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Funky Valentine posted:
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# ? Jun 17, 2024 08:27 |
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resurgam40 posted:I like you. I like this thread I like you too, posting buddy!
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Arist posted:
the screenshot here is a repeat of what maruki says in text, btw! and it's really cool to see all the new stuff royal's added ![]()
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TheDavies posted:
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Staltran posted:
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Funky Valentine posted:
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girl dick energy posted:
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Chapter 38: 5/25: Bonfire Of The Vanities (New) This update contains content from Parts 38 and 39 of the original LP. ![]() ![]() The preparations have been made. Early Morning Music: Beneath the Mask (Instrumental Version) ![]() ![]() ![]() ![]() ![]() ![]() Early Morning → After School ![]() ![]() ![]() ![]() ![]() ![]() Music: Disquiet ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Music: Life Will Change (Instrumental Version) ![]() ![]() ![]() ![]() ![]() We’ll be going with the bros for this boss fight. Sorry Panther, but the boss gimmicks coming up just reward a party composition of Skull, Mona, and Fox. ![]() Thankfully, they get rid of the enemy encounters here between the last safe room and the room with the winch controls. Let’s execute the plan. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() There’s Skull’s distraction to get Panther into the main control room… ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Joker pulls the switch… ![]() And Mona grabs the Treasure. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Well, let’s make our way over to the window to escape. ![]() ![]() Shut up, Mona, I’ve played this game before and I know the way to go! ![]() ![]() ![]() ![]() ![]() Still love Mona having the painting strapped to him for this short sequence. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Music: Tension ![]() ![]() So, this face is known as the “Henohenomoheji” and is comprised of several hiaragana characters. It’s typically drawn by schoolchildren. Here’s a post by ChaosArgate from the old thread explaining it better than I can: ![]() Here’s another, for reference: ![]() The general gist of the face’s inclusion here is basically that the fake Treasure represent’s Madarame’s true skills or whatever, and is thus this crude face typically drawn by literal schoolchildren. While doing some light research on the face for this bit, I actually found more than one comparison between it and the “Cool S” phenomenon here in the west. So that’s dumb. I also learned that the “Cool S” has its own Wikipedia page. Wait, what was I talking about? ![]() ![]() ![]() Still impressed by everyone’s miraculous ability to jump like twelve feet backwards in a single second at the drop of a hat and still land on their feet. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Music: Blood of Villain ![]() ![]() ![]() ![]() ![]() ![]() All right everyone, it’s time for a good old Arist Rant™! More than any other Shadow in the game, Shadow Madarame’s version of events feels… weirdly unreliable? Like, his explanations don’t stand up to basic scrutiny, introduce more questions than they answer, conflate or reverse cause and effect, and generally don’t make a lot of sense when you compare them to other Shadows in the game. Then you introduce aspects like Rank 10 of the Emperor Confidant where Madarame was legitimately concerned at one point for Yusuke’s wellbeing (which still feels bizarre given everything else we see here), and it almost feels like the game wants you to doubt what parts of this are true? Like, maybe Madarame didn’t actually witness and fail to prevent the death of Yusuke’s mother, but neglected her out of jealousy and indirectly caused it? Or the selfish rationale for taking in Yusuke is a fabrication of his Shadow, created out of feelings of guilt about his mother’s death? The problem isn’t that this can’t be the case, it’s that the game provides no framework whatsoever to evaluate what Shadow Madarame is saying as true or false. This isn’t Persona 4, where the claims of Shadows are extremely often fabricated from the dark corners of the psyche where self-doubt resides and thrives. In that game, Shadows were your fears about yourself. But in this game, Shadows (with the notable exception of Futaba’s) are just the awful person you are, with no real attempt made to challenge their claims (which, granted, is in part because the “real” versions of these characters are not here to defend themselves like in P4, but also because P5 is just categorically uninterested in their apologia). For all intents and purposes, the Shadow’s telling is real, even as it’s dialed up to eleven to make their real self look as diabolical as possible. The way the two games portray Shadows is just too disparate to be a real help here. And the one opportunity you’d think would be there for the “truth” to come out, Shadow Madarame’s “regret” scene, doesn’t end up doing this at all and is instead mostly about Akechi skulking about in his brain. It’s not that Shadow Madarame being some big evil bastard is some problem that needs to be fixed, but his actions just fundamentally don’t make sense to me and attempts to solve that problem by treating his story as unreliable aren’t supported by the rest of the game’s portrayal of its version of Shadows, and so we’re forced to go with the much simpler and more consistent answer that everything he’s saying is supposed to be true, even as it fails to make sense. That said, I feel like if the game actually tried to approach Madarame’s character in a way that was consistent with this unreliability it could have made the character much more interesting. I’m not generally a guy who likes to do the “this is how I would armchair fix this story” thing, but if we could get Madarame as a person who accidentally drove someone to her death out of jealousy then adopted her son as penance, but who also committed further evils like plagiarism and abuse because he feels he’s already beyond redemption, then that added layer of complexity feels like a dramatic improvement over his bleh depiction in the final game without really changing much about the actual events of this backstory. Hell, you could just add it all into the “regret” scene after the boss fight and make all that information retrograde and it wouldn’t be great but it would be something, you know? Whatever. But that’s my four-paragraph, six hundred-word rant about how the least interesting boss in Persona 5 doesn’t make sense to me. We now resume your regularly scheduled villainy. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Music: Blooming Villain ![]() ![]() ![]() ![]() ![]() ![]() Video: Ichiryusai Azazel Madarame ![]() ![]() ![]() ![]() As in the original, we start with The Painter’s Face. We’re not using anything that Resists Physical, which may make this beginning of the fight a little more annoying. As mentioned before, for this fight we’ll be using Skull, Mona, and Fox, and Joker’s Personas Ippon-Datara and Nekomata. We’re not in the stage of the fight where composition matters too much, but I’ll get into why we’re using this party when it becomes relevant. ![]() Quick refresher from the old LP on the way The Painter’s Face works, because it’s mostly the same as in the original: quote:Each part of the face is a different target with a different HP bar. Unfortunately, they also each have different elemental affinities, as can be seen here. The mouth absorbs Physical and is vulnerable to magic, and vice versa for the eyes. The nose absorbs nothing, because it sucks. quote:Another annoying aspect of them each being separate is that they each get their own turn. The eyes go first, in between some of our party members, followed by the nose and mouth when the cycle completes. The Right Eye (our left) uses single-target Fire, Electricity, and Ice attacks, while the Left Eye uses Tarukaja on the mouth and Rakunda on the party. Not bringing a Persona with buffs or Ann’s Dekaja, and the fact that we haven’t even seen a Persona with Dekunda (neutralizes debuffs on the party), all compound to make this rather annoying to keep up with, especially if it targets Morgana, who’s rather squishy. For the record, I was a little wrong about the nose: it does absorb Nuclear, Psychokinesis, Curse, and Bless, but you’re not likely to have much access to those skills at this point so eh. The eyes also only absorb Fire, Ice, Electricity, and Wind, not all magic. Here, I forget that the eyes absorb magic and use Bufu on one as Fox. One thing we have now that we didn’t have in the original, though, is Skull’s Rampage, which we were too low a level to have access to. Now, he can do solid multi-hit damage to everything at once except the mouth. ![]() Ippon-Datara’s Sledgehammer is a great tool for getting rid of the eyes quickly. The eyes should really be our top priority here, because while the mouth is dealing a lot of the real damage, we can attack the eyes and the nose at the same time with Physical. The problem is that this will heal the mouth, so we need to save it for last. ![]() ![]() ![]() ![]() Also, that Right Eye doesn’t gently caress around. It’s the only method the boss has right now of hitting weaknesses, so we need to be careful. Well, actually, the nose can also hit Skull’s Wind weakness, but the nose is a loving chump that spends its one active turn “twitching” to prepare for attacks it never actually gets to use because we kill it too quickly. It might have gotten to use Dust Flurry to hit everyone with Wind if it had survived another turn, but it didn’t. ![]() As before, the Left Eye buffs and debuffs. ![]() We take the eyes and nose down pretty quickly. ![]() ![]() ![]() ![]() The portrait components seem to have reduced health as well, considering they heal for slightly less when they’re restored (62 HP vs. 75, both of which are presumably 25%). The last change to the way this phase works also means the nose doesn’t really get a chance to do anything, but we’ll get to that in a bit. ![]() ![]() ![]() ![]() ![]() I leave the Right Eye alone for a second while I debuff the mouth’s Defense and it uses The Artist’s Grace on Skull to make him weak to everything. ![]() ![]() Another eye gets healed. ![]() Thankfully, The Artist’s Grace wears off here in a single turn. ![]() And from there, we get all the components down at once. ![]() ![]() ![]() Onto the second phase. Bye painting! …Oh, you don’t understand? Well, yes, in the original game you’d go back and forth between Azazel and the painting until you defeated the former, but here you only have to defeat the painting once and the fight just moves on from it. It’s honestly a little disappointing because it’s so much more trivial now. Also, remember that part of the fight where you send a party member to paint over the components of The Painter’s Face to make them weak to everything? That is, apparently, still an aspect of this fight… it’s just not one I ever saw. From what I read, it happens after the second Restore, which means I must have killed the face too quickly after that and it didn’t happen. Oh well. But, yes, this means the nose didn’t even get to attack us, heh. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Huh, that didn’t do much. ![]() ![]() ![]() ![]() ![]() ![]() ![]() This is the second half of this fight, and the reason we brought this specific party composition. So, we have four copies, and an Azazel that’s not taking a ton of damage. What do we do? Well, each of the Azazel copies blatantly has an associated element. If we attack each element with its “opposite”… ![]() We can hit their weaknesses. And from there… ![]() ![]() Baton Pass, baby. We finally get to do it in a boss fight! ![]() ![]() ![]() ![]() Just keep Baton Passing over and over… ![]() ![]() ![]() Making sure to finish with Fox. Why? ![]() ![]() Well, if you’ll recall, Giant Slice has its damage boosted when it’s used after a Baton Pass, and now we’ve done a full Baton Pass of three links, meaning it’s gonna do hella damage. Is that a thing the kids say? But that’s the reason we don’t bring Panther for this one. Skull’s Rampage and Fox’s Giant Slice are just too essential for this, plus we don’t have an accessory to replace Skull’s Zio like we do for Garu or Agi. We could technically replace Mona with Panther, considering Panther has that accessory that gives Garu equipped, but Mona’s Media for party healing is just too useful here. ![]() ![]() ![]() ![]() ![]() Each of the Ersatzes (the Madarame copies) will give a little speech and then attack with their associated element. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() One thing we can also use Baton Pass here for is healing. ![]() A few turns in, we’re now at the point where we can kill some of the Ersatzes. What happens then? ![]() ![]() ![]() Azazel just summons more. Note that he doesn’t specifically replace the ones you killed, he just summons random ones. ![]() ![]() ![]() ![]() A few more rounds of Baton Passes and we’re done. ![]() ![]() ![]() ![]() Line Changes!!!!!! Morgana’s “What nonsense that you used a mousetrap on me!” is now “How dare you try to trap me like some kind of mouse!” Much better. During the fight with Azazel, Fox’s line “You still have the nerve to say such things!? You will fully taste the wrath of those who were preyed upon by you!” is now “Enough of your egotistic ranting! Taste the wrath of all those you’ve preyed upon!” Again, much better. Arist fucked around with this message at 20:46 on Aug 12, 2023 |
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I liked the rant ![]()
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I feel that the Shadows are still meant to represent the worst thoughts and desires of a person, and of course the reason the villains are villains is because they’re indulging their inner darkness, but at least with Madarame and Okumara they do make mention of them not having always been such awful people, and you could almost argue that Madarame with 16 years of hindsight believes in his heart that he let Yusuke’s mother die when it might have simply been a failure to act out of shock, especially if he cared about her enough to care about young Yusuke for a time, until his theft and forgery and mistreatment of pupils became all he had left internally. It’s an attempt at nuance too little too late, and for that I cannot fault them beyond the attempt not really working. Alternatively he’s a complicated man and his care for Yusuke a complicated thing. I could see him being very caring when Yusuke is young and only turning it into awfulness when Yusuke’s artistic skills started to manifest, after all it’s a lot easy to be panicked for the health of a literal baby you adopted over the teenager you adopted long ago and are now teaching art (which considering Yusuke’s art is learnt from Madarame the man clearly had knowledge of the subject, if zero actual skill at it). Lord_Magmar fucked around with this message at 10:52 on Apr 28, 2021 |
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Madarame isn't terribly interesting, but I think he's at least a touch more memorable than Kaneshiro.
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Yeah, I really think you've got something there with your interpretation of Madarame- it would have been a much more interesting way of portraying a "twisted" mind that leads to a Palace. And you're absolutely right about the differences between this game and the last when it comes to Shadows- P4 portrayed a very thematic understanding of what every Shadow is and was supposed to represent* and this understanding informed every facet of the Shadows. But P5... even if it has more dynamic Shadows you can do more with, they're just so... hollow in comparison, because they lack the same visceral, personal connection that P4 Shadows had, no matter how much they tried to set it up. But part of thaty problem is that P5 is a fundamentally different story than P4: t'ain't a mystery around a singular culprit and why they did it, it's... well, a heist movie. More attention is paid to a valuable thing to be stolen and that that thing is stolen than the bad guy holding the thing- i mean, it's just a bad guy, no need to overthink it. Rather than a mystery being solved, it's more about stringing The Locales Of Heist Movies together- a castle, a museum, a bank, a casino, a cruise ship, what have you- then they are about personal connection to these things, which is why the story feels so disjointed. Every boss was personal in P4, and in (base) P5, there's really only two that are so personal: the first one, and the penultimate one (and also Futaba, but her fight is the odd one out in this series anyway). And it's kind of frustrating, because with a little more thought to things, you could have formed more of a connection to the bosses, or at least made things more interesting, like you just did. But that would have left less time for Shenanigans(tm) and lord knows, we can't have that! ![]() ... ![]() *Well, mostly... Shadow Teddie was a bit of a cheat.
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Guess you beat Madarame fast enough in phase 2 since if he summoned enough copies later ones would spawn with status conditions.
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The new parts of the Azazel fight looking a lot like the Albion fight from Nocturne.
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Arist posted:
Regardless of Madarame's reasons, the spoken line of "taking in an artist's child so that they will not recognize the painting" is just terrible writing/logic. Even if we try to rationalize his shadow as being unreliable, the power in having an unreliable character/narrator is that what they say can be construed as being true and logical. If anything, this terribly written dialogue seems like it is trying to condense a significant aspect of the movie, "Amadeus", into a single line of dialogue. And the game is trying to absolve the scooby gang's power of brainwashing people by having them only brainwash absurdly evil adults. Also my perspective on Rank 10 of the Emperor Confidant is that Madarame is not ― exactly ― a bloodthirsty sociopath. It is bizarre considering that he claims to have left his mother to die but does the exact opposite for her son. Nevertheless, in Madarame's eyes, his evil deeds are simply a matter of business.
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Flair posted:Regardless of Madarame's reasons, the spoken line of "taking in an artist's child so that they will not recognize the painting" is just terrible writing/logic. Even if we try to rationalize his shadow as being unreliable, the power in having an unreliable character/narrator is that what they say can be construed as being true and logical. To be fair, his ability to recognize the painting is really arbitrary. He has no idea what his mom looks like, but can instantly recognize himself as a baby?
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Chapter 39: 5/25-5/26: Cat-astrophe This update contains content from Part 40 of the original LP. Music: Regret ![]() ![]() ![]() ![]() ![]() Everybody needs money. That’s why they call it “money.” ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Madarame and Kaneshiro working for Shido is still incredibly stupid, but I at least understand why it’s in the game, because otherwise Akechi wouldn’t be snooping around in their minds and we wouldn’t get to foreshadow that. ![]() ![]() The Palace begins to shake and crumble. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Music: Confession/Secret ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() What was the point of that? No really, what was it!? It wasn’t even a joke, or something resembling a joke, it was just something that ate ten seconds! Why include that???? ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() After School → Evening Music: Break it Down (Elp Version) ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Music: Beneath the Mask ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Music: Mellow piano theme ![]() Woman’s voice: Your wife… you were very close to her… You *are* very close to her… even now. Man’s voice: This can’t be… she’s… What are you saying? ![]() ![]() Music: Everyday Days ![]() ![]() Maaku gains Kindness +2. ![]() Music: Aria of the Soul ![]() Oh goddammit, back to the gulag I go ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Anon: sauce plz Early Morning ![]() Music: Alright (Elp Version) ![]() ![]() ![]() ![]() Music: Beneath the Mask (Instrumental Version) ![]() ![]() ![]() ![]() ![]() Early Morning → Morning Music: So Boring ![]() ![]() Weird mental leap Kawakami took there. “Don’t plagiarize, but also, gently caress copyright.” ![]() ![]() Psh, easy. ![]() ![]() Maaku gains Knowledge +1. ![]() Maybe ixnay on the whole phantom thief business, Kawakami. You don’t wanna get in trouble with the school. ![]() Morning → After School Music: Tokyo Daylight ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Let’s gently caress around with the chalkboard again. ![]() ![]() ![]() ![]() ![]() Poor us. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Isn’t the newspaper club just you? ![]() ![]() ![]() That’s no excuse for paying slave wages, Refined Male Student! ![]() ![]() ![]() ![]() ![]() ![]() Let’s ask them. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Next, we talk to the old man with the radio. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() “Other” cats? ![]() ![]() ![]() ![]() ![]() ![]() ![]() Lovers Rank 4: Part 41 Music: Break it Down ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() I haven’t used Ann enough to see this in action, and I refuse to Google “ann persona 5 sexy technique” to find out what it actually does. (edit from one day in the hell-blasted future: it occasionally cancels an enemy attack if Ann is in the party. This is in contrast to what it did in the original game, which was give you an extra try when trying to convince a Shadow to join you. It's definitely more useful now; the original was already redundant when you got it because it was just an extra version of the "X Talk" skills that... give you an extra try when trying to convince a Shadow to join you!) ![]() For that event, we picked options 1 (+3), 1 (+3), 1 (+3), 1 (+3), 3 (+3). ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() After School → Evening Music: Beneath the Mask ![]() ![]() ![]() ![]() Right, “used to.” ![]() ![]() ![]() Maaku gains Knowledge +1. ![]() And there’s a crossword on the table so we can double our Knowledge gain. ![]() ![]() ![]() ![]() ![]() ![]() I don’t know if I’m just a dumbass (it’s this) but I’ve literally never heard this word before. ![]() ![]() Maaku gains Knowledge +1. ![]() ![]() ![]() ![]() ![]() ![]() ![]() Leave him alone, he’s doing his best! ![]() Here’s something a bit new in Royal that I’m not going to bother marking because it’s so marginal: this vendor. ![]() ![]() Oh, why thank you kind sir, for deigning upon me the honor of buying your bullshit knick-knacks! ![]() ![]() This “art” is a bunch of accessories that give certain skills. The Cross-Shaped Charm and Skull Charm give Hama Boost and Mudo Boost respectively. Remember how the vendor mentioned our Charm? At Rank 1 this store is unavailable. But that’s not all of it: the store will increase its wares at Rank 3 Charm. Still, kind of pointless, honestly. This vendor doesn’t really get anything all that useful. ![]() ![]() ![]() ![]() ![]() ![]() ![]() If you need a refresher about what this homeless man’s side hustle is, he’s a loving assassin with Dissociative Identity Disorder or something whose main personality is completely unaware of that. Real Dr. Jekyll and Mr. Hyde situation here. ![]() ![]() We haven’t been to the diner since it reopened, so let’s do that. ![]() ![]() Music: Break it Down (Elp Version) ![]() ![]() ![]() ![]() ![]() They appear to have changed the menu so the Guts option is no longer spending three hours loitering here drinking nothing but a cup of coffee with free refills like a complete shithead. Still costs the same, though. I don’t even know what a “sando” is. *looks it up* Oh. It’s a loving sandwich. ![]() ![]() ![]() Maaku gains Guts +1 and Knowledge +1. Arist fucked around with this message at 20:43 on Aug 12, 2023 |
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Yeah, I guess you do need guts to eat something called the "surprise sandwich."
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I am always down for more opportunities to be a smartass to the cat.
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tired: sando wired: dwich
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quote:
I think you might have a typo here (unless that was in the actual game, which it could be, I guess, I haven't played Royal yet). quote:If you need a refresher about what this homeless man’s side hustle is, he’s a loving assassin with Dissociative Identity Disorder or something whose main personality is completely unaware of that. Real Dr. Jekyll and Mr. Hyde situation here. So, a bit of interesting trivia here, despite how much pop culture has linked Jekyll and Hyde with Multiple Personality/Dissociative Identity Disorder, or whatever the correct terminology is, the original story doesn't actually have a lot of that sort of thing until near the very end, and even that's debatable. (Spoilers for a story over a hundred years old ahead! No seriously, you might be surprised!) Basically, it wasn't so much that Mr Hyde was an alternate personality, as it was that Hyde was, well, a persona for Dr Jekyll. The doctor was outwardly a good person, but was apparently hiding some dark urges that were not looked on fondly in Victorian society (which were incredibly vague, and given the setting, could be anything), so when Dr Jekyll created a concoction that changed his looks so much that he wouldn't be recognized, he saw it as an opportunity to anonymously indulge in those urges without any consequences for "Dr Jekyll" and his social standing. The problems only come because, as the more he indulged in his nastier desires, the poorer his impulse control came, escalating from knocking down a little girl to outright murdering a passerby for no reason. The whole "split personality" thing really only came from the last few pages where Jekyll starts referring to Hyde as another person, which could easily be read as a sign of Jekyll's ever-growing insanity (due to basically losing control of his transformations, changing at random and running out of the vital ingredient for the original formula) that led to his suicide. In that context, I feel like the story is terrifyingly relevant today with internet culture and how easy it is to say and do terrible things behind an anonymous digital mask... Edit: As proof that one should double-check their sources to make sure they know what the hell they're talking about, I have a slight amendment to make to my earlier argument. There is a bit more to the relationship to the original Jekyll/Hyde story and Multiple Personality/Dissociative Identity Disorder/etc. thing than I may have mentioned, as the original purpose of Dr. Jekyll's potion was to rid himself of his darker desires, since he saw them as something that someone of his social standing shouldn't have, and feared being discovered for having them. The broader point and conclusion I was trying to make still stands, I feel, but I still wanted to add this point after I thought about it, for the sake of fairness and honesty. comicfan92 fucked around with this message at 19:52 on May 21, 2021 |
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Arist posted:I haven’t used Ann enough to see this in action, and I refuse to Google “ann persona 5 sexy technique” to find out what it actually does. i gotchu fam https://www.youtube.com/watch?v=tk5UWvhVIkA Also, I've had pollen allergies my entire life and I've never loving heard the word pollenosis until now.
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Arist posted:Weird mental leap Kawakami took there. “Don’t plagiarize, but also, gently caress copyright.” quote:
To be fair to Ann, there's places in Tokyo that don't look like they're in the middle of a modern city. I haven't been to Inokashira Park, but I have been to Meiji Jingu, which is surrounded by a forest with centuries-old trees: ![]() When I was in the forest, I couldn't see any of the tall buildings nearby and the city noises were muffled. If I hadn't remembered walking through the city streets not ten minutes earlier, I would have assumed I was in the countryside. It was amazing. drat you COVID-19, I wanna go back to Japan so bad ![]()
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Yeah, I was about to say, it's really nothing. Still yeah you probably dodged a bullet on what Google might turn up
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comicfan92 posted:I think you might have a typo here (unless that was in the actual game, which it could be, I guess, I haven't played Royal yet). This reminds me of something I read once, but the name is escaping me. It also reminds me of a comic I read once that I actually do remember! ![]()
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Wait, that is the original version where the effect triggered in negotations. In Royal, it just cancels an attack during battle which can be helpful if you screw up: https://www.youtube.com/watch?v=96lgjTIZ3s0 TwoPair posted:Yeah, I was about to say, it's really nothing. Still yeah you probably dodged a bullet on what Google might turn up Based on my default settings, looks like the search does not return anything NSFW if that is what you are concerned about but your results may vary.
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Yeah, the description of the skill changed for Royal at least, I'll update the post and mention that.
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Are you going to bring up the cut content from Royal regarding the palaces?
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Funky Valentine posted:Are you going to bring up the cut content from Royal regarding the palaces? I was going to very eventually but I can try to go into it sooner if people want.
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Flair posted:Wait, that is the original version where the effect triggered in negotations. In Royal, it just cancels an attack during battle which can be helpful if you screw up: https://www.youtube.com/watch?v=96lgjTIZ3s0 I haven't played Royal so I had no idea. In my defense, my post was less about being useful to the LP and more a joke about doing said search. Admittedly, it would've probably been better executed if I'd shown the copying and pasting of Arist's own text into google, finding nothing out of the ordinary and clicking the third result which was a yt vid. But ![]()
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Chapter 40: 5/27-5/28: Operation Maidbotch This update contains content from Parts 41 and 42 of the original LP. ![]() Anon: prolly some publicity stunt Early Morning Music: Beneath the Mask (Instrumental Version) ![]() ![]() ![]() ![]() Don’t sound so taken aback, geez. ![]() Early Morning → Lunchtime This next scene is newly voiced in Royal, and it’s pretty amazing. ![]() ![]() ![]() Music: My Homie ![]() ![]() ![]() This line in particular is just… *chef’s kiss* ![]() ![]() ![]() Sounds like a landlord to me. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Lunchtime → After School Music: Tokyo Daylight ![]() Oh hey, the Thieves’ Den has some kind of new item available. We’ll check that out eventually. ![]() You may notice that we got a text from 777, the convenience store. Well, actually, the first thing I noticed was whoever sent it just wrote “Hello” as their subject line like an utter psychopath. Anyway, that message is just telling us that because today’s day number ends in 7, it’s a double-point day for cardholders, so the store is severely shorthanded. We’ll be leaving that one on “Read,” though if we had shown up we’d have gotten extra pay. Let’s read Mishima’s message instead. ![]() ![]() This got serious all of a sudden. Geez, Mishima, I’ll bring you. ![]() Music: Butterfly Kiss ![]() ![]() One thing I’d like to start doing is actually including my rationale for making my time decisions in this game, because I know I don’t actually do that very often and it leaves the whole process a little opaque and sterile. I’m of course not going to actually remember why I did everything, but I’ll try. If you don’t care about any of this and just want to get back to me making unfunny jokes, skip the next five paragraphs. Here, we’re gonna talk to Takemi. Takemi’s only at Rank 3, which is pretty low, especially for the average player, who’s probably got her up to like, 5 or 6 at least by now due to her Confidant benefits and the fact that she and Ryuji are pretty much your only options for the first month or so. We have not been prioritizing her, however. My reasoning behind that is simple: we’re not going to be using the SP Adhesives in this run, so there’s very little reason to blitz her Confidant. We just don’t need the main component of what she’s offering any more. That doesn’t mean we’ll ignore her entirely, it just means we need to be smart about this. What do I mean by “smart”? Well, let’s think about the time system in general for a second. One way of approaching things here, one that most players will realize is “optimal” fairly easily, is to always be making progress toward accomplishing some goal. We have many background goals at any given time, like raising social stats for a specific gate or trying to get a specific Confidant ability, or the long-term goals of raising social stats to maximum or getting 100% completion of all Confidants. The best way of making progress here is to try to fulfill multiple goals at once with any given time block, but as long as you’re making some notable progress more-or-less every time, you’re on the right path. “Wasting” time would be doing something inefficient, like spending a time block with a Confidant who isn’t about to rank up, going to the Metaverse too many times (especially before Kawakami’s massage unlocks) or even doing something that only gives one stat point instead of two or three. This is a perfectly rational method of time optimization in the Persona games, one that worked very well for me during the old LP. But part of this strategy is actually, somewhat counter-intuitively, ignoring certain Confidants for long periods of time. How on Earth does that work? It has to do with minimizing as much “wasted” time as possible. Now, one way I believe the game keeps the player from maxing Confidants immediately is by putting some of them on invisible timers after a rank up so you can’t rank them up again for a few days afterwards. I think this timer loosens up near the end of the game, at least for party members, but I can’t be sure. This is in addition to standard unavailability of certain Confidants on certain days. You probably don’t understand what I’m getting at here yet, so I’ll try to show you. If, say, Takemi was the last Confidant we had left to max out with 8 free days left in the game, but she was at Rank 7, there’s no guarantee we could actually max her out because between the timer and her normal free days she might not be available three times in that final period. But how do we combat this? Simple. Unless we’re pushing for a specific Confidant ability, we try to keep their levels about even, so we’re just constantly maxing out Confidants one after another during our last few free weeks. This minimizes the number of days we’ll have to spend doing nothing of value because if everyone’s at 9, then we only need each person to be available one time, and while a lot of those free days will overlap, it still minimizes the amount of time wasted by the timer. You might remember in the old LP I got Ryuji to Rank 7 and then didn’t talk to him for months. This is part of the reason why. But there’s exceptions to this, of course. Yoshida, for instance, is only ever available on certain days (mostly Sundays), and we’re going to try to finish his Confidant as quickly as possible because his skills are great and also because we want to have as many free Sunday nights as possible for a specific reason later in the game. Kawakami will also be getting rushed as soon as possible because she gives us extra time blocks, as well as Chihaya for much the same reason. If an ability is legitimately super useful, we’ll still be rushing for it. We also want to unlock Confidants ASAP, so we need to get to appropriate stat gates for those unlocks before they happen, like Rank 3 Guts for Kawakami or Rank 3 Charm for Hifumi (on that subject, we’re not quite at Rank 3 Guts and we’re about to unlock Kawakami, so I’m going to have to handle that later in this update). If I do this right, there’ll have more than enough free time to see everything again. But, as I mentioned earlier, it means ignoring people we don’t find immediately useful. Sorry, Takemi. Anyway, now that I’ve written a full essay justifying this meaningless decision to ignore your anime waifu, we’re going to buy a few items from the shop here (some Kajaclear-Rs and Kundaclear-Rs to clear buffs and debuffs, some Takemedic-All Vs to heal the party, and some Revivadrins to revive party members). Then we’ll get Takemi to Rank 4. ![]() ![]() ![]() ![]() ![]() ![]() ![]() Death Rank 4: Part 30 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Music: Butterfly Kiss ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Maaku gains Guts +1. For that event, we picked options 2 (+2), 1 (+3) ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() After School → Evening Music: Beneath the Mask ![]() ![]() ![]() Still going with that line, eh? ![]() ![]() ![]() We have a small bit of eavesdropping to do first. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Let’s go seek out Mishima and enact Operation Maidwatch. ![]() ![]() ![]() ![]() Music: My Homie ![]() ![]() ![]() ![]() ![]() ![]() ![]() I show this option because it actually helps us out by picking it. Ryuji was not ready to rank up before, but now he is. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() I skipped a few lines here where Ryuji goes to the bathroom and Mishima asks if he washed his hands. I apologize for not including these vital and hilarious character beats. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Music: Sweet ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Music: Suspicion ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Anon: “of hearts”? what tryhards Early Morning Music: Beneath the Mask (Instrumental Version) ![]() Hello, Male Student Being Shadowed By His Clone. ![]() ![]() ![]() Early Morning → Lunchtime ![]() Anon: even kids aren’t that dumb Anon: ugh quit with the rumors Anon: played too many games Anon: ya rite lol Anon: “of hearts”? what tryhards ![]() ![]() ![]() ![]() Lunchtime → After School Music: Tokyo Daylight ![]() ![]() Good idea. Let’s just ignore her request that neither of us ever mention this ever again. ![]() ![]() There’s Kawakami and Chouno. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() If we’re going to call Kawakami, we need Rank 3 Guts. Unfortunately, we’re just shy of that marker. So, we’re going to head to Big Bang Burger to get some more. Music: Big Bang Burger March ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Music: High Pressure ![]() ![]() ![]() Music: Everyday Days ![]() ![]() ![]() I don’t believe we ever failed at trial by burger in the old LP, so here’s how it goes. As before, we need our Guts, Knowledge, and Proficiency to be at least Rank 3 each to clear the second tier. ![]() Despite his failure, Maaku gains Guts +2. ![]() After School → Evening Music: Beneath the Mask ![]() ![]() ![]() ![]() ![]() ![]() ![]() Well, we still don’t have enough Guts. You know what that means! ![]() ![]() ![]() ![]() Oh shut up, Maaku. ![]() ![]() Maaku gains Guts +2. ![]() ![]() ![]() And we did it! We ranked up! ![]() ![]() ![]() ![]() Music: Break it Down (Elp Version) ![]() ![]() ![]() ![]() I have very little interest in wasting a day babysitting Mishima. Hanging out with my friends is sub-optimal. But I do want to see this scene, so I did record it and I’ll post it at a later date. Also, I intended for this update to cover an additional in-game day, but I ran out of space before the character limit. Oh well. Hopefully it won’t impact my plans for the next update to cover the *thrilling* community service field trip to Inokashira Park! Arist fucked around with this message at 00:51 on May 18, 2021 |
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Arist posted:
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Arist posted:
Is this night still a profound tragedy on every level? Is it still a cancer upon your very soul?
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TheDavies posted:Is this night still a profound tragedy on every level? Is it still a cancer upon your very soul? lmao
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The P5 anime is pretty not good but I'm glad they made the dad option their canon one https://www.youtube.com/watch?v=zjQqdFyoLb0
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For all the P5 anime's (many, many) flaws, the dub cast are absolutely trying their asses off.
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Arist posted:
Knowing the side stories of previous Persona games, I know that some story writers just want to make sure that you can (try to) romance your teacher in some way. And in this scenario, they unfortunately still kept in the dialogue options that insinuates blackmailing her for sex.
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girl dick energy posted:
You need to have your sons there so everyone ![]() For example.
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# ? Jun 17, 2024 08:27 |
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Update incoming, but just in case you're somehow unaware: for the last six months I've been concurrently producing another LP for last year's 13 Sentinels: Aegis Rim. I never actually plugged it in here, so I figured I might as well mention it. That LP is quite different from this one and a lot less jokey just due to the format. That said, my usual experimental style is still present, if in a very unique and less in-your-face way. I bring it up because not a lot of people played that game, but it's really incredible and I want to share it with as many people as possible. I just ask that if you like this LP at all you check that one out. That thread is here, if you're interested.
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