(Thread IKs:
Captain Foo)
|
You're correct that those are the only mods for quality. You should consider doing AS + qual instead of crit chance + qual, I believe that generally works out to more damage.
|
# ? Jun 17, 2019 09:10 |
|
|
# ? Jun 21, 2024 06:54 |
|
AS/Qual can't be put on a weapon that already has AS, so assuming you end up with the exact same mods but rare after regal/annul then your mod list is correct, assuming you're using brutality. If you aren't then phys as extra chaos is likely more damage than vagan.
|
# ? Jun 17, 2019 09:32 |
|
Shinino Kage posted:First RIP -- just hit 80 with my Cyclone Glad, ran into a spitter pack (bloodlines) in an incursion and *splat* Aww, RIP. Those are lethal, yeah. Map mods combining into the Incurions can create some harsh encounters. I levelled an ED character next to my Cleave Glad, on HC-SSF. Kitava went smooth again, quite comfortable with it now. ED levelling was a blast and I don't recall any real close calls. Really solid. Having found a Gull earlier was amazing; that helm is ridiculous while levelling, and after. Going to push the character a bit, in between trying to reach 90 on the Glad and levelling a yet-to-be-decided Marauder who is now 39. My map pool is finally starting to open up a bit, after being stuck on T6. At least I got a bunch of T7-T9 now.
|
# ? Jun 17, 2019 09:44 |
|
Having Shockwave on Leap Slam is a gamechanger when it comes to clearing packs.
|
# ? Jun 17, 2019 11:08 |
|
Anyone speak Chinese or whatever this is?
|
# ? Jun 17, 2019 11:17 |
|
that is Hangul my friend, you can tell by the circles
|
# ? Jun 17, 2019 11:19 |
|
Oh sure, you'll take their complimentary hat but you won't learn their language.
|
# ? Jun 17, 2019 11:21 |
|
The Koreans seem to have different ideas about trade etiquette than others. They're the only ones who will repeatedly spam me with messages and then party invites when I don't instantly respond, which gets annoying.
|
# ? Jun 17, 2019 12:05 |
|
Zotix posted:
Hits can't be evaded isn't nearly as strong as it used to be since you can cap hit chance at 100 now
|
# ? Jun 17, 2019 12:21 |
|
Bardeh posted:The Koreans seem to have different ideas about trade etiquette than others. They're the only ones who will repeatedly spam me with messages and then party invites when I don't instantly respond, which gets annoying. i still have no idea what happened but if anything he was the one wasting his time selling a unique for a chrome.
|
# ? Jun 17, 2019 12:28 |
|
also fun fact: wearing the new gloves that make your zombies count as corpses allows them to be blown up in your face like a loving idiot by monsters with detonate dead.
|
# ? Jun 17, 2019 12:29 |
|
I just got a doctor card, I'm guessing the price of headhunter is going over 100ex this league.
|
# ? Jun 17, 2019 12:30 |
|
Captain Foo posted:Hits can't be evaded isn't nearly as strong as it used to be since you can cap hit chance at 100 now Also, i haven't invested any passive skills or gear in accuracy, I just have a sword with +40% global implicit. Pretty much exclusively through the magic of precision, i have 98% hit rate, which is good enough imo.
|
# ? Jun 17, 2019 12:54 |
|
24/36 challenges done, woot. If you guys don't like how synthesis wings do the bungie thing, the aura does the same thing.
|
# ? Jun 17, 2019 13:39 |
|
Tenzarin posted:Anyone speak Chinese or whatever this is? Korean yes, and google translate is not good on large sentences, but here is what Google says: I want to buy a huge shield surrounding the barrier of the Rapture. You're in position. You are not yo yo
|
# ? Jun 17, 2019 13:43 |
|
Is blitzing white and yellow maps for legion spawns a relatively effective money maker ? I need a disfavor lol.
|
# ? Jun 17, 2019 14:23 |
|
blitzing maps period is a good money maker, just loot and scoot as fast as possible more kills is more raw currency drops, always be killing
|
# ? Jun 17, 2019 14:27 |
|
I've been using concentrated effect on my cyclone ranger and... the aoe doesn't feel much worse somehow? It's a noticable decrease, but non-magic packs still just die in a single pass. Is that herald of ice doing the heavy lifting?
|
# ? Jun 17, 2019 14:48 |
|
The herald explosions add some range but not that much. In my experience the aoe loss hurts (I don't run conc but the map mod is similar) but it's workable. I really like having a huge cyclone for legions though.
|
# ? Jun 17, 2019 15:16 |
|
Zotix posted:
Poecraft is a good site for this kind of thing, you can simulate crafting anything.
|
# ? Jun 17, 2019 15:19 |
|
can you craft a hybrid phys% over the hits can't be evaded? they raised the hitcap to 100 this patch
|
# ? Jun 17, 2019 15:37 |
|
AggressivelyStupid posted:can you craft a hybrid phys% over the hits can't be evaded? they raised the hitcap to 100 this patch You can't craft hybrid phys currently.
|
# ? Jun 17, 2019 15:41 |
|
that's a big rip, but boy if you hit it on the regal
|
# ? Jun 17, 2019 15:46 |
|
Oldstench posted:Thanks to everyone giving me advice. I'm still terribly clueless about 95% of the mechanics of this game, but I'm getting there. I made a mistake, Close Combat on your Leap Slam is mostly worthless actually. The gem works by boosting the damage of the supported skill against closer enemies (like point blank) then boosts the attack speed of any non-supported travel skill. So it boosts your dps while making your next leap slam(or whatever) faster. If you put it on Leap Slam like it is, you get more damage from the slam and then your cyclone is faster for the very first hit which is like, no boost at all.
|
# ? Jun 17, 2019 16:08 |
|
Captain Foo posted:Hits can't be evaded isn't nearly as strong as it used to be since you can cap hit chance at 100 now Yeah, I see where you are coming from, but it also means I don't need to worry about running precision, or finding accuracy on any other piece of gear.
|
# ? Jun 17, 2019 16:15 |
|
McFrugal posted:I made a mistake, Close Combat on your Leap Slam is mostly worthless actually. The gem works by boosting the damage of the supported skill against closer enemies (like point blank) then boosts the attack speed of any non-supported travel skill. So it boosts your dps while making your next leap slam(or whatever) faster. If you put it on Leap Slam like it is, you get more damage from the slam and then your cyclone is faster for the very first hit which is like, no boost at all. Also, isn't cyclone not a travel skill?
|
# ? Jun 17, 2019 16:28 |
|
dyzzy posted:Also, isn't cyclone not a travel skill? Ah, you're right. It's a movement skill, but didn't get the new travel tag.
|
# ? Jun 17, 2019 16:35 |
|
dyzzy posted:Also, isn't cyclone not a travel skill? Apropos of nothing except you mentioned cyclone, but I really like that all the new gems give us options for melee skills that aren't just "5 damage skills and 1 utility skill", but we can use Fortify or Pulverize for defense/aoe without giving up too much damage
|
# ? Jun 17, 2019 16:38 |
|
euphronius posted:Is blitzing white and yellow maps for legion spawns a relatively effective money maker ? I need a disfavor lol. Yes, try shaping your atlas so you have no T4/T5 except for Strand, shape up Peninsula so it's T10, and just spam Strands for the most legions/hr you can get. Open layout, tons of rare legions, easy to unfreeze everything. e: I hosed up the map and now it's right interrodactyl fucked around with this message at 17:12 on Jun 17, 2019 |
# ? Jun 17, 2019 16:38 |
|
Shape up Peninsula not Jungle Valley, right?
|
# ? Jun 17, 2019 16:45 |
|
Jungle Valley has a better layout than Penn imho
|
# ? Jun 17, 2019 16:47 |
|
Wow taking that resistance hit is a ton of fun going into act VII or so. Lots of lol splats
|
# ? Jun 17, 2019 16:54 |
|
interrodactyl posted:Yes, try shaping your atlas so you have no T4/T5 except for Strand, shape up Jungle Valley so it's T10, and just spam Strands for the most legions/hr you can get. Strand is a T4 map, so what does shaping Jungle Valley and having no completed T5s do for you? Does that mean what would've been T5 drops get turned into Strand or something?
|
# ? Jun 17, 2019 16:59 |
|
Virigoth posted:Wow taking that resistance hit is a ton of fun going into act VII or so. Lots of lol splats They toned down the Tukohama's Vanguards in Act 6--the Scorching Ray totems used to eat people alive if they hadn't re-maxed fire resist.
|
# ? Jun 17, 2019 17:00 |
|
BobbyK posted:Shape up Peninsula not Jungle Valley, right? Yes whoops, that's fixed now. marshalljim posted:Strand is a T4 map, so what does shaping Jungle Valley and having no completed T5s do for you? Does that mean what would've been T5 drops get turned into Strand or something? Should be peninsula, but yes, the idea is that if you shape up the adjacent T5 that would naturally drop (Peninsula), then any T5s that would have dropped automatically get converted to T4s. Since you have no T4s except for Strand, almost all your map drops will be Strand. This will force you to sustain Strand maps. Strand is especially nice because it's extremely short and impossible to miss the monolith marker, and you can finish it in <2min if you speed through. This would also work with Glacier, Burial Chambers, or any other low level map where you can force sustain on the map. The idea is to maximize Legions/hr and do it on a low tier map because then you'll have no trouble sustaining.
|
# ? Jun 17, 2019 17:14 |
|
I know it's been two leagues, but I still have to praise how well done Delve is. In my opinion, there have always been two styles of dungeon diving ARPG item grinding games: Diablo 1 "infinite dungeon" types, such as Torchlight, Diablo 1, etc...and "world crawling" games like Diablo 2, Path of Exile, Titan Quest, etc. Path of Exile was always the world crawling sort of game, until Delve added an infinite dungeon to crawl. Now it has both styles of play, and it did so in such a content rich (amount of biomes) way. This is all ignoring the unique mechanic of staying in the light, following a moving thing, which highly encourages risky exploration with what I feel is perfectly balanced itemization (things further away from the path are generally worth more). It is just really well done.
|
# ? Jun 17, 2019 17:20 |
|
Arsonide posted:I know it's been two leagues, but I still have to praise how well done Delve is. In my opinion, there have always been two styles of dungeon diving ARPG item grinding games: Diablo 1 "infinite dungeon" types, such as Torchlight, Diablo 1, etc...and "world crawling" games like Diablo 2, Path of Exile, Titan Quest, etc. I wish delve was more accessible. Tired of running out of resources just to play a part of the game.
|
# ? Jun 17, 2019 17:39 |
|
Arsonide posted:I know it's been two leagues, but I still have to praise how well done Delve is. In my opinion, there have always been two styles of dungeon diving ARPG item grinding games: Diablo 1 "infinite dungeon" types, such as Torchlight, Diablo 1, etc...and "world crawling" games like Diablo 2, Path of Exile, Titan Quest, etc. Delve is the best and I'm still waiting for a short league that is just delve and nothing else. The moment when you realize that yes it's an escort mission but the crawler is escorting YOU is truly special. It patiently waits for you to get your rear end out of the darkness or cheerfully accelerates to match your pace. Also the loot pinatas effect of saving all the drops for the end is immensely satisfying. It's also the best time to grab scrolls because you're not wasting efficiency since you're still waiting for the rest of the drops to appear!
|
# ? Jun 17, 2019 17:39 |
|
I really don't get the lovefest for Delve. It amplifies all of the repetitive parts of this genre and adds an escort quest (yes I know "you don't follow the crawler, the crawler follows you", but it sure as hell doesn't feel like it), then basically all node encounters end with an even worse version of the old untimed Elreon mission. gently caress Delve.
|
# ? Jun 17, 2019 17:52 |
|
|
# ? Jun 21, 2024 06:54 |
|
whypick1 posted:I really don't get the lovefest for Delve. It amplifies all of the repetitive parts of this genre and adds an escort quest (yes I know "you don't follow the crawler, the crawler follows you", but it sure as hell doesn't feel like it), then basically all node encounters end with an even worse version of the old untimed Elreon mission. People like different things?
|
# ? Jun 17, 2019 17:54 |