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yeah didnt covid basically kill arcades
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# ? Jun 28, 2022 06:49 |
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# ? Apr 27, 2024 11:50 |
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real question: is the tekken 8 frame data dlc gonna be available day 1 or will they wait a year or two
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# ? Jun 28, 2022 07:05 |
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It'll be an exclusive pre-order bonus
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# ? Jun 28, 2022 07:08 |
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frame data for individual moves will be random drops in the new treasure mode
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# ? Jun 28, 2022 07:26 |
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Relax Or DIE posted:frame data for individual moves will be random drops in the new treasure mode I wouldn't even be loving surprised.
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# ? Jun 28, 2022 07:28 |
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I would be
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# ? Jun 28, 2022 07:30 |
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Tekken 8 will include a battle pass system. The maximum reward for the first season will be rollback netcode.
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# ? Jun 28, 2022 07:54 |
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Cleretic posted:Tekken 8 will include a battle pass system. But only 3. You get 6 as a reward for season 2 battle pass.
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# ? Jun 28, 2022 08:24 |
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anime was right posted:yeah didnt covid basically kill arcades
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# ? Jun 28, 2022 08:53 |
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Arcades were declining and then they took an absolute beating with Covid to where Sega sold theirs off after their arcade cloud server concept had everyone asking "why don't you just play the game online????" Tekken 8 I do not forsee anyway it only stays in arcades for anything more than a location test, and even that seems dubious.
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# ? Jun 28, 2022 09:42 |
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It would be kinda badass if Tekken 8 started as arcade exclusive tbh.
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# ? Jun 28, 2022 11:03 |
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In a surprising turn of events, Tekken 8 will be a Stadia exclusive.
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# ? Jun 28, 2022 11:14 |
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Wow I bet that'd have like, 50 rollback
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# ? Jun 28, 2022 11:21 |
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kirbysuperstar posted:Wow I bet that'd have like, 50 rollback Negative input latency, baby!
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# ? Jun 28, 2022 11:25 |
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so we have a tekken game and a vf game that are coming out around the same timeframe maybe?!? is it the 90s again because im ok with it
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# ? Jun 28, 2022 11:42 |
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DNF duel is up! The grappler combo trials are a lot harder than I expected. All his specials are chargeable and he seems to rely on linking specials into other charged specials for a lot of routes, including from his main 5S command grab (which does really low direct damage but launches for a combo). From a couple hours in a lobby with some equally-clueless friends I've come to the conclusion that Troubleshooter is a better zoner than Launcher (and he's not even a zoner!). His grenade toss is way faster startup than most of her fireballs and he can also throw it while jumping forwards, plus he just has huge normals that reach like 2/3ds of the screen and still lead to good combos, and specials that hit 9/10ths of the screen. Meanwhile launcher's projectiles don't confirm into anything on hit outside of point black, and there are tons of characters who can counterhit her out of a fireball animation and maybe even get a combo from full screen distance. Her best tool seems to be not the actual projectiles but her decently big 5AA gun normals just because of how fast they are relative to their range (and that they can actually combo into stuff).
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# ? Jun 28, 2022 12:33 |
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Also enjoying DNF Duel, getting the hang of this degenerate Swift Master character. Am I supposed to be doing the real inputs for magic skills or not? The bonus from doing so seems...small at best?
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# ? Jun 28, 2022 15:59 |
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Caved and got DNF duel even though I'm still unsure if it will have a playerbase in a couple weeks. Really enjoying Striker, their reverse beat and extra chain options and decent ground speed makes them feel good
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# ? Jun 28, 2022 16:14 |
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Elephunk posted:Also enjoying DNF Duel, getting the hang of this degenerate Swift Master character. in actual DFO doing skills with inputs gives an absolutely trivial discount to mana activation cost (mana is functionally infinite, think Diablo 2 endgame basically) and nobody bothers except a few unlucky folks who got one of the epic weapons that mandates having an empty hotbar or w/e haven't downloaded the game yet myself to see but i would not at all be surprised to see the fg take the same "why would you even bother" approach
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# ? Jun 28, 2022 17:00 |
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When I played DFO I was doing motion inputs because it was more fun, but also that game is a typical korean MMO so it has zero challenge.
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# ? Jun 28, 2022 17:04 |
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grabbed the game, why is arcsys so bad at button config. you already fixed the inability to bind arrow keys in strive, now here it is again e: oh, okay, the keys i was trying to bind were bound, invisibly, to the 2P keyboard config. i had to go to a different menu, activate a "two players on keyboard" setting, unbind the second player, then go back and bind the ones i wanted Tuxedo Catfish fucked around with this message at 17:48 on Jun 28, 2022 |
# ? Jun 28, 2022 17:19 |
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Any tips for playing ArcSys games, it just seems super fast paced compared to SF.
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# ? Jun 28, 2022 17:32 |
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Does the online function on PC? I'm interested in the game but I didn't want to buy it until I'd heard if it was a decent PC release or not
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# ? Jun 28, 2022 17:32 |
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why does Inquisitor have a rapid side-switch button in a game with no crossups e: unrelated https://twitter.com/ViciousZen/status/1541739016940167168
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# ? Jun 28, 2022 18:05 |
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ora ora ora ora
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# ? Jun 28, 2022 18:11 |
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The spirit of HnK lives.
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# ? Jun 28, 2022 18:18 |
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does dnf have the arcsys jump cancel m attack deal in it?
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# ? Jun 28, 2022 18:21 |
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Tuxedo Catfish posted:e: oh, okay, the keys i was trying to bind were bound, invisibly, to the 2P keyboard config. i had to go to a different menu, activate a "two players on keyboard" setting, unbind the second player, then go back and bind the ones i wanted Oh thanks for this, I wanted to bind keys to the arrows and was also wondering why it wouldn't let me Edit: oh I don't have a numpad on this keyboard and it requires a numpad to select these keybinds lol CharlieFoxtrot fucked around with this message at 18:27 on Jun 28, 2022 |
# ? Jun 28, 2022 18:23 |
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Got to play some player matches with a friend this morning in DNF Duel, Was i just being dumb or is there no way to create a completely private lobby to play with friends?
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# ? Jun 28, 2022 18:29 |
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Tuxedo Catfish posted:why does Inquisitor have a rapid side-switch button in a game with no crossups It's combo filler, her other cancel options are bad for that
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# ? Jun 28, 2022 18:39 |
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Man, these ArcSys ports are just full of brand new sets of dumb poo poo every release. GGST has the oddest binds to navigate menus and keybinding to a keyboard half works. DNF Duel actually has reasonable keys (ish) to navigate the menus, but has no concept of a numpad at all, so I have to use AHK to as a layer on top of inputs to make that work. It's so frustrating.
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# ? Jun 28, 2022 18:42 |
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Canine Blues Arooo posted:Man, these ArcSys ports are just full of brand new sets of dumb poo poo every release. GGST has the oddest binds to navigate menus and keybinding to a keyboard half works. DNF Duel actually has reasonable keys (ish) to navigate the menus, but has no concept of a numpad at all, so I have to use AHK to as a layer on top of inputs to make that work. It's so frustrating. The numpad keys are used for 2player keybinds which you can't modify unless you enable 2 players in Keyboard from the Game Settings. I was able to finally change them by bringing up the windows onscreen keyboard lol
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# ? Jun 28, 2022 18:45 |
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CharlieFoxtrot posted:The numpad keys are used for 2player keybinds which you can't modify unless you enable 2 players in Keyboard from the Game Settings. Wait, so I can Enable '2 Players on Keyboard', and then go back and set player 1 binds to the numpad?
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# ? Jun 28, 2022 19:03 |
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Apparently the code for burst, RC, air blocking, and a few other things are in the game but just set to "false"
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# ? Jun 28, 2022 19:05 |
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Countblanc posted:Apparently the code for burst, RC, air blocking, and a few other things are in the game but just set to "false" Now that's prime custom mod material if enabling it would give those functions lol
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# ? Jun 28, 2022 19:07 |
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Canine Blues Arooo posted:Wait, so I can Enable '2 Players on Keyboard', and then go back and set player 1 binds to the numpad? Yeah, you just need to remap the player 2 keys to something else to free those keys up and then can go back and reassign them to player 1
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# ? Jun 28, 2022 19:11 |
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Countblanc posted:Apparently the code for burst, RC, air blocking, and a few other things are in the game but just set to "false" is there a flag to turn off the block button? that's the only thing that screams "this shouldn't exist" to me so far and would be nice to be able to disable for local play or w/e e: can chip kill? Tuxedo Catfish fucked around with this message at 19:30 on Jun 28, 2022 |
# ? Jun 28, 2022 19:26 |
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I've been told that you can block like a civilized person instead of having to use the block button, is that true?
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# ? Jun 28, 2022 19:33 |
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Jack Trades posted:I've been told that you can block like a civilized person instead of having to use the block button, is that true? yes and there are pros and cons to each. block button prevents crossups obviously but also locks you in place, and certain other inputs will be suppressed while holding it. there's probably a bunch of OS poo poo lurking in this game because of it
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# ? Jun 28, 2022 19:36 |
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# ? Apr 27, 2024 11:50 |
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Tuxedo Catfish posted:yes and there are pros and cons to each. block button prevents crossups obviously but also locks you in place, and certain other inputs will be suppressed while holding it. there's probably a bunch of OS poo poo lurking in this game because of it Iirc gbvs had a ton of os stuff with the block button I like l/r mix-ups, so block buttons are annoying. Also they actively confuse me for some reason that I can't explain, like it just feels wrong somehow
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# ? Jun 28, 2022 19:42 |