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Consider past "big, open" maps like Altai Range and Somme. There's still a ton of functional cover and you can manage to gently caress about from point to point with a shotgun, no problem. If you dropped the 2042 vehicles and weapons into those settings, I bet they'd play better than Hourglass or Kaleidoscope.
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# ? Jan 20, 2022 09:11 |
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# ? Apr 28, 2024 22:14 |
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Lol. Just had a round on kaleidoscope where everyone was using the condor instead of the little bird. Was a great, close game. We barely won by 6 tickets. Ended up piloting for a pubbie who seat swapped and managed to make the final score quip thing for pilot assists. We ended up doing like a 12 minute run in the basic loadout condor until the other team just relentlessly ran AA and jets to knock us out of the sky.
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# ? Jan 20, 2022 09:26 |
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dog nougat posted:Lol. Just had a round on kaleidoscope where everyone was using the condor instead of the little bird. Was a great, close game. We barely won by 6 tickets. Ended up piloting for a pubbie who seat swapped and managed to make the final score quip thing for pilot assists. We ended up doing like a 12 minute run in the basic loadout condor until the other team just relentlessly ran AA and jets to knock us out of the sky. Anyone who takes the little bird over the condor / hind hates their team.
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# ? Jan 20, 2022 10:37 |
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Chronojam posted:There definitely isn't enough cover, especially between points. The meager cover there is directly around points crates lines of scrimmage that players on both sides are very hesitant to cross, because there isn't enough cover elsewhere. Like they have trees, breakable trees, so we know the engine can handle them... but there are just so few of them.
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# ? Jan 20, 2022 11:39 |
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I've just realised what the maps remind me if. It's really old open world games and the voxel era like Delta Force. Really basic terrain and a huge amount of empty space - just in high resolution this time.
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# ? Jan 20, 2022 12:25 |
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Herstory Begins Now posted:yeah this is the crazy stuff to me, several of the maps just lack, like, almost any sign of any of the lessons learned over the last two decades of 3d fps level design, it's beyond perplexing. Like it's common that there will be both little to no cover (much less actual defilade to work around) for attackers while simultaneously there are no meaningfully strong positions for defenders to anchor a defense around. It's often like the inherent asymmetry of defenders being at a disadvantage because you know where they're going to be just was never even considered. It also plays better because then the fight for the point is over, generally, first the strong point(s) of the site, then over the objective itself Yes but have you considered that one half of the map is lush and the other is arid? That is very _Thought Provoking_
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# ? Jan 20, 2022 12:52 |
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I honestly forgot this was a last-gen game
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# ? Jan 20, 2022 13:05 |
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CAPTAIN CAPSLOCK posted:Anyone who takes the little bird over the condor / hind hates their team. Skygods with the littel bird can climb to 140 kills. Make a kill every 6 seconds or so. Die maybe one or two times in a game.
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# ? Jan 20, 2022 14:26 |
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Tei posted:Skygods with the littel bird can climb to 140 kills. Make a kill every 6 seconds or so. Die maybe one or two times in a game. One good thing about getting the scoreboard back: I was helping out a squadmate in the littlebird as our team tried to push A1 (miserably) in Breakaway Breakthrough. When someone complained that we have no air support, I was able to say that my squadmate had something like 70 kills, but everytime he wiped out a bunch of enemies, nobody pushed up to take advantage. Incidentally, I noticed the other day that the killfeed is just broken for me. It only shows my squad mates, no matter what the setting.
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# ? Jan 20, 2022 14:36 |
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In defense of skygods, any good player can score more than 90 kills in a game. Infantry, vehicles, flying machines. A good player is a good player no matter what role he excel at. These of us that are bad or average and die a lot, is because we are bad or average. The god tier levels die a lot less and do a lot more kills. Randomness still kill them sometimes.
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# ? Jan 20, 2022 14:44 |
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LampkinsMateSteve posted:Incidentally, I noticed the other day that the killfeed is just broken for me. It only shows my squad mates, no matter what the setting. Yes, there's something horribly broken with the proximity-based 'event feed' for lack of a better term. This is most easily visible when it shows you the range-sorted list of who can revive you when you're downed. 1. Names on list are incorrect. I've looked around while downed and seen multiple Falcks within a couple meters of me but the list will show 2 people 40+ meters away. 2. Ranges on list are incorrect. Adjacent names have a tendency to lock to the same range so you'll have 2 squad members in completely different places but the range for both of them will be exactly the same and change at the same time. So basically it has 2 purposes and utterly fails at both of them. Feels like they just put it in so they could say they did something.
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# ? Jan 20, 2022 15:23 |
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Tei posted:In defense of skygods, any good player can score more than 90 kills in a game. Infantry, vehicles, flying machines. A good player is a good player no matter what role he excel at. Can't really speak much for BF2042 but in previous titles getting 90 kills in a game playing only as Infantry is much rarer feat than "any good player"
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# ? Jan 20, 2022 16:25 |
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Tei posted:In defense of skygods, any good player can score more than 90 kills in a game. Infantry, vehicles, flying machines. A good player is a good player no matter what role he excel at. That's not true for the most part, BF1 stats page had separate KDR for vehicles and infantry and you could clearly see that skygods never set foot on the ground.
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# ? Jan 20, 2022 16:29 |
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CAPTAIN CAPSLOCK posted:Anyone who takes the little bird over the condor / hind hates their team. It's this. The little bird is a totally valid option for just killing infantry and the occasional oblivious vehicle. But it's harder to be an actual benefit to the team through raw kills alone when it's easy as hell to revive someone. The transport vehicles offer more use to the team overall. The ability to act as a mobile spawn point is incredibly useful, especially on breakthrough. They take a while to upgrade, but the base grenade launcher is still a super viable weapon unless you wanna engage armor. On the flip-side I've found myself mostly gravitating to an AA assistance/spotter role. I'll play as Rao with the soflam and emp grenades a full-on electronic warfare setup. Designating and hacking vehicles is really helpful to the team and helps drive off the vehicles or makes them easy pickings.
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# ? Jan 20, 2022 17:27 |
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Yeah my default gadget is the AA launcher. I don't even pull it out every life, but it's nice to have a back pocket way to spook choppers away from a point I'm trying to cap or defend
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# ? Jan 20, 2022 17:42 |
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Didn’t see any notes to lock in for the AA being fixed. Seems like half the time it still refuses to provide visual and auditory feedback
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# ? Jan 20, 2022 17:43 |
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Beastie posted:Didn’t see any notes to lock in for the AA being fixed. dunno if you've noticed this part but if an aircraft has recently shot it's flares you won't be able to lock on to it for a little bit. that's usually what keeps me from getting any sort of lock on indicator on aircraft forest spirit posted:Am I in battlefield 3? unless i'm going crazy i feel like every battlefield game has had people complaining about too much running and not enough cover. pretty easy to find people online complaining about it in 5 and 1
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# ? Jan 20, 2022 19:28 |
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whaley posted:dunno if you've noticed this part but if an aircraft has recently shot it's flares you won't be able to lock on to it for a little bit. that's usually what keeps me from getting any sort of lock on indicator on aircraft The issue seems to be that the lock on indicator doesn't work afterwards and just magically locks on again with no acquisition portion
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# ? Jan 20, 2022 19:35 |
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as a pilot idk why i'm saying this, but the secret to the aa launcher is, after you know counter measures have been used (and if you can't lock, they've used counter measures), to continue tracking like you can lock on while holding down m1. I'd probably just hold m1 as a blanket thing with the launcher since aside from bad pilots you generally aren't getting them to pop flares without the missile launch cue
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# ? Jan 20, 2022 19:47 |
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Yeah I usually just hold mb1 and fire no matter what I think their flare status is since I consider MANPADS mostly a deterrent rather than something I'm actually gonna kill a pilot with. It's a pleasant surprise if I get a hit or even a kill, but as an infantryman I really just want them to go away and stay scared
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# ? Jan 20, 2022 20:59 |
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Found a zombie lobby with no time limit and no scoring goal. Guess that’s an easy way to unlock gun attachments.
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# ? Jan 20, 2022 22:00 |
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drat did a bunch of terrible players come crawling out of the woodwork this patch? I'm consistently on terrible, terrible teams with zero concept of teamwork all day today.
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# ? Jan 20, 2022 22:07 |
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dog nougat posted:drat did a bunch of terrible players come crawling out of the woodwork this patch? I'm consistently on terrible, terrible teams with zero concept of teamwork all day today. It's people who haven't played since the last patch so they're a month out of touch and rusty
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# ? Jan 20, 2022 22:22 |
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Lol. Rip battlefield. https://twitter.com/_Tom_Henderson_/status/1484261137818525714?t=R8Ih8vGFcWDX2_oFKXZ64w&s=19
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# ? Jan 20, 2022 23:15 |
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Making a bad game F2P doesn't convince people to play a bad game
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# ? Jan 20, 2022 23:16 |
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Tiny Timbs posted:Making a bad game F2P doesn't convince people to play a bad game There's some bad game that went f2p and did better than I thought on streaming but its not DayZ and I don't remember now.
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# ? Jan 20, 2022 23:19 |
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dog nougat posted:Lol. Rip battlefield. geez.. well they did this to themselves
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# ? Jan 20, 2022 23:32 |
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i cooked this pizza for half the time it said to, why don't people like eating raw dough
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# ? Jan 20, 2022 23:37 |
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Herstory Begins Now posted:i cooked this pizza for half the time it said to, why don't people like eating raw dough I'll bet that's the one option EA still will not even entertain exploring is time. The "don't release half cooked poo poo" message hasn't gotten through.
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# ? Jan 20, 2022 23:40 |
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ive seen literally 0 cheaters getting to level s000 or w/e it is which is extremely anomalous in the current fps landscape but making the game f2p is a great way to encourage a mass cheater problem
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# ? Jan 20, 2022 23:40 |
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That's because the cheat producers pulled support for the game due to all of its issues Literally
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# ? Jan 20, 2022 23:42 |
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Tiny Timbs posted:Making a bad game F2P doesn't convince people to play a bad game it worked for Destiny
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# ? Jan 20, 2022 23:42 |
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all the major fps titles currently have a huge gigantic cheater problem it's ridiculous rust, halo infinite, cs:go, apex legends, escape from tarkov, pubg, overwatch, warzone, even bfv/1 according to this thread 2042 having basically no cheaters is one of its major selling points lmao it's so refreshing
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# ? Jan 20, 2022 23:45 |
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Tiny Timbs posted:Making a bad game F2P doesn't convince people to play a bad game Yeah, the F2P weekend on Steam worked for only the weekend and slowed down the playercount bleed on Steam by a little bit. Still ~7-10% player retention after 2 months is not a good luck and it's easy to see why EA is very disappointed
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# ? Jan 20, 2022 23:48 |
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Forcing it out the door and then abandoning it for three months after which you triumphantly declare you're adding a scoreboard. Who could've predicted the poor reception?
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# ? Jan 21, 2022 00:05 |
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Tiny Timbs posted:That's because the cheat producers pulled support for the game due to all of its issues Too much dev time and not enough of a market to cover the costs, I'd imagine. Maybe going f2p would increase the market size enough to pay for the additional resources required to develop cheats?
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# ? Jan 21, 2022 00:07 |
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dog nougat posted:Lol. Rip battlefield. When did 2042 release again? Im trying to figure if my 5 month F2P / Gamepass prediction was on point or if i need them to hold off a little.
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# ? Jan 21, 2022 00:07 |
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ZeusCannon posted:When did 2042 release again? Im trying to figure if my 5 month F2P / Gamepass prediction was on point or if i need them to hold off a little. We hit two (2) months yesterday.
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# ? Jan 21, 2022 00:09 |
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I'm gonna wait and see for what he says because so far dude has been the primary source for the "it was originally a battle royale" statement that has been completely unsubstantiated. Like the entire tweet is stirring the pot and offering no actual information. "EA is reportedly very disappointed with how Battlefield 2042 has performed" Performed how? It sold extremely well, even in December and was the 5th best selling game in the US all year: https://www.gameinformer.com/2022/01/18/switch-was-2021s-best-selling-console-in-us-call-of-duty-vanguard-was-best-selling-game "and is 'looking at all the options' when it comes to the title, this is including looking at Free to Play in some capacity." So it could go F2P, it couldn't go F2P, or they could make part of it F2P. Henderson himself tweeted in March that there was a BF survey looking to consider a F2P element before BF2042 was even announced. https://twitter.com/_Tom_Henderson_/status/1375403976980639748?t=aL9hSo9LhvcwOQRAlhdMYQ&s=19 This series is a cash cow. People wanted Firestorm to go F2P and it never did and it died. If anything, Hazard Zone would go F2P, but there's no way that they would have the main modes do that. Hot Diggity! fucked around with this message at 00:21 on Jan 21, 2022 |
# ? Jan 21, 2022 00:18 |
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# ? Apr 28, 2024 22:14 |
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didn't henderson also report battlefield 2042 was ahead of scheduleTiny Timbs posted:That's because the cheat producers pulled support for the game due to all of its issues good
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# ? Jan 21, 2022 00:18 |