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FrenzyTheKillbot
Jan 31, 2008

Good Hustle


Halo 3: ODST, released in September 2009, is the first real "departure" from the main Halo formula. While still developed by Bungie and published by Microsoft Game Studios, this is the first Halo game that does not have the Master Chief as its protagonist, and also [spoiler alert] doesn't involve any Halos. We play as an Orbital Drop Shock Trooper (ODST) known only as The Rookie, separated from his squad during the Covenant invasion of Earth. We must wander the eerily quiet, occupied city of New Mombasa and try to figure out what happened to the rest of the squad, and the top-secret mission they were supposed to be carrying out. A much more grounded and atmospheric experience than previous Halo games, Halo 3: ODST actually channels a film noir detective story vibe which works really, really well.

The other major difference from previous Halo games is the lack of a PvP multiplayer. Halo 3: ODST actually shipped with a separate disk that contained Halo 3's multiplayer instead, as well as all of the DLC maps up to that date. That being said, it introduced a new co-operative PvE multiplayer called Firefight. Firefight is a wave defense mode where players must fight against increasingly difficult waves of enemies with a limited number of lives shared between the entire team. The goal of this mode is to survive for as long as possible while racking up high scores using kill streaks, special kills, and difficulty modifiers.

As the titling would suggest, Halo 3: ODST (previously titled Halo 3: Recon) was originally planned as sort of an expansion pack. It was intended to be a smaller project to fill the time before the next major Halo release, but they ended up with enough content that Microsoft insisted on selling it as a stand-alone, full-price game.




01 - Prepare to Drop
02 - Tayari Plaza
03 - Uplift Reserve
04 - Kizingo Boulevard
XX - Norvinsk Region (April Fools)
05 - ONI Alpha Site
06 - NMPD HQ
07 - Kikowani Station
08 - Data Hive
XX - Sadie's Story (Audio Logs)
09 - Coastal Highway
XX - Bonus Content



'Keep It Clean' Trailer
'The Life' Trailer

FrenzyTheKillbot fucked around with this message at 17:20 on Jun 5, 2022

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Leal
Oct 2, 2009
I'm the weirdo who really enjoyed ODST. Just something about urban combat that really appeals to me in FPS games. Also all the talk of Meta makes me wish someone will make a VR mod for Halo.

Ablative
Nov 9, 2012

Someone is getting this as an avatar. I don't know who, but it's gonna happen.
It's me, I'm the inverted mouse psychopath.

e: The Covenant species most likely to be able to read human languages is actually the Grunts, oddly enough! They use them for SIGINT a lot. Even in Halo 1 they spoke English because they were speaking English, not because of a translation program.

Ablative fucked around with this message at 23:33 on Mar 4, 2022

Cythereal
Nov 8, 2009

I love the potoo,
and the potoo loves you.
ODST was a game that really disappointed me, personally. I felt there was a huge opportunity for a very different Halo experience playing as a regular human as opposed to John McJesus-117, and instead the Joe Schmoe of the setting plays and fights almost exactly like a Spartan. He's a little slower, and his guns are worse, and he has a visor instead of a flashlight, but it's a mostly by-the-numbers Halo experience. It's a good by-the-numbers experience, ODST is one of three entries in the Master Chief Collection I really enjoyed along with 3 and Reach, but it could have been something special and unique for the franchise, and I can't help but feel that it's a shame.

Deformed Church
May 12, 2012

5'5", IQ 81


...

I never noticed the signs were actually directions. I spent a bunch of time lost both times I played. I feel like such an idiot.

Outpost22
Oct 11, 2012

RIP Screamy You were too good for this world.

Cythereal posted:

ODST was a game that really disappointed me, personally. I felt there was a huge opportunity for a very different Halo experience playing as a regular human as opposed to John McJesus-117, and instead the Joe Schmoe of the setting plays and fights almost exactly like a Spartan. He's a little slower, and his guns are worse, and he has a visor instead of a flashlight, but it's a mostly by-the-numbers Halo experience. It's a good by-the-numbers experience, ODST is one of three entries in the Master Chief Collection I really enjoyed along with 3 and Reach, but it could have been something special and unique for the franchise, and I can't help but feel that it's a shame.

It felt like a hard sell not playing as the Master Chief

EDIT: I forgot you play as the Arbiter in 2

Outpost22 fucked around with this message at 01:08 on Mar 5, 2022

Cythereal
Nov 8, 2009

I love the potoo,
and the potoo loves you.

Outpost22 posted:

It felt like a hard sell not playing as the Master Chief

One of the things I like most about Reach is that you're not playing as the Master Chief. I feel like everything that can be done with the character has been done. Turn the sacred cow into hamburger and move on.

CzarChasm
Mar 14, 2009

I don't like it when you're watching me eat.

Deformed Church posted:

...

I never noticed the signs were actually directions. I spent a bunch of time lost both times I played. I feel like such an idiot.

Same. Just never noticed because I never saw a game in a setting like this where the city itself would point you to your objective. I have a waypoint and a map, I'll piece it together from there.

FoolyCharged
Oct 11, 2012

Cheating at a raffle? I sentence you to 1 year in jail! No! Two years! Three! Four! Five years! Ah! Ah! Ah! Ah!
Somebody call for an ant?

I'm sure she's probably still alive somwhere, but the spook stabbing the team in the back by lying to them about the mission, having poo poo go to hell because of that, and then immediately dying would also be on point.

Megillah Gorilla
Sep 22, 2003

If only all of life's problems could be solved by smoking a professor of ancient evil texts.



Bread Liar
The city AI using its signs to point your way is just an inspired game mechanic.

Samovar
Jun 4, 2011

I'm 😤 not a 🦸🏻‍♂️hero...🧜🏻



It's not his fault, obviously, but having what's -his-face being the face and voice model of the leader of the ODST team is very, very dated.

PizzaProwler
Nov 4, 2009

Or you can see me at The Riviera. Tuesday nights.
Pillowfights with Dominican mothers.
Are you talking about: Nathan Fillion, Tricia Helfer, Alan Tudyk, or Adam Baldwin?

e: nvm, it's Nathan Fillion since he's the one who has his face in the game

Judge Tesla
Oct 29, 2011

:frogsiren:

Samovar posted:

It's not his fault, obviously, but having what's -his-face being the face and voice model of the leader of the ODST team is very, very dated.

Conversely as a Destiny fan you can just think of him as Cayde-6 before he got turned into a robotman.

FrenzyTheKillbot
Jan 31, 2008

Good Hustle

Ablative posted:

It's me, I'm the inverted mouse psychopath.

Howwwww? I know people say that about using inverted on controllers, but I always fell back on the "flight sticks" explanation.

Cythereal posted:

ODST was a game that really disappointed me, personally. I felt there was a huge opportunity for a very different Halo experience playing as a regular human as opposed to John McJesus-117, and instead the Joe Schmoe of the setting plays and fights almost exactly like a Spartan. He's a little slower, and his guns are worse, and he has a visor instead of a flashlight, but it's a mostly by-the-numbers Halo experience. It's a good by-the-numbers experience, ODST is one of three entries in the Master Chief Collection I really enjoyed along with 3 and Reach, but it could have been something special and unique for the franchise, and I can't help but feel that it's a shame.

I don't disagree, it definitely could have been more different and still been great. I haven't shown it off yet, but the ODST can do a bunch of things that were always explained away as "Spartans stronk", like flipping vehicles and ripping turrets off their mounts to carry around.

Deformed Church posted:

I never noticed the signs were actually directions. I spent a bunch of time lost both times I played. I feel like such an idiot.

CzarChasm posted:

Same. Just never noticed because I never saw a game in a setting like this where the city itself would point you to your objective. I have a waypoint and a map, I'll piece it together from there.

This is another issue with what I said about it being so easy to just keep the VISR on. There's no real downside as the Rookie. But it does make the signs very difficult to read and it's not as apparent when they change unless you're looking for it.

Samovar posted:

It's not his fault, obviously, but having what's -his-face being the face and voice model of the leader of the ODST team is very, very dated.

One thing, Nathan Fillion is a national (if not international) treasure. And the second, he is an actual Halo fan, and not just says good things about it in interviews because he's in it. If you're going to pick someone to be a face and voice of one of your main characters, I'm 100% cool with it being someone who is into the source material.

Ablative
Nov 9, 2012

Someone is getting this as an avatar. I don't know who, but it's gonna happen.

FrenzyTheKillbot posted:

Howwwww? I know people say that about using inverted on controllers, but I always fell back on the "flight sticks" explanation.
No idea, been this way since high school.

quote:

I don't disagree, it definitely could have been more different and still been great. I haven't shown it off yet, but the ODST can do a bunch of things that were always explained away as "Spartans stronk", like flipping vehicles and ripping turrets off their mounts to carry around.

The vehicle flipping at least can be explained as a gameplay conceit because it would be really loving annoying if you flipped your car and couldn't unfuck yourself.

FoolyCharged
Oct 11, 2012

Cheating at a raffle? I sentence you to 1 year in jail! No! Two years! Three! Four! Five years! Ah! Ah! Ah! Ah!
Somebody call for an ant?

Huh, I thought he looked like Fillion.

Cradok
Sep 28, 2013

FrenzyTheKillbot posted:

Howwwww? I know people say that about using inverted on controllers, but I always fell back on the "flight sticks" explanation.

I'm pretty sure the Quake games were inverted by default, a lot of people learned mouselook on those.

AradoBalanga
Jan 3, 2013

Samovar posted:

It's not his fault, obviously, but having what's -his-face being the face and voice model of the leader of the ODST team is very, very dated.
Frenzy did mention that Firefly's follow-up film did inspire parts of Halo 3 (specifically, the deaths of Miranda and Johnson), and Fillion was around to voice NPC chatter for 3, so I would not be surprise if ODST's casting was born from Fillion and co. talking with the ADR people and it went from there.

Kibayasu
Mar 28, 2010

Did ODST get even the relatively minor touch-ups that Halo 3 got? It seems pretty muddy and jaggy so far but maybe that's just how it looked.

biosterous
Feb 23, 2013




i still love how the pod drop countdown beeps are the multiplayer match start beeps

FrenzyTheKillbot
Jan 31, 2008

Good Hustle


02 - Tayari Plaza


A drop gone wrong and a city under attack. First things first, save the girl.

Ablative
Nov 9, 2012

Someone is getting this as an avatar. I don't know who, but it's gonna happen.
Point of contention: that can't be the real Chips Dubbo because the real Chips Dubbo is on In Amber Clad. This is an impostor.

Also the par time for this level is three minutes. Three. Minutes.

AradoBalanga
Jan 3, 2013

Ablative posted:

Point of contention: that can't be the real Chips Dubbo because the real Chips Dubbo is on In Amber Clad. This is an impostor.
For all we know, there's a secret Chips Dubbo cloning project funded by the UNSC and we met one of the backup versions.

Sylphosaurus
Sep 6, 2007

AradoBalanga posted:

For all we know, there's a secret Chips Dubbo cloning project funded by the UNSC and we met one of the backup versions.
Checks out, considering how fast humanity seems to recover in the following Halo games after all our colonies and the populace on them were killed off.

biosterous
Feb 23, 2013




odst troopers definitely throw grenades differently. seems to have much more of an arc to them, instead of just blasting them forward like chief does. your grenades' arc ends up looking a lot more like your allies' arc too, which is neat. still a lil frustrating when you're switching between games though :v:

Outpost22
Oct 11, 2012

RIP Screamy You were too good for this world.
About the engineers: they are with the enemy, and earth is a battlefield, but still ... they always make me sad :(

Loxbourne
Apr 6, 2011

Tomorrow, doom!
But now, tea.
Seems odd Earth would classify incidents of Brutes and Elites killing each other in battle. Obviously the reason is not to spoil the plot revelations of Halo 2, but you'd think they'd brief their field officers in case the opportunity to exploit the situation arose.

Which would be a rather more fun way to depict this story point in gameplay! But I don't imagie Bungie had the budget given this was a side-game intended to get more use out of the Halo 2 human city assets. Do you even fight Elites at any point in ODST? Are those corpses their only appearance?

Outpost22
Oct 11, 2012

RIP Screamy You were too good for this world.
I don't think you fight Elites again until Reach.

Cythereal
Nov 8, 2009

I love the potoo,
and the potoo loves you.
Hey, the Superintendant explained exactly what happened when Buck asked: their bill was overdue.

McTimmy
Feb 29, 2008
Elites don't even have enemy AI in ODST since it's based on the 3 engine. 343 had to do some shenanigans to make them work in ODST's firefight for MCC.

Geemer
Nov 4, 2010



On the one hand I think it's neat how they made the city AI only speaks in stock voice clips or traffic signs.

On the other hand you, this is a world where fully sapient AI exists and it seems weird for the city AI to be limited like that.

I think it'd fit better if Cortana hadn't already been an established character, or had been some kind of forerunner relic.

Optimus_Rhyme
Apr 15, 2007

are you that mainframe hacker guy?

Thats just how heartless that society is. Fully sentient AI that manages an entire city, but make it so I cant communicate.

FoolyCharged
Oct 11, 2012

Cheating at a raffle? I sentence you to 1 year in jail! No! Two years! Three! Four! Five years! Ah! Ah! Ah! Ah!
Somebody call for an ant?

Geemer posted:

On the one hand I think it's neat how they made the city AI only speaks in stock voice clips or traffic signs.

On the other hand you, this is a world where fully sapient AI exists and it seems weird for the city AI to be limited like that.

I think it'd fit better if Cortana hadn't already been an established character, or had been some kind of forerunner relic.

I registered my car over a landline and the station printed me stuff for it on a dot matrix printer. The city ai being ancient and outdated compared to experimental* military tech is probably the most believable thing here.

*the second the tech gets streamlined for mass production it will also go to dogshit

FrenzyTheKillbot
Jan 31, 2008

Good Hustle

AradoBalanga posted:

For all we know, there's a secret Chips Dubbo cloning project funded by the UNSC and we met one of the backup versions.

I like to think it's like the army of Ultron robots in the second Avengers movie. They can all operate independently, but the "real" Chips Dubbo is whichever one has the glowing red eyes.

Loxbourne posted:

Seems odd Earth would classify incidents of Brutes and Elites killing each other in battle. Obviously the reason is not to spoil the plot revelations of Halo 2, but you'd think they'd brief their field officers in case the opportunity to exploit the situation arose.

I think the only way it makes sense is that she doesn't actually know. They may have gotten reports and captured some video footage, and may even have some people looking into it, but there's no way they have any real information yet. I think "it's classified" is just kind of a knee-jerk reaction for intelligence operatives to a question they don't have the answer to yet.

Geemer posted:

On the one hand I think it's neat how they made the city AI only speaks in stock voice clips or traffic signs.

On the other hand you, this is a world where fully sapient AI exists and it seems weird for the city AI to be limited like that.

I think it'd fit better if Cortana hadn't already been an established character, or had been some kind of forerunner relic.

As far back as the first novel, they do make the distinction between "smart" AIs like Cortana and "dumb" AIs that you might find running a ship like in Star Trek. But generally even those dumb AIs have a conversational user interface. It's possible the Superintendent is relatively old, or having an actual voice was just not seen as a necessary function in this case. Of course the real reason is probably that the devs saw Transformers (2007) during development and thought the Bumblebee gimmick was kinda cool.

CzarChasm
Mar 14, 2009

I don't like it when you're watching me eat.
Isn't it also a thing where "smart" AI are kind of purposely restrained, and Cortana is unique in her level of freedom? Or am I thinking of some other sci-fi world?

Fantastic Foreskin
Jan 6, 2013

A golden helix streaked skyward from the Helvault. A thunderous explosion shattered the silver monolith and Avacyn emerged, free from her prison at last.

CzarChasm posted:

Isn't it also a thing where "smart" AI are kind of purposely restrained, and Cortana is unique in her level of freedom? Or am I thinking of some other sci-fi world?

Its very much a thing in Marathon, and Cortana clearly goes Rampant, but Halo isn't 'about' AIs like Marathon is, so I'm not sure what the lore here is.

Loxbourne
Apr 6, 2011

Tomorrow, doom!
But now, tea.

Fantastic Foreskin posted:

Its very much a thing in Marathon, and Cortana clearly goes Rampant, but Halo isn't 'about' AIs like Marathon is, so I'm not sure what the lore here is.

This reminds me of an interesting aside. During the Halo 2 and 3 pre-release ARG campaigns, a lot of the "players" were ARG fans rather than Halo ones. The Halo fans who did play along had to give out potted briefings on the lore, setting, and core themes of the series (including the older Bungie games in case they came up). I remember posts on the internal forums explaining what an AI even was.

I wonder if this is why Bungie ultimately stopped doing ARGs. They fell out of fashion anyway but I guess you could reach the Halo target audience a lot easier with adverts on the sides of buses.

RBA Starblade
Apr 28, 2008

Going Home.

Games Idiot Court Jester

Loxbourne posted:

This reminds me of an interesting aside. During the Halo 2 and 3 pre-release ARG campaigns, a lot of the "players" were ARG fans rather than Halo ones. The Halo fans who did play along had to give out potted briefings on the lore, setting, and core themes of the series (including the older Bungie games in case they came up). I remember posts on the internal forums explaining what an AI even was.

I wonder if this is why Bungie ultimately stopped doing ARGs. They fell out of fashion anyway but I guess you could reach the Halo target audience a lot easier with adverts on the sides of buses.

For a good while no one was sure if ilovebees was even related to Halo, until it became extremely obvious it was

Kibayasu
Mar 28, 2010

I wasn't expecting the character switching, that's sort of neat for a Halo game at that point. Daylight helped the look of the game too.

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FrenzyTheKillbot
Jan 31, 2008

Good Hustle


03 - Uplift Reserve


Scattered marines take a scenic tour through an unlikely battlefield.

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