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Mega Comrade posted:I agree it's better for breakthrough. For Conquest I'm not sure I agree. Yeah, this. I thought 128 was fine for Conquest on the big ol maps where everyone is spread out.
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# ? Dec 15, 2021 16:28 |
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# ? Apr 26, 2024 17:05 |
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I don't like the hero system because I literally only play angel, since there's no other way to give yourself armor between every engagement aside from wasting your gadget slot on the armor plate. A squirrel suit or sentry gun would be nice, but I feel like that 20 points of armor is the deciding factor so often when I can't avoid a fair 1 v 1 infantry shootout.
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# ? Dec 15, 2021 16:40 |
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Armor shouldn't straight up exist in Battlefield. Does Casper's drone do anything against insertion beacons? Like I hope it at least jams it for 5 seconds but like most else, there's zero feedback on what's happening.
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# ? Dec 15, 2021 16:54 |
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Maybe I'm an outlier, but I actually like 64p conquest better. I don't feel like I'm facing insurmountable waves of dudes at nearly all times.
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# ? Dec 15, 2021 17:05 |
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dog nougat posted:Maybe I'm an outlier, but I actually like 64p conquest better. I don't feel like I'm facing insurmountable waves of dudes at nearly all times. Same. Breakthrough 128 is a mixed bag, but conquest felt straight up better on 64.
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# ? Dec 15, 2021 17:19 |
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Pharmaskittle posted:I don't like the hero system because I literally only play angel, since there's no other way to give yourself armor between every engagement aside from wasting your gadget slot on the armor plate. A squirrel suit or sentry gun would be nice, but I feel like that 20 points of armor is the deciding factor so often when I can't avoid a fair 1 v 1 infantry shootout. Angel and Sundance are the OP specialists, I think. With the wingsuit, Sundance would still be a solid pick even without her extra grenades, which could probably be used to buff a weaker specialist like Dozer maybe. Angel getting the loadout crate is honestly enough. Unlimited gadget ammo, the ability to switch loadouts on the fly, and crushing snipers on your own team is plenty for one specialist. He would be a great engineer. That he is a medic for non-squaddies and rezzes with 20 armor is almost too much.
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# ? Dec 15, 2021 17:49 |
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Mega Comrade posted:I enjoy the specialists gadgets. It absolutely does. Once you are below 50% ammo, you see the icon above the heads of teammates who have an ammo box. Same for when you are below 50% hp and there are people nearby with a medkit. I am 95% sure that you also see people who need ammo / health if you have the respective crate because they have the same icon but it's flashing over their head. CAPTAIN CAPSLOCK fucked around with this message at 19:15 on Dec 15, 2021 |
# ? Dec 15, 2021 19:13 |
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CAPTAIN CAPSLOCK posted:It absolutely does. Once you are below 50% ammo, you see the icon above the heads of teammates who have an ammo box. Same for when you are below 50% hp and there are people nearby with a medkit. yep, this was from a recent patch. to be honest i think it clutters the screen a bit too much and wish they were minimap icons
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# ? Dec 15, 2021 21:08 |
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Chad Sexington posted:Angel and Sundance are the OP specialists, I think. With the wingsuit, Sundance would still be a solid pick even without her extra grenades, which could probably be used to buff a weaker specialist like Dozer maybe. yeah I think they could easily give Angel's rez ability to someone else and he would remain high tier
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# ? Dec 15, 2021 21:13 |
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Jeff Fatwood posted:I mean I play Battlefield too but not because "it has a class system". It still has big open maps, combined arms warfare and whatever else people think is a "Battlefield" experience. It's just different than before but it's easily still Battlefield just like the games before it and it still does a lot differently than other games do. This is almost exactly how I feel. The specialists are kinda lame, but in the grand scheme of things they don't really bother me that much. It's the lack of maps (portal maps don't count, I bought 2042 to play 2042) and missing features/ quality of life regressions from BF1 & BF5 that annoy me. Even after all that, it's still Battlefield. That's what the game has going for it - there is no other game like BF.
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# ? Dec 15, 2021 21:47 |
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CAPTAIN CAPSLOCK posted:It absolutely does. Once you are below 50% ammo, you see the icon above the heads of teammates who have an ammo box. Same for when you are below 50% hp and there are people nearby with a medkit. Yeah what the hell, I thought the flashing ammo box means that person needed ammo, not has it.
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# ? Dec 15, 2021 22:33 |
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Henrik Zetterberg posted:Yeah what the hell, I thought the flashing ammo box means that person needed ammo, not has it. That's because flashing ammo/ammo icons were exactly that in all previous entries when you were carrying health or ammo
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# ? Dec 15, 2021 22:39 |
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Henrik Zetterberg posted:Yeah what the hell, I thought the flashing ammo box means that person needed ammo, not has it. It's both. If you have ammo / heath you'll see who needs it. If you don't have ammo / health, you see who can give it to you. It's a nice feature, but they never really communicated that it works that way.
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# ? Dec 15, 2021 22:51 |
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Henrik Zetterberg posted:Yeah what the hell, I thought the flashing ammo box means that person needed ammo, not has it. People who could use ammo have a white outline when you switch to Angel's gadget; same with Falk when you switch to the healing gun. But if you're playing Angel and not randomly hucking ammo bags at everyone you see anyway you're not playing right
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# ? Dec 15, 2021 23:00 |
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I like to play as Falck with ammo boxes and just play resupply medic. It's a shame that heals and resupplies only give a paltry 5XP. Also weirdly, the ammo box doesn't seem to resupply underslung grenades for some reason unless I'm not waiting around long enough. I feel like it should resupply them at the rate of regular grenades.
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# ? Dec 15, 2021 23:07 |
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Rev. Bleech_ posted:People who could use ammo have a white outline when you switch to Angel's gadget; same with Falk when you switch to the healing gun. But if you're playing Angel and not randomly hucking ammo bags at everyone you see anyway you're not playing right I think the white outline actually means you are "locked on" to that person and the ammo will fly to them if you hit the trigger.
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# ? Dec 15, 2021 23:10 |
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dog nougat posted:I like to play as Falck with ammo boxes and just play resupply medic. It's a shame that heals and resupplies only give a paltry 5XP. Also weirdly, the ammo box doesn't seem to resupply underslung grenades for some reason unless I'm not waiting around long enough. I feel like it should resupply them at the rate of regular grenades. I'm guessing you need the ammo crate, not pouch, for the grenades. And at a crate, you have to pull open the menu on it and it should fill all your explody poo poo up. Or at least that's what it does for my M5s anyway.
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# ? Dec 15, 2021 23:15 |
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Chad Sexington posted:I think the white outline actually means you are "locked on" to that person and the ammo will fly to them if you hit the trigger. I was wondering why my pouches loving launch, and a lot of the time at some weird-rear end angles.
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# ? Dec 15, 2021 23:15 |
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Henrik Zetterberg posted:I was wondering why my pouches loving launch, and a lot of the time at some weird-rear end angles. It's been a staple since Battlefield 4 I think. Just like in World of Warcraft when you throw something to a player, and it does weird physics poo poo.
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# ? Dec 16, 2021 00:09 |
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your second gadget slot is unavailable because dice replaced it with a gadget that launches ammo and med pouches 30 feet
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# ? Dec 16, 2021 00:15 |
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I'm glad that poo poo locks on, I don't have time to chase down these subhumans head-down sprinting directly to the nearest unoccupied flag
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# ? Dec 16, 2021 00:23 |
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I wish they had the jimmy johns health packs instead of the crate because with people generally running around a ton the health crate isn't quite as useful
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# ? Dec 16, 2021 00:25 |
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https://www.youtube.com/watch?v=IsC6HXkvEbI
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# ? Dec 16, 2021 00:31 |
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lol who watches this poo poo
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# ? Dec 16, 2021 03:10 |
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Pharmaskittle posted:I don't like the hero system because I literally only play angel, since there's no other way to give yourself armor between every engagement aside from wasting your gadget slot on the armor plate. A squirrel suit or sentry gun would be nice, but I feel like that 20 points of armor is the deciding factor so often when I can't avoid a fair 1 v 1 infantry shootout. angel's kit can be shared with the other teammates in theory
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# ? Dec 16, 2021 03:49 |
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i too do end up picking angel a lot b/c for whatever reason all the other angels on the team dont spam their supply crate everywhere which is just mind boggling b/c of how good that ability is
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# ? Dec 16, 2021 03:54 |
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TenementFunster posted:lol who watches this poo poo
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# ? Dec 16, 2021 03:56 |
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comedyblissoption posted:using the specialist abilities well can be worth much more than 20 points of armor (e.g. seeing people through walls or smoke with boris or paik, putting up cover to save yourself almost instantly as irish, getting high ground + ads speed as mackay) Yeah, ran up against someone that was using Rao super effectively to keep my transport chopper from murdering infantry at a point, someone else on their team was trying to AA at the same time forcing me to make a somewhat hasty retreat and drop troops off from a bit of a distance/cover. I should try some over the other support specialists, since they can offer a lot to the the team. Boris would probably be a good fit since I like to defend, losing the rez/heal will suck but I'm sure I can find a niche. Mostly have bounced off the so-called assault specialists since they seem much more geared towards lone-wolf/less team oriented play styles than I care for.
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# ? Dec 16, 2021 04:15 |
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well a huge problem is there's no voice so squads are naturally not going to coordinate grappling or wingsuiting onto a high point/flank can provide tremendous squad/team utility especially if you beacon it
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# ? Dec 16, 2021 04:20 |
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boris can be used offensively place his turret safely from behind cover or from inside a smoke and get really unfair dueling advantages from wallhacking people if your turret is getting smashed and you want it back before 30s you can grab it and place it back down at full health again
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# ? Dec 16, 2021 04:23 |
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The turret just instantly explodes on me sometimes and then I'm stuck with a useless specialty for half a minute
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# ? Dec 16, 2021 04:32 |
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the most frustrating thing about boris (and irish) is by far needing a very level surface and glitches with your gadget just deciding to gently caress off
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# ? Dec 16, 2021 04:39 |
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TenementFunster posted:lol who watches this poo poo It’s 15 minutes long!!!! Wtf
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# ? Dec 16, 2021 04:41 |
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Don't watch LevelCap
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# ? Dec 16, 2021 04:42 |
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Your don't want to get your Battlefield analysis from the top referrer for Star Citizen accounts?
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# ? Dec 16, 2021 04:44 |
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I have more time in Boris than any other specialist. Yes, it's frustrating when the enemy instantly pops your sentry gun, but it doesn't seem to happen all that often. I find that hostiles ignore my sentry gun as often as not, to their detriment. If you're trying to use the turret as a spotter in open areas, drop it in or near concealing cover such as trees, or between large pieces of cover that conceal it from attack your flank while still getting as wide a FOV of the target area as you can. Use it in combination with proximity grenades; prox grenades seem to help the turret lock on (and thus reveal enemies through the wallhack) faster. In confined areas, I often drop the turret whenever I'm about to go around a corner that I'm not sure is clear. If the turret dies, it's time to melt back and let someone with flanking capabilities deal with that problem. (HIghlight the problem with map markers and prox grenade if you have one.) comedyblissoption posted:boris can be used offensively smoke is very strong advice too yes i do find that if i pick up a damaged turret it doesn't always seem to regen to full health, at least not instantly (and often not at all)
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# ? Dec 16, 2021 04:46 |
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Chronojam posted:Your don't want to get your Battlefield analysis from the top referrer for Star Citizen accounts? Hey man Chris Roberts was ahead of the NFT curve with people spending thousands in JPEGs of space ships
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# ? Dec 16, 2021 04:49 |
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Kesper North posted:I have more time in Boris than any other specialist. Yes, it's frustrating when the enemy instantly pops your sentry gun, but it doesn't seem to happen all that often. I find that hostiles ignore my sentry gun as often as not, to their detriment. The gun pops itself, and/or refuses to engage an enemy who walks right past it and then looks at it in confusion, incredibly often. To be very clear: It's often not actually taking damage, it just explodes on its own in the middle of clear terrain with no enemies around.
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# ? Dec 16, 2021 05:05 |
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Chronojam posted:Your don't want to get your Battlefield analysis from the top referrer for Star Citizen accounts? Lol for real?
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# ? Dec 16, 2021 05:31 |
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# ? Apr 26, 2024 17:05 |
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The rockets in this game are so slow and the vehicles are so fast. I used to be able to land some awesome rpg shots against jeeps in BF5 but now if they decide to shimmy a little they can just casually dodge my rocket.
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# ? Dec 16, 2021 05:52 |