|
Just bought this on steam, do I need to download the closed test, or just the normal game?
|
# ? Mar 15, 2018 17:07 |
|
|
# ? Jun 6, 2024 19:28 |
|
Pb and Jellyfish posted:Just bought this on steam, do I need to download the closed test, or just the normal game? normal game it's released go hog wild also join the discord
|
# ? Mar 15, 2018 17:08 |
|
Ignite Memories posted:I think it's dumb as gently caress that blightstormers can teleport at all. i think its lame that chaos only has 2 specials and they're both fat sorceror dudes. gimme plaguebearers and poo poo
|
# ? Mar 15, 2018 17:18 |
|
do berserkers and chaos warriors count
|
# ? Mar 15, 2018 17:19 |
|
StashAugustine posted:i think its lame that chaos only has 2 specials and they're both fat sorceror dudes. gimme plaguebearers and poo poo This, I hope they beef up Chaos a bit. I know the Rats feel good because they had V1 to get the mix right but yeah Chaos roster doesn't feel as deep or dangerous.
|
# ? Mar 15, 2018 17:22 |
|
Cowcaster posted:do berserkers and chaos warriors count berserkers are plague monks, chaos warriors/maulers are stormvermin
|
# ? Mar 15, 2018 17:23 |
|
Those Waystalker changes are super good.
|
# ? Mar 15, 2018 17:29 |
|
Jimbot posted:Those Waystalker changes are super good. since i didn't know what you were talking about i pulled up the notes: quote:Patch 1.0.3 (~115mb) is out now for Vermintide 2, with a healthy dose of fixes, tweaks and stability improvements.
|
# ? Mar 15, 2018 17:36 |
|
Ugh, they fixed the 20 upgrade cost
|
# ? Mar 15, 2018 17:38 |
|
Coolguye posted:his Animosity shout is one of only three actives in the game that can make the chaos spawn drop someone he's about to munch on (the other two are Kruber's). edit: Patch Notes posted:Game no longer uninstalls itself after a particularly rare crash Zephro fucked around with this message at 17:41 on Mar 15, 2018 |
# ? Mar 15, 2018 17:39 |
|
Oh wait so Kruber's aura wasn't giving anything at all if modified by talents?!
|
# ? Mar 15, 2018 17:39 |
|
Skypie posted:Oh wait so Kruber's aura wasn't giving anything at all if modified by talents?! Negative. That's how strong the class is lmao. Can someone confirm how much upgrading from blue to orange is now?
|
# ? Mar 15, 2018 17:45 |
|
Zephro posted:I'm pretty sure the flaming skull can do this too the short version is that the BH pistol will if you do not have buckshot and are swole enough for the difficulty level, flaming skull might do it if you manage to catch spaghetti-o in the mouth through luck or merit (which you can't count on) the shouts from kruber/saltzpyre and the foot knight's charge remain the only things with no IFs attached to them Coolguye fucked around with this message at 17:49 on Mar 15, 2018 |
# ? Mar 15, 2018 17:46 |
|
"Game no longer uninstalls itself after a particularly rare crash" That has to be one of the best patch notes I've ever read.
|
# ? Mar 15, 2018 17:47 |
|
N... Nothing for bardin, huh not even fixing the scavenger talent description that is no longer accurate following its nerf?
|
# ? Mar 15, 2018 17:51 |
|
fadam posted:Negative. That's how strong the class is lmao. Wow it's gonna be great to have an actual 20% damage reduction then
|
# ? Mar 15, 2018 17:55 |
lol holy poo poo, I get 20% damage reduction now and I already felt really strong
|
|
# ? Mar 15, 2018 17:57 |
|
Are you sure it's 20%? it doesn't seem to list the % anywhere and the talent now says it increases defense aura by 5% instead of 10% And yes the upgrade to orange recipe is 50 scrap now, so hope you got all the oranges you wanted before the 30 scrap hike.
|
# ? Mar 15, 2018 18:00 |
|
I swear by Kruber's handgun - literally the only thing it can do is point-and-click special deletion, but that's worth more than enough to me. The repeater is amazing too.... for the five seconds that its ammo reserve actually lasts, then it's a paperweight. The blunderbuss is total garbage (though I hear much less so on Huntsman) and I haven't tried the bow yet. And as much as I love the handgun, yeah, I have to admit that its accuracy penalties can occasionally screw you if you don't wait until you're fully zoomed in to fire.
|
# ? Mar 15, 2018 18:01 |
|
I liked this one.Patch Notes posted:Fixed Burblespue Halescourge who would cause a crash if a Globadier followed the players into the arena, and accidentally hurt the boss sorcerer. Bunglesnatch Humbledink then tried to retaliate against the poison cloud... Silly Blunderstunt.
|
# ? Mar 15, 2018 18:03 |
|
I really like the Longbow for Huntsman. The accuracy loss is garbage (and I think it may be a bug since it's the only sniper weapon that does this and if you crouch and do it the crosshairs freaks out) but you can tear up swarms good, tear up bosses with your special and get some xtreme 180 noscope headshots on specials.
|
# ? Mar 15, 2018 18:06 |
|
Time to set my Waystalker to regen ammo and never look back, I suppose.
|
# ? Mar 15, 2018 18:16 |
|
Jimbot posted:I really like the Longbow for Huntsman. The accuracy loss is garbage (and I think it may be a bug since it's the only sniper weapon that does this and if you crouch and do it the crosshairs freaks out) but you can tear up swarms good, tear up bosses with your special and get some xtreme 180 noscope headshots on specials. The problem is if you take longbow, then you're playing huntsman.
|
# ? Mar 15, 2018 18:17 |
|
I don't very much like the crafting system they came up with, too many different materials, some of them too few uses and scrap being the big limiter on getting new items after you melt down most of your junk. I have 230 green dust and 340 blue dust and rerolling stats is the only thing they are useful for so I'd have to spend a hour hitting the re-roll button to ever run dry. 140 gemcutter toolkits which are useless because you only need a few trinkets/charms/necklaces to equip everyone, which is also a major pain to equip/unequip, I had to remove a trinket on every single character before I could reroll the traits, it's also frustrating to get 2-3 trinkets per chest you open instead of weapons for your class, only 40 weapon toolkits which is still more then enough but falls short of the gemcutter toolkits. tldr: crafting has a lot of materials that are limiting for the first week and then might as well be infinite besides scrap and lacks ways to convert materials between eachother.
|
# ? Mar 15, 2018 18:40 |
|
In case anyone was curious about numbers, Vaul's Quiver on Waystalker gives: 3 arrows per tick for the shortbow 2 arrows per tick for the longbow 1 arrow per tick for the hagbane shortbow Also, the talent for ammo return on pressing your career skill is still returning 50% of your ammo, not 20%. Vaul's Quiver ticks fast enough that you really only need one or the other for ammo return. IMO taking both ammo talents is going to be absolute overkill. Taking one of the ammo talents plus Party Healing/30% shorter cooldown on career skill/Health Return on career skill seems like the way to go for starters. Leaning CD reduction or Health Return (with a regen necklace) myself. Healing your party up to 50% on Champion on double Grimoire runs seems... not very good. Ellipson fucked around with this message at 18:45 on Mar 15, 2018 |
# ? Mar 15, 2018 18:40 |
|
I will 100% take the crafting and loot system we have now over the one in Ratfight 1.
|
# ? Mar 15, 2018 18:42 |
|
Ellipson posted:
yessssss I can finally live my arrow spam dreams without a ranger dorf on my team and still have ammo
|
# ? Mar 15, 2018 18:44 |
|
Just had another one of those fun disconnect errors after a great recovery following a Stormfiend. They really need to do something about how the game handles brief interruptions.
|
# ? Mar 15, 2018 18:46 |
|
Coolguye posted:since everyone is correcting me now i DID make an update post testing this junk after i got off work that evening, but apparently it's easier to find this post that's like 15 pages back but not the correction that's 10 pages back *aims flaming skull RIGHT at mouth from 4m range* *flaming skulls flies off to kill a berzerker to my right* NAILED it!
|
# ? Mar 15, 2018 18:46 |
|
Mendrian posted:Just had another one of those fun disconnect errors after a great recovery following a Stormfiend. They really need to do something about how the game handles brief interruptions. Yeah, I was in a champ pub game where we'd overcome a nasty Stormfiend and got to the climax area in Righteous Stand. We rung the bell, started heading towards the door, and...game could not connect to Steam.
|
# ? Mar 15, 2018 18:52 |
|
FlyingCowOfDoom posted:This, I hope they beef up Chaos a bit. I know the Rats feel good because they had V1 to get the mix right but yeah Chaos roster doesn't feel as deep or dangerous. Chaos roster feels a bit like a DLC add-on that can't really stand on it's own, which is why in certain maps you'll have only skaven like into the nest and then you go to norsca or the warcamp and it's still 50% skaven and 80% skaven specials. Probably doesn't help that the blightstormer and life leech are largely hated, life leech especially with being able to nuke someone for 20% of their health just by teleporting into/away from them.
|
# ? Mar 15, 2018 18:52 |
|
Ra Ra Rasputin posted:Chaos roster feels a bit like a DLC add-on that can't really stand on it's own, which is why in certain maps you'll have only skaven like into the nest and then you go to norsca or the warcamp and it's still 50% skaven and 80% skaven specials. I hate the blightstormer. I don't know why they need to spawn him in places that are literally inaccessible. I had him spawn in the window behind the elevator on Righteous Stand, and then he just wanders away.
|
# ? Mar 15, 2018 18:56 |
|
man all I want is to roll up as ranger Bardin with a grudgeraker, turn off all ingame sound, blast E1M1 on full volume and shotgun rats like it's 1994 but instead they fix and buff the elf for shame fatshark
|
# ? Mar 15, 2018 19:06 |
|
Lmao wait, so after this patch they made Protective Aura provide less than 5% reduction? Defensive formation says "Increase damage reduction from Protective Presence to 5.0%." 5% is nothing.
|
# ? Mar 15, 2018 19:11 |
|
I really hope they add a stat for knockdowns and damage blocked.
|
# ? Mar 15, 2018 19:13 |
|
fadam posted:Lmao wait, so after this patch they made Protective Aura provide less than 5% reduction? Defensive formation says "Increase damage reduction from Protective Presence to 5.0%." I'm guessing it's because Kruber was already such a brick house that 20% would have made him feel functionally invincible. Still, 5% is pretty weak.
|
# ? Mar 15, 2018 19:13 |
|
I mean, that's 5% after a talent. What is it unmodified? Either way its pretty underwhelming.
|
# ? Mar 15, 2018 19:14 |
|
Martout posted:man all I want is to roll up as ranger Bardin with a grudgeraker, turn off all ingame sound, blast E1M1 on full volume and shotgun rats like it's 1994 but instead they fix and buff the elf Are you saying you can't do this currently? I feel like Doom Dwarf is the only setup that DOES work for ranger
|
# ? Mar 15, 2018 19:21 |
|
fadam posted:I mean, that's 5% after a talent. What is it unmodified? Either way its pretty underwhelming. I wouldn't be surprised if they just hosed up and meant to write "by 5%" but who can really say since they literally never, ever give us a functional tooltip that tells us what Protective Presence does normally!
|
# ? Mar 15, 2018 19:24 |
|
|
# ? Jun 6, 2024 19:28 |
|
fadam posted:Lmao wait, so after this patch they made Protective Aura provide less than 5% reduction? Defensive formation says "Increase damage reduction from Protective Presence to 5.0%." Could also be bad English too. I wish they gave you values on this stuff. Edit: Beaten
|
# ? Mar 15, 2018 19:25 |