Sagani is chill and down to earth. She's committed but not zealous, she just seems genuinely likeable. If I was going to travel far and wide, I'd love to have someone like that with me, telling stories about Naasitaq and dishing out mad damage.
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# ? Oct 4, 2017 21:23 |
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# ? Jun 9, 2024 05:01 |
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Hieronymous Alloy posted:She's one of my favorite characters because I love work-a-day characters in fantasy settings. All this crazy poo poo going on, she just has a job to do, and she's trying to do it. She's normal and relatable and helps ground and frame the rest of the action. frajaq posted:how can anyone like Sagani as a companion This guy's a BITCH
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# ? Oct 4, 2017 21:27 |
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Octo1 posted:What voice do you think would fit a dwarven eskimo ranger? nolan north
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# ? Oct 4, 2017 21:29 |
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What everyone's said already, plus rangers and ciphers are also nothing alike unless you play the cipher really badly.
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# ? Oct 4, 2017 21:31 |
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Meyers-Briggs Testicle posted:*first time in caed nua* people who dislike pets can get the gently caress out. "Wah, wah, hitting the pause button is soooooo hard. It totally makes it not worth having the single largest DPS class feature in the game' pet squad supremacy. Also yeah, Ciphers are nothing like Rangers at all. Rangers are insane ranged DPS while Ciphers are more jack of all trades debuffers and status guys.
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# ? Oct 4, 2017 21:31 |
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Meyers-Briggs Testicle posted:*first time in caed nua* I love the NPCs dissing your castle. The game does far too much to lovingly stroke the players ego by immediately setting you up as a nobleman with superpowers. Rangers and ciphers are nothing alike, though ciphers are obviously superior due to caster supremacy. Rangers occupy an odd place, but between them and the pet, they can do far, far more damage through normal attacks than a cipher ever could and provide two targets to absorb incoming damage.
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# ? Oct 4, 2017 21:34 |
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Zore posted:Also yeah, Ciphers are nothing like Rangers at all. Rangers are insane ranged DPS while Ciphers are more jack of all trades debuffers and status guys. i think youre playing cipher wrong antipathetic field amplified thrust ectopsychic echo amplified wave motherfucking reaping knives oh did someone say complete domination of enemies from level 1? you should look up what defensive mindweb does cipher literally does double/triple ranger damage PLUS has insane utility spells MINUS having to macro a pet around ranger does more dps if you exclusively autoattack, in which case sure i guess you win that one???
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# ? Oct 4, 2017 21:43 |
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Meyers-Briggs Testicle posted:i think youre playing cipher wrong Have you actually used a Ranger since Patch 3.0? Because the pet will probably outdamage that poo poo by itself now. Also a lot of those things were nerfed, damage-wise.
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# ? Oct 4, 2017 21:44 |
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Octo1 posted:What voice do you think would fit a dwarven eskimo ranger? Eh, I could see having given her some sort of accent. Like how Palegina has a sort of Italian(?) accent going on (presumably) because she's from the Valian republics, which are a sort of renaissance Italy analogue. Like, Sagani is supposed to be from a far more distant and foreign culture (to the Dyrwood) then Palegina is, but sounds like she grew up in the house next door to Eder. Not a big thing, but I noticed it too. I wonder if Pillars 2 is going to have some culture/accent focus for voice acting, where certain cultures get certain accents. I think some other games have done that.
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# ? Oct 4, 2017 21:54 |
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Amplified Thrust was a pretty big early game crutch in my no-Vancian run, and Reaping Knives is still crazy good, but I have never seen a Cipher be anywhere near the top in terms of damage dealt. In my games that spot has always been contested by Barbarians, Rogues, and I think Rangers, although the game doesn't track the animal companion so gently caress if I know how the class actually stacks up against the other top contenders. e: I'm sure my Druid main and Hiravias were untouchable gods of destruction during my first playthrough, but 1.0 Druids had some pretty busted spells. Hieronymous Alloy posted:She's one of my favorite characters because I love work-a-day characters in fantasy settings. All this crazy poo poo going on, she just has a job to do, and she's trying to do it. She's normal and relatable and helps ground and frame the rest of the action. She got better in White March, but still, the only time I had a strong reaction to anything Sagani said or did was when she committed suicide by blizzard in the epilogue; I think a "BULLSHIT!" may have escaped my lips then. Wizard Styles fucked around with this message at 22:10 on Oct 4, 2017 |
# ? Oct 4, 2017 22:01 |
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I think it's entirely fitting that people who again and again reveal their Bad Opinions about companions (like claiming Sagani is bad) always end up revealing how little they know about the game. Ranger can easily end up being the most damaging class in the game, and it requires almost no min-maxing at all on top of that. No cunning strategies, no secret combos - it's just real loving good at what it does. The idea that a cipher, especially a patch 3.x cipher, is going to outdamage it, means you've done something terribly, terribly wrong with your rangers.
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# ? Oct 4, 2017 22:06 |
My cipher was usually near the top of the damage totals but that was more an artifact of min-maxing stats for it (especially Might and Dex) and preferentially giving the best ranged gear to my PC. I didn't run Sagani much because she was competing for a backline slot with Aloth and my PC, and I generally prefer utility over raw damage, but I like her story and character and played out her quests.
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# ? Oct 4, 2017 22:15 |
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Rangers rock. They're kind of a one trick pony but what they do they do really well, and they bring some nice utility too (stormcaller stuns, binding roots, pets).
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# ? Oct 4, 2017 22:25 |
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Zore posted:Have you actually used a Ranger since Patch 3.0? i'm playing through 3.0 now and I'm level 10 they werent nerfed, their focus cost increased and they made them more powerful to compensate it just makes you double down on accuracy and attackspeed ProfessorCirno posted:I think it's entirely fitting that people who again and again reveal their Bad Opinions about companions (like claiming Sagani is bad) always end up revealing how little they know about the game. they can end up the most powerful class in the game if you dont play monk or barb or cipher
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# ? Oct 4, 2017 22:37 |
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Meyers-Briggs Testicle posted:hehe wow got me. cipher does more damage though, sorry No. No, it really doesn't. Rangers are insanely good at high, consistent damage. It gets even better at level 13 with Twinned Arrows, and ranger's benefit from Stormcaller is so much better than cipher's. It's basically brokenly good.
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# ? Oct 4, 2017 22:44 |
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Octo1 posted:What voice do you think would fit a dwarven eskimo ranger? The Aleutian lady with dwarfism that I know has a slightly raspier voice but they're pretty similar. Dick Burglar posted:No. No, it really doesn't. Rangers are insanely good at high, consistent damage. It gets even better at level 13 with Twinned Arrows, and ranger's benefit from Stormcaller is so much better than cipher's. It's basically brokenly good. I've gotten ittumak to do 190+ damage on his crits with buffs from Kana and debuffs from Sagani.
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# ? Oct 4, 2017 22:57 |
Wolpertinger posted:I'm thinking I might try to give a shot at actually beating this game for once now that the second game is coming out soon (I always fizzle out like 1/3rd to halfway through, have never done expansions) and man, I am having so much trouble deciding on a PC. I have a big issue with having to decide between a character that I want to play, and a character that can pass all the dialogue checks that seem to be mostly resolve/per checks unless you want to start intimidating people. I tried making a priest of Eothas, and seeing a red unavailable [Resolve] check in every single conversation is driving me crazy and I've barely even started. You're way way overthinking this; your stats barely matter. If you want resolve options then take 17 resolve(rest bonuses or a single +3 item will put you at max check). If you want to be a tanky kind wayfarer then just do it and don't bother with the heal on kill talent, or do, whatever. The game is nowhere near hard enough that you can't just pick what you want for the most part, short of intentionally building something stupid. The consequences of dialogue options really aren't worth building a character around either, it generally just flavours quest resolution rather than gatekeeping content. Ratios and Tendency fucked around with this message at 23:20 on Oct 4, 2017 |
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# ? Oct 4, 2017 23:07 |
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Ratios and Tendency posted:You're way way overthinking this; your stats barely matter. If you want resolve options then take 17 resolve(rest bonuses or a single +3 item will put you at max check). If you want to be a tanky kind wayfarer then just do it and don't bother with the heal on kill talent, or do, whatever. The game is nowhere near hard enough that you can't just pick what you want for the most part, short of intentionally building something stupid. It really is this. It's nearly impossible to make a character so bad they can't complete Normal difficulty at least, probably even Hard. I'm playing through Normal and nothing has given me serious problems that weren't easily solved with positioning and better character management. I don't care enough about buffs and consumables to want to bother with harder difficulties, but I have a feeling I'd do just fine even on Hard.
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# ? Oct 4, 2017 23:12 |
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Does anyone know how to get the big rotatable character view that appears during level-up without actually being in the level-up screen? I want to take some hawt screen shots.
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# ? Oct 4, 2017 23:19 |
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I feel like a lot of people underestimate rangers because they're not flashy or complicated. Just boring steady single target damage, but they do huge amounts of it and they do it reliably and safely. Their active damage ability is a DoT. Most of their CC is passive on their autoattack, like interrupt and stunning shots. Most of their weapons are even boring or bad. Almost all of the really good ones come late in the game. Guns and crossbows don't play nicely with ranger because of their reload times, and crossbows don't get Powder Burns or Twinned Arrows. Melee characters get tons of good options(Tidefall, Tall Grass, Bittercut, Mosquito, Spelltongue, Shatterstar, Resolution, Grey Sleeper, Redeemer, Vile Loner's Lance, Horn of St Rumbult, Resolution, etc). Lots of unique poo poo and lots of build defining stuff. An interrupt Barbarian with mosquito is vastly different than a Might-focused Barbarian with Tidefall. Rangers, though, they just get just a small handful. Stormcaller, Borresaine, Persistance, and Rain of Godagh Field are the only ones I really remember, and the Rain of Godagh Field is locked behind Act III. There's the Dozen's bow, but that requires you to side with the Dozens, so lots of people will never see it. And on top of the more limited selection, none of those weapons are really build defining. Aside from gimmicks like melee ranger, there's really only one ranger build. Despite all that, though, they're really good at steady single target dps and they'll put up great numbers all game long.
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# ? Oct 5, 2017 00:54 |
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I'm hoping there's a wider variety of low level powers that get powered up as you level in Pillars 2, fighters and rogues would be a lot better if you got more combat options with them earlier.
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# ? Oct 5, 2017 02:30 |
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I'd love it if they made the active abilities like Into the Fray and Charge accessible at earlier levels and tweaked down the damage accordingly. Beside giving fighters more to do than just walloping enemies onto their asses twice every encounter, it'd also help fighters in the role of tanks with establishing battle lines and control.
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# ? Oct 5, 2017 02:47 |
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Basic Chunnel posted:This guy gets it. Not an empty quote #emptyquote
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# ? Oct 5, 2017 02:52 |
Dick Burglar posted:No. No, it really doesn't. Rangers are insanely good at high, consistent damage. It gets even better at level 13 with Twinned Arrows, and ranger's benefit from Stormcaller is so much better than cipher's. It's basically brokenly good. Yeah, it really is. The game almost works to push you away from having a (ranged) cipher and a ranger in the same party, because they're competing not just for the same party role (loosely speaking, "artillery") but for a lot of the same gear.
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# ? Oct 5, 2017 02:55 |
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Fighters are way better ciphers than rangers are fighters
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# ? Oct 5, 2017 02:57 |
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Samuel Clemens posted:Now I'm curious, how would someone like Sagani sound? It'd be nice if there was some character there. The actress sounds like she's just reading the lines having her cup of morning coffe in one hand, and instantly made me think "well, this is that lady who did voices in New Vegas". Meanwhile you have Matt Mercer, who voices two character which you meet in the same town and I was not able to tell that they both had the same actor until someone pointed it out after I had beaten the game. Maneha was the same thing but much, much worse, where the voice and character doesn't "click".
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# ? Oct 5, 2017 06:38 |
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Sagani rules BTW
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# ? Oct 5, 2017 07:59 |
Is there a worse depiction of a barbarian character in any media than Maneha?
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# ? Oct 5, 2017 08:43 |
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Ratios and Tendency posted:Is there a worse depiction of a barbarian character in any media than Maneha? Her character clicked for me once I realized she doesn't come with Frenzy. ...I mean I immediately respecced her to have Frenzy, but still.
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# ? Oct 5, 2017 15:34 |
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Maneha is kind of boring, but characters not fitting their stereotypical class role is kind of a running theme for poe.
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# ? Oct 5, 2017 15:51 |
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There's not fitting your class role and then there's having a personality that's completely antithetical to that class role. I understand that not every Barbarian has to be Conan or whatever and that you'll get smart Barbarians, but one of the key elements of the class is that they're raging and supposed to be hitting things with such fury that even enemies next to your direct target take damage – or that you're hitting them so hard you go for Fort rolls rather than deflection. I feel like Maneha's characterisation was really weak. She could've been a fighter or a rogue or whatever and it wouldn't even have even mattered.
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# ? Oct 5, 2017 15:58 |
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I don't have strong feelings towards maneha. Sagani is the best.
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# ? Oct 5, 2017 16:04 |
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Maneha and Sagani feel like they would make a great couple to have as neighbors but like the last people I would pick to go murderhoboing with.
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# ? Oct 5, 2017 17:03 |
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Am I the only one that likes Maneha specifically because she subverts the barb tropes? In that regard, she is no different than Durance in the way he also subverts the priest tropes. In fact all the characters in their own way do this. Maneha is no different in that way. I even like her voice. Only Aloth really is a wizards wizard and he's got a woman living in him. Maybe Sagani too, but she's not what I think of when I think of rangers.
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# ? Oct 5, 2017 17:52 |
chaosapiant posted:Am I the only one that likes Maneha specifically because she subverts the barb tropes? In that regard, she is no different than Durance in the way he also subverts the priest tropes. In fact all the characters in their own way do this. Maneha is no different in that way. I even like her voice. Only Aloth really is a wizards wizard and he's got a woman living in him. Maybe Sagani too, but she's not what I think of when I think of rangers. Durance only subverts tropes in that you realize "yeah, a fantasy world priest really would be that crazy." It's not so much a subversion as a reinterpretation. Aloth has a stronger argument for subversion since wizards are always leaders in shadow organizations.
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# ? Oct 5, 2017 17:58 |
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I'm fine with a wry, witty barb, but not a 100% always-on class clown. We just didn't have time for character dynamism to reveal itself, which is what separates Maneha from broadly similar Bioware characters. Honestly, as good as the xpac companions may or may not have been, I couldn't really appreciate them because by the time I got them, I felt like I was at the end of the story already. WM was a fun dungeon romp but it did not feel consequential enough for its characters to ride its coattails into significance. They felt diminished. I wouldn't want to see xpac companions in xpac environs next time. Much prefer the Mass Effect 2 method of folding them into the core game.
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# ? Oct 5, 2017 18:02 |
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I like Maneha's storyline. It's a nice little conundrum of whether to let her forget her past lives which will leave her nice and guilt free (but potentially lead to her making the same mistakes?) or to let her live with the pain but grow. I don't know that there's necessarily a wrong choice there but it's a nice storyline. Dragon Age has a similar conundrum with Cole.Basic Chunnel posted:I'm fine with a wry, witty barb, but not a 100% always-on class clown. We just didn't have time for character dynamism to reveal itself, which is what separates Maneha from broadly similar Bioware characters. I get this complaint but at the same time that would only really be a problem on your first playthrough as WM1 is meant to be done at level 7-8ish meaning you would have the companions for most of the game.
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# ? Oct 5, 2017 18:20 |
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OT since the Fallout threads are garbage, but posted to MCA's Facebook Working freelance for Bethsoft, more than likely
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# ? Oct 5, 2017 20:14 |
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chaosapiant posted:Am I the only one that likes Maneha specifically because she subverts the barb tropes? In that regard, she is no different than Durance in the way he also subverts the priest tropes. In fact all the characters in their own way do this. Maneha is no different in that way. I even like her voice. Only Aloth really is a wizards wizard and he's got a woman living in him. Maybe Sagani too, but she's not what I think of when I think of rangers. That said, my main issue with Maneha is not that, but that she's annoying and not funny.
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# ? Oct 5, 2017 20:26 |
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# ? Jun 9, 2024 05:01 |
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I was mostly fine with Maneha as a character, but yeah, more then anyone else, her class had no real connection to her character, where all the other NPCs did have one.Basic Chunnel posted:OT since the Fallout threads are garbage, but posted to MCA's Facebook Man, Avellone was responsible for some of the dumbest - and grossest - stuff in the Fallout series, and I absolutely hated the direction he went on with his last New Vegas DLC. Combining that with probably working with Bethesda? Naw, I'm good.
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# ? Oct 5, 2017 22:02 |