish the village demo in time, but I figured with the game coming out in a week I'll see it again soon enough anyway. Plus, I've got Pokémon to be photographing
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# ? May 2, 2021 04:44 |
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Shiroc posted:The REmake is probably still my favorite game in the whole series. I think there would be diminishing returns to remaking it again over just making a new game. It would just be a plot exercise for people who haven't played it already and don't want/can't do the tank control style but want to see the story and say they've played 'Resident Evil 1.' Alternatively, or on top of it, if they really wanted to surprise people - Rebecca and Barry mini-campaigns, each emphasizing different aspects of the core gameplay. There is a lot of things you could do, but it really should be a major evolution on the existing games, not just a 1-to-1 remake but first person. site posted:i'd imagine that they would artifically extend the length by making it more combat heavy via more enemies scattered throughout the mansion since you could actually aim and stuff, and then turn all the mini boss fights (trevor, yawn 1 & 2, lisa, probably plant 42 would get a re-work) into "real" boss fights
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# ? May 2, 2021 06:45 |
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I've been playing re2r all night and I have to say, for all the complaints recently about REmake, it's really fuckin weird to have the most basic zombie enemies take 6-8 headshots to put down
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# ? May 2, 2021 07:00 |
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site posted:I've been playing re2r all night and I have to say, for all the complaints recently about REmake, it's really fuckin weird to have the most basic zombie enemies take 6-8 headshots to put down Yeah it fuckin rules
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# ? May 2, 2021 07:44 |
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REmake 1 in VR would be a logical step since Umbrella Chronicles was in 1st person.
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# ? May 2, 2021 10:16 |
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If they're going as far as doing another remake of re1 I think at that point they need to do something with the remake 'universe' beyond just letting it die as a triple dip on nostalgia, would seem pretty creatively wasteful otherwise. I'd like to see a full reboot with that cast.
lurker2006 fucked around with this message at 10:33 on May 2, 2021 |
# ? May 2, 2021 10:28 |
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lurker2006 posted:If they're going as far as doing another remake of re1 I think at that point they need to do something with the remake 'universe' beyond just letting it die as a triple dip on nostalgia, would seem pretty creatively wasteful otherwise. I'd like to see a full reboot with that cast. I'd be a little concerned that any large extension would take away from the economy of the series at its best, something that 4 and then 7 seemed to restore. 1-3 work well in broad strokes (there was a zombie outbreak caused by an unethical megacorp in a mansion and then in a city) and expansion to that give us opera singing anime slug-men and a Wesker who *really* liked the Matrix. Its really 5&6 that need done right with 0 and CV being kind of memory-holed, but both would need major overhauls and the take away should be "there are other bioweapons and the world has black-market monsters now". I totally would like to explore the mansion again with a few surprises and maybe even some exploration of the woods, maybe make the lab feel more like a high-tech monster zoo than a nu-metal video set, have Lisa Trevor properly stalk the player, but don't trust Capcom not to add some Saturday morning cartoon motivations to Spencer, Wesker and Birkin beyond greed and hubris.
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# ? May 2, 2021 11:24 |
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Is it just me or was some of the stuff in the demo unintentionally hilarious? Like when Ethan tries to escape the burning house by ramming the walls with the car and just manages to flip it over and getting the woman killed. Not to mention his "goddamn it why does this always happen to me" complaining. The Castle stuff, on the other hand, was A++.
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# ? May 2, 2021 12:26 |
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Barudak posted:Yeah it fuckin rules Yeah, they’re zombies, their whole thing is being stubborn.
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# ? May 2, 2021 12:33 |
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I think it was very much intentional
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# ? May 2, 2021 12:33 |
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Missionary Positron posted:Is it just me or was some of the stuff in the demo unintentionally hilarious? Like when Ethan tries to escape the burning house by ramming the walls with the car and just manages to flip it over and getting the woman killed. Not to mention his "goddamn it why does this always happen to me" complaining. Being unintentionally hilarious is kind of a major theme of the Resident Evil universe. Personally I consider that a big part of its appeal.
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# ? May 2, 2021 12:37 |
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I'd love RE1 with the modern camera and control scheme
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# ? May 2, 2021 13:12 |
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# ? Apr 26, 2024 13:13 |
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Space Cadet Omoly posted:Being unintentionally hilarious is kind of a major theme of the Resident Evil universe. Personally I consider that a big part of its appeal. Oh yeah, I def get the campy aspect of RE games. Ethan's actions just popped out for me despite that.
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# ? May 2, 2021 13:20 |