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Is anyone else finding their storytelling kind of annoying and exhausting? I don't mind having all this transmedia stuff that fleshes out backstories, but it does feel like a bit of a problem when it bleeds into the main story comics you get in-game. Like, every single line of dialogue in those things is some oblique reference to some bit of lore that was set up in the margins of the game's marketing. Or maybe it's dropping breadcrumbs for some plot mystery down the road - but because so much of the plot happens in all the supplemental materials, you're left not knowing whether or not what's being said is supposed to be a mystery, or if its something you're supposed to know about through a comic posted on a twitter account or an audio clip played once during a livestream in 2019. Like, all the stuff with Crypto and Caustic this season is a good example.
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# ? Jul 27, 2024 08:51 |
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Yeah i've tuned it all out
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They can't settle on a single style either. It's like every comic has a different tumblr artist drawing it.
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if you care about video games lore you're a dork
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we watched the event the other night and Gibby is by a wide margin the most played character and every final ring devolved into every team ulting and doming, it was great. it did make me realize that domes are team colour coordinated even though afaik that does nothing? and caustic traps still aren't, lol.
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there literally isn't, and can't be, interesting dramatic consequences or a coherent plot in this game. it's not that kind of game, so instead it's a kind of soap opera, where characters get little mini arcs of conflict between each other that resolve and maybe get reflected in some temp in-game voicelines. they'll always be on the verge of some great discovery about each other, some personal drama, some pathos but like - we know these characters are going to go back to their murder jobs eventually. loba and rev are like coyote and that sheepdog at this point, punching in.
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the only lore I read and enjoyed was when Rev pretty much begged Loba to kill him and end his suffering, and was actually surprised when she refused. I don't know, dude, maybe if you hadn't made it out that you wanted to die, she would have done it, but I doubt the orphan you made is going to do you a solid.
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The Grumbles posted:Is anyone else finding their storytelling kind of annoying and exhausting? I don't mind having all this transmedia stuff that fleshes out backstories, but it does feel like a bit of a problem when it bleeds into the main story comics you get in-game. The artwork's only constant is it being ugly as sin, and the writing is awful too. Wish they would stop it with the comics and do fun PvE missions again like back in the Loba season - yknow, maybe add some gameplay to the video game instead of just reading.
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Keito posted:The artwork's only constant is it being ugly as sin, and the writing is awful too. there was a lot of talk about a pve event for this season, hinted at with the infected ships and all that, but i haven't heard a peep in weeks
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I've never heard anyone include "fun" in the description of the PvE missions during the loba release. Shoot prowlers until you reach the drill, shoot prowlers around the drill for a minute, mission over, 0 challenge. The only fun me and my friends had doing those was laughing at how terrible it was as we stood around and shot a doggo every 20 seconds until it was over.
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I don't want anyone to read this as insulting to them, but... I can't so I'm just going to go ahead and say it: Lots of people are absolutely garbage at all videogames and are only able to find it "fun" when it's a very simple task that they are able to accomplish. Bright shiny lights go off and you clicked the buttons on your mouse and were rewarded, therefore you had fun.
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Chard posted:there was a lot of talk about a pve event for this season, hinted at with the infected ships and all that, but i haven't heard a peep in weeks In the comics theyre about to go hunt for spiders or something, my first thought was they would make a PVE event for it. I’m guessing it’ll just end up being a couple dramatic panels with sound effects, though.
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CoolCab posted:there literally isn't, and can't be, interesting dramatic consequences or a coherent plot in this game. it's not that kind of game, so instead it's a kind of soap opera, where characters get little mini arcs of conflict between each other that resolve and maybe get reflected in some temp in-game voicelines. they'll always be on the verge of some great discovery about each other, some personal drama, some pathos but like - we know these characters are going to go back to their murder jobs eventually. loba and rev are like coyote and that sheepdog at this point, punching in. Funny you should say that because at least one of the writers (maybe the one who just left after writing this season?) used to write for soap operas. I agree that the need to maintain equilibrium really hampers what they can do, but I still think they’ve managed to put a number of characters through interesting character arcs. Not saying the storytelling is amazing or deep, but I enjoy it as a bonus on top of a really good game that I’ve played consistently for longer than almost any other at this point. And I think the characters being so chock-full of character is part of what makes this game so good. I do think the comics (and animatics) could benefit by cutting the word count across the board by, like, half. Sultan Tarquin posted:They can't settle on a single style either. It's like every comic has a different tumblr artist drawing it. The Twitter-only comics are quite literally commissioned from a variety of fan/community artists. Not every style hits for me but I like most of them better than the generic-American-comic-book style of the in-game comics.
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life_source posted:I don't want anyone to read this as insulting to them, but... I can't so I'm just going to go ahead and say it: As a counter argument, during the event the game went beep boop. Fun was had.
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i like it when the number goes up, it makes the good brain chemicals go whizz
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Ra Ra Rasputin posted:I've never heard anyone include "fun" in the description of the PvE missions during the loba release. Not anyone, really? Well ok, but I had fun playing those missions with friends. I'll agree that they were way too easy though; we'd replay them with stupid self-imposed challenges like fists only to get some semblance of difficulty. With some more variety in mission types and enemies, difficulty settings, and just longer missions, I think it could be pretty great.
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I hated those stupid things. Then again I never played Titanfall, so to assemble some robot head that made everyone freak out over how it tied poo poo together meant zilch.
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What guns should I be using, provided I have the opportunity?
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It's a lot of personal preference. Do you like automatic guns? Snipers? Shotguns? I'm a fan of the flatline personally but I like to pray and spray.
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Unlucky7 posted:What guns should I be using, provided I have the opportunity? Flatline and R-301 are the all rounders, I generally like to have at least one and then a long or short range secondary.
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Sentinel and P2020.
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just punch em
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I forgot about those loba missions. Pretty wretched
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repiv posted:just punch em ![]()
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I like the spitfire with an extended mag because I spray and pray and I miss a gently caress ton.
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hip fire and keep up your movement until the enemy tries to do something else (like reload or disengage) then you ADS and finish the job. rely on that gigantic mag to outlast em. spitfire protips.
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Spitfire owns, especially if you get an extended mag
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This is anecdotal but I feel like I've seen far fewer Valks this season than I did Fuses last season or Horizons two seasons ago. I don't think it's related to power level, either, Fuse is/was one of the worst legends and yet he was still reasonably popular. You'd think on-demand flight (with a far faster cooldown than Horizon's lift) would've been popular but I guess not?
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SKULL.GIF posted:This is anecdotal but I feel like I've seen far fewer Valks this season than I did Fuses last season or Horizons two seasons ago. I don't think it's related to power level, either, Fuse is/was one of the worst legends and yet he was still reasonably popular. I can’t say my anecdotal experience lines up with yours, I see tons of her. Plenty of teammates pick her and most multi-team fights seem to involve missile swarms. I’m pretty sure I see more of her than I do Horizon these days.
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Horizon's pick rate has definitely dropped way, way off. I don't think they handled nerfing her all that well and I think gravity lift's cooldown was way overnerfed.
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Unlucky7 posted:What guns should I be using, provided I have the opportunity? In my very marginally informed opinion as a so so player: R301 and (just below it) Flatline are my best all round guns, R301 a bit more long range and Flatline a bit more close (until you get the anvil receiver). I’ll usually get one or both of those. Maybe a spitfire instead if I can’t find a R301/Flatline but have a good heavy mag. For a shorter range companion gun I’ll usually get the volt or the R99– the former a bit easier to control but sometimes energy ammo is hard to get, and the higher dps of the R99 is nice. EVA 8 also solid for consistent close range damage, but I miss the slightly longer range of the SMGs. I think the wingman is super fun, but it’s definitely not my winningest gun since you really have to hit your shots/take advantage of the movement you can do. Same for peacekeeper. IMO the ones to avoid late game/get off quickly are the 30-30 (so fun early on but just feels outclassed later on), the other pistols, the L-Star, the alternator (not bad, just worse than the R-99/301), Havoc or devotion without a turbo, Hemlok (again, not bad but the Spitfire/Flatline exist and take the same attachments). Curious if anyone has a very different take about these guns or if I’m sleeping on something. tildes fucked around with this message at 08:17 on Jun 6, 2021 |
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How dare you besmirch the L-Star. Arena has given me a ton of appreciation for a weapon that never needs to reload, is impressively accurate and deals good damage.
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The L-Star is in a tier where it's just a solid gun straight off the bat. Needs no attachments to shine. I'll keep it for the start of the game if I score it on the drop and have enough ammo for it. I didn't realise it until arena but even a couple hits really does some solid damage and if you're bursting it you're less likely to get caught with your pants down reloading.
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Azran posted:How dare you besmirch the L-Star. Arena has given me a ton of appreciation for a weapon that never needs to reload, is impressively accurate and deals good damage. It's always been good off the drop because it needs so few attachments. Conversely, it drops off late game because it has so few attachments.
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Gunchat, go grab the Spitfire asap because the thing is STILL loving busted despite the nerfs it got, turns out the problem was it's like a goddamn delete people laser and not that you made its magazines last nearly forever instead of actually forever. I won't complain though, downing an entire squad with a single Rampart boosted magazine last night felt amazing. Chard posted:there was a lot of talk about a pve event for this season, hinted at with the infected ships and all that, but i haven't heard a peep in weeks Supposedly there's "something big" coming around the 10th of July but the devs have straight up admitted they're not dropping anything during June. Hence the flash events where as around this time we were getting Chaos Theory during 8. Fighting the plants/megaspiders would be pretty rad but idk, they seem squeamish about PvE again.
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I learned something new today. https://www.reddit.com/r/apexlegends/comments/nt9io9/saw_this_door_nade_strat_a_while_back_and_finally
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Azran posted:How dare you besmirch the L-Star. Arena has given me a ton of appreciation for a weapon that never needs to reload, is impressively accurate and deals good damage. I'm a fan for arena! But yeah exactly this: ErKeL posted:The L-Star is in a tier where it's just a solid gun straight off the bat. Needs no attachments to shine. I'll keep it for the start of the game if I score it on the drop and have enough ammo for it. I'll grab it for a first fight or two, but mostly use it to kill someone with a better weapon.
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People are really bad at watching out for Surprise Loba From Behind even after you do it literally two rounds in a row lol
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B-but Loba's just for Black Markets!
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# ? Jul 27, 2024 08:51 |
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NRG is just annihilating at ALGS, they're at 262 points and they're like 65 points ahead of TSM in 2nd.
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