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BigglesSWE posted:Feels like it would have to be, since that would lead to less jobs, less employed pops, and more resentment towards these new machines that was absolutely a source of unrest in the 1830’s at the very least. Would jive with the whole idea of the game being about the decisions you make and the consequences of them. “Do I try to invest in more efficient wool spinners and raise the ire of those employed in that profession, or do I leave it be, leading to long-term financial negligence?” Kind of tangential to this but one thing that was sort of interesting in Victoria 2 was how inventions were not always positive, and I know the tech system is going to be different in Vicky 3 but I do hope they can replicate this to some level. As absurd as it is to get a popup "your people have invented terrorism!", it was a neat way of demonstrating that new political and technological developments can lead down paths that won't necessarily be beneficial to you as the nation-state but once you open that door you can't close it.
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# ? Jun 24, 2021 17:23 |
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# ? Apr 26, 2024 15:04 |
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The Cheshire Cat posted:Kind of tangential to this but one thing that was sort of interesting in Victoria 2 was how inventions were not always positive, and I know the tech system is going to be different in Vicky 3 but I do hope they can replicate this to some level. As absurd as it is to get a popup "your people have invented terrorism!", it was a neat way of demonstrating that new political and technological developments can lead down paths that won't necessarily be beneficial to you as the nation-state but once you open that door you can't close it. They do this in Stellaris already, with Jump Drive and Synthetics being flagged as Dangerous Technology, so I don't doubt they already have that in the oven for Vicky 3.
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# ? Jun 24, 2021 17:52 |
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fuf posted:https://forum.paradoxplaza.com/forum/developer-diary/victoria-3-dev-diary-5-production-methods.1480760/ This is fantastic, and exciting, and I want V3 right now!
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# ? Jun 24, 2021 17:58 |
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This game is going to be absolutely insane and there's no way it won't be a big hot mess when it all comes together but I still can't wait for it.
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# ? Jun 24, 2021 18:01 |
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quote:This of course adds a tremendous capacity for modding in new Buildings and Production Methods! Embassies that increase your Influence, but which can also be configured to consume Wine and Meat at state expense to increase the speed at which you Improve Relations? Shantytown Temples that can only be built on coastlines, that consume Fish and create jobs for pops qualifying for the Deep Ones profession, increasing state mortality but also the weekly rate of the global cthulhu_rising counter? We can't wait to see what madness you unleash!
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# ? Jun 24, 2021 18:03 |
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The first time I read that, I completely skimmed over the fact it was about mods, and I just assumed Cthulhu stuff was in the base game. "Yeah, that sounds about right." I thought.
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# ? Jun 24, 2021 18:24 |
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Hellioning posted:The first time I read that, I completely skimmed over the fact it was about mods, and I just assumed Cthulhu stuff was in the base game. The real cosmic horror is capitalism
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# ? Jun 24, 2021 18:25 |
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I mean, if there was any game to mod in a story about the insignificance of humanity and the crushing grind of forces far greater than any individual it's this one. Will you be forced to toil endless hours in mind-crushing body-breaking conditions as your sense of self is chipped away in the name of some unknowable agenda hostile to your very existence? Or will you do the exact same thing, but with slightly more cthulhu statues around?
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# ? Jun 24, 2021 20:47 |
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Raenir Salazar posted:This doesn't really make sense; why experiment on the thing that makes or break the game for your audience? We would like to hope the economy has had the most thought and effort out of any mechanic out of any game released to date so that it is responsive to player interaction to the degree everyone hoped the previous Victoria economies would. I mean I’m explaining why it would be a terrible idea. It’s fine to talk about it because it will be ignored either way. That has no chance of happening. Maybe a later DLC free or paid depending
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# ? Jun 24, 2021 20:52 |
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Release Victoria 3 right now.
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# ? Jun 24, 2021 23:04 |
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Ghost of Mussolini posted:Release Victoria 3 right now.
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# ? Jun 24, 2021 23:13 |
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AAAAA! Real Muenster posted:No dont, make it good first. Id like to play it sometime before I die
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# ? Jun 24, 2021 23:22 |
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AAAAA! Real Muenster posted:No dont, make it good first. I'm guessing almost everyone will buy it anyway, so just release it now
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# ? Jun 24, 2021 23:45 |
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CharlestheHammer posted:I mean I’m explaining why it would be a terrible idea. It’s fine to talk about it because it will be ignored either way. That has no chance of happening. A major change to how combat works is usually a free feature of a DLC; with the DLC adding some other mechanic on top of it that is desirable but not essential to make the most from the game. You however have not actually explained why it'd be terrible, you're only argument is it isn't the focus, or would take too much time away from other things that are the focus, etc; you've never actually explored the mechanics on their own merits and have never defined what you mean by the terms you used and then stopped discussing them when called out on it.
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# ? Jun 25, 2021 01:00 |
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Raenir Salazar posted:A major change to how combat works is usually a free feature of a DLC; with the DLC adding some other mechanic on top of it that is desirable but not essential to make the most from the game. Still going with this tactic of just ignoring what I’ve said to claim victory. My mistake for responding earnestly to you as I obviously didn’t learn my lesson
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# ? Jun 25, 2021 01:02 |
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At least a bad Vicky 3 is almost guaranteed to be a so-bad-its-good clusterfuck and not just a polished pile of boring like release Imperator
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# ? Jun 25, 2021 01:11 |
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CharlestheHammer posted:Still going with this tactic of just ignoring what I’ve said to claim victory. There is no tactic here, I can very clearly read your post and see it doesn't purport to do what you claimed it did. You literally never made an argument and I still have no idea what your argument is despite me asking you multiple times to clarify your position and to point out that the dev focus isn't relevant to discussing the value of someone's ideas about what would make a good mechanic to add to the game. That's where you largely decided to drop the conversation because it seems more likely that you dislike discussion on those terms, not that I've ever actually ignored what you've haven't said.
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# ? Jun 25, 2021 01:14 |
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Edgar Allen Ho posted:At least a bad Vicky 3 is almost guaranteed to be a so-bad-its-good clusterfuck and not just a polished pile of boring like release Imperator it can't be worse than release vicky 2 and yellow prussia
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# ? Jun 25, 2021 16:08 |
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I so hope theres a eu4 or ck3 style county designer so we can live out our alt history dreams easily without a ton of modding. Want to press that cooperative ownership button so so hard
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# ? Jun 25, 2021 17:50 |
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one thing I want to try modding in is adding some sort of agrarian socialist country (including a new economy type of needed) to represent like the diggers/levelers or something so I can see how that would work out. I imagine it would work by preventing aristocrats from getting money from farms and let the peasants collect the dividends instead, and maybe also prohibiting all forms of factory ownership other than merchant guilds. (I dont actually know early agrarian socialism well so I dont know if going right into collective ownership of everything fits) I imagine it would start with a pretty high standard of living for peasants but would struggle to get an investment pool without capitalism and might be in danger of getting gobbled up by a capitalist power
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# ? Jun 25, 2021 19:38 |
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Mans posted:it can't be worse than release vicky 2 and yellow prussia M-M-MODS?!?!?
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# ? Jun 25, 2021 20:09 |
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I hope we get yellow prussia on release and it gets fixed in the first patch.
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# ? Jun 25, 2021 20:25 |
karmicknight posted:I hope we get yellow prussia on release prussia color slider in the game setup options
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# ? Jun 25, 2021 20:28 |
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Yellow Prussia would be an excellent April Fools' patch
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# ? Jun 25, 2021 20:30 |
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Having a palette to select your color during the game would be lit.
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# ? Jun 25, 2021 20:31 |
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Rainbow Prussia in honor of Frederick the Great
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# ? Jun 25, 2021 20:33 |
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Edgar Allen Ho posted:At least a bad Vicky 3 is almost guaranteed to be a so-bad-its-good clusterfuck and not just a polished pile of boring like release Imperator I bought Imperator on sale and couldn't make it past 6 hours of playtime due to boredom. I'm curious why other people had issues with Imperator because the discussion seems to end with "it was boring" without going into why. Maybe I was doing it wrong but it was just frustrating that there's so many systems and how little it seemed you needed to interact with any to keep the game going. I guess a concern is that Imperator has pops, trade, and internal politics in a way that could closely mirror Vicky3. Vicky2 sort of felt the same but I stopped playing because my eyes melted after a few hours of playing on a high res set up. Another issue I had with Imperator that its use of player perspective played a fine line between CK-style where you role play and god-like EU/HOI. I never felt remotely invested like CK but I felt just enough burden from politics to make it really obnoxious. I can't imagine this being an issue with Vicky3 at least but we'll see how the party/faction system evolves. Also music/sound could have been a bit better. That engages people emotionally so it's pretty important for map games imho!
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# ? Jun 25, 2021 23:43 |
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Imperator seems to have skipped the recent Paradox QOL interface accessibility improvements games like Stellaris and CK3 have and gone straight for late-lifecycle EU4 incomprehensibility. I really want to love the game; it's basically my favorite period and by all accounts has in recent patches pivoted into being a great empire management game, which is completely my poo poo. But yeah the tutorial is a joke and the game is simultaneously incomprehensible and feels a lot less slick to use than I feel like it should, so I just can't get into it. Also yeah the music is kind of grating. I've been playing a bunch of Total War: Rome 2 lately which just oozes atmosphere, so Imperator's lack of it is pretty jarring. The map is pretty and the loading art is cool though.
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# ? Jun 26, 2021 00:33 |
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guidoanselmi posted:I bought Imperator on sale and couldn't make it past 6 hours of playtime due to boredom. I'm curious why other people had issues with Imperator because the discussion seems to end with "it was boring" without going into why. Imperator was a perfectly competent game on release..it's just the devs vision for the game didn't match what pretty much anyone else wanted. People didn't actually want a sequel to EU:Rome (which is what it was on release), they wanted a modern paradox game set in the EU:Rome era. By all accounts it's massively improved and is actually fun now. Which I don't think will be an issue with Vicky 3, they definitely seem willing to change things up. Honestly my biggest concern is that everything being so interconnected makes it look like it'll be more difficult than I want to pull a nation in a direction that it isn't naturally heading towards. But that's making internal politics a struggle on the scale of warfare so it'll probably be fun.
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# ? Jun 26, 2021 00:54 |
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Zeron posted:Imperator was a perfectly competent game on release..it's just the devs vision for the game didn't match what pretty much anyone else wanted. People didn't actually want a sequel to EU:Rome (which is what it was on release), they wanted a modern paradox game set in the EU:Rome era. By all accounts it's massively improved and is actually fun now. Eh it’s early but from what has been shown so far it might actually be easier to pull a country in the direction you want. As you seem to have a lot more control than you did in 2
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# ? Jun 26, 2021 01:10 |
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I want to play Victoria 3.
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# ? Jun 26, 2021 17:01 |
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Zeron posted:Imperator was a perfectly competent game on release..it's just the devs vision for the game didn't match what pretty much anyone else wanted. People didn't actually want a sequel to EU:Rome (which is what it was on release), they wanted a modern paradox game set in the EU:Rome era. By all accounts it's massively improved and is actually fun now.
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# ? Jun 26, 2021 18:31 |
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DrSunshine posted:I want to play Victoria 3. OP
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# ? Jun 26, 2021 18:31 |
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DrSunshine posted:I want to play Victoria 3.
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# ? Jun 26, 2021 23:06 |
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DrSunshine posted:I want to play Victoria 3. I have no desire to play vick3y, I only enjoy rampant speculation and developer blogs.
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# ? Jun 26, 2021 23:24 |
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I want to stop waiting for Victoria 3 instead of playing it. I want to wait for patches and new DLCs for Victoria 3 instead of playing it.
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# ? Jun 27, 2021 08:22 |
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I have this weird brain problem that makes me happy with reading dev diaries for the foreseeable future
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# ? Jun 27, 2021 15:16 |
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I'v never been more hyped for a a game and I refuse to believe it will not live up to my expectations. Just like I did with Imperator and Ck3.
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# ? Jun 28, 2021 17:33 |
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Pooned posted:I'v never been more hyped for a a game and I refuse to believe it will not live up to my expectations. Imperator was a wet fart, but CK3 actually did live up to my expectations with only a few rough edges (let me fight as a knight in my own armies, you cowards)
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# ? Jun 28, 2021 19:18 |
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# ? Apr 26, 2024 15:04 |
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Pooned posted:Just like I did with Imperator and Ck3. it would be really nice if vic 3 turned out as well as CK3 did
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# ? Jun 28, 2021 19:33 |