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GiantRockFromSpace posted:Nah, that timeline seemed to be a "everybody dies" sort of thing, this one is just Dai being an rear end in a top hat. I do like A, or C, or D. There's also E: Kimiko's directing her somehow, Junko-style
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# ? Jun 18, 2024 00:19 |
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Quackles posted:There's also E: Kimiko's directing her somehow, Junko-style Templates like that are forbidden.
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Dai was only created in the last generation from what we know, so it's hard to believe that when Dai is saying "the captains" she's referring to the line of captains--which suggests there's a second person with as much authority as Kimiko. Or maybe I'm wrong and Dai's just referring to being tied to Kimiko and her mother, but that's a weird way to put it if so.
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![]() ...Maybe rejecting Yoshiki right in front of the captain, who considers him like her brother, was kiiiiind of a bad idea! ![]() [BGM: Drink Deep of the Universe] ![]() ![]() ![]() ![]() Yoshiki reined in his enthusiasm a touch, lowering his head. I could still see him smile underneath this mask, though. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() … [BGM: With Fear: Hope] The captain and I both left, walking side-by-side down the hallway to our respective quarters. We arrived at the captain's first. ![]() ![]() ![]() The captain had threatened me previously, but it had never felt more sincere than it did right now. I nodded indicating that I understood her threat. She could definitely tell by the fear in my eyes that I knew she wasn't messing around. ![]() I had almost made it back, when Ai suddenly appeared in front of me- so sudden, in fact, that I walked right through her. ![]() ![]() ![]() Ai zapped off, leaving me quite confused. I had never heard her sound quite so... human? She seemed worried- a side of her I hadn't really seen before. I looked at my tablet to locate the server room. I had never been there. It wasn't long before I had the location, and made my way there. … ![]() When I arrived, Ai was already standing in attention, awaiting my arrival. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Ai started to flicker as I could see she was struggling to keep all functions operational. I saw the screen burst to life at the back of the server room, opening to a password input screen. Ai subsequently disappeared, her voice ringing out through the PA. ![]() ![]() ![]() ...Unfortunately, we haven't encountered anything that could be considered a code of any kind, let alone the override code, yet... right? ![]() ![]() The screen suddenly shut off, with the lights dimming in the entire server room. ![]() There was no response. ![]() Still nothing. I started making my way to the entrance, when I saw the familiar glow of light from Ai resonating behind me. I turned to face her... [BGM: Ad Astra Per Aspera] ![]() ![]() ![]() ![]() ![]() ![]() ![]() Huh. She was right. Essentially what makes Ai, or Dai for that matter, herself is the contents of these servers. ![]() ![]() I ran away from the server room at light speed, panting hard as I reached the hallway. … Before I could catch my breath, Dai intercepted me. ![]() ![]() ![]() ![]() ![]() ![]() Dai smiled smugly as she skipped off down the hall. Ten minutes, eh? That's not really enough time to do anything. I decided to wash my face before the start of the Game, before heading to the Dining Hall. … ![]() ![]() ![]() ![]() ![]() I went back out into the hallway. Dai's voice rang out over the PA system. ![]() Dai poked her head out of the Dining Hall. ![]() ![]() ![]() Dai came right up in front of my face. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Dai poked her tongue out at me, as the other crew members began to arrive. ![]() Dai had her arms wide open and inviting as the last of the crew settled in. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() The hallway fell silent. ![]() ![]() ![]() Dai looked expectantly at the captain and Beatrix- almost like she was hoping for a fight. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Beatrix smiled coldly at the captain before returning her gaze to Dai. ![]() ![]() Dai was attempting to get a rise from Beatrix, but Beatrix didn't take the bait. ![]()
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What does that other choice even expect? Is it a flag check or is it like the VLR prompt where you actually need to input something? I want to know before i go trawling for whatever looks like a code.
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Regallion posted:What does that other choice even expect? Is it a flag check or is it like the VLR prompt where you actually need to input something? I want to know before i go trawling for whatever looks like a code. it'll actually force you to input using a full keyboard.... that doesn't actually have keyboard connectivity, so you have to manually click every letter with your mouse if you want to input something. ![]() we won't be seeing that input keyboard for.....a WHILE, though, at least in this LP. it'll make more sense why later.
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Comedy option: is the answer either Jordan or Password?
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Regallion posted:Comedy option: is the answer either Jordan or Password? No. ![]()
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Beatrix is about to gently caress us over by announcing our plan, isn’t she?
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Ahhh, the ol 123454321 then, is it?
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![]() [BGM: Signs of Battle] ![]() ![]() ![]() ![]() Dai traversed the wall into the Dining Room as we all stood outside in the Hallway in complete silence. Moments later, Vladimir and Melody entered the Dining Hall without a word. ![]() Yoshiki and I stood to the side, preparing to go next, when Katashi approached the captain. ![]() ![]() ![]() ![]() Both Katashi and the captain chuckled as Yoshiki and I traded places with Melody and Vladimir in the Dining Hall. … ![]() ![]() ![]() ![]() ![]() Dai pointed at him, then to me, and back to him again. ![]() ![]() ![]() We both did as instructed. ![]() Yoshiki leaned over to me and kissed me on the cheek. ![]() ![]() ![]() ![]() ![]() We both proceeded to the Hallway, passing the captain and Katashi on the way out. They both reappeared soon after, along with Dai. ![]() The results were pretty clear cut and what I expected as the vampire. 4 human babies were created, 1 vampire child was created. Totals: Babies 4, Children 1. ![]() Dai disappeared as we all stood in the hallway, working out how to proceed. I saw the captain already working her magic with Melody, promising Vladimir that she wasn't the vampire- he obviously believed her. Who was to be my next victim? ...Beatrix. I knew this was a long shot- especially after seeing how aggressive Beatrix was being towards the captain, but what the hell. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Beatrix was no longer listening to a word I was saying as she delved into a dark monologue. ![]() Beatrix clasped her hands to her chest. ![]() ![]() Beatrix simply smiled and walked away. ![]() Just as I had given up hope of breeding in round two, Katashi approached me. ![]() ![]() Katashi was pointing to himself playfully. ![]() Katashi suddenly went bright red, choking on his words. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Katashi stated that as if it was a well known fact. ![]() ![]() ![]() ![]() ![]() All our jokes aside, we made our way into the Dining Hall, passing the captain and Melody on the way out. … ![]() ![]() ![]() ![]() ![]() Katashi pointed at himself. ![]() ![]() Dai decided to pile on as well. ![]() ![]() ![]() ![]() ![]() ![]() ![]() Katashi seemed incredibly unimpressed that I had brought Dai's modesty into question- which was both a little strange and an adorable trait of his. ![]() ![]() We did as instructed, and made our way back to the Hallway without another word. Moments later, Dai appeared to give us the results of round two. ![]() The results were displayed, and again, as expected. Human babies created: two, vampire children created: two. Baby total: six. Children total: three. We only need to convert the last three, and we will win! Melody, the captain, and... Beatrix. It suddenly dawned on me that this may not be as easy as I first thought it would be. ![]() ![]() ![]() Everyone in the hallway looked visibly confused by Beatrix's sudden outburst, but it continued. ![]() I could see Melody attempting to hide behind her father. She seemed quite distressed about how Beatrix was behaving. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() We all stood in attention as Beatrix continued. ![]() ![]() What?! How?! ![]() ![]() ![]() She looked at the time. ![]() ![]() ![]() Beatrix simply smiled. ![]() Melody was now crying because of how Beatrix was behaving. That's when I realized that she was right. If she refused to breed with anyone, she can't be turned into a vampire, and the vampires will automatically lose. She must have been able to read the realization on my face. ![]() ![]() ![]() ![]() She then shifted her focus to Yoshiki. ![]() ![]() Her gaze rolled around to the captain, who I could see was becoming visibly irritated. ![]() The captain snarled. ![]() Within the blink of an eye, the captain had lunged at Beatrix, knocking her to the ground. Beatrix was just laughing- hysterically. Beatrix was quick to retaliate, wrapping her hands around the captain's neck, still while laughing menacingly. ![]() ![]() ![]() Dai's voice became the most threatening it has ever been. ![]() Beatrix let the captain go, who coughed and sputtered as she made her way back to her feet. ![]() ![]() ![]() ![]() ![]() ![]() ![]() The captain quickly looked over to Yoshiki and I, as Dai continued to announce our impending deaths. We both stood, silently- Yoshiki putting his hand out, and holding mine. [BGM: Carpe Noctum] ![]() ![]() The captain was now openly sobbing. ![]() ![]() Yoshiki squeezed my hand tighter, acknowledging that I, too, was important. Beatrix was making snarky remarks as the captain continued to grovel. ![]() ![]() ![]() ![]() ![]() ![]() ![]() Beatrix did not take kindly to Dai's laughter. ![]() ![]() ![]() Beatrix pulled a needle from her pocket and charged at the captain, who was still sobbing uncontrollably. ![]() Beatrix stabbed the captain with the needle in her neck, injecting her with its contents, before stumbling backwards. ![]() Yoshiki and I ran over to the captain, Yoshiki pulling the needle from her neck. ![]() ![]() The captain started stumbling about- Yoshiki and I struggled to keep her standing. We sat her down against the wall, as we tried to console her. ![]() ![]() ![]() ![]() The captain smiled one last time, before closing her eyes- for good. Beatrix was now standing proudly over us and pointing down the hallway. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Yoshiki was crying with his face tucked into the captain's chest, hugging her tightly. [BGM: The Aftermath of Bravery] ![]() ![]() Dai faded from the Hallway, and as she did, so did the lights. Abruptly, the ship's alarm systems were triggered, causing the ship to glow in a shade of panic inducing red. ![]() Ship Broadcast: Warning, turning off life support systems will result in heavy casualties. ![]() ![]() Ship Broadcast: All lifeforms will perish in less than two minutes. ![]() Katashi ran towards the Server Room in hopes of overriding Dai's commands. ![]() ![]() Beatrix just shrugged and smiled. It started becoming harder and harder to breathe- like I had to breathe in twice as deep to get a shallow breath. Yoshiki, still hugging the captain, looked up at me. ![]() He put a hand out for me to take. ![]() He forced a smile as I took his hand, and he squeezed it tightly. A minute later, his grip fell away, as did my consciousness. ![]() BAD END – YOSHIKI (M SIDE) Mix. fucked around with this message at 11:01 on Jun 27, 2022 |
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Welp, completely confirned that Dai has an interest in keeping Kimiko alive. Also hahaha gently caress you Beatrix, hope Dai rigs the worst death for you when your turn comes. Too bad we'll never get to enjoy our polygamous gay-bi husbands...
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She has a very, very scary insane face
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She was a good Clover.
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And it looks like we didn't misunderstand the rules and the game is simply unwinnable for the vampires if the humans don't lose on purpose. ![]()
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now I'm wondering if Dai's deal is that she promised Kimiko's mom she'd keep her alive... but with no restrictions on just how she'd accomplish that.
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Well, Beatrix going a little murder-y after her brother's death isn't all that surprising. And it seems that DAI doesn't care about the mission at all--just Kimiko's survival. (Though DAI doesn't seem terribly concerned with Kimiko's emotional well-being, or else she presumably wouldn't have picked Yoshiki as the vampire--though DAI was willing to kill Jordan at Kimiko's request in order to protect Yoshiki, so perhaps she's just not willing/able to override a game result.) I wonder what DAI's response would be to Kimiko taking herself hostage--i.e. "Stop this game right now, or I'll deliberately find a way to sacrifice myself in the next round." Kimiko is presumably aware that DAI values her life to some degree, after all. Though... if DAI's willing to act to protect Yoshiki for Kimiko's sake *outside* of the game, but won't break the rules of her own game to prevent Yoshiki's death, one wonders what would happen if Kimiko *did* lose a round of the game. It seems likely that DAI would fudge things to prevent it from getting to that point--in some of the games, at least, it might be possible to do so without letting the crew know (say, by "moving" someone's missile away from Kimiko in Logiship--even if everyone were to discuss who fired what afterwards, it's not as if the crew couldn't know for sure that someone wasn't lying or had simply tapped the wrong button by mistake). I guess we'll probably see what happens in a Kimiko-loses situation somewhere on one of these routes, though.
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Leraika posted:now I'm wondering if Dai's deal is that she promised Kimiko's mom she'd keep her alive... but with no restrictions on just how she'd accomplish that. Keep her alive, meaning protecting her from... what, exactly?
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I'm kinda theorising that Dai's true purpose is to get rid of Jordan because, for some reason or another, they're a threat to Kimiko's life. Since Dai is a creation of Kimiko's mum, maybe it's just she hated Jordan's parents enough to make an AI routine that goes "if the Jordan family comes back to the ship, try to kill them and keep Kimiko alive". We made jokes about Melody being protected, but Dai could have also fudged stuff behind the curtains to ensure Kimiko lives. (Alternatively if we ever get Kimiko killed in a game Dai just shuts down life support here and there).
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Quackles posted:Keep her alive, meaning protecting her from... what, exactly? The resources crunch on the ship? don't have to worry about that if everyone else is dead.
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Leraika posted:The resources crunch on the ship? don't have to worry about that if everyone else is dead. Yeah, uh, the resources crunch as an excuse feels... made up, to me.
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Quackles posted:Yeah, uh, the resources crunch as an excuse feels... made up, to me. I would not be surprised if it was, given how many scenes we've had of people snacking, but I'm going with what the game's given us so far. Either way, I guess.
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GiantRockFromSpace posted:I'm kinda theorising that Dai's true purpose is to get rid of Jordan because, for some reason or another, they're a threat to Kimiko's life. Since Dai is a creation of Kimiko's mum, maybe it's just she hated Jordan's parents enough to make an AI routine that goes "if the Jordan family comes back to the ship, try to kill them and keep Kimiko alive". I think the goal is more than just killing Jordan['s parents]--it's punishing them. If DAI (or rather, her programmer) just wanted Jordan dead, DAI's shown she has no issue shutting off the life support to a single room and killing Jordan with minimal fanfare. Easy enough for DAI to just fake a temporary life support failure, whoopsie, new kid on the ship's dead, but hey, free blood/organ transplants--no need for death game shenanigans. I think Kimiko's mother was angry enough that Jordan's parents (ETA: well, not necessarily them specifically, since she probably wouldn't have had enough time between when they started their escape attempt and her own death to program something specific to them, but she could have pre-programmed a contingency for if anyone on her murder list managed to get on an escape pod) escaped her "winnowing" that she decided, if they came back, she'd show them that there was no escape--they'd just have to face an even crueller method of choosing who would die. Kimiko's mother presumably tried to kill quickly and efficiently; DAI was programmed to be sadistic and cruel, causing higher-than-necessary emotional distress. And I've had another thought... what if part of Kimiko's mother's ire (which resulted in DAI's creation) came from the fact that people defied her will as Captain? Kimiko possibly inherited some of that pride ("You will address me as Captain"). Which makes me wonder if the death game is about punishing the crew, as well--"You (or your relatives) protested against my well-reasoned murders in the name of protecting the ship instead of dying for everyone's good, and then tried to reverse my decision by taking on a new resource-consuming crew member? Well, here's what happens when someone who isn't as nice as I was calls the shots!" Which raises another question... is DAI programmed to consider Kimiko's death a fail-state, or just the current Captain's? If Kimiko were to suddenly retire and make someone else the captain through whatever proper procedures are in place, would DAI switch her allegiance (such that it is) to the new Captain? PepperedMoth fucked around with this message at 22:42 on Apr 11, 2022 |
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Gotta give this game credit, it's balancing the dating sim aspects pretty well with the usual Zero Escape/Danganronpa mystery elements.
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Jordan only joined for round 2 of the death games, so I don't think they were started to get rid of Jordan specifically.
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Tamba posted:Jordan only joined for round 2 of the death games, so I don't think they were started to get rid of Jordan specifically. They were present for the first one, just unconscious. I'm wondering if Dai's goal with these death games is to kill Kimiko. Perhaps she has some sort of conflict between knowing the captain needs to be gone for some reason and being obligated to serve her, and inflicting games of strategy and chance on the whole crew equally is the loophole she needs to be able to do it. She seems perfectly capable of killing other crew members on her own initiative so if she is trying to execute someone specific and needs to do it in a roundabout way I can only imagine it being either the captain or Melody. Melody might be protected due to being a child, but equally I can't imagine a scenario where it would be important to kill her specifically.
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Tenebrais posted:They were present for the first one, just unconscious. It's a pretty shoddy death game if mere unconsciousness is a valid excuse for nonparticipation
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Yeah I'm more inclined to see Jordan as a spanner in the works rather than the full purpose of the death games. Dai incorporated them once they were considered part of the crew but whatever purpose the games have was already in motion to some extent. Jordan is a trigger of some sort, possibly, but certainly not the entire point. Come to think of it, that last section really reminds me of the Safe ending for 999 in which what seems at first to be a victory is somehow a loss for everyone including the antagonist Mokinokaro fucked around with this message at 02:42 on Apr 12, 2022 |
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Man, seeing Beatrix go psychotic sure makes me wonder just how psychotic the others would be if they are pushed over the brink. Yoshiki's is probably going to be... very interesting.
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Also, my other LP is officially live over here, though it's a different kind of game from this one ![]()
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Tenebrais posted:They were present for the first one, just unconscious. That doesn't seem to track with her reaction to Beatrix killing Kimiko. If the whole point of the death game was to cause Kimiko to die in a way that doesn't violate DAI's programming, well, mission accomplished. Though I guess you could argue that she's angry she didn't get to do it herself?
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From what we've been told, Jordan's arrival triggered the death game due to an extra person requiring too many resources; this explanation doesn't hold scrutiny, however, given that it should've ended after just one death, two if you were ludicrously close to a specific threshold of sustainability. So yeah, there obviously must be some other reason for the death game. We don't really have enough information to guess at what that might be, though. Kimiko and her mother almost certainly have something to do with it, given how this branch ended. Jordan likely also does, I don't really buy the resources issue even as a trigger. We also can't be sure we're being told the whole story of what happened leading up to waking up in the middle of the death game; perhaps something else happened that the crew is reluctant to bring up (or has been ordered not to tell Jordan about). On a different note, it seems that the watch didn't jump us into another timeline like originally theorized, but jumped us into the future, at least this time, since "oxygen is off and everyone is dead" is definitely the state we arrived at.
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![]() And with that, we have our actual first “ending” of sorts that isn't just Jordan dying on a Bad End! ![]() [BGM: Signs of Battle] Waiting wasn't going to make things any easier for me at this point. I had the most information I was ever going to have, and I needed to make my selection as soon as possible. The door shut behind me as I entered the Dining Hall. ![]() ![]() *click!* [BGM: Carpe Noctum] ![]() … I left the room and watched as, one after another, everyone else went in to shoot their missiles. ![]() ![]() ![]() ![]() [BGM: The Aftermath of Bravery] ![]() Nikolas looked at Beatrix, eyes filled with panic. By contrast, Beatrix looked almost pleased. ![]() ![]() Nikolas was starting to become enraged. ![]() ![]() ![]() ![]() ![]() ![]() Nikolas stood, stunned. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Dai projected a wheel that began spinning. Click, click, click... ![]() Dai began clapping as if she had just awarded someone a prize. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Dai pointed towards the Dining Hall. ![]() ![]() Nikolas grabbed Beatrix around the wrist as she tried to enter the Dining Hall. ![]() Yoshiki and Katashia approached and did their best to get Nikolas to let go of Beatrix. It was no easy feat, but after several minutes of struggling, Katashi and Yoshiki managed to hold Nikolas still by pinning both his arms behind his body. ![]() Beatrix moved up to Nikolas, who was starting to tear up, and kissed him on the forehead. ![]() ![]() Beatrix then shifted her attention to me. She placed her hands on either side of my face and looked me dead in the eyes. ![]() ![]() ![]() ![]() Beatrix began entering the Dining Hall when she turned for one last thing. ![]() ![]() ![]() Beatrix smiled at the captain. ![]() The captain returned her smile, their troubled history little more than water under the bridge in Beatrix's final moments. ![]() Ship Broadcast: Dining Hall door lock, engaged. Oxygen levels, decreasing. Katashi and Yoshiki let go of Nikolas, who was still adamant on fighting. ![]() He clawed at the door, attempting to pry it open with his fingers as Beatrix looked on, smiling, from the other side of the glass. His fingers began to bleed. Beatrix's hand could be seen sliding down the glass as she fell unconscious on the floor. After about ten minutes, Nikolas stopped clawing at the door and slumped down onto the floor. ![]() ![]() Still numb from their most recent loss, the crew didn't move a muscle. Quickly losing her patience, Dai dispensed with her polite facade. ![]() Dai emphatically signaled for us to leave and then disappeared. Ship Broadcast: Dining Hall oxygen levels, normalizing. Door lock, disengaged. The moment the door opened, Nikolas scrambled into the room along the floor. Recovering his fallen sister, he cradled her inert form in his lap. ![]() ![]() Nikolas didn't even acknowledge her. Still raw from Beatrix's death, he continued to gently rock his sister in his arms. ![]() ![]() ![]() With those words, the crew splintered into different directions and cleared the hallway. ![]() ![]() Nikolas stood up, carrying his sister in his arms, and slowly made his way to the Medical Bay. I followed him in silence. When we reached the Medical Bay, he carefully placed his sister down onto one of the beds. ![]() ![]() ![]() ![]() ![]() Although Nikolas held his hands out towards me, he never took his eyes off his sister. I washed the wounds and dressed them as best I could. ![]() ![]() ![]() ![]() I left the Medical Bay and headed towards my quarters. … I lay on my bed, restlessly trying to sleep. Beatrix's selfless sacrifice was still far too fresh in my mind to allow me to rest.
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The question is, will Nikolas go as crazy here as Beatrix did when he died last time?
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Junpei posted:The question is, will Nikolas go as crazy here as Beatrix did when he died last time? Honestly? I don't think so. At first I thought Beatrix was acting tamer because she was making sure Nikolas survived, but then I remembered, the twins were always less psycho in the FJordan route. Maybe it's an actual plot point. And then Nikolas will stage a multi person murder next game just to contradict me ![]() (Also, again Melody was the safest person in the game. Honestly it might actually be, as much as they both deny it, that Ai and Dai do share a fondness for the girl.)
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Junpei posted:The question is, will Nikolas go as crazy here as Beatrix did when he died last time? GiantRockFromSpace posted:(Also, again Melody was the safest person in the game. Honestly it might actually be, as much as they both deny it, that Ai and Dai do share a fondness for the girl.) Moral-wise... well, it wouldn't be right at all to kill a child, even if it's in a visual novel. I could imagine that if Melody was killed, it would cause a huge uproar and ruin Cotton Candy Suicide's reputation - likely irreparably - so they had to make her "safe". It's a very sticky and touchy subject after all, and must be approached very carefully and tactfully. It does, however, bring an interesting question - why is she even in the VN at all if you put both of them together? No one wants to kill her and it is morally wrong to do so.
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Nikolas seems a little more level-headed overall--and furthermore, there's less obvious blame to apply in Logiship than there was in the Bidding Wars. The only person that Nikolas is certain voted for Beatrix is Beatrix herself, whereas in Bidding Wars, Beatrix could see where the points went on her own team and how their actions led to Nikolas' death. (The fact that she was on the team whose victory doomed Nikolas, and possibly contributed to that death depending on how much input she offered regarding point distribution, was an extra helping of emotional distress for Beatrix in the last route that isn't the case for Nikolas here.) This is also the timeline in which Nikolas/Beatrix don't absolutely hate Jordan's guts enough to try to kill them in the Make 10 round, so there's that, too. (I'm not sure why they'd want to kill male!Jordan and protect female!Jordan, but since we're the latter at the moment, it seems like a point in Jordan's favor for the current timeline.)
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PepperedMoth posted:(I'm not sure why they'd want to kill male!Jordan and protect female!Jordan...) Beatrix is hot for female!Jordan. Pretty sure.
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That, or there's some Timeline BS going on like with Alice's Ally/Betray decision in VLR.
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# ? Jun 18, 2024 00:19 |
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In FJordan's route, the twins have the option to keep themselves safe by combining with Jordan for a 10. If they don't, 2 and 3 are very bad numbers to have and make them likely to die. That doesn't explain how nice Beatrix was to Jordan just now though, assuming she still blames her for her father's death, she should have asked pretty much any other crew member to take care of her brother.
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