|
The whole space racist angle to Ashley is really overblown, it pops up in like all of one conversation and you can totally shoot her down on it + get her to change her mind over the course of the story. It's more that the human companions in ME1 are so lacking in any definable characteristics that it's the only thing that really sticks out about either of them.
|
# ? May 10, 2018 15:12 |
|
|
# ? Jun 12, 2024 22:43 |
|
Probaby reffering to her visual “upgrade” instead.
|
# ? May 10, 2018 15:14 |
|
exquisite tea posted:But what I really meant was that Liara’s motivations in ME2 make absolutely zero sense if she wasn’t in love with Shepard. Can't she just have mad respect for Shepard? One of the few people that understands the enormous importance of the mission?
|
# ? May 10, 2018 15:21 |
|
Taear posted:If you let Ashley live then you're a racist, sorry. Taear, you're going to find that many of the truths we cling to depend greatly on our own point of view. Ashley was a good friend whose job was to assess threats to youmanity, and she had a family history pride chip on her shoulder for a while that you should have helped her with. exquisite tea posted:The whole space racist angle to Ashley is really overblown, it pops up in like all of one conversation and you can totally shoot her down on it + get her to change her mind over the course of the story. It's more that the human companions in ME1 are so lacking in any definable characteristics that it's the only thing that really sticks out about either of them. She said the bad thing, if you say the bad thing once there is no redemption, even if your personal experiences might cause you to say the bad thing and later exposure or conversation might cause you to change your mind. Judgement must be swift and final, with no re-evaluation ever not once.
|
# ? May 10, 2018 23:17 |
|
exquisite tea posted:But what I really meant was that Liara’s motivations in ME2 make absolutely zero sense if she wasn’t in love with Shepard. Whoever you romanced in ME1 should have committed suicide out of grief before 2 happens. e: has there ever been a tasteful game depiction of suicide? e2: DON'T SAY PERSONA
|
# ? May 10, 2018 23:42 |
|
CAPT. Rainbowbeard posted:Taear, you're going to find that many of the truths we cling to depend greatly on our own point of view. Ashley was a good friend whose job was to assess threats to youmanity, and she had a family history pride chip on her shoulder for a while that you should have helped her with. Also, her stance is explicitly "Having alien allies is nice and all, but we shouldn't become so dependent on them we lose the ability to stand for ourselves. If push comes to shove, every race will put its interests above that of its alien allies." And you know what? She's dead on about that, as ME3 proves. She also condemns Terra Firma for attracting a lot of plain old racists. precision posted:e: has there ever been a tasteful game depiction of suicide? ME3, Tali.
|
# ? May 10, 2018 23:47 |
|
Saren! Also Samara. I guess Illusive Man counts Man there are a number of these in this series.
|
# ? May 11, 2018 00:00 |
|
Oh yeah, I never did watch that Tali scene
|
# ? May 11, 2018 00:16 |
|
Tali and Shepard live the rest of their days together in a little cabin on Rannoch after saving the Galaxy from the Reapers.
|
# ? May 11, 2018 00:18 |
|
Thanos is basically TIM when u think about it
|
# ? May 11, 2018 00:24 |
|
I finished reading The Calling. I think that its smaller scope really improved it compared to The Stolen Throne. They were both approximately 400 pages long, but instead of covering years of material, it was just a single dungeon romp, so everything was more detailed. Going to play Awakening next. Let’s see if The Calling changed my perception of it at all.
|
# ? May 11, 2018 05:03 |
|
Smol posted:I finished reading The Calling. I think that its smaller scope really improved it compared to The Stolen Throne. They were both approximately 400 pages long, but instead of covering years of material, it was just a single dungeon romp, so everything was more detailed. The architect parts were the best part of The Calling. I'm reading Asunder now just because it has Cole in it.
|
# ? May 11, 2018 15:38 |
|
Smol posted:I finished reading The Calling. I think that its smaller scope really improved it compared to The Stolen Throne. They were both approximately 400 pages long, but instead of covering years of material, it was just a single dungeon romp, so everything was more detailed. I’m curious too if it changes your perception. I haven’t read the book but from what I gathered through osmosis The Architect’s plan in The Calling is to spead the taint to all of Thedas and turn everyone into Ghouls or Grey Wardens to end be forever war between Darkspawn and Man. Then in Dragon Age Awakening The Architect’s plan changes and he’s now using Grey Warden blood to give Darkspawn sapience. No mention of spreading the Taint if I recall
|
# ? May 11, 2018 15:55 |
|
Oh yeah now I remember why I hated Golems of Amgarrak.
|
# ? May 16, 2018 20:08 |
|
CAPT. Rainbowbeard posted:She said the bad thing, if you say the bad thing once there is no redemption, even if your personal experiences might cause you to say the bad thing and later exposure or conversation might cause you to change your mind. Judgement must be swift and final, with no re-evaluation ever not once. She's too busy being dead for being a gigantic alien hating racist to rethink any positions.
|
# ? May 16, 2018 20:21 |
|
Smol posted:Oh yeah now I remember why I hated Golems of Amgarrak. The trick to it is using the respec tome on the crazy dwarf warrior to turn him into a godlike tank instead of whatever his preset skills/classes are, assuming you imported your already-godlike PC from Awakenings. That won't exactly make it fun but it will make it easier.
|
# ? May 16, 2018 21:17 |
|
Smol posted:Oh yeah now I remember why I hated Golems of Amgarrak. Golems was explicitly made by Bioware to shut up the people who claimed even on the hardest settings DAO was too easy. It's meant to be a brutally hard dungeon romp, and the Keep never references it.
|
# ? May 16, 2018 21:39 |
|
Taear posted:She's too busy being dead for being a gigantic alien hating racist to rethink any positions. Except she wasn't ever racist, though.
|
# ? May 16, 2018 22:26 |
|
CAPT. Rainbowbeard posted:Except she wasn't ever racist, though. On the one hand Ashley made a very good and strong point about whether it's a good idea to gamble on the Alliance's allies not being fair-weather friends. And by the way the Normandy is an Alliance military vessel: Did anyone vet that Krogan merc? Or check that Turian's last psych eval? I mean, he was kind of trigger happy for a cop and why is that Quarian hobo pulling our top secret stealth drive apart while making notes? On the other hand Ashley also compared alien species to animals once or twice.
|
# ? May 16, 2018 23:01 |
|
Raygereio posted:and why is that Quarian hobo pulling our top secret stealth drive apart while making notes? ME3 never draws attention to it, but there is one point where the game reveals that the Quarians all of a sudden have Normandy-style stealth technology and goes "Hmmm, wonder how that happened..." Though they could also have stolen it from the salarians, I suppose, who are also mentioned to have that tech in ME3.
|
# ? May 16, 2018 23:04 |
|
Cythereal posted:Golems was explicitly made by Bioware to shut up the people who claimed even on the hardest settings DAO was too easy. It's meant to be a brutally hard dungeon romp, and the Keep never references it. Its not referenced in the Keep because there's no real options to it, so it's more assumed that every Warden did it. They do make passing references to it and to the dwarven brothers from it in the sequels. Not that I think it'll ever matter again, mind you.
|
# ? May 17, 2018 02:55 |
|
Raygereio posted:
I think that quote was actually a bug that was supposed to only trigger when she saw a Keeper? But it's still a lil problematic, Ash!
|
# ? May 17, 2018 03:01 |
|
precision posted:Whoever you romanced in ME1 should have committed suicide out of grief before 2 happens. If suicide attempts count, Final Fantasy VI?
|
# ? May 17, 2018 08:44 |
|
Torrannor posted:If suicide attempts count, Final Fantasy VI? It didn't stick, but Cid and Yang in FFIV
|
# ? May 17, 2018 08:59 |
|
Torrannor posted:If suicide attempts count, Final Fantasy VI? I'm ashamed I didn't even think of that
|
# ? May 17, 2018 09:25 |
|
Just started DA2 and noticed that according to the codex, Hawke also fought at Ostagar. For whatever reason I didn't know that! Edit: Well, I guess I just never read the codex...
|
# ? May 19, 2018 18:45 |
|
Smol posted:Just started DA2 and noticed that according to the codex, Hawke also fought at Ostagar. For whatever reason I didn't know that! A non-mage Hawke and Carver both were at Ostagar. One Carver's first lines in the intro segment is him saying the two of them have been running from the Darkspawn since Ostagar.
|
# ? May 19, 2018 19:26 |
|
Raygereio posted:A non-mage Hawke and Carver both were at Ostagar. One Carver's first lines in the intro segment is him saying the two of them have been running from the Darkspawn since Ostagar. What do mage Hawke and Bethany get? I played mage and can't remember a thing
|
# ? May 19, 2018 23:58 |
|
eating only apples posted:What do mage Hawke and Bethany get? I played mage and can't remember a thing nothing, they just hung out at Lothering waiting for Carver to come back
|
# ? May 20, 2018 01:54 |
|
HIJK posted:nothing, they just hung out at Lothering waiting for Carver to come back Aw bullshit, Bethany was probably cool
|
# ? May 20, 2018 02:15 |
|
eating only apples posted:Aw bullshit, Bethany was probably cool Yeah, but Bethany and Mage Hawke had to hide, on account of being apostates. Ostagar, and all the other mages there would probably have made keeping their secret harder.
|
# ? May 20, 2018 15:59 |
|
Man. I'm not sure what sort of build/party you're supposed to play to make the Ancient Rock Wraith a fun fight. It's always 15 minutes of kiting (on nightmare) for me. Perhaps I should be using the DLC weapons for elemental vulnerabilities or something.
Smol fucked around with this message at 19:16 on May 22, 2018 |
# ? May 22, 2018 19:08 |
|
Smol posted:Man. I'm not sure what sort of build/party you're supposed to play to make the Ancient Rock Wraith a fun fight. It's always 15 minutes of kiting (on nightmare) for me. Perhaps I should be using the DLC weapons for elemental vulnerabilities or something. It feels like a fairly standard MMO boss where you get a small window of time to get through a bunch of adds and burn down the boss, in between the kiting phases. So you want to maximize the amount of damage you can do in that window. Save all your damage cooldowns for the burn phase and stack a Haste spell, and you should be able to get through it fairly quickly; if you're really on top of things you can get it down quickly enough (30% per burn phase) to skip the kiting phase entirely.
|
# ? May 22, 2018 20:26 |
|
Smol posted:Man. I'm not sure what sort of build/party you're supposed to play to make the Ancient Rock Wraith a fun fight. It's always 15 minutes of kiting (on nightmare) for me. Perhaps I should be using the DLC weapons for elemental vulnerabilities or something. It's vulnerable to spirit and cold damage iirc so use spells/weapons that do that. Apart from that, I always fight it the same way: hit it a bunch until it starts its laser attack at which point I group everyone up and hit hold position next to the left pillar formation. It doesn't take me 15 minutes but I usually have a mage with elemental weapons and I use DLC weapons against it that do the appropriate damage type. Also copious amounts of potions just in case.
|
# ? May 22, 2018 21:16 |
|
I still like that fight best out of the non DLC stuff in DA2, because it's so different from the waves of trash mobs. It has PATTERNS! And your positioning actually matters!! If it gets kinda damage spongy I can forgive that as a pretty common weakness of difficulty sliders in general.
|
# ? May 23, 2018 02:11 |
|
yeah that rock thing is like one of the two memorable fights in DA2 (the other is if you fight the arishok)
|
# ? May 23, 2018 03:45 |
|
precision posted:yeah that rock thing is like one of the two memorable fights in DA2 Mark of the Assassin has a fun boss fight that it took me a few tries to figure out. And knocking the Duke off the ledge is one of the more satisfying things you can do in this series. The Corypheus fight on the other hand I found to be more tedious. Iirc there's no way to completely avoid the pillars of flame so you have to rely mostly on cooldowns/potions.
|
# ? May 23, 2018 04:44 |
|
Ginette Reno posted:Mark of the Assassin has a fun boss fight that it took me a few tries to figure out. And knocking the Duke off the ledge is one of the more satisfying things you can do in this series. Looks like the the Duke... Has fallen from grace.
|
# ? May 23, 2018 21:04 |
|
I probably played the ARW fight way too conservatively by focusing on the adds when it fell down. But whatever, it's long gone by now.
|
# ? May 24, 2018 07:04 |
|
|
# ? Jun 12, 2024 22:43 |
|
Templar seems to be pretty bad in DA2. Most of the enemies that I'd like to use silence on are either immune to it or just resist it. lol what's the point Edit: although I guess the 50% magic resist is nice
|
# ? May 26, 2018 06:50 |