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RaspberrySea posted:Pretty sure that was Jessica Merizan doing all the damage control. She also said at one point that it was not a glitch that EDI exited the Normandy at the end in the Destroy ending. oh shoot I remember her, community manager is a stressful job at the best of times and that was not the best of times
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# ? Sep 15, 2021 19:59 |
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# ? May 9, 2024 13:10 |
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Pattonesque posted:I feel like if they blew straight to the Citadel they'd take some actual Reaper ship casualties (more than if they just took it slow) and the Reapers do not want to take those kind of casualties if they can avoid it Beelining the citadel would them take it over before the galaxy has more than a few hours to muster their forces, at which point they should be able to shut down the relay network and get all the demographic info from the galactic seat of power like they usually do, which means everyone is isolated and disorganized and they can spend centuries reaping the galaxy piece by piece. I don't remember even a handwave as to why they didn't do it in 3, beyond the obvious meta reason that doing so means you don't really have a game.
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# ? Sep 15, 2021 20:00 |
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Snake Maze posted:Beelining the citadel would them take it over before the galaxy has more than a few hours to muster their forces, at which point they should be able to shut down the relay network and get all the demographic info from the galactic seat of power like they usually do, which means everyone is isolated and disorganized and they can spend centuries reaping the galaxy piece by piece. well that's what they normally do, right, but IIRC they lost control of the relay network and had to slowboat it in, which brought them a bunch of jumps away from the Citadel?
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# ? Sep 15, 2021 20:02 |
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Pattonesque posted:well that's what they normally do, right, but IIRC they lost control of the relay network and had to slowboat it in, which brought them a bunch of jumps away from the Citadel? Sure, but they can still shut down the network if they reach the citadel physically (that was the whole point behind Sovereign's assault at the end of ME1) and they can move fast enough after reaching the galaxy to assault earth before anyone knows they're here, so it seems like they should have just held off on assaulting earth for a few hours to instead launch their surprise attack on the Citadel and instantly win the war.
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# ? Sep 15, 2021 20:08 |
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It was definitely the blurst of times, to be sure. Just the massive amounts of confusion and the slow realization that no one From BioWare that was communcationing with fans had any idea what the hell was happening in the endings either.
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# ? Sep 15, 2021 20:18 |
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RFC2324 posted:I could swear there were turian and volus corpses in the hallways of death, and Anderson talks about seeing more. it was clearly the population of the citadel being harvested, and while they can claim it wasn't everyone, it was definitely a holocaust they were portraying Sounds like the citadel solution wasn't quite the holocaust you imagined (I can't belive an actual person at Bioware got paid to write that line jfc)
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# ? Sep 15, 2021 20:39 |
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It also blows my mind that after being the heavy in ME2, Harbinger doesn't really factor into ME3 at all, except to silently shoot at you in a psuedo cutscene. You even have a face-to-face conversation with a reaper, and somehow it's not him
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# ? Sep 15, 2021 21:13 |
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I assumed that the Reapers left the Citadel alone because they knew from Sovereign that its inhabitants had successfully tampered with it in unknown ways, so they adopted a cautious strategy of making the various races spread their forces out to the homeworlds so that they wouldn't be available to commit to a trap.
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# ? Sep 15, 2021 21:25 |
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AnxiousApatosaurus posted:It also blows my mind that after being the heavy in ME2, Harbinger doesn't really factor into ME3 at all, except to silently shoot at you in a psuedo cutscene. You even have a face-to-face conversation with a reaper, and somehow it's not him BioWare's overriding concern in the development of ME3 was "we want to make sure new players can pick this up and understand what's going on" which is an admirable goal but also lol, lmao
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# ? Sep 15, 2021 21:26 |
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part of the Reaper core concept is that they are a level above concepts of "strategy" and "tactics". you don't need to plan out an order-of-battle for gassing a wasp nest
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# ? Sep 15, 2021 22:01 |
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With the Citadel it makes sense that you'd only hit it with overwhelming force completely by surprise, or avoid it until enemy forces have been whittled down/fragmented. The rewards of taking it are huge for the reapers but it's also where they'd expect a majority of fleets and other defences to be stationed, or within close proximity. Multiple attempts to take it have failed in the past, so they go to the Batarians first (since no one likes or trusts them) and work progressively from there. It's one of the few things about the reaper invasion that doesn't contradict previous games even though it seems weird. They probably overestimated how well prepared the Citadel would be given all the warnings and extra technology they'd been given. ME3 is so loving stupid.
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# ? Sep 15, 2021 22:06 |
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Lt. Danger posted:part of the Reaper core concept is that they are a level above concepts of "strategy" and "tactics". you don't need to plan out an order-of-battle for gassing a wasp nest They're immortal god-machines who are cautious and thorough. They spent centuries fighting the Protheans. Waiting a few months to go after the Citadel after they had lost some Reapers this cycle is definitely within their MO.
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# ? Sep 15, 2021 22:14 |
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also if I'm a billion year-old gestalt consciousness I don't want to like, die
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# ? Sep 15, 2021 22:25 |
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Pattonesque posted:also if I'm a billion year-old gestalt consciousness I don't want to like, die its this. given the implication that they make one reaper per species they harvest, they only get to make a handful of sovereigns per cycle, at best, and the prothean cycle provided only one Sovereign class given how the protheans subjugated everyone else they already lost several, and thats probably 100000 years right there. their numbers aren't as limitless as they try to make you think
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# ? Sep 16, 2021 00:44 |
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I dunno I'm pretty sure if all 10000 or whatever reapers showed up at the citadel at once that place would've been toast in minutes
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# ? Sep 16, 2021 00:58 |
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One thing that I wish there was a bit of in the in-game ME lore iare the technical abilities of the weaponry of different species. What kinds of technical differences are there in the armament of Human ships versus Turians, Asari, etc.? Also, other than being huge, what makes Reaper vessels so formidable? What about their armor makes them so resistant to conventional arms? What makes their weapons so powerful that they can decimate flagships in one shot?
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# ? Sep 16, 2021 01:01 |
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mA posted:One thing that I wish there was a bit of in the in-game ME lore iare the technical abilities of the weaponry of different species. What kinds of technical differences are there in the armament of Human ships versus Turians, Asari, etc.? Also, other than being huge, what makes Reaper vessels so formidable? What about their armor makes them so resistant to conventional arms? What makes their weapons so powerful that they can decimate flagships in one shot? The Citadel species use a combined arms strategy, I believe, they share technology for the most part freely. Thanix cannons are a Turian invention based on Sovereign's architecture, the Normandy is a Hierarchy-Alliance joint development project, etc. The Asari Republics are the main exception, since they store stockpiles of advanced Prothean technology that they mete out as a "new discovery" whenever it looks like they need a geopolitical edge over the rest of the galaxy, but none of that's public. They claim to freely share weapons tech with everyone else. There's a little data about Reaper ship technology in the ME3 codex, mostly about their FTL drives (fast) and their vastly superior ship weapons ranges, which forces Milky Way ships approaching them to cross a meatgrinder firing line before they can get into range to start shooting, making it nearly impossible for them to take the initiative in engagements without getting torn to shreds.
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# ? Sep 16, 2021 01:16 |
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They've got freaky powerful mass effect cores, so they're far more maneuverable than conventional big ships, and they don't seem to need to discharge. Their biggest advantage is logistical, though they do have superior shields and armor, and weapons based on jets of molten metal sprayed at relativistic speeds.
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# ? Sep 16, 2021 02:26 |
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Bongo Bill posted:They've got freaky powerful mass effect cores, so they're far more maneuverable than conventional big ships, and they don't seem to need to discharge. I think it's in one of the codecs (Miracle of Palavan maybe?) that the Reapers sheer size means they actually less maneuverable, so the Turians were initially tearing them using point blank FTL jumps to perform hit and run attacks on them The Reapers pushed hard against Palavan to take away the Turians mobility and force them into a battle of attrition
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# ? Sep 16, 2021 02:43 |
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Bongo Bill posted:If you look at the skybox in the last area, there's still traffic above the wards, so who fuckin' knows. This is just the space equivalent of all the doordash people still out and about during lockdown
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# ? Sep 16, 2021 02:49 |
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Bongo Bill posted:and weapons based on jets of molten metal sprayed at relativistic speeds. the reapers invented taco night
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# ? Sep 16, 2021 02:52 |
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So I encountered a really weird bug. I've been replaying the whole trilogy in the Legendary Edition, and I'm at Cronos Station in ME3, and suddenly my game starts locking up and crashing after 2-3 minutes. Literally never had a single crash across all 3 games until now. After a bunch of troubleshooting, doing the Verify Files thing etc., it seems like decreasing my GPU's overclock by like 10% fixes it. The really weird thing is the game is pushing the GPU's overclock to max, but not actually straining it to full load or anything, and I've tested a couple more graphics-intensive games with the overclock at full and had no issues, so it doesn't seem to actually be a symptom of a dying GPU (I loving hope)
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# ? Sep 16, 2021 02:52 |
mA posted:One thing that I wish there was a bit of in the in-game ME lore iare the technical abilities of the weaponry of different species. What kinds of technical differences are there in the armament of Human ships versus Turians, Asari, etc.? Also, other than being huge, what makes Reaper vessels so formidable? What about their armor makes them so resistant to conventional arms? What makes their weapons so powerful that they can decimate flagships in one shot? As mentioned, the Reapers aren't shooting lasers, it's gigantic focussed sprays of ultra-hot metal. I always wondered if that was based on the story Earthlight by Arthur C Clarke - a similar weapon features heavily in that.
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# ? Sep 16, 2021 03:30 |
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AnxiousApatosaurus posted:It also blows my mind that after being the heavy in ME2, Harbinger doesn't really factor into ME3 at all, except to silently shoot at you in a psuedo cutscene. You even have a face-to-face conversation with a reaper, and somehow it's not him I like how he drops down for the final run, starts sniping everyone trying to get to the beam (instead of, you know, shutting the beam down), then patiently waits while the Normandy drops in to pick up the squad mates.
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# ? Sep 16, 2021 05:19 |
Well it IS a stealth ship
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# ? Sep 16, 2021 05:21 |
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Seemlar posted:I think it's in one of the codecs (Miracle of Palavan maybe?) that the Reapers sheer size means they actually less maneuverable, so the Turians were initially tearing them using point blank FTL jumps to perform hit and run attacks on them On the other hand, on Virmire, Joker talks about Sovereign pulling a really incredibly tight turn. Maybe it's just that they're more maneuverable than dreadnoughts, but still can't turn like a frigate?
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# ? Sep 16, 2021 07:05 |
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Sovereign got the vanguard job based on his turning ability and nothing else
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# ? Sep 16, 2021 12:53 |
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2 MASS 2 EFFECT: SOVEREIGN DRIFTU
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# ? Sep 16, 2021 13:00 |
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Fuzz posted:2 MASS 2 EFFECT: SOVEREIGN DRIFTU Jesus christ I need mario kart but mass effect now We already have the bobblehead animation
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# ? Sep 16, 2021 16:32 |
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RFC2324 posted:Jesus christ I need mario kart but mass effect now Only if, every time you hit somebody else with a weapon, harbinger says I KNOW YOU FEEL THIS
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# ? Sep 17, 2021 16:42 |
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Bismack Billabongo posted:Only if, every time you hit somebody else with a weapon, harbinger says I KNOW YOU FEEL THIS The biggest blue shell gently caress you
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# ? Sep 17, 2021 16:46 |
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Bismack Billabongo posted:Only if, every time you hit somebody else with a weapon, harbinger says I KNOW YOU FEEL THIS Get that item that swaps left and right on your controls and he says, "ASSUMING DIRECT CONTROL."
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# ? Sep 17, 2021 17:22 |
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I'm just trying to figure out if it's funnier hearing mario drop these lines in my head or have the actual harbinger voice dropped in over mario kart.
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# ? Sep 17, 2021 18:11 |
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All I know is I wanna race my kart as Javik.
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# ? Sep 17, 2021 18:19 |
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https://twitter.com/astrolunos/status/1012441356235657216?s=19
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# ? Sep 17, 2021 18:24 |
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No Saren on his little floaty podium. Fail.
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# ? Sep 17, 2021 18:31 |
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I'm agonizing over if its better to have Shep on the Mako and Garrus on the Normandy but I can't think of anything better so I approve
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# ? Sep 17, 2021 18:31 |
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Kibayasu posted:I'm agonizing over if its better to have Shep on the Mako and Garrus on the Normandy but I can't think of anything better so I approve As long as Joker is riding EDI piggyback, it's fine.
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# ? Sep 17, 2021 18:32 |
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I am legitimately sad that this game doesn't exist
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# ? Sep 17, 2021 18:41 |
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# ? May 9, 2024 13:10 |
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I played the Overlord DLC for the first time and lmao that the Andromeda apparently played through that and said, "Yes, this is the experience we want to expand to a full game." Also, I thought that when people referred to the autism stuff it was like a metaphor for something but, uh, nope. Literally says, "His autistic mind can communicate with the geth!" Yikes!
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# ? Sep 17, 2021 18:42 |