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I just noticed this on the raw viewer. Please swap the commands of CA occipitalobe and CA LLSix. There's no sense in having occipitalobe on a planet that exists to mine if he doesn't have a mining bonus.
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# ? Oct 3, 2013 16:06 |
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# ? Jun 9, 2024 16:44 |
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Mister Bates posted:It would be nice if the 'Officers' section of the viewer could be sorted by column - like, if I wanted to see a list of our officers ordered by their Crew Training Rating, or sorted alphabetically by name, or whatever. I can't make any promises about this for two reasons: 1) I didn't write the actual webpage that displays the data I strip out of the DB and 2) from talking to the dev who did, it is not trivial to do this, as the PHP basically just generates a flat HTML table with no dynamic sort capability every time the Report Type selection is changed. I'll make a note of it as desired functionality though. DagPenge posted:DagPenge Jr. would be better, to differentiate the character from my first one You've been added to the top of the CivAdmin queue. Slowbeef posted:Could not have put this better myself. No torture chat below here. If SlowBeef has to come into the thread again to remind people not to be weird, I can't be held accountable for the in-game repercussions. LordNagash posted:Well, I finally read this entire thread. That took a while. There was a free officer, so you are now the officer formerly known as Cmdr. Augustine Rutt. Earth: UN HQ, Geneva, 21st April 2035 The UN sends out updated orders across several departments:
Mars: Belnar Ruin Zone, 22nd April 2035 The 83rd Engineering Brigade reports that it has uncovered a vast sorium-storage facility in the last unexplored building in the southern ruins. With this, formal exploitation of the Belnar ruins comes to a close and the UNGF units present on Mars begin to stand down and prepare for transport off-planet. On Earth, the Universidad de Sevilla de Ciencias Trans-Newtonian (Seville University of Trans-Newtonian Science) opens its doors. With a platform of welcoming non-UN, Spanish-language students from Europe and South America as well as applicants from North Africa, the university is a targeted attempt to improve relations with these unaligned regions. Additionally, the UN School of Power and Propulsion is located at the university in an attempt to incentivize the study of this critical technology. With nearly half the UN's industrial capability devoted to fast-tracking the construction and activation of the university, UNIEB finds itself with a large amount of resources. These are allocated to ship component production contracts for magazines, nuclear pulse engines, and passive sensors, including a Trans-Newtonian electromagnetic detection sensor recently approved for production by Dr. Scribbleykins. Four of Scribbleykins's labs are redistributed by UNSA, with one going to a crew quarters miniaturization project under Dr. Eumenides and three being allocated to Project SPRINTER under Dr. MagicBoots. The remaining lab is retained by Scribbleykins, who begins researching further improvements to EM sensor sensitivity. Finally, new UNIN academy graduate CMDR LordNagash is assigned to Commodore Tomas Boen's xenoarchaeology team, currently undergoing an intensive study of selected Belnar artifacts on Earth. He replaces CMDR Morrow, who returns to regular UNIN duty. Callisto: UNIN 1st Fleet HQ, Ragnarok, 23rd April 2035 From: UNIN Intel Office To: UNEC Re: RoC Ship Movements Sirs, the Republic of Cornucopia's Moskva just spend about two hours in Earth orbit and then set course for Pallas. She had been undergoing slow-speed patrols along the Earth-Mars drifting direct line for the last several weeks, so it is likely she came for refuel, resupply, and is returning to Cornucopia for a crew rotation. Earth: UN HQ, Geneva, 26th April 2035 Earth's UN administrator and acting Secretary-General of the General Assembly, Mr. Farecoal, announces a slight tax increase for UN member nations on Earth. The expectation is that most of these nations will pass the increase onto their populaces, though the tax structure of the UN (created with the 2nd UN Charter) allows for other methods. UNS Shambhala: Low Orbit around Roanoke VI, 27th April 2035 CMDR UrbicaMortis, CO of UNS Shambhala reports that he has completed his assigned geological survey duties. While there are still a number of moons of Roanoke VII to be surveyed, these are more than 23 billion km from Shambhala, on the opposite side of the Roanoke system. Moreover, UNS Avalon and UNS Cibola have just arrived at Roanoke VII and have begun survey work there. UNIN deems that there is no need for Shambhala to make the trek across the system to join in this effort, so she sets course for the nearest gravitational survey location, six days away at full speed. Thread Updates I wanted to get more done today, but it was hectic as hell at work. bgreman fucked around with this message at 23:29 on Oct 3, 2013 |
# ? Oct 3, 2013 23:24 |
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I swear to God, I bitch about our CAs and they immediately prove me wrong in game. I was just bitching 4 hours ago that Farecoal hasn't gotten an upgrade in a long, long time. However, the upgrades are never the ones I want. Calvin, loving upgrade to A3 already so I can start using you again!
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# ? Oct 3, 2013 23:43 |
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Well that sucks that Roanoke is such a useless dump. Coolguye please complain some more about how Viewtyjoe is useless and has no bonus ta. From: Director Saros, UNSA To: Tildeath Subject: Project Endymion Ma'am the UN has almost completed it's preparations for the project Endymion The UN will provide a sum of Eight billion Euro, required TNE construction materials (30 Duranium and 10 Mercassium per ship) and the required components (engine plus passive sensors) in return for a continuous production run of four Endymion class code:
Saros fucked around with this message at 06:24 on Oct 5, 2013 |
# ? Oct 3, 2013 23:46 |
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FROM: Commander Kal-L, UNS Cibola TO: Engineering and Science Crew RE: Not wanting to die out there. Gentlemen and gentleladies, the rumors are true. We might try and send a small team to set foot on one of the moons on Roanoke VII. For that to be a reality, we need 2 things: 1) Find which one of these moons have the proper climate and gravitational conditions that allow for a landing party not to die on arrival. 2) Make sure we have or can build the appropiate equipment for the landing team to not die while shooting video of this great acomplishment, and to return them to our ship safely. So, let's get started with the survey. FROM: Commander Kal-L, UNS Cibola TO: UNIN, UNSA RE: A man can't just keep sitting around. Sirs, I'm formally requesting permission to try and send an away team, with the goal to set foot on one of the moons of Roanoke VII. This will be subject to what our surveys tell us about the current conditions of these moons, and if we can muster the necessary equipment for the away team to survive those conditions, if only for a short while. The objective of the mission will be a symbolic gesture, planting a UN flag on the surface of the body, and shooting of video that will surely help us improve our public image, as an organization that can and will deliver on the promise of taking humanity into new worlds. We might even bring back some space rocks for the scientists to analyze, if conditions allow for it.
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# ? Oct 4, 2013 00:02 |
Would the UN PR dept be so kind as to make a small Exec Whip letterhead? And can i request that letterheads be used for all posts where directives, votes and orders are made, while discussion posts be unadorned. It will make it easier to track requests, votes and decisions.
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# ? Oct 4, 2013 12:38 |
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TildeATH posted:FROM: Grand Principle TildeATH The United Nations does not, as a matter of policy, submit the names of its craft to the approval of other governments. However, we certainly appreciate Cornucopia's rich history and heritage and as a result of your request we are considering a renaming of the UX-21 class target drone to the Belgrano-class.
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# ? Oct 4, 2013 23:27 |
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Kommando posted:Would the UN PR dept be so kind as to make a small Exec Whip letterhead? Ah yeah sure, let me get on it. I've been passively following this thread but IIRC there were some remarks on the existing letterheads and I guess UNRL needs something nice as well. e: Haha guess what I forgot to backup when I did a fresh install. Oh well, there's an older version floating around Koesj fucked around with this message at 23:48 on Oct 4, 2013 |
# ? Oct 4, 2013 23:44 |
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Kommando posted:Would the UN PR dept be so kind as to make a small Exec Whip letterhead? I'm trying but sometimes digging up the url is more effort than I can be bothered with.
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# ? Oct 4, 2013 23:49 |
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Does anyone have a high-res version of the UNIN logo?
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# ? Oct 5, 2013 05:40 |
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Saros posted:
FROM: Grand Principle TildeATH's Solid Gold Computer TO: UNSA SUBJECT: Endymion Research Vessels The Free Peoples of Cornucopia see fit to approve of this arrangement. We look forward to witnessing a return to relevance on the part of the United Nations. Like your once proud ancestors, we feel you have much potential and may one day restore yourselves to your former glory.
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# ? Oct 5, 2013 05:55 |
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OtherworldlyInvader posted:Does anyone have a high-res version of the UNIN logo? How big do you want it?
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# ? Oct 5, 2013 06:40 |
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Draft of a possible next generation Missile cruiser design with a companion class.code:
code:
code:
Uses improved sensor tech, Composite armor, new Magazine tech and missile reload rate 2. Saros fucked around with this message at 07:23 on Oct 5, 2013 |
# ? Oct 5, 2013 06:47 |
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Koesj posted:How big do you want it? Would 512x512 with .png alpha layer transparency be possible?
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# ? Oct 5, 2013 08:02 |
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Re: X-15 This is looking like the same mistake we made with the Berlin, trying to put ASM and AMM roles on a single ship. Why not just stuff even more ASM missiles in there?
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# ? Oct 5, 2013 08:32 |
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OtherworldlyInvader posted:Would 512x512 with .png alpha layer transparency be possible? Sure, it's not a square logo though! Let me know whether or not that works for you.
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# ? Oct 5, 2013 08:38 |
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Innocent_Bystander posted:Re: X-15 I was thinking the same thing. Trying to build an all around ship just isn't working at this tech level. The best way to go forward seems to build a main battle ship at our biggest shipyard focusing on ship killing missiles, and move any other roles to either smaller ships or something that can be built with the same tooling.
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# ? Oct 5, 2013 12:17 |
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The big issue with missile PD is the large active it requires, which is offloaded to the light cruiser. While a heavy launcher only platform is a good idea i'd prefer some self defence capability. The design also has the second FC as a backup in case of damage. In this case we could swap out the pd tubes for 2 more s4 launchers or some engines but not much else. In fact for a launch platform only i'd recommend more speed and armor to increase survivability. We could alternatively use another light ship with more tubes/magspace replacing the AMM to supplement the Y-15. Saros fucked around with this message at 13:30 on Oct 5, 2013 |
# ? Oct 5, 2013 13:25 |
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More armour seems like a necessary choice, as current fleet doctrine on both sides is looking like slowly closing and hammering each other with missiles. Whoever manages to survive longest wins. We might as well get something out of all these defense scientists.
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# ? Oct 6, 2013 01:47 |
CIWS is only 1200rp away.
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# ? Oct 6, 2013 01:57 |
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^^ CIWS is a terrible waste of tonnage and RP. With 2nd gen Gauss/turret/FC techs you are paying 350T of space for two shots using 8000Kps tracking speed. Not entirely horrible but CIWS only defend the ship they are mounted on making them a total waste. Faster and seriously up-armored version. Less magspace but it still carries a dozen salvoes of ASM missiles. code:
Saros fucked around with this message at 03:40 on Oct 6, 2013 |
# ? Oct 6, 2013 03:30 |
Saros posted:^^ CIWS is a terrible waste of tonnage and RP. With 2nd gen Gauss/turret/FC techs you are paying 350T of space for two shots using 8000Kps tracking speed. Not entirely horrible but CIWS only defend the ship they are mounted on making them a total waste. What about the Assassin class missile frigate we designed in IRC?
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# ? Oct 6, 2013 05:38 |
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CIWS is a pretty great 'oh poo poo' last-ditch defense weapon and can be the difference between life and death in missile-heavy fights - sure, it might only take out one or two missiles, but sometimes that's all you need, and it gets much more effective as the associated techs advance. They also need no micromanaging, no fire control systems, no sensors, no reactors, and no ammo. Currently, our only anti-missile ship defense involves using other missiles, which are finite - and if anything gets past our point defense missiles, our ships are just poo poo out of luck. And if the fire control systems or the sensors are somehow taken offline, even a ship with a full magazine of missiles is completely defenseless. We desperately need either a CIWS system, or a turreted beam weapon designed specifically to be mounted on ships for close-range anti-missile defense (with associated fire control system, of course).
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# ? Oct 6, 2013 06:50 |
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Also if I'm not mistaken our AMM hit chances are pretty poo poo, and the sensors cannot detect incoming ordinance until laughably short range. I think? Not an Aurora player so just guessing.
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# ? Oct 6, 2013 08:14 |
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e. Sorry, never mind.
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# ? Oct 6, 2013 08:22 |
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So this thread has motivated me to watch Dr Strangelove for the first time. All the faces that I know! I was greeted by Mr Snark having a phone call with Added Space, and miss TildeATH appeared shortly after. It was a brilliant film, and your appearance made it all the better. Good job, all.
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# ? Oct 6, 2013 08:30 |
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Teledahn posted:Also if I'm not mistaken our AMM hit chances are pretty poo poo, and the sensors cannot detect incoming ordinance until laughably short range. Each AMM will usually have a lower to hit than an equal tech PD specialised beam/gun but you engage each incoming missile with 2-5 AMM's plus you can fire multiple salvoes as the launchers reload fast leading to better overall kill rates. They also use the same techs as your offensive missiles so you dont have to slog up the RP intensive beam/firecontrol tree's. The reason the Surigao's performed so badly was due to FEAN tech advantage and bad design of the AMM sensors that will not be repeated.
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# ? Oct 6, 2013 11:16 |
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markus_cz posted:So this thread has motivated me to watch Dr Strangelove for the first time. All the faces that I know! I was greeted by Mr Snark having a phone call with Added Space, and miss TildeATH appeared shortly after. It was a brilliant film, and your appearance made it all the better. Good job, all. Apparently you missed my appearance
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# ? Oct 6, 2013 14:26 |
Saros posted:Each AMM will usually have a lower to hit than an equal tech PD specialised beam/gun but you engage each incoming missile with 2-5 AMM's plus you can fire multiple salvoes as the launchers reload fast leading to better overall kill rates. I feel it is mistake that our entire combat doctrine is decided by one mans opinions. And that man is not in charge of the military. While im normally in favor of an elite scientist caste guiding humanity to greatness, the stubbornness that Saros exhibits and singleminded dedication to a combat doctrine that his own scientists are far behind on bothers me. Who really runs the United Nations Interplanetary Navy? ============== UNITED NATIONS EXECUTIVE WHIP Decisions to be made:
Negative Entropy fucked around with this message at 03:29 on Oct 7, 2013 |
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# ? Oct 7, 2013 03:22 |
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Kommando posted:Who really runs the United Nations Interplanetary Navy? Are you sure that the answer isn't "no one"?
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# ? Oct 7, 2013 03:50 |
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Command: Modern Air/Naval Operations is an Aurora like game that just came out, the combat is quite a bit like Aurora but lots better.
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# ? Oct 7, 2013 08:17 |
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Baloogan posted:Command: Modern Air/Naval Operations is an Aurora like game that just came out, the combat is quite a bit like Aurora but lots better. Okay, you can stop shrilling for this not-so-good and horribly overpriced game now.
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# ? Oct 7, 2013 08:44 |
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The combat is like Fleet Command, not Aurora.
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# ? Oct 7, 2013 09:10 |
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So, as Kommando pointed out, now that he's become our Whip, I need a new Deputy. Post if you are interested, we have black jack and hookers here in Geneva...well not really, but we're just a short train ride to Monaco and San Mariano where they have those.
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# ? Oct 7, 2013 09:42 |
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Sure, I might as well step up if nobody else applies.
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# ? Oct 7, 2013 10:13 |
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Pretty sure I run the UNIN, and I've been staying out of the discussion about these designs (other than to point out flaws when necessary) for a reason. I happen to be in favor of CIWS, but I also would prefer just straight up gauss turrets if possible. CIWS has a place, particularly on high value civilian ships, and ships which may not necessarily have other PD cover. Unfortunately, gauss tech is also M/K and since missiles are so much superior to other weapons, any RP we put into that tree until we can get a decent M/K scientist has to go to upping our missile performance for the ion fleet. Addressing Kommando's raised points applying to UNIN in order. We should not sell the Transport Bays to the FEAN. I was in favor of seeing what they offered for them, but since I don't think that ever happened, we can just keep them and build our own transports. UNIN ratifies the division of powers. I already decided in thread to go with Saros' S6 Short Range design. All of our missiles are going to be replaced for the next generation fleet, and I felt the missile offered the right balance of range, damage, and speed to be effective until we can start designing ion ordnance. Ideally the Gibraltars will hold both a devastating short range torpedo, and a long range missile, but we don't need to be building multiple missile types that will only have a year of service. We can save that RP and try to tech up a little instead. Carriers are premature. Carriers are definitely my ultimate goal, but we need our ships to be bigger and our engines and launchers to be smaller first - this is a large investment of RP away, once our PP and MK incentives start to pay off and our research picks up, definitely head for carriers. Following from my first point, our fleet doctrine calls for a heavy missile cruiser supported by multiple classes of destroyers armed with AMMs or beams (beams includes gauss and railguns). The designs generated right now are testing the waters, no final designs can be made until we know our exact research, yard size, and situation when the time comes to lay down the first ion cruiser. When the time comes we may end up with more designs, and BuShips may have come up with its own in-house designs for public tinkering as well.
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# ? Oct 7, 2013 13:36 |
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Yeah I can't support selling FEAN troop bays although BG has hinted in IRC that they are actually well on the way to building their own transports. As for ship design people seem to interpreting me being against something (CIWS) being incorporated into our designs as a refusal to consider it or research it. If there is a demand for and a use of something I am happy to order it researched even if I don't agree with it personally. The Gibraltar missile will be researched after mining improvements are completed. For the next generation of ships I want to complete our offensive missile cruiser/destroyer designs (and associated research first) and then we can move onto the fleet defense ships whatever form they take. Most defense ships will need to be bigger than our current shipyards are capable of handling anyway due to needing quite big components like BFC's and AM sensors. Saros fucked around with this message at 00:11 on Oct 8, 2013 |
# ? Oct 7, 2013 21:51 |
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Earth: Low Earth Orbit, 28th April 2035 A second Gibraltar-B is laid down at the EADS-Astrium shipyard. UNS Fredrikshavn is expected to be completed in late October. Elsewhere, Samsung Shipbuilding announces that their commercial yard is now ready to begin producing Isaac Asimov-class jump gate construction vessels (colloquially known as "linelayers"). The first vessel of the class is laid down with an estimated completion date of 29th October. Earth: Low Earth Orbit, 29th April 2035 The two Cape Town-class DDs assigned to DECEITFUL LIGHT, UNS Tartu and UNS Kharkiv, finish their overhauls at Callisto and will prepare to be picked up by STALKER on its first trip to Callisto. Earth: UN HQ, Geneva, 2nd May 2035 Mitsubishi Electric delivers the last "Mercury" thermal sensor array to UNIN. The funding allocated to this project is then switched over to a production run of 10 new UN/SGM-18 "Arquebus II" missile fire controls. These are intended to go into an as-yet unordered second run of Cape Town destroyers. Elsewhere, CMDR President of Tennis finds himself awarded a promotion and the command of the STALKER task group during the current phase of its mission. Reports from Callisto come in indicating that the colony's supply of mercassium has run out, and thus its ability to effectively maintain the ships in orbit and in overhaul. I have no idea why this is happening. I have the reserve for mercassium set at 100 tons, which should prevent any from being shipped off via mass driver. I'm investigating, but for now you'll need to shuttle some out to Callisto or turn off the mass driver. Finally, a new academy recruit joins the ranks of UNIN flag officers. With a strong background in xenoarchaeological studies, CMDR Space Shadowing is immediately assigned to Commodore Tomas Boen's team studying Belnar artifacts from Mars. Officer Stat Increases
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# ? Oct 8, 2013 00:07 |
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I request that UNRL deliver additional mercassium immediately or shut down the mass driver until we find out what caused the shortage.
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# ? Oct 8, 2013 00:10 |
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# ? Jun 9, 2024 16:44 |
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Regarding the troop transport bays, I'm going to quote myself on the economic benefit they hold to us intrinsically:Coolguye posted:We would have to see what Fred would be willing to give for them, but as free ship components they are worth 20 Duranium, 10 Neutronium, 20 Mercassium apiece. Presuming I'm not mistaken and that also equates to 50 BP per, that would be 160 D, 80 N, and 160 M for the lot, plus 400 BP (which is enough BP to build 3.33 Construction Factories from scratch). Plus 400m Euros, of course. These transport bays WILL be used with our upcoming Lictor revamps so this is not a theoretical thing at all. If anyone intends to entertain the idea of selling any of the bays to the Federation or Cornucopia (who have also expressed an interest) you should keep this in mind.
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# ? Oct 8, 2013 01:18 |