|
Ink Over was a lot stronger before the end-of-early-access emotion nerfs I think, since it was both super oppressive and usually free on the second turn of a reception. Just throwing one into your deck as a bomb is a lot more questionable these days, but it used to do good work.
|
![]() |
|
![]()
|
# ? Jun 16, 2024 03:17 |
|
I demand that Omni (and Chinley, when he shows up) always use the most anime of bodies, no matter how impractical.
|
![]() |
|
Initial emotion cap: I Every Abnormality beaten adds +1 emotion cap. Beating 4th Abnormality gives you max emotion level at level V and final librarian. If you're unable to draw Hod's Red Abnormality card, just play defensively. My defensive strategy carries me through until late game. Your Everyday NEET fucked around with this message at 05:24 on Mar 9, 2022 |
![]() |
|
Even though they are straight Yakuza stereotypes, the Kurokumo are another great additions to the library's fashions. And does it really mean anything to win battles if you don't look good doing it?
|
![]() |
|
Appendix 17: Kurokumo ClanSayo’s Page posted:The Hand of the Backstreets is possibly the biggest reason no one dares to take care of the lawless land that is the Backstreets; no Associations or Wings can touch it, and not even the Head itself can easily interfere. The five Syndicates at the apex of the Backstreets are called the Thumb, the Index, the Middle, the Ring, and the Pinky, namely. They parcel out districts of the Backstreets and comprehensively manage their territories, and periodically hold meetings to efficiently control the Backstreets. They call this conference the “Finger Bow-Bell”; I’m uncertain as to whether this name is meant to suggest that they actually make pinky swears not to invade each other’s territories, or if they call it as such simply because the Fingers gather in one place… The mind of higher-ups is a mystery, truly. Going back to the topic, when the Finger Bow-Bell nears, all members of the five Fingers will try to avoid conflict and refrain from causing big problems. It’s thanks to the leaders of each Syndicate who caution their subordinates that fights between smaller Syndicates could grow into a massive conflict between the big ones, perhaps… If subsidiary Syndicates ran into trouble, the seniors at the Finger Bow-Bell would be faced with quite the embarrassment, now wouldn’t they? Yang’s Page posted:There are two kinds of folks who hang around in the Backstreets at night: the predator and the prey. Pretty much everything going on in the City can be described as ‘savage’, but the other parts of the City at least put up the effort to package them in gentlemanly guises. Even a cheap hamburger made from whatever unspeakable ingredients is still wrapped in a modern and rich packing, yeah? On the other hand, the Backstreets at night are filled with raw and blatant barbarity; not even a layer of crude cover is there to censor this brutality. No deed is forbidden… No one is held responsible. Imagining the most appalling, vulgar, and filthy deed you can think of. I won’t dare say “beyond your imagination” since I have no idea how insane you might be. But I can guarantee that whatever you’re thinking casually happens somewhere in the dark alleys of the Backstreets at night. Gin’s Page posted:A fallen Nest no longer has an owner to protect its inhabitants. What happens to them, then? In the wreckage of the Nest that’s gradually turned into an environment similar to the Backstreets, all they can do is accept horrible deaths as Backstreets residents do or hire a Fixer… Or pay protection fees to one of the powerful Syndicates that enter the Nest and be under their care. Some move to a different Wing, but this is an exceptionally rare case. The Syndicate may charge ridiculously expensive fees, but they will keep you safe for sure once you pay them. (If an even stronger Syndicate comes in, drives off the others, and asks you to pay a protection fee… Then there’s no choice but to give your new protectors what they ask for.) They’ll protect you with their lives as long as you still have money to pay. The assets will become useless when you die anyhow, so you might as well spend it to extend your life for just a little longer. The former feathers don’t have a choice in this matter. If they don’t pay the fee, they’ll die or get kicked out. It would be a miracle to walk out unharmed. A Kurokumo Henchman’s Page posted:“You hear that news? We’re about to collide with Kingfishers again.”
|
![]() |
|
The Kurokumo entries does a lot to fill out the story of the Backstreets. Good worldbuilding in there. As for the mess of abnormality card draws..... yeah. I think it's kind of iffy that the game itself doesn't tell you anything about the +2 to -2 weighting of the cards, since it makes in-game strategizing that much harder. I will request that TQ does a demonstration of Hod floor just absolutely destroying a fight or two in the future since she's already on the wane out of her optimal setup apparently.
|
![]() |
|
Kingfishers? Constellars? Knots? Clam? Are you playing Scrabble or something? From what I see, Backstreet are even more hosed up, and Kurokumo Clan threatment of those two in teir cutscene is downright nice in comparison. Keldulas posted:+2 to -2 weighting of the cards code:
MiiNiPaa fucked around with this message at 10:15 on Mar 9, 2022 |
![]() |
|
For those of you with no idea what the hell any of these guys are talking about with +2 or -2 or -3: Don't worry, this is all related to that emotion system thing I'm pointedly not talking about until we get to a specific point in the LP! It's a giant pain in the butt to explain, but until we have a fully stocked floor I can continue to put off having to talk about it. This does also mean the people who know where things are in the thread can make me suffer by completing a floor asap, but that would give me a complete floor so who knows what you guys will do. ![]()
|
![]() |
|
MiiNiPaa posted:Kingfishers? Constellars? Knots? Clam? Are you playing Scrabble or something? Look, only so many syndicates can call themselves The Talon or Knife Edge or whatever until you start running out of cool names and just have to take whatever is free.
|
![]() |
|
Hey, being low-rank doesn't mean you can't have a cool name. The Brotherhood of Iron were really weak and they had a cool Syndicate name.
|
![]() |
|
We could be arguing about whether to start the next layer with the train or Phillip. Since those are probably the only two real voting blocs. Unless the train people were just settling for Phillip... Personally my vote is going to go to chasing Phillip.
|
![]() |
|
Personally I'd probably vote whatever would let us unlock Gebura or Chesed the soonest.
|
![]() |
|
TeeQueue posted:-snip- Frankly, this... sounds like a good reason to get you your full floor. Hrmph. Letting the LPer have a floor at full strength is a small price for finally getting that emotion system explanation. ![]() Shame I don't recall which fights actually are needed for that, but hey more cards ought to make doing the right ones easier anyways right?
|
![]() |
|
I have better reasons for aiming for a complete floor, but at this point "so we can stop tap-dancing around The Thing That TeeQueue Wants(?) To Talk About" is starting to creep up the list. On the bright side, the commitment to the Steve situation means we likely won't see TeeQueue using the completed floor to just bulldoze everything and will change things up if we ask nicely. SL the Pyro fucked around with this message at 22:05 on Mar 9, 2022 |
![]() |
|
habituallyred posted:We could be arguing about whether to start the next layer with the train or Phillip. Since those are probably the only two real voting blocs. Unless the train people were just settling for Phillip... Phillip is a persistent plotline that finally starts fighting with Train in terms of floating questions. Especially for people coming from LobCorp, it's the first time where Angela actually starts talking about the effects of the White Nights and Dark Days. Plus actually playing the game, it's kind of annoying how Phillip kept running away so there was some desire on my part to actually just smack him down once and for all. It's a testament to train that for all intents and purposes it doesn't have any of those historical hooks. The closest thing to that is a passing mention of Myo way back at Molar Office. And yet the utter hosed up nature of the train itself and the machinations inside are still interesting enough to hook attention. It still had priority for me on the next tier, myself. I'm interested to see the results of the next tier vote.
|
![]() |
|
Keldulas posted:Phillip is a persistent plotline that finally starts fighting with Train in terms of floating questions. Especially for people coming from LobCorp, it's the first time where Angela actually starts talking about the effects of the White Nights and Dark Days. Plus actually playing the game, it's kind of annoying how Phillip kept running away so there was some desire on my part to actually just smack him down once and for all. On the other hand, I am interested on what Thumb would do, when their tailor will say that shipment of fabric for their new slick suits have not arrived. Will they blindly storm the Library? Will they send a horse head? Are there any horses left in the CIty? Come think of it, we didn't see any animals. What if City is in Blade Runner universe, and Head prohibit creation of AI, because he does not want to repeat Replicant fiasco? Also there is a second column from the left: an enigma of "what the hell is the theme of this". I cannot even try predict what will be next there.
|
![]() |
|
Rabbits and musicians if TQ's previous blurbs have been anything to go by.
|
![]() |
|
Junpei posted:Rabbits and musicians if TQ's previous blurbs have been anything to go by. ![]()
|
![]() |
|
Philip managing to create actual EGO out of nowhere is probably some kind of accomplishment Also I’m starting to assume this turns into a Benny Hill scene where we keep fighting him and having him run away and become more powerful, until by the end of the game he’s the final boss. And then he runs away again.
|
![]() |
|
Honestly Philip getting ejected from the Library was probably better for us than him. He didn't seem anywhere close to done fighting, regardless of what his HP said.
|
![]() |
|
Materant posted:Honestly Philip getting ejected from the Library was probably better for us than him. He didn't seem anywhere close to done fighting, regardless of what his HP said. Plus he was throwing a lot of fire around, and books are kinda well known for their flammability. For the best, really.
|
![]() |
|
Got inspired to start up another file, due to the LP and others pointing out just how much mechanics I missed when I had no idea what I was doing. Forgotten how fun the flow of combat was. They did an exceptional job of making it snappy. For how easy the rest of the early game is, Bloodbath struck me as oddly dangerous compared to the rest?
|
![]() |
|
Question: If Tiph (and as you said, every floor going forward, which means Gebura, Chesed, Binah and Hokma) start with 2 Librarians, how does this affect their Abnormality Battle rewards? Do they reach 5 Librarians on their third fight? Or are their first two fights only going to give them the cards and Emotion Level boosts?
|
![]() |
|
answering that is technically spoilers, so I guess we'll find out eventually
|
![]() |
|
Keldulas posted:Got inspired to start up another file, due to the LP and others pointing out just how much mechanics I missed when I had no idea what I was doing. It's a tutorial for checking enemy abilities, which is mandatory to know how to do for basically every fight after that point, and since you don't lose anything for failing the fight they made it extra mean to force you to actually engage with the mechanics.
|
![]() |
|
kvx687 posted:It's a tutorial for checking enemy abilities, which is mandatory to know how to do for basically every fight after that point, and since you don't lose anything for failing the fight they made it extra mean to force you to actually engage with the mechanics. It's not failproof, though. I smashed my head against the wall exactly like TQ did when I was starting out and it gave on the first try.
|
![]() |
|
Trip report: It turns out that you can blow through the beginning of the game really fast if you skip the cutscenes. Got to the Urban Legend and decided to do the LP Tomerry challenge myself, because it sounded both like a lark and a really dumb idea. I actually ended up using both Hanufuda and Olga, for both having sources of Light/Draw in their abilities, and if Olga isn't absorbing both of Hanufuda's abilities, she can still grab Rain's +1 strength. I wanted some draw sustain and when you go in without Flash of Dawn, the options are slightly limited. Did a Full Stop floor on the first townspeople to allow my main floor to go into Tomerry fresh. Plus the intention was to allow the Full Stop crew to clean up Tomerry's floor. Though that didn't pan out. Turns out Tomerry doesn't like Daring Decision spam from two different people. Given that both characters were drawing 3 cards per turn for the first bit, they actually managed to Daring Decision for like 4 turns in a row. With just random Loosen Up's thrown at townspeople to prevent the +10 power spike, and a Pierce Liwei supporting (and kind of eating poo poo). Enabled me to skip the second phase, since she had about 190 health when they did the wind-up +6 strength next turn and staggered them. My take-away from this is that Molar Office is just plain ridiculous. The Daring Decision people were perpetual motion machines that just kept healing through Mika's passive, ending the battle at like 50 HP still (and the Liwei being dead). And this was me being so focused on the fight that I spaced and forgot to manipulate Shy Look's expression until Tomerry was dead ![]()
|
![]() |
|
Book 25: Musicians of Bremen—Chapter 1 Music: Lobby ![]() Our final fight of the chapter is the one above our first fight of the chapter. It's finally time to see what Full-Stop Office unlocked. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() VIDEO ![]() The lack of a music link isn't an error. There's no music here, just the sound of grinding and some kind of scale playing on a xylophone or something. It feels very chaotic. Music: StoryAlley ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Music: StoryJinji ![]() ![]() ![]() ![]() ![]() ![]() ![]() Music: StoryAlley ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Music: Lobby ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Music: Entrance ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() THWACK! Music: StorySimgak ![]() ![]() ![]() ![]() ![]() Next time, on Library of Ruina: They made ours bleed. We make theirs books. ![]() Videos Musicians of Bremen 1
|
![]() |
|
Keldulas posted:Trip report: It turns out that you can blow through the beginning of the game really fast if you skip the cutscenes. We are nearly 7 months into this LP, with a fairly regular update schedule. We are roughly at the end of the early game, and definitely less than 10 hours into it. The nature of SSLP slows this kind of game to an impressive degree, but such is the nature of the beast.
|
![]() |
|
Furries, am I right?
|
![]() |
|
Look on the bright side, Angela, red blood means you're getting closer to human!
|
![]() |
|
Is this the first time a guest has hit Angela, and successfully damaged her? I thought she couldn’t hurt in the library, and now I’m wondering how vulnerable she really is.
|
![]() |
|
I don't think this group would make very good reading material, to be honest. Lots of poor plagiarization and schlocky at that.
|
![]() |
|
My favorite bit about the Hotline Miami syndicate is that they're like, in their forties, except for MuMu who is the youngest at 33.
|
![]() |
|
TeeQueue posted:
Hello there Colour Fixer.
|
![]() |
|
quote:
Those names line up with the original Bremen Town Musicians story: The ensemble is a dog, a donkey, a rooster and a cat, and Oink and MuMu are the 'new guys'.
|
![]() |
|
Hey, it's the Bremen Musicians! The ones who stopped trading with Pierre. It seems, that Meow, Doodle-doo, Woof and Heehaw were original members of Musicians (as per original story), and now Oink and MuMu are replacing later three. I find interesting that they want to "make music like that", which is mysterious Tanya boss wanted to do too. Looks like someone took too much White damage. Pianist, which killed not only thousand of civilians, seem to effortlessly kill scores of fixers... and then Black Silence came and killed him (it is ironic, how silence kills Pianist: a musician). It shows how powerful Colors are, compared to normal fixers. And add Black Silence to Red Mist and Blue Reverberation. We are slowly building our collection of Colors. quote:“From break and ruin, the most beautiful performance begins…” Angela is turning into human, as previous discussion with Wedge office suggested. From now on Angela should be careful, when greeting guests: we wont want our Head Librarian get assassinated, do we? Ok, lets murder the furry ensemble slowly and painfully . They will pay for what they have done. Also slow killing raises Emotion Level, which makes them drop more books. Gone are the days, when a single Receptions gave you more books than you know what to do with. MiiNiPaa fucked around with this message at 14:54 on Mar 11, 2022 |
![]() |
|
MiiNiPaa posted:Angela, NO! Don't! Let me forget that this exist. Thought Orchestra is probably closest Abnormality we had to Pianist, which, I remind you, was only WAW. Pianist dealt City-wide (White) damage, which made quite a few people crazy. Imagine, what would Orchestra do? Do you mean The Silent Orchestra?
|
![]() |
|
Hunt11 posted:Do you mean The Silent Orchestra? Yes, I did wrote just "Orchestra", but accidentally added an extra 't' at the end of previous word, creating new Abnormality. Fixed
|
![]() |
|
![]()
|
# ? Jun 16, 2024 03:17 |
|
According to previous blurbs, these guys should specialize in Blunt damage, and "helping friends by dropping phat beats".
|
![]() |