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This is absolutely hosed up
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# ? Sep 19, 2021 03:11 |
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# ? Apr 27, 2024 13:47 |
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Jen X posted:I do feel like it's...a lot My guess at what's going to happen is each chapter, you'll have the chance to influence a character down their own private genocide route, and while this will only affect some incidental lines/behaviors during each chapter's epilogue going forward, at the end of the game, things will change based on who you pushed down that route. So, not that much extra work. I'm gonna assume they all, like Noelle, assume it was all a dream at the end, so rather than necessarily becoming heartless murderers, it instead "hardens" them, emotionally, pushing them toward selfish or unkind decisions. I don't think the outcome of any given chapter will have significant ramifications on the ones that come after it, this time, at least not until the last one. I doubt it's an accident that Deltarune has the narrative structure of an episodic "after-school superheroes" TV show. It's pretty clearly meant to reinforce that each chapter is at least partially independent.
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# ? Sep 19, 2021 03:12 |
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Flesnolk posted:On a lighter subject, am I the only one finding the graze challenge to be literally impossible? No matter what I do I always get hit at least once. It's a lot easier if you make smaller movements.
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# ? Sep 19, 2021 03:13 |
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EclecticTastes posted:My guess at what's going to happen is each chapter, you'll have the chance to influence a character down their own private genocide route, and while this will only affect some incidental lines/behaviors during each chapter's epilogue going forward, at the end of the game, things will change based on who you pushed down that route. So, not that much extra work. I'm gonna assume they all, like Noelle, assume it was all a dream at the end, so rather than necessarily becoming heartless murderers, it instead "hardens" them, emotionally, pushing them toward selfish or unkind decisions. I don't think the outcome of any given chapter will have significant ramifications on the ones that come after it, this time, at least not until the last one. I doubt it's an accident that Deltarune has the narrative structure of an episodic "after-school superheroes" TV show. It's pretty clearly meant to reinforce that each chapter is at least partially independent. that doesn't explain how they'll handle Berdley being dead already by chapter 2. Or paralyzed for that sake, like it seems like they're introducing too many variables. That kind of stuff will have a big impact on future scenes.
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# ? Sep 19, 2021 03:15 |
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Here it is up to killing Beardly Super spoilers of course https://youtu.be/lz_1uVYDhBA
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# ? Sep 19, 2021 03:15 |
Flesnolk posted:On a lighter subject, am I the only one finding the graze challenge to be literally impossible? No matter what I do I always get hit at least once. I'm pretty bad at these sorts of things but I managed to squeak through it after a bunch of tries, stay determined! Or not, the reward isn't that significant and I can't imagine it would have an effect on the game's events in any way
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# ? Sep 19, 2021 03:19 |
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Your Computer posted:that doesn't explain how they'll handle Berdley being dead already by chapter 2. Or paralyzed for that sake, like it seems like they're introducing too many variables. That kind of stuff will have a big impact on future scenes. and the 2021 one: quote:We gained a lot of experience working on this chapter. I believe it's the biggest chapter in the entire game in many ways. The cutscene count is the largest, the story involves many characters, and there are many other aspects that made it a challenging chapter. For next time, I think if we can expand the team a little more, then things will really kick off... maybe.
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# ? Sep 19, 2021 03:19 |
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yeah i'm getting the feeling that you will receive different characters in each chapter to "influence" and genocide routes are for you to corrupt them, susie being the exception because her growth came from hanging out and interacting with Lancer rather than sticking with Kris throughout in Chapter 1. If you go down the corruption/snowgrave route I suspect the final chapter will have Susie acting the Undyne genocide true hero route (either as a megalovania-like boss or a main character fighting Kris/the entity).
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# ? Sep 19, 2021 03:19 |
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Your Computer posted:that doesn't explain how they'll handle Berdley being dead already by chapter 2. Or paralyzed for that sake, like it seems like they're introducing too many variables. That kind of stuff will have a big impact on future scenes. Berdly wasn't exactly a focus character to begin with. He got his time to exist, and doesn't really give any indication of staying around like Noelle did. So it's entirely possible he can just be dead and have no further ramifications on the main plot, just Noelle's.
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# ? Sep 19, 2021 03:20 |
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There's one interesting detail and suspicion this route provides. Ralsei is aware of our presence and deliberately astral projects us away when he asks how we're wondering how Susie is doing so he can discuss things with Kris. But it doesn't work on the bad times route so he just waits for that to happen, but it doesn't and he just falls asleep.
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# ? Sep 19, 2021 03:22 |
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I got to say, prodding the lovable secondary characters to do all your killing for you is a really clever way of doing the evil route this time around. Gonna be a tricky needle to thread, though.
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# ? Sep 19, 2021 03:22 |
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Oxxidation posted:yeah the geno route’s grimness was counterbalanced somewhat by the bravery (futile or not) of the monsters you were stomping through. this is just you browbeating a traumatized kid into killing people for shiggles I feel like the difference is in Undertale it's mean because you betray people who genuinely believe in you and think you can be a good person while in this you're being an awful influence on a close friend and really screwing them up and making them do horrible things (and there's still some murders). It just feel more cruel. Not that there isn't a place for that in video games or anything. Soul Nomad's evil route has the same vibe at times and I still like that game but it's not something I'll be playing through.
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# ? Sep 19, 2021 03:22 |
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Also, in the next chapter: are we going to even be able to leave the house, for most of it? I think the complexity concerns impacting the project are totally fair, but I can also see where it boils down to 'did you do the thing y/n' down the line maybe on some incidental dialogue spots and Major Encounter later. Especially if this is the most 'complex' chapter - we'll see how it goes, I guess.
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# ? Sep 19, 2021 03:23 |
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Something interesting because I'm testing some stuff while I do this experiment anyway: is it just me doing something wrong, or will the game not let you edit saves this time? It undoes my changes every time.
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# ? Sep 19, 2021 03:23 |
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Changes like that could just be dialogue not anything particularly plot heavy. People will probably mention he's 'missing'. Did we see Berdly's family at any point? Honestly if they have his parents as npcs out looking for him that'd feel even worse
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# ? Sep 19, 2021 03:24 |
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Countblanc posted:lol toby fox owns
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# ? Sep 19, 2021 03:25 |
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Supremezero posted:Berdly wasn't exactly a focus character to begin with. He got his time to exist, and doesn't really give any indication of staying around like Noelle did. So it's entirely possible he can just be dead and have no further ramifications on the main plot, just Noelle's. It feels pretty easy to write around School is apparently closed on the next day, and even if we have more days with school "oh Berdley didn't show up today" or something about Berdley's parents worried about him, and noone really sure what happened. (Noelle convinced it was a dream or too afraid to speak up. Susie too clueless. That's all assuming he isn't just asleep.
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# ? Sep 19, 2021 03:26 |
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Also: Sans knows. Knows... everything. At least about who you are, probably. Talking to him about his brother without a chapter 1 save makes him pull some more trickery on you. And then tells you to have more self awareness after he does so.
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# ? Sep 19, 2021 03:26 |
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So as of yet we don't see any real differences in fight vs. spare right? It's whatever if I get a bad ending 20 hours from now after the game kept saying "don't worry about it", I can look it up on youtube or something and fighting's more fun, but if there's already a real difference I might bother with sparing.
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# ? Sep 19, 2021 03:26 |
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EclecticTastes posted:My guess at what's going to happen is each chapter, you'll have the chance to influence a character down their own private genocide route, and while this will only affect some incidental lines/behaviors during each chapter's epilogue going forward, at the end of the game, things will change based on who you pushed down that route. So, not that much extra work. I'm gonna assume they all, like Noelle, assume it was all a dream at the end, so rather than necessarily becoming heartless murderers, it instead "hardens" them, emotionally, pushing them toward selfish or unkind decisions. I don't think the outcome of any given chapter will have significant ramifications on the ones that come after it, this time, at least not until the last one. I doubt it's an accident that Deltarune has the narrative structure of an episodic "after-school superheroes" TV show. It's pretty clearly meant to reinforce that each chapter is at least partially independent. adding to this, a lot of the non-berdly alternate route changes are pretty close to the mainline--Noelle still believes it was all a dream, Noelle still becomes more... uh... forward, Kris's friends outside of Noelle don't know what Kris did. Even Susie and Noelle's romance doesn't seem entirely derailed, just taking its own different route (if what I think is implied to go on while Susie's alone in the room with her, and Noelle being FULLY committed to dream theory at that point, is on point). The only huge huge huge plot change is Berdly, who was already known to have two different outcomes (messed up arms vs fine) and there's no telling how much he does/doesn't factor into future chapters. Combined with the episodic chapters, I don't think the added workload is going to be THAT massive. Hell, we don't even know when/how frequently Noelle will return. It might just be minor dialogue tweaks until some major point several chapters down the road.
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# ? Sep 19, 2021 03:27 |
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Acerbatus posted:So as of yet we don't see any real differences in fight vs. spare right? On a non-bad time route, seems like the main difference with fight vs spare is that the former makes the game more easier due to increased HP, while the latter makes your town more lively. Which seems to be enough of a meaningful difference on the normal paths to go with the playstyle you want. The former will probably get more tempting for more players as the game's difficulty increases. There are some slight storyline consequences depending on how you deal with certain boss battles.
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# ? Sep 19, 2021 03:29 |
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if you successfully Recruit someone (mercy them the requisite number of times) are you able to do violence at them after or will you lose the recruit?
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# ? Sep 19, 2021 03:29 |
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Countblanc posted:if you successfully Recruit someone (mercy them the requisite number of times) are you able to do violence at them after or will you lose the recruit? You lose the recruit, so you can't ever do a violence on a pacifist run outside of specific boss fights where it has no outcome.
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# ? Sep 19, 2021 03:29 |
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Acerbatus posted:So as of yet we don't see any real differences in fight vs. spare right? I'm 100% for the game going "wow, you believed that "your choices didn't matter" thing? Jeeze." (or the "your choices don't matter, but the choices of the characters do" thing people are going with now.
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# ? Sep 19, 2021 03:30 |
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Acerbatus posted:So as of yet we don't see any real differences in fight vs. spare right? There was an extended epilogue in Chapter 1 if you spared everyone but it wasn't anything super important and I think that's the same in Chapter 2. There may be some differences in scenes depending on if your spared a boss or enemy but in the demo at least it doesn't lead to different endings or whatever. Hard to know how it'll play out in the full game though,
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# ? Sep 19, 2021 03:30 |
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Lunatic Sledge posted:adding to this, a lot of the non-berdly alternate route changes are pretty close to the mainline--Noelle still believes it was all a dream, Noelle still becomes more... uh... forward, Kris's friends outside of Noelle don't know what Kris did. Even Susie and Noelle's romance doesn't seem entirely derailed, just taking its own different route (if what I think is implied to go on while Susie's alone in the room with her, and Noelle being FULLY committed to dream theory at that point, is on point). The only huge huge huge plot change is Berdly, who was already known to have two different outcomes (messed up arms vs fine) and there's no telling how much he does/doesn't factor into future chapters. Combined with the episodic chapters, I don't think the added workload is going to be THAT massive. Hell, we don't even know when/how frequently Noelle will return. It might just be minor dialogue tweaks until some major point several chapters down the road. Kind of doubt Noelle's sticking with dream theory given the thing with her watch.
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# ? Sep 19, 2021 03:31 |
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About this route and the possibility of future ones.. This one only worked like it did because Noelle is.. basically a pushover. An interesting thing might result when in potential future ones, the characters push back.
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# ? Sep 19, 2021 03:31 |
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Supremezero posted:Kind of doubt Noelle's sticking with dream theory given the thing with her watch. yeah it doesn't feel to me like she ever actually believes it, regardless of route
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# ? Sep 19, 2021 03:33 |
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i was thinking this chapter didn't do a lot to set up who might be the focus character(s) of the next, but noelle's still got a lot of balls in the air. you've got whatever's going on with her mom, her dad not looking good (that chat in the hospital is a lot grimmer in the bad route), and a mysteriously absent sister who Kris also knew
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# ? Sep 19, 2021 03:34 |
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Supremezero posted:Kind of doubt Noelle's sticking with dream theory given the thing with her watch. oh yeah I just mean she seems more committed to it than usual around the time Susie visits her room in the bad route of the Queen's place. She's snapped out of it by the watch in the bad route, but by the end of the good route she doesn't seem especially convinced it's a dream anymore, either. Looking for Susie's tail, like she genuinely expects it to be there, versus asking directly like she's curious or just taking a swing at the chance. edit: and in both routes it seems like she only believes it's a dream at all because she's telling herself it's a dream, she just has... uh... incentive to cling to that story harder in the freeze route. The watch just removes all doubt. Lunatic Sledge fucked around with this message at 03:37 on Sep 19, 2021 |
# ? Sep 19, 2021 03:34 |
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Yeah regardless of which you choose to do the whole 'it was a dream' feels like the characters don't quite believe it themselves but can't really explain what just happened to them. But there's more chapters so they'll likely end up in the Dark World again (or the Dark World starts becoming larger in scope until the whole town is involved)
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# ? Sep 19, 2021 03:37 |
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Your Computer posted:yeah it doesn't feel to me like she ever actually believes it, regardless of route Yeah, there's a lot of hints that she knows it's bullshit and she's going along with deluding herself, possibly as a joke, but then this game swaps between wink wink nudge nudge "we're all in on the joke" stuff, and being completely straight faced "everyone means exactly what they're saying" so much it's a little hard to tell sometimes just what side of the coin any given scene is landing on.
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# ? Sep 19, 2021 03:39 |
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Oxyclean posted:How the dark town builds up is impacted by sparing, which could have consequences down the road. Not mercying the Queen causes Berdley to suffer a broken wing, seemingly. I hope that isn't how it plays out. I hate that binary 'moral choice' stuff, it's so vapid. It was okay in undertale but if toby fox basically makes "just undertale, again" I'm going to die of laughter. Undertale at least made it into more the idea of being too obsessed with something instead of just "I'm going to be an rear end in a top hat this playthrough!" but I feel like that won't hold up on a second take on the idea. Acerbatus fucked around with this message at 03:42 on Sep 19, 2021 |
# ? Sep 19, 2021 03:39 |
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my big question is where the hell is purecrystal? Is it just a teaser for an item in a future chapter, or is there more game hiding somewhere
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# ? Sep 19, 2021 03:40 |
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Okay no wonder Spamton NEO was easier than Jevil. They're way harder when you have to fight them solo and have 1 HP pool to work with, and don't have as much action economy to recover and defend. You can't spare them either, you have to take them down the violent way.
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# ? Sep 19, 2021 03:42 |
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Araxxor posted:Okay no wonder Spamton NEO was easier than Jevil. They're way harder when you have to fight them solo and have 1 HP pool to work with, and don't have as much action economy to recover and defend. You can't spare them either, you have to take them down the violent way. How much damage can Kris even do alone? Cause that sounds tedious.
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# ? Sep 19, 2021 03:46 |
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Son of Thunderbeast posted:The dog blew my mind, i was laughing so hard That whole sequence was the best reward for the work of getting there. I went from frustration leading to anticipation, to anger to laughing out loud at the payoff. If I ever make a proper game I want to really gently caress with my players on this level.
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# ? Sep 19, 2021 03:48 |
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Acerbatus posted:I hope that isn't how it plays out.
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# ? Sep 19, 2021 03:48 |
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I can feel myself losing kromer just looking at this stream.
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# ? Sep 19, 2021 03:49 |
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# ? Apr 27, 2024 13:47 |
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Electric Phantasm posted:How much damage can Kris even do alone? Cause that sounds tedious. With the best weapon, 216 damage on a perfect attack, which translates to -4% HP. X-Slash, a new Act command they get in that fight deals 270 damage twice, which translates to -11% HP.
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# ? Sep 19, 2021 03:50 |