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Mode 7
Jul 28, 2007

Humphreys posted:

My only problem with playing GB carts on my PS1 is that the mod doesn't do audio :( Lucky I have many other ways. Still should take some pics using the PS1 mod though for lulz.

Please do, I’ve been curious as hell since you first mentioned it in the general retro thread.

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Manky
Mar 20, 2007


Fun Shoe

Davedave24 posted:

If you are annoyed like me to find out that Mr. Driller does not save your high scores, use the Japanese version of the game instead, it does. Each block is 1 meter instead of 5 feet there though, so remember that when comparing depths. Also that means American Mr. Driller is just like 2 feet taller than in Japan I guess.

Appreciate the tip on this, it always bugs me a bit when games don't remember high scores.

I never really got into Mr. Driller before this, but I feel like I'm starting to understand why all the buzz. It's a pretty good time.

pig labeled 3
Jan 3, 2007
I couldn't catch a goddamn fish to save my life. If you have a fish circling around your lure and you hear the "diiiiiiiiiing" sound, but then you press A and literally nothing happens and your bait is gone, is there something wrong with your setup, or is it just bad luck?

Humphreys
Jan 26, 2013

We conceived a way to use my mother as a porn mule


Mode 7 posted:

Please do, I’ve been curious as hell since you first mentioned it in the general retro thread.







Skip to 5 minutes
https://www.youtube.com/watch?v=HfZTK2XStME

Humphreys fucked around with this message at 06:48 on Mar 20, 2022

TheHoosier
Dec 30, 2004

The fuck, Graham?!

pig labeled 3 posted:

I couldn't catch a goddamn fish to save my life. If you have a fish circling around your lure and you hear the "diiiiiiiiiing" sound, but then you press A and literally nothing happens and your bait is gone, is there something wrong with your setup, or is it just bad luck?

Some fish will automatically take your bait unless you use a certain kind, but I didn’t run into that until later. Doesn’t mean there aren’t fish that do that earlier, I just didn’t run into it. if you have access to lures, it never happened with those

Froist
Jun 6, 2004

Reporting it late but I finished Mole Mania and really enjoyed it! Was surprised that the last (locked off) world was just a replay of all the bosses rather than more puzzles, but over all a great game.

As for this month's games:
  • Mr Nutz: I've been playing this but it hasn't really grabbed me - I kept going through one set of continues which took me to 3 hours of play time, but I don't have the interest to pick it up from the start again now.
  • Mr Driller: I've always been a fan of this across various ports, so have also been dipping in and out of it this month as my "spare 5 minutes" game. Haven't managed any scores that would put me on the leaderboard though.
  • Legend of the River King: At this point I'll probably be skipping this and just look forward to next month's picks.

Mode 7
Jul 28, 2007

As we’re heading towards the end of the month leper khan please nominate your successor through any manner of your choosing.

leper khan
Dec 28, 2010
Honest to god thinks Half Life 2 is a bad game. But at least he likes Monster Hunter.

Froist posted:

Mr Driller: I've always been a fan of this across various ports, so have also been dipping in and out of it this month as my "spare 5 minutes" game. Haven't managed any scores that would put me on the leaderboard though.

Mode 7 posted:

As we’re heading towards the end of the month leper khan please nominate your successor through any manner of your choosing.

None of us have posted impressive scores, even though several of us have had the temerity to post them.

I nominate Froist for the crime of failing to :justpost:

Manky
Mar 20, 2007


Fun Shoe
By the way, does anyone know why Legend of the River King 2 is marked as SGB enhanced? I played a little bit on both a SGB1 and 2 via everdrive and it seemed like it only used the default border and (no) colors. I can only think of two other things the SGB could do and I'd be pretty surprised if there's a snes rom hidden on the cart like Space Invaders, or it has some kind of two player support like a couple fighting games did.

e: Guess I answered myself, looked up the list of SGB games on wikipedia and saw this regarding it.


LotRK2 is one I wish I had known about and picked up as a kid, I think I would have gotten a lot of mileage out of it. I had Harvest Moon GB and enjoyed it but I think I would have clicked more with the fishing and bug hunting. At least, I didn't get big into HM, but when Animal Crossing came out on GCN, I was hooked. I can imagine the slow pace of River King suiting absentminded playing while in a car backseat or sitting through TV. It's a little hard to play as a rushed adult who doesn't go anywhere. Thank goodness for that helpful website/walkthrough that was posted.

Manky fucked around with this message at 16:05 on Mar 24, 2022

Mode 7
Jul 28, 2007

leper khan posted:

None of us have posted impressive scores, even though several of us have had the temerity to post them.

I nominate Froist for the crime of failing to :justpost:

Congratulations/commiserations Froist, nominate a game for next month either by flicking me a PM or dropping it in the thread!

Mode 7
Jul 28, 2007

Mr. Nutz is fine. Like, completely fine. Controls are fine, music is.... not great, but acceptable for the period. Level design has some interesting wrinkles from what I played through.

It froze a few worlds in on my flashcart though and even with passwords being available to get me back close to where I was I dunno that I have the desire to finish it.

Shibawanko
Feb 13, 2013

i didnt get around to mr driller or river king, but my chinese everdrive is set to arrive soon, aliexpress willing, and i fixed up a nice gameboy to play stuff on so i hope i can play all 3 games next month

Looper
Mar 1, 2012
my entire month has been consumed by triangle strategy and now kirby, oops. but i will try to take a look at these titles in the next couple of days

Rolo
Nov 16, 2005

Hmm, what have we here?
Same but Elden Ring. It’s got me good.

Mode 7
Jul 28, 2007

I got some Mr. Driller and Mr. Nutz time in but ironically given it was my pick I've barely touched Mr. Legend of the River King 2 so I'll be playing that one into next month.

The choices are in for next month and the post is ready to go, I'll throw them up some time Friday morning ACDT. Thanks to a nice convergence between my, Froist's and the RNG choices we even have a little theme of sorts running through these choices.

Also I'll just point out since it came up in conversation between me and Froist, picking the next person in the thread to pick a game can be done via some sort of high score comp or gaming challenge but if none of the games for the month really suit that style of play feel free to just arbitrarily pick someone at random who hasn't gone yet.

Shibawanko
Feb 13, 2013

what did people think of gargoyles quest back when that was the game of the month? it was the first game i ever owned and i really love it

pig labeled 3
Jan 3, 2007
River King was fine, but let's be real - it's no Mr Nutz.

Mode 7
Jul 28, 2007

Shibawanko posted:

what did people think of gargoyles quest back when that was the game of the month? it was the first game i ever owned and i really love it

It was a touch divisive. There were some negative reactions:

Sway Grunt posted:

I've died about five times on the first level now and I think I hate this game. I'll probably give it more tries over the course of this month but going from Link's Awakening to this feels pretty rude.

Angry_Ed posted:

I wish I wasn't stuck in the "Tower Monster" which is like the first real stage after the intro. Only being able to take two hits combined with all the platforming surrounded by spikes makes it nearly undoable.

As well as some more positive posts that generally acknowledged the issues with the game but that it's pretty fun in spite of them:

ZogrimAteMyHamster posted:

Just brute-forced my way through the remainder of the game. I don't have to wake up for anything tomorrow so gently caress it.



A fair bit shorter than expected, but that might be more to do with the fact that playing through this game arrived straight off the back of going through both DK'94 and Link's Awakening. If anything, it being a shorter game is something of a blessing in disguise; the level design goes wrong with alarming regularity when it comes to dumb loving cheap enemy placements (gently caress those homing vine things!), which when combined with the "not-tested-thoroughly" wall-jumping mechanic just leads to needless frustration. All for the sake of just wanting to be able to press 'down' and let go of the wall.

Bizarrely, the game does get significantly easier shortly before the middle section and right up until the last few stages with a lot of tougher-but-dumber enemies, although the health upgrades manage to largely seem a bit pointless; every time you get one, some loving bastard capable of dealing more damage than anything prior turns up, meaning that for most of the game you can still die in two hits at almost any point. This just seems like such a bizarre design choice.

The worst thing about settling to play Gargoyle's Quest however is that bane of any and all adventure/RPG games; the random battle event. Just heading to the next stage/objective, and suddenly you have to fight the same loving no-challenge set of monsters about six times every five minutes, making for some unbearably tedious stuff during those long stretches between settlements or sidescrolling levels.

I don't want to sound too negative though because in spite of these problems, the game still manages to remain fun enough to make you want to see the end. It also looks and sounds drat good for such an early title. It's an enjoyable curiosity, I'd say especially so for anyone who was there for the 'Grey Brick' era of GameBoy, but those early videogame problems like to rear their collective ugly heads a hell of a lot.

Good game for the most part, albeit one with lumbered with some very unfortunate problems.

Funkutron5000 posted:

I love this game and randomly played through it this month as it is. I could never beat it as a kid (got stuck on Rushifell) but managed to finally conquer it when I bought it on my 3DS. It felt good to get through it relatively quickly this time. The game is definitely tough and has some design issues (lots of blind jumps, having to jump off of walls and not being able to drop off walls) but considering it's a 1990 gameboy game it looks and sounds great. The random battles can get annoying but they're not TOO bad. If you like spooky platforming, this game is for you.

Then this poster showed up to talk about how much they love it :v:

Shibawanko posted:

Oh hey people are talking about Gargoyle's Quest. Gargoyle's Quest owns, the bit about the wall jumping someone mentioned earlier is true though, it kinda sucks that you can't just let go.

There's something that always freaked me out as a kid. You know how, after you beat the first boss (who is insanely scary when you're 5), you end up on the overworld map at this big fortress thing. The door of this fortress is open, represented by a sprite of the open door over the fortress in the background. Because of the technical limitations of the Gameboy, once you walk away from the fortress and the door sprite reaches the end of the screen, it disappears, showing the fortress with the door closed which looks like a face (I guess the door is supposed to have a face on it or something, it's strange). I used to think that this was supposed to show that a face was peeking out the door after you once you walked away, letting you know that you were being watched, or something like that.

The most bullshit game on the gameboy is probably Gremlins 2, nevertheless I still kind of enjoy playing it, it's insanely hard but still theoretically beatable if you know how to deal with the enemies probably.

kirbysuperstar
Nov 11, 2012

Let the fools who stand before us be destroyed by the power you and I possess.
I played it way back in the Retro Game Masters thread of eld (come play Deus Ex in the new one) and enjoyed it a fair bit except for the last fight, which was beans

Shibawanko
Feb 13, 2013

Mode 7 posted:

It was a touch divisive. There were some negative reactions:



As well as some more positive posts that generally acknowledged the issues with the game but that it's pretty fun in spite of them:



Then this poster showed up to talk about how much they love it :v:

oh poo poo i don't remember posting that

a lot of people seem to get stuck on the first stage, i guess my opinion about it is probably skewed because i played it to death as a kid and know that stage by heart. one of my favorite moments of playing gameboy as a kid is getting to the end of stage 1 in gargoyles quest and entering the boss room, where the music suddenly changes and that horrible fish demon comes rising out of the water. i remember being so tense about that moment every time, it really felt like a horror movie and i was so proud when i beat that thing for the first time

the way the screen flashes and the sound goes DUDUN, DUDUN, DUDUDUDUDUDUDUDUDU after you beat the second boss (4 eyes) is the best use of the gameboy speaker in any game, it sounds and looks so rough and demonic and the tinny sound from the speaker adds to that

Mode 7
Jul 28, 2007

It's early in the morning of the first of April here in Australia, I'm at work and I haven't had any coffee yet. LET'S DO THIS.

Thanks to picks from myself, Froist and the RNG aligning we even have a theme - of sorts - this month; :toot: Handheld Spinoffs of Famous Console Series! :toot:

Mode 7's Pick - Mega Man V (GB)



The Blue Bomber's games on the GB are a bit of a mixed bag, much like.... uh, well pretty much every Mega Man series ever, really. The Game Boy series is known as Rockman World in Japan. In the US and EU, the first game was released as Mega Man: Dr Wily's Revenge with successive games being denoted with Roman numerals in contrast to the Arabic numeral NES games (so Mega Man II, Mega Man III and so on).

The games were generally remixes of the NES games bosses and enemies - the first game remixes Mega Man 1 and 2, the second remixes 2 and 3, the third 3 and 4 and so on. Interestingly, none of these were developed in house at Capcom, being outsourced to Japan System House (Mega Man II) and Minakuchi Engineering (the rest of the series). The games did well enough critically and commercially for what they are, with criticism mostly focused on their steep difficulty and the fact that the games are fairly same-y within the series.

Mega Man V is probably the most well-regarded of the bunch, and notably features a new, original set of bosses called the Stardroids, with their theme being the solar system. Instead of his charged Mega Buster, Mega Man has the new Mega Arm weapon, a charged rocket fist attack.

A copy of the manual can be found here

The game is Super Gameboy Enhanced (i.e. there are some fancy borders available on SGB) and is also available on the 3DS eShop.


Froist's Pick - Metal Gear Solid (GBC)



It really screws with my brain's perception of time when I remember that the concurrent handheld system alongside the PlayStation 1 was the Game Boy Color. Metal Gear Solid - or to call it by its significantly better Japanese name Metal Gear: Ghost Babel - was developed after a request from Konami Europe to create a GBC entry for the Metal Gear Solid series after the success of the PS1 game.

The game features the top down perspective as seen in the Metal Gear games prior to MGS, but incorporates some of the elements that were introduced in Metal Gear Solid. Unrelated to the story in the PS1 Metal Gear Solid, the game takes place over the course of 13 seperate "stages" rather than a single interconnected map. A critical darling, Metal Gear Ghost Babel is generally regarded as one of the best games released for the system.

Note that for this particular game, I would recommend using the EU version of the ROM as it features extra bonus content once the game has been completed; a satirical radio play accessed with a particular CODEC frequency in each stage in subsequent replays.

A copy of the manual can be found here

The RNG Pick - Operation C (GB)



Released in Japan just as Contra, and released in the EU as Probotector due to the 'censorship' in PAL regions of the Contra series that replaced boring muscle dudes with wicked cool robots. I'm going to play the PAL version, partially because of :australia: nostalgia, partly because cool robots.

An alternative option here is the Konami GB Collection Vol 1. for Game Boy Color, which contains a port of Operation C to the GBC and further muddies the waters for the EU version by retaining the title Probotector but undoing the graphical changes, reverting back the original Contra graphics.

A copy of the manual that you're not going to need, because it's Contra, just shoot things, is here

Shibawanko
Feb 13, 2013

those look fun, i still own megaman 3 on gameboy and always enjoyed it, i wonder what 5 is like

leper khan
Dec 28, 2010
Honest to god thinks Half Life 2 is a bad game. But at least he likes Monster Hunter.
This is a pretty stacked month

Detective No. 27
Jun 7, 2006

Oh nice! Been meaning to play through Ghost Babel.

Shibawanko
Feb 13, 2013

alright i killed mars, but then my battery ran out and i need to buy a recharger, at least i took a picture of the password. mars is beatable without any extra weapons, although his stage seemed to have a lot of missable E tanks

The Postman
May 12, 2007

Wow good games this month! Looking forward to getting involved again after Elden Ring took over my life

TheHoosier
Dec 30, 2004

The fuck, Graham?!

Holy poo poo what a crop. Looking forward to it

Rolo
Nov 16, 2005

Hmm, what have we here?

The Postman posted:

Wow good games this month! Looking forward to getting involved again after Elden Ring took over my life

yeeeeap. Assuming I can finish it this month.

Hot Stunt
Oct 2, 2009



Nice, haven’t played any of these games but have been moderately interested in all of them. Good month!

Rolo
Nov 16, 2005

Hmm, what have we here?
I’ve been running through the NES Megaman games. Are the Gameboy soundtracks at least 10% as ridiculously good?

Megaman 2 blew me away.

leper khan
Dec 28, 2010
Honest to god thinks Half Life 2 is a bad game. But at least he likes Monster Hunter.

Rolo posted:

I’ve been running through the NES Megaman games. Are the Gameboy soundtracks at least 10% as ridiculously good?

Megaman 2 blew me away.

They're good. The wonderswan games also have good music

PaletteSwappedNinja
Jun 3, 2008

One Nation, Under God.

Rolo posted:

I’ve been running through the NES Megaman games. Are the Gameboy soundtracks at least 10% as ridiculously good?

Megaman 2 blew me away.

For the most part, yeah - GB games I, III and IV have a mix of NES tunes and original songs, and V is all-original.

II also uses all-original music, but for whatever reason a lot of the music channels play at a stupidly high pitch, ruining what are otherwise perfectly fine tunes.

bowmore
Oct 6, 2008



Lipstick Apathy

leper khan posted:

This is a pretty stacked month

My thoughts exactly

Hot Stunt
Oct 2, 2009



Definitely playing Probotector over Contra. Without 50Hz ruining it like home consoles, the PAL version is the clear winner here.

Shibawanko
Feb 13, 2013

found a funny bug in ghost babel: there's a sleeping guard in a field near the beginning, if you crawl up to him so you touch him and alert him, but then just stop moving immediately all the guards will come and dance on top of you but won't attack you, they'll just stand there running around stupidly

ConanThe3rd
Mar 27, 2009
I've updated the Imgur Folder with this month's games

That said, a pretty good pick all in, MGS was already in my libary so this might actualy convince me to play the silly thing.

Shibawanko
Feb 13, 2013

so far i think megaman 5 has some fun ideas but relies too much on one hit death spikes and other annoying things, the venus stage has a part where you have to use weird blobs to bounce over a spike, the bouncing is really imprecise and weird and doesn't really fit megaman. some of the set pieces pretty much require foreknowledge, like putting an enemy at the top of some stairs as soon as you enter the screen

there's also a ton of slowdown, i remember megaman 3 had some slowdown too but not this bad. the music is alright but i haven't heard anything that matches this yet: https://www.youtube.com/watch?v=6J5cN87c2yM

Rolo
Nov 16, 2005

Hmm, what have we here?
I quit on 3 because it takes a few frames for him to turn around. Makes the twitchy aspect of fighting bosses frustrating after beating 1 and 2.

Shibawanko
Feb 13, 2013

first attempt at contra: ran out of continues on stage 3, i'm not very good at contra, will probably try again. of the 3 games, ghost babel is the one i like the most so far although contra is also fun

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Mode 7
Jul 28, 2007

Played a bit of Probotector, it's pretty great. Crisp design, readable enemies/bullets, responsive controls. Hard as balls though, I'm so utterly bad at it and keep choking on the Area 1 boss, got some work ahead of me.

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