Register a SA Forums Account here!
JOINING THE SA FORUMS WILL REMOVE THIS BIG AD, THE ANNOYING UNDERLINED ADS, AND STUPID INTERSTITIAL ADS!!!

You can: log in, read the tech support FAQ, or request your lost password. This dumb message (and those ads) will appear on every screen until you register! Get rid of this crap by registering your own SA Forums Account and joining roughly 150,000 Goons, for the one-time price of $9.95! We charge money because it costs us money per month for bills, and since we don't believe in showing ads to our users, we try to make the money back through forum registrations.
 
  • Post
  • Reply
Jack Trades
Nov 30, 2010

I've been using this one.

https://steamcommunity.com/sharedfiles/filedetails/?id=2973772173

130 custom Empires with no extra mod prerequisites.

Adbot
ADBOT LOVES YOU

Roobanguy
May 31, 2011

Poil posted:

I deliberately don't research autocannons because they just seem to neuter defensive starbases. I'm sure they're great against heavily shielded enemies who only fight at point blank range but personally I prefer my citadels to actually return fire.

Autocannons look cool as heck though.

HopperUK
Apr 29, 2007

Why would an ambulance be leaving the hospital?

Jack Trades posted:

I've been using this one.

https://steamcommunity.com/sharedfiles/filedetails/?id=2973772173

130 custom Empires with no extra mod prerequisites.

This looks really nice, thanks!

Kanfy
Jan 9, 2012

Just gotta keep walking down that road.
All this time I thought the Thrifty trait just gave trade jobs +25% extra, but instead it causes all pops in all jobs to generate a minor amount trade value? Is that how it always worked...?

HelloSailorSign
Jan 27, 2011

Turns out psionic scientists just passively generate research now. I nearly doubled my total research income just by going psionic.

Jack Trades
Nov 30, 2010

It's funny how the Quick Learners trait got nerfed from +25% to +10%, presumably because the leaders are much stronger now, but Education Campaign edict did not get changed from +25%.

Also Under One Rule origin is just unfun to play.

Jabarto
Apr 7, 2007

I could do with your...assistance.

Kanfy posted:

All this time I thought the Thrifty trait just gave trade jobs +25% extra, but instead it causes all pops in all jobs to generate a minor amount trade value? Is that how it always worked...?

No, it works the way you think...mostly. It's a multiplicative increase to a job's base trade yield, unlike every other output-from-jobs modifier, due to the way trade value is calculated. It won't affect jobs that don't have a base trade yield, but keep in mind that all pops generate a small amount of trade value based on living standards; this applies regardless of job, and is affected by global trade value modifiers.

binge crotching
Apr 2, 2010

Jack Trades posted:

I've been using this one.

https://steamcommunity.com/sharedfiles/filedetails/?id=2973772173

130 custom Empires with no extra mod prerequisites.

That looks great, because as mentioned earlier the old Awful Friends Like These mod is gone.

ilkhan
Oct 7, 2004

I LOVE Musk and his pro-first-amendment ways. X is the future.
Anyone have a good rundown on the different type of subjects/vassel agreements, and when you'd use each one?

I've never bothered, but want to try a different type of game next round. This one is about done. Dyson sphere, matter decompressor, complete ringworld with max out pops, maxed out storage of energy/minerals/food/alloys at 240k each, and somewhere around two million fleet power, unmodded. Declared war on the militant isolationists only to have unbidden start less than 3 months later, I rolled over both of them in less than a decade. Lost a bunch of ships in the process, but 2k alloys per month and having maxed them out beforehand means that barely put a dent in the stockpile. The genocidals have all been killed off, Im a permanent custodian with more than a majority vote by myself... etc. Yup, Driven Assimilators are still super powerful.

e: Took the other fallen empire down, and while stuck there waiting for a gateway to build to get mobility back (I jumped to attack them) galactic counsel declared the other major empire crisis. Didn't feel like actually commanding that war with only 15 years left until game ended, so went to observe mode on max speed. "My" fleets wiped out the other empire and had them down to just a few systems when game ended.

ilkhan fucked around with this message at 00:54 on May 14, 2023

Ghost Leviathan
Mar 2, 2017

Exploration is ill-advised.

Yami Fenrir posted:

Keep us updated.

Sadly didn't get up to much interesting, but did have the empire of genocidal demons on the other side of the galaxy get into a fight with the genocidal adorable lizards, and I ended up settling refugee demons on my Tomb World where as apocalyse survivors they loved it, and it's become the Agri-World of my empire.

Also on another note I have a fuckload of droid armies.

Insurrectionist
May 21, 2007
Has the game map performance been optimized in the past few years? I last played around 2019 or so on a shittier PC and remember I used somewhat modest parameters to avoid the game chugging to a crawl from AI decisionmaking and general turns bloat later on. Have no idea what parameters to pick this time around, and I know from experience in the genre that if I pick something too big there is a good chance I won't know how bad it will be until 15-20 hours into the game (especially since I will need to relearn everything + all the new DLCs I didn't have last time so early game will still be slow).

E: Bonus question: I set advisor voice to one of the custom ones, but I am still getting the default one when starting up a game. Is that the only one for the tutorial stuff or what's the deal?

Insurrectionist fucked around with this message at 11:17 on May 14, 2023

Poil
Mar 17, 2007

Roobanguy posted:

Autocannons look cool as heck though.
Oh, absolutely. But they're utterly worthless on anything stationary. Probably really good for brawler ships. Are brawling battleships viable? That'd pretty sweet.

Anno
May 10, 2017

I'm going to drown! For no reason at all!

Insurrectionist posted:

Has the game map performance been optimized in the past few years? I last played around 2019 or so on a shittier PC and remember I used somewhat modest parameters to avoid the game chugging to a crawl from AI decisionmaking and general turns bloat later on. Have no idea what parameters to pick this time around, and I know from experience in the genre that if I pick something too big there is a good chance I won't know how bad it will be until 15-20 hours into the game (especially since I will need to relearn everything + all the new DLCs I didn't have last time so early game will still be slow).

E: Bonus question: I set advisor voice to one of the custom ones, but I am still getting the default one when starting up a game. Is that the only one for the tutorial stuff or what's the deal?

Performance has been improved pretty consistently yeah, balanced out a bit by more ways to make it worse. You can set habitat planets to like .25 and turn down the pop growth parameters to help things.

I play on 1250 stars with pop growth pretty high and the game still runs fine (for me) in 2450+, but I have a pretty good CPU. You might just need to experiment a bit to find what works best for you unfortunately.

Poil
Mar 17, 2007

I changed graphics from high to medium but I honestly can't tell any difference at all except that a few tech icons suddenly went very low res.

Danaru
Jun 5, 2012

何 ??
Fewer habitable planets is also more fun in general I find. It makes them feel more special

Insurrectionist
May 21, 2007
Cool, thanks!

Also I needed to build an early army to clear out some drat drones and hit 'upgrade' on my fleet and its power went down by like 7-8%, what was up with that?

Danaru
Jun 5, 2012

何 ??

Insurrectionist posted:

Cool, thanks!

Also I needed to build an early army to clear out some drat drones and hit 'upgrade' on my fleet and its power went down by like 7-8%, what was up with that?

Go into the ship designer and do it manually, "auto best" is dumb as poo poo and probably took your good weapons off. It's honestly way less of a pain than it sounds

Insurrectionist
May 21, 2007
lol, I wasn't planning to look at the designer until I unlocked some new ships but I guess I will now

Natural 20
Sep 17, 2007

Wearer of Compasses. Slayer of Gods. Champion of the Colosseum. Heart of the Void.
Saviour of Hallownest.
How does researching psionics as a fanatic materialist work now?

I've got a science leader specialised in psionic theory which used to work but I'm unsure if it's the same now.

PittTheElder
Feb 13, 2012

:geno: Yes, it's like a lava lamp.

I found late game performance to have taken a serious hit this patch. Might just be the increasing competence of the AI talking

Anno
May 10, 2017

I'm going to drown! For no reason at all!

The leader screen in particular has become very laggy since I’ve started hitting 15 or so of them. Luckily you don’t need that screen for much and minimizing the recruiting part helps a lot.

Kanfy
Jan 9, 2012

Just gotta keep walking down that road.

Anno posted:

The leader screen in particular has become very laggy since I’ve started hitting 15 or so of them. Luckily you don’t need that screen for much and minimizing the recruiting part helps a lot.

Yeah the leader list seems really laggy, even though the actual GPU/CPU use doesn't seem to take a hit. I wish it at least stayed minimized after closing it.

DarkLich
Feb 19, 2004
Finished one branch of the Under One Rule origin:


I liked the flavor of the origin a lot - dealing with a corrupt ruler which is causing civil conflict. Mechanically though, it put a lot of extra pressure on empire macro management. Lots of unhappiness and differing ethics attraction. If you choose to assassinate or go into civil war, you're forced into a conflict with some of your own colonies. This happened when I was wrapping up a war with another Civ, so it was stressful to say the least, and I can see the timing on this being really bad. Naturally, I had to do a lot of cleanup of bad starbase decisions made by the splinter faction. Not sure if the risk and overhead monitoring is worth the reward.


Might be replayable, but it's not my favorite. Did anyone have majorly different experiences?

Here's the bonus I got for that path, for anyone curious:



Yami Fenrir
Jan 25, 2015

Is it I that is insane... or the rest of the world?

DarkLich posted:

Finished one branch of the Under One Rule origin:


I liked the flavor of the origin a lot - dealing with a corrupt ruler which is causing civil conflict. Mechanically though, it put a lot of extra pressure on empire macro management. Lots of unhappiness and differing ethics attraction. If you choose to assassinate or go into civil war, you're forced into a conflict with some of your own colonies. This happened when I was wrapping up a war with another Civ, so it was stressful to say the least, and I can see the timing on this being really bad. Naturally, I had to do a lot of cleanup of bad starbase decisions made by the splinter faction. Not sure if the risk and overhead monitoring is worth the reward.


Might be replayable, but it's not my favorite. Did anyone have majorly different experiences?

Here's the bonus I got for that path, for anyone curious:





It's not the only outocme.

I kept it a dictatorship rather than going emperor and there wasn't really anything about a corrupt ruler. My guy was perfectly chill until he suddenly croaked and had to receive the Golden Throne treatment.

AG3
Feb 4, 2004

Ask me about spending hundreds of dollars on Mass Effect 2 emoticons and Avatars.

Oven Wrangler

Yami Fenrir posted:

It's not the only outocme.

I kept it a dictatorship rather than going emperor and there wasn't really anything about a corrupt ruler. My guy was perfectly chill until he suddenly croaked and had to receive the Golden Throne treatment.

It's really strange, that event. I stuck to dictatorship too when I got the choice, but I later went psionic and became the chosen one and switched to imperial when the whole god-emperor choice came up, which made the country an elective monarchy for some reason? Later on she got ill and the whole event feels really strange considering how the leader is supposed to be an immortal superbeing, and the event is still all "we need to find a way to extend her life".

Then again there are events for all the ascension paths in the files but they are commented out, so maybe it's just a result of that. I'm guessing they didn't make it in time for release, but hopefully they'll get around to it later because right now it's really jarring how the ascension is a non-topic for this origin.

AG3 fucked around with this message at 19:07 on May 14, 2023

Yami Fenrir
Jan 25, 2015

Is it I that is insane... or the rest of the world?

AG3 posted:

It's really strange, that event. I stuck to dictatorship too when I got the choice, but I later went psionic and became the chosen one and switched to imperial when the whole god-emperor choice came up, which made the country an elective monarchy for some reason? Later on she got ill and the whole event feels really strange consdering how the leader is supposed to be an immortal superbeing, and the event is still all "we need to find a way to extend her life".

Then again there are events for all the ascension paths in the files but they are commented out, so maybe it's just a result of that. I'm guessing they didn't make it in time for release, but hopefully they'll get around to it later because right now it's really jarring how the ascension is a non-topic for this origin.

note: I turned myself into robots for that run.

AG3
Feb 4, 2004

Ask me about spending hundreds of dollars on Mass Effect 2 emoticons and Avatars.

Oven Wrangler
Speaking of the Under One Rule origin: I went psionic and created a bond with the Whisperers in the Void. My mighty ruler couldn't take the stress of having the voices in her head and killed herself, cutting the origin story very short :v: . I reloaded that one and it didn't pop up again, thankfully.

AG3 fucked around with this message at 19:35 on May 14, 2023

Tuna-Fish
Sep 13, 2017

Insurrectionist posted:

lol, I wasn't planning to look at the designer until I unlocked some new ships but I guess I will now

Number one rule about ship design is to have all your weapons synergize well. No mixing short-range guns with long-range ones, or piercing weapons with weapons that don't pierce. If you do nothing else but manage to follow this rule, congrats you are already way better than the autodesigner.

ShadowHawk
Jun 25, 2000

CERTIFIED PRE OWNED TESLA OWNER

Tuna-Fish posted:

Number one rule about ship design is to have all your weapons synergize well. No mixing short-range guns with long-range ones, or piercing weapons with weapons that don't pierce. If you do nothing else but manage to follow this rule, congrats you are already way better than the autodesigner.
Does the AI use the autodesigner?

Ghost Leviathan
Mar 2, 2017

Exploration is ill-advised.

Danaru posted:

Go into the ship designer and do it manually, "auto best" is dumb as poo poo and probably took your good weapons off. It's honestly way less of a pain than it sounds

Designing ships is fun anyway, especially giving them themed class names depending on this empire's gimmick.

ilkhan
Oct 7, 2004

I LOVE Musk and his pro-first-amendment ways. X is the future.
I always go with simple descriptive names. Usually whatever auto gives me for smaller ships, and arty / carrier names for battleships. Titans get "SSD MinusShields" or "SSD PlusFireRate". Colossus is always "Death Star". I also use Alpha, Bravo, etc for fleet names.

bobtheconqueror
May 10, 2005
I usually only keep one design of each ship class, because the game seems to assume that one of them is better than the other so if you've got multiple it'll prompt upgrading some of the ship designs. Is there a way to prevent that?

isndl
May 2, 2012
I WON A CONTEST IN TG AND ALL I GOT WAS THIS CUSTOM TITLE

bobtheconqueror posted:

I usually only keep one design of each ship class, because the game seems to assume that one of them is better than the other so if you've got multiple it'll prompt upgrading some of the ship designs. Is there a way to prevent that?

Are you manually assembling your fleets? If you're using the fleet manager, you can set up mixed design compositions and it shouldn't prompt upgrades away from that composition as a result. That's how I set up mixed artillery and carrier battleship fleets back when those were meta.

Tuna-Fish
Sep 13, 2017

ShadowHawk posted:

Does the AI use the autodesigner?

Yes. Crisis and FE/AE ships are much more powerful than the same amount of fleet power in random AI opponent ships precisely because they were hand-designed. And they weren't even hand-designed to be good, rather than fit a theme, but at least they don't put disruptors and guns on the same ship.

Poil
Mar 17, 2007

Tuna-Fish posted:

And they weren't even hand-designed to be good, rather than fit a theme, but at least they don't put disruptors and guns on the same ship.
Just like my ships! :toot:

HelloSailorSign
Jan 27, 2011

I did happen to encounter a machine empire who used a corvette/destroyer mix and it only used missiles, so maybe something special happened there.

Natural 20
Sep 17, 2007

Wearer of Compasses. Slayer of Gods. Champion of the Colosseum. Heart of the Void.
Saviour of Hallownest.
Honestly I just pile everything up with fighter swarms and call it a day.

Technical Analysis
Nov 21, 2007

I got 99 problems but the British ain't one.
I like to mix kinetic weapons and missiles. It's not the most ideal setup, but it's got a nice thematic feel to it.

Kinetic artillery and missiles on a fleet of destroyers with artillery computers has been my go to for early steamrolling, especially if you get the unique baron admiral to join you. 75 destroyers with 90 corvettes as a screen in 2240 is brutal. Especially if you're using the orbital habitat start from that montu video.

Nuclearmonkee
Jun 10, 2009


Against the AI everything works. Later it may accidentally use some hardening techs and something like a little bit of kinetic artillery to clean shields off may not be a half bad idea. Even if you're rolling missiles and disruptors.

Adbot
ADBOT LOVES YOU

Danaru
Jun 5, 2012

何 ??
I generally half-and-half kinetics and lasers, Although when I remember to change up defense platforms I just fill them with missiles.

  • 1
  • 2
  • 3
  • 4
  • 5
  • Post
  • Reply