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Rev. Bleech_
Oct 19, 2004

~OKAY, WE'LL DRINK TO OUR LEGS!~


no, c5 is clearly 1 better

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Tiny Timbs
Sep 6, 2008

Playing BFV for the first time since its beta and holy poo poo it is literally unbelievable how much of a regression BF2042's map design is, not to mention the UI and a boatload of gameplay features. What the hell happened?

jisforjosh
Jun 6, 2006

"It's J is for...you know what? Fuck it, jizz it is"

Tiny Timbs posted:

Playing BFV for the first time since its beta and holy poo poo it is literally unbelievable how much of a regression BF2042's map design is. What the hell happened?

Change in what the game was supposed to be mid development paired with a rushed development.

Tiny Timbs
Sep 6, 2008

Ok now I'm actually feeling like I got ripped off by a Valusoft game

Noonsa
Jan 18, 2003
For the love of god, anything other than the
Hey, but as long as you're having a blast, right?

jisforjosh
Jun 6, 2006

"It's J is for...you know what? Fuck it, jizz it is"

Tiny Timbs posted:

Ok now I'm actually feeling like I got ripped off by a Valusoft game

Don't be sad, this is just how it works out sometimes

Beastie
Nov 3, 2006

They used to call me tricky-kid, I lived the life they wish they did.


Yeah I’ve been playing BF1 the last few nights and holy gently caress does it just gush cinematic battlefield moments. 2042 is so sterile

comedyblissoption
Mar 15, 2006

jisforjosh posted:

Don't be sad, this is just how it works out sometimes
this should really be the thread title i love this voiceline

Perestroika
Apr 8, 2010

Beastie posted:

Yeah I’ve been playing BF1 the last few nights and holy gently caress does it just gush cinematic battlefield moments. 2042 is so sterile

I'd say that's already started with BFV. Previous Battlefields each tended to have a distinct tone and personality, to a varying degree. Not anything particularly narrative, but when you looked at a bit of footage you'd easily go "yeah that's battlefield" even without seeing the UI or anything. BC2 in particular had a memorable voice, but 3 and 4 managed it as well, and of course BF1 was huge on its mood and aesthetic. But then BFV came along and it was pretty much just "it's WW2 I guess", and now 2042 is similarly just "it's modern warfare I guess". They tried to cram a glimpse of personality in there through the specialists, but it absolutely does not work.

Tiny Timbs
Sep 6, 2008

Yeah I can tell that BFV is missing a lot of what made BF1 feel special but 2042 is an even more massive leap towards a totally empty experience.

Reiley
Dec 16, 2007


As a first time battlefielder I really like the sound design. Whenever artillery or a big bomb go off it has a big imprint on the feel of a match. What sort of things did BF1 have that V regressed from?

Beastie
Nov 3, 2006

They used to call me tricky-kid, I lived the life they wish they did.


Perestroika posted:

I'd say that's already started with BFV. Previous Battlefields each tended to have a distinct tone and personality, to a varying degree. Not anything particularly narrative, but when you looked at a bit of footage you'd easily go "yeah that's battlefield" even without seeing the UI or anything. BC2 in particular had a memorable voice, but 3 and 4 managed it as well, and of course BF1 was huge on its mood and aesthetic. But then BFV came along and it was pretty much just "it's WW2 I guess", and now 2042 is similarly just "it's modern warfare I guess". They tried to cram a glimpse of personality in there through the specialists, but it absolutely does not work.

You hit the nail on the head. Seriously.

jisforjosh
Jun 6, 2006

"It's J is for...you know what? Fuck it, jizz it is"

Reiley posted:

As a first time battlefielder I really like the sound design. Whenever artillery or a big bomb go off it has a big imprint on the feel of a match. What sort of things did BF1 have that V regressed from?

Even better sound design, atmosphere, grit, better map design

Tiny Timbs
Sep 6, 2008

Reiley posted:

As a first time battlefielder I really like the sound design. Whenever artillery or a big bomb go off it has a big imprint on the feel of a match. What sort of things did BF1 have that V regressed from?

To me it's a terroir of sound effects, music, gameplay and map design that really nails a grinding, miserable mood mixed with moments of heroic spectacles. It's really something special.

Cyks
Mar 17, 2008

The trenches of IT can scar a muppet for life

Reiley posted:

As a first time battlefielder I really like the sound design. Whenever artillery or a big bomb go off it has a big imprint on the feel of a match. What sort of things did BF1 have that V regressed from?

I love BF5 but I kinda agree that it doesn't hit the war setting as well as BF1 did. I believe the reason for that is because a lot of pre-pacific maps have a sterile/untouched feel to them as if neither side currently occupied the area and it's just two armies running headfirst into each other at a random location, especially in conquest mode. A lot of the "WWII" aesthetics come from the construction mechanic of trenches and tank traps/sandbags or the ability to tow AT/AA to strategic positions, but the first one is done sparingly and I've never once seen somebody besides myself tow one of the 2 AAs out of spawn on Arras and the ATs may as well not exist. It doesn't help that Assault, Medic and Engineers all run full auto rifles/LMGs 90% of the time, machine guns (both engineer and stationary) are borderline useless and stationary ATs are better against infantry than they are tanks. And the lack of more popular WWII battles didn't help.

The pacific update maps (Iwo Jima, Pacific Storm and Wake Island) on the other hand did a much better job. Leaving off the two ships on landing crafts and amphibious tanks as the Japanese team shells you from the canons and planes feels like an actual operation.

Rev. Bleech_
Oct 19, 2004

~OKAY, WE'LL DRINK TO OUR LEGS!~

comedyblissoption posted:

tk them with angel's crate then revive them duh

UPDATE: This is how I got this one. Thanks for clustering together 3 wookiees in my squad!!

Assepoester
Jul 18, 2004
Probation
Can't post for 10 years!
Melman v2
https://www.youtube.com/watch?v=tNEkG2bZEm8

Here's a possible tradeoff for Battlefielders, what say you?

Reiley
Dec 16, 2007


Cyks posted:

It doesn't help that Assault, Medic and Engineers all run full auto rifles/LMGs 90% of the time, machine guns (both engineer and stationary) are borderline useless

Is this referring to things like the M1919 and the other prone-to-aim guns? Those looked fun but I hadn't found an ideal time to use them yet instead of Chauchat. I guess a related question is: what does the game register as "suppressed"? If someone tries to run from cover but stops while you're firing on them?

e: Someone shot me with a BOYS' ANTITANK RIFLE and I did the lumberjack nod in my seat.

Cyks
Mar 17, 2008

The trenches of IT can scar a muppet for life

Reiley posted:

Is this referring to things like the M1919 and the other prone-to-aim guns? Those looked fun but I hadn't found an ideal time to use them yet instead of Chauchat. I guess a related question is: what does the game register as "suppressed"? If someone tries to run from cover but stops while you're firing on them?

e: Someone shot me with a BOYS' ANTITANK RIFLE and I did the lumberjack nod in my seat.

Engineers get access to medium machine guns like the MG32 that require you to use the bipod before you can aim down sights but due to the way geometry works in BF5 it’s buggy at best when trying to set up on something and what will actually happen is the moment you try and aim at somebody the game well keep flipping between “can ADS” and “can’t ADS” while you get shot in the head. It works better when prone but it still isn’t very reliable.

The stationary ones have a pretty slow ROF and the iron sights are slightly off so you’ll most likely get blown up as you stand there and try and zero in on somebody.

Suppressed is shooting in somebody’s general vicinity until a diamond shows their location to your team.

The United States posted:

https://www.youtube.com/watch?v=tNEkG2bZEm8

Here's a possible tradeoff for Battlefielders, what say you?



Just played a round and this is legitimately good, drat.

Cyks fucked around with this message at 02:31 on Jan 17, 2022

Rabbi Tupac
Jan 1, 2010

Heroes of the Storm
Goon Tournament Champion
Got the bug that resets all your settings for like the fourth time. Hell yeah, great work DICE

comedyblissoption
Mar 15, 2006

i version controlled my settings using git b/c it got reset randomly one time lmao

CAPTAIN CAPSLOCK
Sep 11, 2001



Rabbi Tupac posted:

Got the bug that resets all your settings for like the fourth time. Hell yeah, great work DICE

This fix stopped 99% of the setting resets for me.
I also have a copy of the Documents/Battlefield 2042/settings folder and paste it over the default settings after listening to Irish tell you how conquest works. It's happened like twice since applying the first fix.

Reiley
Dec 16, 2007


I've obtained the bayonet on the 1897 and I'm having a grand time of it.

jisforjosh
Jun 6, 2006

"It's J is for...you know what? Fuck it, jizz it is"

Reiley posted:

I've obtained the bayonet on the 1897 and I'm having a grand time of it.

Bayoneting in both V and 1 is so drat fun and removing 1st person takedowns and replacing them with whatever the gently caress "finisher" animation that cobbled together from Apex Legends and MW2019 was a mistake.

Reiley
Dec 16, 2007


The "Trigger Job" specialization is a test to weed out people who don't want to affix a three-foot sword to their shotgun.

henpod
Mar 7, 2008

Sir, we have located the Bioweapon.
College Slice

Scrub-Niggurath
Nov 27, 2007

Reiley posted:

As a first time battlefielder I really like the sound design. Whenever artillery or a big bomb go off it has a big imprint on the feel of a match. What sort of things did BF1 have that V regressed from?

Really good art direction. Between the character models for each faction, the lighting, sound effects, everything just felt much more coherent and intentional. Just look at this trailer for the first DLC, especially about 30s in when the camera follows the German soldier to the ground and the sky, clouds, and poppies form the French flag. BFV and 2042 had nothing even close in their visual designs

https://www.youtube.com/watch?v=msXl2ZybwTk

kri kri
Jul 18, 2007

Really been enjoying running solo with angel and anti air.

Squeezy Farm
Jun 16, 2009

The United States posted:

https://www.youtube.com/watch?v=tNEkG2bZEm8

Here's a possible tradeoff for Battlefielders, what say you?



this is surprisingly good. it obviously looks like poo poo but the gunplay, performance, and level of destruction is great.

jisforjosh
Jun 6, 2006

"It's J is for...you know what? Fuck it, jizz it is"

Scrub-Niggurath posted:

Really good art direction. Between the character models for each faction, the lighting, sound effects, everything just felt much more coherent and intentional. Just look at this trailer for the first DLC, especially about 30s in when the camera follows the German soldier to the ground and the sky, clouds, and poppies form the French flag. BFV and 2042 had nothing even close in their visual designs

https://www.youtube.com/watch?v=msXl2ZybwTk

Literally taking the words out of my mouth with everything being more intentional. From the animations to the voice acting, all of it feels like a passion project (turn on captions for English subs)

https://www.youtube.com/watch?v=8sZMSBtSFrg


Just turning off the HUD changes the game into a cinematic, game trailer experience

https://www.youtube.com/watch?v=sujhUPam60o

Hughmoris
Apr 21, 2007
Let's go to the abyss!

The United States posted:

https://www.youtube.com/watch?v=tNEkG2bZEm8

Here's a possible tradeoff for Battlefielders, what say you?



My rig can't handle 2042 but I'm going to give this a shot. Is there a thread?

*I had the game downloaded, installed, and in my first match within about 90 seconds.

Hughmoris fucked around with this message at 18:39 on Jan 17, 2022

Kibayasu
Mar 28, 2010

I'd say that in terms of """non gameplay""" things BF5 is still quite similar to BF1 they just don't come together quite as well. I don't know enough to effectively explain why. Maybe I just like how WWI looks more than WWII and that makes things like firing a field cannon or a tank shell landing next to me or diving into a crater feel better.

Tiny Timbs
Sep 6, 2008

Has there been any communication from DICE about the state of the game, yet? Have they canceled their content/support plans?

Pharmaskittle
Dec 17, 2007

arf arf put the money in the fuckin bag

I'm playing 2042 way more because I'm still sick to death of WW2 stuff. Honestly 2042 doesn't go far enough, I want vehicles that can cloak and there should be way more unmanned vehicles. There should be a light ground vehicle that's fully armor plated and impervious to normal bullets but gets completely blinded if it gets EMPed because the driver inside is just looking at a screen. There should be unmanned aircraft that have lighter weapons and armor but can do crazy maneuvers and speeds a manned one couldn't do. Why don't we have thermal scopes in the future??

FrancisFukyomama
Feb 4, 2019

Pharmaskittle posted:

I'm playing 2042 way more because I'm still sick to death of WW2 stuff. Honestly 2042 doesn't go far enough, I want vehicles that can cloak and there should be way more unmanned vehicles. There should be a light ground vehicle that's fully armor plated and impervious to normal bullets but gets completely blinded if it gets EMPed because the driver inside is just looking at a screen. There should be unmanned aircraft that have lighter weapons and armor but can do crazy maneuvers and speeds a manned one couldn't do. Why don't we have thermal scopes in the future??

We don’t have IRNV scopes bc some dipshit Silicon Valley tech exec convinced the US/Russian militaries to scrap them so they could buy scopes synced up to the Cloud

Warad
Aug 10, 2019



It is weird how 2042 is supposed to be an actual sequel to 4 and by that time they were already running around with hover tanks and rail guns and building actual walkers and Titans from 2142 and then the actual near-future game....doesn't.

KrunkMcGrunk
Jul 2, 2007

Sometimes I sit and think, and sometimes I just sit.

Pharmaskittle posted:

I'm playing 2042 way more because I'm still sick to death of WW2 stuff. Honestly 2042 doesn't go far enough, I want vehicles that can cloak and there should be way more unmanned vehicles. There should be a light ground vehicle that's fully armor plated and impervious to normal bullets but gets completely blinded if it gets EMPed because the driver inside is just looking at a screen. There should be unmanned aircraft that have lighter weapons and armor but can do crazy maneuvers and speeds a manned one couldn't do. Why don't we have thermal scopes in the future??

that's where i hope they take this game. really lean hard into the futuristic stuff to make it stand out a bit from the last 10 years of battlefield.

jisforjosh
Jun 6, 2006

"It's J is for...you know what? Fuck it, jizz it is"

Warad posted:

It is weird how 2042 is supposed to be an actual sequel to 4 and by that time they were already running around with hover tanks and rail guns and building actual walkers and Titans from 2142 and then the actual near-future game....doesn't.

Should've just done 2143

CAPTAIN CAPSLOCK
Sep 11, 2001



Pharmaskittle posted:

I'm playing 2042 way more because I'm still sick to death of WW2 stuff. Honestly 2042 doesn't go far enough, I want vehicles that can cloak and there should be way more unmanned vehicles. There should be a light ground vehicle that's fully armor plated and impervious to normal bullets but gets completely blinded if it gets EMPed because the driver inside is just looking at a screen. There should be unmanned aircraft that have lighter weapons and armor but can do crazy maneuvers and speeds a manned one couldn't do. Why don't we have thermal scopes in the future??

C&C Renegade 2 when??

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Pharmaskittle
Dec 17, 2007

arf arf put the money in the fuckin bag

CAPTAIN CAPSLOCK posted:

C&C Renegade 2 when??

Considering C&C Renegade and Battlefield 1942 apparently dropped the same year, video game history could've gone a very different and weird way

Ironically, I didn't pick up Battlefield until 2, so Renegade was the first game I ever played that gave me that Battlefield feeling

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