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This is uh, life changing. I'm still being surprised by shortcuts 5 years into this program. https://www.youtube.com/watch?v=U6DK2e1Xwxg
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# ? Oct 11, 2021 18:38 |
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# ? Apr 29, 2024 04:51 |
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Jenny Agutter posted:thats exactly how they make hdris im such a noob fart simpson posted:i was most excited about figuring out how to do the grass. incredible
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# ? Oct 11, 2021 18:45 |
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Bluemillion posted:This is uh, life changing. I'm still being surprised by shortcuts 5 years into this program. along similar lines https://youtu.be/v9CXeprYW1M
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# ? Oct 11, 2021 19:18 |
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I thought this kinda came out well. idk though lol. rodtronics does graphics work for unforgivable waveforms. (still not 100% on that name) well the bubble effect looks good anyway.
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# ? Oct 13, 2021 00:49 |
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echinopsis posted:I thought this kinda came out well. idk though lol. Need a tiny dark border on that text, otherwise it's great.
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# ? Oct 13, 2021 02:23 |
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shamemess self quotingechinopsis posted:a) theres a built in but deactivated by default plugin called "add mesh: extra objects" which gives the diamonds.
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# ? Oct 21, 2021 18:35 |
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Jenny Agutter posted:along similar lines blender secrets rules! Here's a render https://twitter.com/rulesobeyer/status/1451956119337852931?s=20
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# ? Oct 23, 2021 18:03 |
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echinopsis posted:shamemess self quoting these are sick
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# ? Oct 23, 2021 23:22 |
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SuperDepressing posted:blender secrets rules! geometry nodes are life
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# ? Oct 24, 2021 01:17 |
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oh poo poo! https://twitter.com/nodevemberio/status/1451156680599871489?s=21
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# ? Oct 24, 2021 01:18 |
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i can’t wait
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# ? Oct 24, 2021 02:42 |
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listened to some dude on youtube tell me how to make shapes have shapes in blender and did a cycles render with it was pretty fun will keep loving around
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# ? Oct 26, 2021 04:09 |
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faxlore posted:listened to some dude on youtube tell me how to make shapes have shapes in blender and did a cycles render with it Owns. I recently discovered that vertices have have both and x and y value for radius, giving the skin modifier a whole lot more flexibility.
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# ? Oct 26, 2021 04:43 |
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Bluemillion posted:This is uh, life changing. I'm still being surprised by shortcuts 5 years into this program. Holy poo poo this is amazing, thanks for finding this because I find floral/swirlywirly designs a complete ballache What an extrudinary tip
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# ? Oct 26, 2021 20:06 |
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I'm making some trains for some reason. Also I accidentally understand how suspensions work now.
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# ? Oct 26, 2021 20:56 |
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good poo poo
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# ? Oct 28, 2021 00:15 |
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nodevember this year: only 15 prompts, two days for each one prompts announced on the 31st https://twitter.com/nodevemberio/status/1452640788328890382?s=21
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# ? Oct 28, 2021 07:40 |
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post itt your favourite ways of blending when you are at work or maybe on holiday or in the birthing suite waiting for your child to be born I use any desk. i used to use teamviewer but they some how decided that I was using it for commercial purposes so I switched to any desk it works. I use my 2015 mack book pro which struggles on its own to run blender, but when it’s acting as a moronic terminal, it’s perfectly good coz it doesn’t have to think so I remote desktop into my ryzen/rtx double ended dildo of a pc and I operate blender I make sure I make my blender instances have their priority set to low. I do this anyway, so that I can use my pc to do other things (I also change the amount of threads used under the performance tab in render options to a few less than the amount of cores i have), but this means remote desktop has higher priority and runs smoothly in fact this priority thing allows me to set up a render and then use a second blender with a less low priority to set up more renders at the same time. ABC - always be rendering I can’t help but feel that if my pc is not rendering that my life is going to waste and that keeping my video card hot is the only way my life has meaning
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# ? Oct 28, 2021 08:01 |
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good tip on the app priority. I'll be using standard Microsoft RDP through a personal wireguard vpn to an old work surplus laptop running remmina on Fedora
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# ? Oct 28, 2021 08:13 |
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Jenny Agutter posted:nodevember this year: im fully erect
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# ? Oct 28, 2021 08:32 |
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man I'm so far detached from actual 3D art poo poo that it took until last year for me to discover the wonder of using editable poly in 3ds max instead of editable mesh. poo poo I'm still using max 2015 despite having 2021 installed because I can't be hosed to convert all my libraries of materials to the new material system I'm an enormous dipshit and it's completely unsurprising none of my 3D projects ever pan out lol. y'all are fuckin art gods in my opinion
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# ? Oct 28, 2021 09:26 |
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Kazinsal posted:man I'm so far detached from actual 3D art poo poo that it took until last year for me to discover the wonder of using editable poly in 3ds max instead of editable mesh. poo poo I'm still using max 2015 despite having 2021 installed because I can't be hosed to convert all my libraries of materials to the new material system do nodevember with us
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# ? Oct 28, 2021 10:09 |
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Kazinsal posted:man I'm so far detached from actual 3D art poo poo that it took until last year for me to discover the wonder of using editable poly in 3ds max instead of editable mesh. yeah max is dogshit and have two mesh implementations, a old one (editable mesh) and a new one (editable poly) and since they're too lazy they haven't updated a lot of code to use the new one so it converts it back to the old one silently in many cases, losing some information (like edge crease) in the process none of this is transparent to the user, who have to janitor the usage of editable mesh versus editable poly by hand
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# ? Oct 28, 2021 10:11 |
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echinopsis posted:I can’t help but feel that if my pc is not rendering that my life is going to waste and that keeping my video card hot is the only way my life has meaning
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# ? Oct 28, 2021 11:52 |
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Have you considered Sheepit? https://www.sheepit-renderfarm.com/ I'm curious if anyone has used it. I have no experience with it. The point is that when you're not rendering, which is likely most of the time unless you're echinopsis, your machine will render other people's projects. That builds credits to let you have other people collectively render your projects when you do have something to render, essentially banking your CPU/GPU time for later use. There's at least one inherent problem - inevitably, your assets must be distributed to anyone involved in rendering them. That's a no go if that's a concern. Otherwise, it seems pretty neat, and I should actually try it some time.
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# ? Oct 28, 2021 12:47 |
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software can never be good
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# ? Oct 28, 2021 13:39 |
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Elukka posted:Have you considered Sheepit? https://www.sheepit-renderfarm.com/ ive used it, yes. it works pretty well in my experience as long as your project files fit within the 500mb size limit. i have so many credits right now that i dont even know what to do with them, as ive only submitted a small number of things of my own to render
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# ? Oct 28, 2021 13:50 |
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fart simpson posted:ive used it, yes. it works pretty well in my experience as long as your project files fit within the 500mb size limit. same
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# ? Oct 28, 2021 15:01 |
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Jenny Agutter posted:good tip on the app priority. I'll be using standard Microsoft RDP through a personal wireguard vpn to an old work surplus laptop running remmina on Fedora reducing the used threads either thru blender directly or thru task manager and the affinity setting is vital to this working correctly in windows 2000 on my single core athlon, I could render and having the task priority set low meant I could do everything else completely smoothly doing this in windows 10 and with 12/24 cores does not do this, you have to manually leave a few cores doing nothing why microsoft purposely chose to make windows worse is beyond me i’ve got some fluid stuff going at the moment and it’s slow as gently caress but the cache size is like 80gb so I suspect any speed benefit id gain would get wiped out by network speeds but 🤷♂️ Neon Noodle posted:have you considered crypto i’m under the impression that the getting good is long past gone and that you can’t make any money, at least none that isn’t offset by power usage altho i’ve always considered that as far as money spent on power = less in bitcoin but never considered if the bitcoin goes up in future
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# ? Oct 28, 2021 20:14 |
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I'm kidding, crypto is evil
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# ? Oct 28, 2021 20:44 |
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echinopsis posted:
unfortunately it's not really usable for big simulations because you can only do 500mb max
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# ? Oct 28, 2021 20:48 |
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Kazinsal posted:man I'm so far detached from actual 3D art poo poo that it took until last year for me to discover the wonder of using editable poly in 3ds max instead of editable mesh. poo poo I'm still using max 2015 despite having 2021 installed because I can't be hosed to convert all my libraries of materials to the new material system i'm the opposite, lol. sometimes i look at these giant node programs people make to turn a sphere into a sailboat or whatever and am like...i could just model that by hand more accurately in less time. gonna try at least some of the nodevember stuff this year though. i like nodes for making complicated materials so i figure i can at least attempt them
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# ? Oct 29, 2021 00:24 |
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I like nodes for writing programs but I can't do that with blender anyway this is just a dump of some stuff I've done lately it just goes for ages https://giant.gfycat.com/SourHarmfulBear.mp4 this one I changed the scale to hundred meters or so https://giant.gfycat.com/AdorableSnappyHorsemouse.mp4 no surface on this one only volume https://giant.gfycat.com/RepulsiveMeatyDouglasfirbarkbeetle.mp4 kind of proud actually how this one came out. not the animation per se, but the bubble effect. the animation just emphasises it https://giant.gfycat.com/EmbellishedForcefulHarvestmen.mp4 something else https://giant.gfycat.com/IlliterateBasicBison.mp4
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# ? Oct 29, 2021 07:33 |
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The Lightyear trailer got me in the mood to whip up a retro space helmet. It's one continuous piece of geometry. I beveled vertices and then rounded them out with the looptools circle option to make the antenna. It's a bit low poly and I should probably get some subdivision going, but
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# ? Oct 31, 2021 01:09 |
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Monthly animation update! As always there's a Big Description in the Youtube video but here's the one I gave to my friends and family: https://www.youtube.com/watch?v=DLRFR1qaQkc quote:This month: A cripple hits a bug with a shovel. More rough edges than on a pumice stone, but polish isn't my goal currently - progress is! I still haven't detached the cigarette from the driver when he was supposed to lose it last scene, but at this point it's my lil' buddy coming on an animation ride with me Figuring out how to attach the shovel to the Driver was a ballache. Two empties set as IK targets, then a Copy Location and Copy Rotation for each hand to set the influence as required seemed to be the case. Copy Transform was a complete nightmare and I don't get why having them as seperate modifiers was the answer, but whatever. This action pushes the animation towards its final conclusion, and from there I can start polishing things up - ultimately I want to replace nearly every asset in the graveyard. Oh, initially way back in March I wanted this animation done for October but ho ho hoooo no, no way. I think next halloween is a more realistic target - yeah, I'm going hard on this. As a way to make up from it I took a terrible drawing I did around the same time last year and modeled it and I really like how it turned out! He is A Slimy Fellow
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# ? Nov 4, 2021 06:38 |
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didn't wanna mess up the nodevember thread with a render I am not sure if finished and also is rodtroncs just for shits and giigles BUT thiis nebulae thing is the poo poo
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# ? Nov 8, 2021 03:32 |
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sick howd you do it
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# ? Nov 8, 2021 03:35 |
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echinopsis posted:didn't wanna mess up the nodevember thread with a render I am not sure if finished and also is rodtroncs just for shits and giigles looks great pimp
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# ? Nov 8, 2021 03:38 |
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fart simpson posted:sick howd you do it tbh i copied someone else’s nodes I found in a reddit thread, the concept is simple enough, use musgrave textures for density and emission and colour in principled volume, but it’s the dialing in the numbers because there is a small sweet spot and i think would take forever to find yourself
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# ? Nov 8, 2021 03:43 |
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# ? Apr 29, 2024 04:51 |
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it’s an effect i’ve wanted to create for ages and have tried many many times but I think it takes someone who has a good understanding of how these nodes work to get this out of it, now that I’ve made that i’m going to try to re make it my own and will see if i’ve learned anything. but unlike anything else i’m doing i don’t really know what’s going on here lmao i’ll post nodes later
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# ? Nov 8, 2021 04:45 |