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Grevlek posted:It is really hard to find "Production Line" in this thread, since it's used in every other post. :p i bought it and have made it to the point where i was producing some cars, but the scenarios are kinda limited and there are time limits (Eww) i haven't tried the sandbox yet but the actual production line building stuff is super cool. I don't mind a sandbox per se, but in these types of games, I want the ability to compete against some number or competitors, navigate trends and also lose / go bankrupt, and so few of the games ever offer that transport fever 2 for instance, as much as I loved it it's basically impossible to go bankrupt in the missions smarxist fucked around with this message at 08:52 on Jun 28, 2021 |
# ? Jun 28, 2021 08:50 |
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# ? May 20, 2024 19:10 |
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that's why Project Highrise and Two Point Hospital kick rear end, if you gently caress up you will lose what fun is careful planning if there are no consequences?
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# ? Jun 28, 2021 08:52 |
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I thought one of Project Highrise's issues is that it's actually too easy because it doesn't model the elevator car traffic model to the same extent as SimTower did?
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# ? Jun 28, 2021 09:28 |
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Mashinky is good and the only problem I have with it is that the development of it is so slow. It's a one man project afaik. It does well at the train game bread and butter which is train networks and building junctions using signals. Lots of production chains shipping goodness. I haven't played since it was put it, but I think it has passenger destinations now. Passengers want to get to a specific destination now so you don't just ship them from any station to any other station(they just get off at the next station in line). That used to be an old dumb thing in TTD as well. People always bring up that it has more than one currency("tokens") as it is the most notable thing or really a very notable thing at all. If you are triggered that there is oil money or whatever, stay away I guess. Production Line is good as well. My feelings are complicated because during development I made a suggestion that would in my mind be a huge improvement, and not that hard to implement, and the dev blew me off lol.
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# ? Jun 28, 2021 09:36 |
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toasterwarrior posted:I thought one of Project Highrise's issues is that it's actually too easy because it doesn't model the elevator car traffic model to the same extent as SimTower did?
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# ? Jun 28, 2021 10:01 |
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smarxist posted:i bought it and have made it to the point where i was producing some cars, but the scenarios are kinda limited and there are time limits (Eww)
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# ? Jun 28, 2021 11:06 |
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Splicer posted:Definitely check out big pharma if you somehow haven't. i looooooooove Big Pharma, one of my all time faves, I have a precious few scenarios left I haven't beaten yet
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# ? Jun 28, 2021 14:53 |
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Quick, Sim Airport or Airport CEO?
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# ? Jun 28, 2021 15:32 |
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StrixNebulosa posted:Quick, Sim Airport or Airport CEO? i can only vouch for Sim Airport, but it's pretty wonderful, you gotta get pretty insanely optimized if you want to be more than a podunk airport with like 3 airlines though
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# ? Jun 28, 2021 15:39 |
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Can also only vouch for Sim Airport but I thoroughly loved it even though it feels VERY similar to Prison Architect most of the time. That's definitely on my list of 'planning to go back to's'
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# ? Jun 28, 2021 15:53 |
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If you are looking for management and not strictly airport, take a look at simcasino. It has a lot going for it, including an entire hotel management aspect. I've been enjoying it a ton, and updates have been pretty steady.
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# ? Jun 28, 2021 15:57 |
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Harminoff posted:If you are looking for management and not strictly airport, take a look at simcasino. It has a lot going for it, including an entire hotel management aspect. I've been enjoying it a ton, and updates have been pretty steady. wait wait wait, HOTEL management? Forget the casino, I need this game.
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# ? Jun 28, 2021 16:02 |
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Harminoff posted:If you are looking for management and not strictly airport, take a look at simcasino. It has a lot going for it, including an entire hotel management aspect. I've been enjoying it a ton, and updates have been pretty steady. ooooo, i've had it on my wishlist and tuned out because "early access", but sounds like it's time to check back in >_>
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# ? Jun 28, 2021 16:14 |
StrixNebulosa posted:Quick, Sim Airport or Airport CEO? Your question prompted me to buy Airport CEO, so I say Airport CEO! For no particular reason!
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# ? Jun 28, 2021 17:09 |
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You can get into SimAirport and build an airport looking thing and instantly shore up your finances selling fuel. It's fairly sandboxy but you kind of just paint by numbers to convey people to gates and back and airplanes to gates and back. I haven't played it but from discussions and overviews about it, Airport CEO had a lot of individual systems that shape your operations and layouts to be airporty or else. If any one of the base systems isn't working right you fall over and lose. It seems a bit more Prison Architect that way. Neither let you run a mall that happens to have air traffic which most hub airports are so it seems like lost opportunities all around.
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# ? Jun 28, 2021 17:22 |
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I bought Satisfactory last night and immediately lost six hours. What an amazing game so far.
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# ? Jun 28, 2021 17:45 |
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StrixNebulosa posted:Quick, Sim Airport or Airport CEO? SimAirport if you want to focus on cool terminals and mediocre airports. Airport CEO if you want to focus on cool airports and mediocre terminals.
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# ? Jun 28, 2021 18:21 |
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Anybody ever dig out Aerobiz Supersonic for the SNES? Just watched a lil bit of it being played 4player on a cybercouch and it is a perfectly serviceable boardgame... with stellaris mapgame kinda expansion mechanics.
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# ? Jun 28, 2021 18:46 |
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I honestly couldn't pick which one to get so the Steam Gift Train picked for me and got both! Here I come, airplanes!
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# ? Jun 28, 2021 18:53 |
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I like AirportCEO a lot more but haven’t played simairport since it’s been fleshed out. Mostly because I appreciate the presentation/graphics and scale more. SimAirport felt like playing with Duplo Legos as opposed to Real Legos. The comment on “everything has to be working” is sort of true though. You can turn on and off services until they’re working, but a service never “kinda works” or is a bonus, you either fix it until it’s working or it grinds you to a halt. There’s at least a pretty decent amount of making a mall in it too, but maybe still not as much as in real life, lol.
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# ? Jun 28, 2021 19:12 |
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KirbyKhan posted:Anybody ever dig out Aerobiz Supersonic for the SNES? Just watched a lil bit of it being played 4player on a cybercouch and it is a perfectly serviceable boardgame... with stellaris mapgame kinda expansion mechanics. Keeping in mind that the last time I played Aerobiz Supersonic was when I was like 10 or 12, it was a pretty fun game. I don't know how sophisticated its simulation is (even for being a SNES game) but it made the little gerbil in my head spin wheels for a few hours at a time.
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# ? Jun 28, 2021 20:00 |
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Zurai posted:Keeping in mind that the last time I played Aerobiz Supersonic was when I was like 10 or 12, it was a pretty fun game. I don't know how sophisticated its simulation is (even for being a SNES game) but it made the little gerbil in my head spin wheels for a few hours at a time. I stan the Koei strategy games in this thread. Aerobiz Supersonic is sublime, and very worth playing today. I got my sports loving frat bro friend into it. Whenever we see each other we'll burn a Saturday drinking beers, taking bong rips, and opening up international flight lines. I've been playing the Koei games for almost 30 years, so if anyone has any questions, let me know! Also, Production Line is FANTASTIC! I recommend picking it up while its on sale, it's less than 10 bucks. It's a fantastic combination of logistic chains and incremental research upgrades.
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# ? Jun 28, 2021 22:25 |
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Grevlek posted:
What are the good ones out there for PC these days? I’ve loved Koei’s weird grand strategy titles, and I think Balor Of The Evil Eye was one of my all-time favorites.
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# ? Jun 28, 2021 22:32 |
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Anyone here got a significant amount of hours in Parkitect? I got a couple Q's: 1. can you fail/lose in the non-sandbox or scenario modes 2. how's the non-building aspects of the game? like financials/visitor management/research/etc, does it have good tension and design? i know i sound like a weirdo about harping on "losing" in these games, but i really dislike the sandbox, I play these games to figure out the mechanics and use them to do well at the numbers game so a strong economic backbone matters to me, or even one that's just a bit unforgiving
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# ? Jun 28, 2021 22:34 |
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You can fail, most scenarios need a certain amount of cash or visitors by a year before you can move on if I remember correctly. The non building aspects are fine, and even the building aspects have some mechanical stuff going on with the front of park vs back of park stuff going on.
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# ? Jun 28, 2021 22:37 |
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Splicer posted:Now that you say that, what are some good two player co-op management games? If any? I just picked up the 3 base DLCs for Tropico 6 and... Maybe that's more pvp, I dunno. I only know that it is possible. Anyways Tropico 6 is great, fuckin love it. The DLCs are essential, but only if you are broke brained heavy deep into it. If you've never played it before then the dlc's are not missed.
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# ? Jun 28, 2021 23:45 |
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smarxist posted:i looooooooove Big Pharma, one of my all time faves, I have a precious few scenarios left I haven't beaten yet Big Pharma's great, especially when you get later on and you start creating some crazy-rear end combo drugs. Why yes, this will help your erectile dysfunction AND treat your diabetes AND is a narcotics-grade pain suppressant AND an antihistamine all in one package! For some reason it ticked the same buttons in my brain as the old Roller Coaster Tycoon games did. Also thanks to Steam I've got some screenshots of it: This one's titled on steam as "Yes the game lets me do this:"
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# ? Jun 29, 2021 00:00 |
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'Imaginary Buddy Summoner' is extremely good.
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# ? Jun 29, 2021 00:21 |
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Grevlek posted:I stan the Koei strategy games in this thread. Aerobiz Supersonic is sublime, and very worth playing today. Definitely with you there. I have very fond memories of Aerobiz Supersonic, P.T.O. 2, various Romance of the Three Kingdoms games, and especially Uncharted Waters: New Horizons.
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# ? Jun 29, 2021 00:35 |
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Zurai posted:Definitely with you there. I have very fond memories of Aerobiz Supersonic, P.T.O. 2, various Romance of the Three Kingdoms games, and especially Uncharted Waters: New Horizons. Aerobiz is fantastic. I love the gameplay of Supersonic, but the music of the original is sooooo good. There's a fan translation out for the PSX remake of the original Aerobiz nowadays, has anyone tried that? Saralene fucked around with this message at 12:53 on Jun 29, 2021 |
# ? Jun 29, 2021 12:40 |
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Alkydere posted:Big Pharma's great, especially when you get later on and you start creating some crazy-rear end combo drugs. Why yes, this will help your erectile dysfunction AND treat your diabetes AND is a narcotics-grade pain suppressant AND an antihistamine all in one package!
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# ? Jun 29, 2021 12:49 |
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Aerobiz Supersonic's great. I wish Koei'd done more management games like that. It's also wild to go back and see an early 90s vision of the "future of air travel." Yeah man we're all here in the distant year of 2021 and basically every airliner is a hyper-jumbo that seats 1000+ or an SST. Also nothing notable happened in September of 2001, and Japan's economy never stopped booming! Oh yeah, and Russia's in the EU.
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# ? Jun 29, 2021 13:28 |
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How do people feel about Rise of Industry?
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# ? Jun 29, 2021 23:48 |
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chairface posted:Aerobiz Supersonic's great. I wish Koei'd done more management games like that. It's also wild to go back and see an early 90s vision of the "future of air travel." Yeah man we're all here in the distant year of 2021 and basically every airliner is a hyper-jumbo that seats 1000+ or an SST. Also nothing notable happened in September of 2001, and Japan's economy never stopped booming! Oh yeah, and Russia's in the EU. Weirdly, there were a lot of videogames that didn't predict 9/11 or a similarly world politically and economically transformative event. Except Deus Ex
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# ? Jun 29, 2021 23:55 |
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Last year I kept trying to correct people when they didn't call the Portland autonomous zone by its proper name, the NSF.
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# ? Jun 29, 2021 23:58 |
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Buddy, we're nowhere near the world where Gunter is getting that skul gun.
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# ? Jun 30, 2021 00:05 |
Well goddamn, I've gotten eight great hours out of Airport CEO so far and I find it really satisfying, so thanks Strix for asking a personal question that drove me to action.Volmarias posted:Buddy, we're nowhere near the world where Gunter is getting that skul gun. To be fair neither was Gunther
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# ? Jun 30, 2021 00:22 |
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Squiggle posted:To be fair neither was Gunther Not true! He did get one, just much too late.
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# ? Jun 30, 2021 00:29 |
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LLSix posted:How do people feel about Rise of Industry? Amazing potential, but its really shallow and very sandboxy. Would love someone to take the game and run with it.
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# ? Jun 30, 2021 00:32 |
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# ? May 20, 2024 19:10 |
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rise of industry felt a lot like a zoomed in, completely non-iterated version of the industry giant games from 20 years ago
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# ? Jun 30, 2021 00:51 |