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Anfauglir posted:https://kinda.fun/sisyphus cute, but like, it would be a great set dressing for an idle game
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# ? Aug 30, 2021 21:46 |
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# ? May 14, 2024 19:12 |
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More NG Space Company stuff: The upgrades that let you store more are absolutely essential because they let you do things like 'upgrade storage multiple times at a time'. Also, don't feel bad about buying a couple dyson swarms and segments before you jump to the sphere.
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# ? Aug 30, 2021 21:53 |
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Falcon2001 posted:More NG Space Company stuff: I do not know how you would build spheres without at least several rings and a handful of swarms, unless you wanted to spend way longer than necessary at it. Does the dimensional rift really just dectuple your storage?
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# ? Aug 30, 2021 23:11 |
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Feline Mind Meld posted:cute, but like, it would be a great set dressing for an idle game yeah if this was something actually playable it would be cool
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# ? Aug 30, 2021 23:28 |
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NG Space Company taking away some but not all of your dark matter upgrades when you enlighten and not telling you which ones is certainly a strange choice. I mean, I looked it up on the discord so I knew what was happening, but it's weird design. Unfortunately starting over without those upgrades and the single titan I got from enlightening slowed things to such a crawl I couldn't stand to play anymore, so I am free.
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# ? Aug 30, 2021 23:40 |
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Roflex posted:I'm near the end of collecting the END pieces and QP is going to be the last one I get, probably 6-8 weeks after the rest. Once I finish everything else I'll probably just go back to manualing quests to get QP out of the way faster. NGU - I have all the pieces except the one for killing the final titan, and I'm nowhere close to what the wiki says you need for P/T. I'm weeks into saving all mayo for adventure cards and 7 day rebirths for guff stats and I'm still nowhere close.
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# ? Aug 31, 2021 00:01 |
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Feline Mind Meld posted:cute, but like, it would be a great set dressing for an idle game There's upgrades. I'm still not sure why I bothered to click the 50 times needed for that menu to show up in the first place.
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# ? Aug 31, 2021 00:02 |
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pixaal posted:There's upgrades yeah yeah the funny meme upgrades are great
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# ? Aug 31, 2021 00:02 |
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There's a reason the site is called Kinda dot Fun and not Extremely dot Fun
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# ? Aug 31, 2021 00:10 |
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Anfauglir posted:https://kinda.fun/sisyphus The javascript isn't obfuscated, which makes it really easy to build an autoclicker if you just feel like seeing everything the devs put in: code:
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# ? Aug 31, 2021 01:37 |
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Toshimo posted:Yeah, but Zeno's Paradox was the real midpoint of the genre.
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# ? Aug 31, 2021 01:55 |
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I stopped playing NGU because all I had left to do was kill the traitor and use a move 69 times except now the move's cooldown only starts ticking down when you're logged in and I can't be bothered leaving the game running for 66 times like 6 minutes.
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# ? Aug 31, 2021 02:13 |
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Thanatosian posted:I do not know how you would build spheres without at least several rings and a handful of swarms, unless you wanted to spend way longer than necessary at it. Straight up. Bonus: Once you hit a tenth of your storage you are eligible for the max storage boost and upgrading your storage.
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# ? Aug 31, 2021 03:32 |
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habituallyred posted:Straight up. Bonus: Once you hit a tenth of your storage you are eligible for the max storage boost and upgrading your storage. Oh, poo poo, that makes the max storage boost way better.
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# ? Aug 31, 2021 03:39 |
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Red Minjo posted:There's a reason the site is called Kinda dot Fun and not Extremely dot Fun Is this the FPlus game website?
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# ? Aug 31, 2021 03:48 |
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Aerox posted:Is this the FPlus game website? It is!
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# ? Aug 31, 2021 04:21 |
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Cookie Clicker wasn't meant to be fun, why is it so popular? A motherboard article with a cursory view of idle games that goes a little into the history of them, and highlights a video about how they've changed from critique to proponent of the state of video games. One thing that stood out to me was: The Cow Clicker Guy posted:"I find them super interesting," said Bogost, when asked if he genuinely enjoyed the clicker genre. "But I also sort of wish they went further? The idea of a game that nobody plays. A game without gameplay! An automatic game. It’s right there, but, instead, idle games settled into a pretty predictable RPG-lite + prestige pattern. Feels like a missed opportunity." which I find interesting because he calls out the "RPG-lite + prestige pattern" as a general failure of developers to make an interesting game. I think that most of the smaller ones that I've played reach a point where they acknowledge it's ethe end and you can restart for some prestige currency, but nothing really will change and you're really done with the game. Whereas the larger ones use resets as a core mechanics (Trimps, evolve, etc) to change the experience of the game. It feels more like theme and variation in music to me. Maybe he's looking for developers to make pieces of art like Cow Clicker?
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# ? Sep 1, 2021 17:46 |
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I'm interested in the possibility that Ian Bogost somehow managed to miss Progress Quest, based on that quoted comment. Progress Quest even has a spot in the article itself, which is nice.
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# ? Sep 1, 2021 18:09 |
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quote:Fredricksen has also played Cookie Clicker to the end "more than once,"
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# ? Sep 1, 2021 18:12 |
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i mean, i feel like this thread should be testament to the fact that there are more idle games than the cookie clicker or idle heroes style games. there have been a number of really swell one-offs like paperclips and succubox, and then poo poo like ITRTG and NGU are a different beast entirely once you have some features going. hell, i even think games like the matter/antimatter style poo poo where the focus is on layers and redoing content faster and faster are different than the old style "buy buildings, get currency for more buildings" style of games, and then you've got stuff like SCB that, while it did have a prestige-like mechanic, basically just keeps going on and on with no end in sight.
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# ? Sep 1, 2021 19:53 |
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I don't know if the thread ever went through a Territory Idle phase, but I really enjoyed that one, even if some parts of it were super grindy, and it had some different mechanics from most other idle games.
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# ? Sep 1, 2021 20:14 |
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Speaking of Cookie Clicker, as of today it's out on Steam, for $4.99. Feels weird to be paying money for Cookie Clicker in 2021, but it looks like there's a lot of content in there?
Phelddagrif fucked around with this message at 20:40 on Sep 1, 2021 |
# ? Sep 1, 2021 20:35 |
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What does the Steam version bring that is different from the free version that has been out for years?
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# ? Sep 1, 2021 20:56 |
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Peachfart posted:What does the Steam version bring that is different from the free version that has been out for years? Having this proudly displayed on your account https://twitter.com/Wario64/status/1433154196145016837
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# ? Sep 1, 2021 21:04 |
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Can you import saves from the web version?
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# ? Sep 1, 2021 21:14 |
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Thanatosian posted:Can you import saves from the web version? You can.
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# ? Sep 1, 2021 22:28 |
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Cookie Clicker managed to hit the top sellers list too. Even if it's only for a day that's really impressive for a game that can be played 100% for free. Ortiel having a publisher makes more sense now, making it a paid game wasn't something I had considered at all.
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# ? Sep 2, 2021 02:13 |
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yeah i threw $5 at cookie clicker, why not. Gotta have some sort of methadone to wean myself off NGU once I finish it in the next couple months
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# ? Sep 2, 2021 03:08 |
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Decided to grab Cookie Clicker since there's been some updates since the last time I played years ago. I quickly realized how reliant I was on the Cookie Monster script the last time I played though. I keep missing golden cookies and it's rough. Really surprised he never added a notification/sound for it in the base game. Was browsing through the steam forums to see if anyone came up with a mod or something for it yet and I'm amazed at how many people are absolutely outraged that it costs $5. poo poo this is my 3rd time starting over completely because I always think I'll never touch it again so just having steam cloud saves if I ever decide to revisit it again in 5 years will make that money well spent. Oh yeah the dude who made the game and kept it free and updated it for years gets some money too. Seems like a win for everyone to me
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# ? Sep 2, 2021 03:33 |
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HungryHungryHobo posted:I quickly realized how reliant I was on the Cookie Monster script the last time I played though. I keep missing golden cookies and it's rough. Really surprised he never added a notification/sound for it in the base game. He did actually add a sound option, but it's a prestige update.
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# ? Sep 2, 2021 04:11 |
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HungryHungryHobo posted:Was browsing through the steam forums to see if anyone came up with a mod or something for it yet and I'm amazed at how many people are absolutely outraged that it costs $5. poo poo this is my 3rd time starting over completely because I always think I'll never touch it again so just having steam cloud saves if I ever decide to revisit it again in 5 years will make that money well spent. Oh yeah the dude who made the game and kept it free and updated it for years gets some money too. Seems like a win for everyone to me People are incredibly salty over the option to pay for a game you can easily play for free without spending a dime.
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# ? Sep 2, 2021 12:20 |
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Isn't the point better performance because exe? Also maybe the guy that gave creative inspiration to an entire genre should get some money? (yes progress quest, but this made it clear you could make that actually interesting with a few minor interactions)
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# ? Sep 2, 2021 13:26 |
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It just sucks that there isn't anything new. The guy clearly has interesting ideas and his fans are frustrated that he doesn't do enough with them. It's like if a writer starts a bunch of really awesome book series and then abandons them. And then releases a hardcover special edition of the same books.
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# ? Sep 2, 2021 14:12 |
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That's a fair point. Maybe this will encourage Orteil to do more with Cookie Clicker. At the very least, if he thinks he's done enough with the game, he should put a stopping point somewhere to avoid leaving the game open-ended. We'll see how this release goes.
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# ? Sep 2, 2021 14:32 |
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SynthesisAlpha posted:It just sucks that there isn't anything new. The guy clearly has interesting ideas and his fans are frustrated that he doesn't do enough with them. It's like if a writer starts a bunch of really awesome book series and then abandons them. And then releases a hardcover special edition of the same books. So he is the George R. R. Martin of idle games?
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# ? Sep 2, 2021 14:45 |
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Trastion posted:So he is the George R. R. Martin of idle games? Don't think cookie clicker has any paedophilia in it; didn't get too far into CC though. The only idle game I've thrown money at was Evolve because it has been running in the background on and off for years at this point.
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# ? Sep 2, 2021 14:51 |
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he always seemed to like new projects and ideas and didn't really do much in the way of follow through. I mean cookie clicker is ancient in the genre and unless there's been some big mechanics overhaul I'm gonna guess the gameplay probably feels that way too. it's good he's getting some dollars for it though that game really is the father of the genre and I did unironically enjoy that wall breaker game made in the mod sandbox
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# ? Sep 2, 2021 19:34 |
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I threw him the bucks even though I never really played Cookie Clicker because I enjoy his blog.
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# ? Sep 3, 2021 01:35 |
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Feline Mind Meld posted:it's good he's getting some dollars for it though that game really is the father of the genre and I did unironically enjoy that wall breaker game made in the mod sandbox
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# ? Sep 3, 2021 10:56 |
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# ? May 14, 2024 19:12 |
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Wall Destroyer kinda collapsed under the weight of the IGM engine's limitations and would require porting to something else to keep going.
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# ? Sep 3, 2021 11:49 |